PDA

View Full Version : Gunnery - Bouncing up and down...should i change my deadzone?



XyZspineZyX
06-24-2003, 06:35 PM
When i'm on the six of an EA, trying to get a bead on him....my target sight will bounce as i try to adjust my aim...it's quite annoying and i'd like to minimize this 'bounce' as much as possible...any suggestions?

XyZspineZyX
06-24-2003, 06:35 PM
When i'm on the six of an EA, trying to get a bead on him....my target sight will bounce as i try to adjust my aim...it's quite annoying and i'd like to minimize this 'bounce' as much as possible...any suggestions?

XyZspineZyX
06-24-2003, 06:59 PM
Try reducing the sensitivity of the stick around the centre, it worked for me.

XyZspineZyX
06-24-2003, 07:08 PM
i changed my stick entirely. i had a ms sidewinder pro 2 and it was just loose and offered no resitance on any axis. i switched to a saitek rumble force with spring loaded pitch and twisty controls and it really helped me stablize the gunsite at the moment of truth. air to air was great but where it really showed was ground attack. if you can't get the stability you want via software (ie hardware controls) maybe a new more rigid stick is in order.

XyZspineZyX
06-24-2003, 07:09 PM
How do you do that?

XyZspineZyX
06-24-2003, 07:10 PM
Kamikaze Gibbon has it right I think, increasing your deadzone (area of 'unused' joystick movement at the center) will probably make the problem worse, as it decreases the useable range of motion of your stick (making it more sensitive with a smaller 'throw). Decrease sensitivity (all the way to 1 if necessary) of the first sliders. As long as you have 100 on the last (right) slider you will have full control authority.

Also note Filtering can have a negative affect on this 'bounce' that you refer to. At higher settings it causes a delay between your stick and the virtual 'stick'. A worn joystick can be maddening.

XyZspineZyX
06-24-2003, 07:17 PM
Thanks a lot...i'll try your tips...as for getting a new joystick...i wish, but i'm tight for cash right now(booze/women/clothes takes most of my $$$ http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif )...so until then i wont be much of a serious simmer. http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

XyZspineZyX
06-24-2003, 10:37 PM
you can actually remove the gunnery from the ffb settings, remove the file machinegun.ffb from the force feedback folder. btw get a saitek x45 http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://mysite.verizon.net/vze4jz7i/ls.gif

Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter

XyZspineZyX
06-24-2003, 11:11 PM
trimming the elevator can help too. Because your stick input is relative force applied rather than desired position, having the plane trimmed level for your speed will help with gunnery.

XyZspineZyX
06-24-2003, 11:17 PM
no, i think his problem is his view.

This happens to me alot, with my laser mouse . . . it gets on a dark spot on my desk and the cursor position will vibrate . . in FB this means the pilot's head does, too. Best way to fix: move mouse till vibration stops, then hit view forward to recenter view.


well, if its a view thing.

usually a wee bit of joystick (what you would get on a realy small deadzone) won't change your heading very much, probably too little to notice unless your in a 153.

XyZspineZyX
06-25-2003, 12:01 AM
OR it could just be the head movement setting that's throwing him off his aim. Try disabling head movement in settings and give it a go. Your sight should be rock steady!