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View Full Version : Battle report ( in game, not in RL )



XyZspineZyX
08-16-2003, 08:54 AM
I made in QMB an airbattle where were 8 JU88A4, 4 Bf110C, 4Bf109E tried to sunk batlleship in Crimea.
Opposing forces included 8 Hurries and 8 P40E.
Starting height was 3000m.

First time with maximum planes this game ran smoothly.

No head on kills.

Ship AA shot only 1 JU down.

Ju's got 1 direct hit on ship.

Shortly after the fight began there were planes between
50m to 3500m. Before the batch AI planes usually stayed at the same altitude.
ANd what was very nice was that AI planes now stalled and one plane I was chasing at 100m stalled and got into a spin and crashed.
The battle itself wasn't a slaughter .. only 4 planes shot down. 2 from both sides.

I think this game is a lot better than before.

SheerLuck

XyZspineZyX
08-16-2003, 08:54 AM
I made in QMB an airbattle where were 8 JU88A4, 4 Bf110C, 4Bf109E tried to sunk batlleship in Crimea.
Opposing forces included 8 Hurries and 8 P40E.
Starting height was 3000m.

First time with maximum planes this game ran smoothly.

No head on kills.

Ship AA shot only 1 JU down.

Ju's got 1 direct hit on ship.

Shortly after the fight began there were planes between
50m to 3500m. Before the batch AI planes usually stayed at the same altitude.
ANd what was very nice was that AI planes now stalled and one plane I was chasing at 100m stalled and got into a spin and crashed.
The battle itself wasn't a slaughter .. only 4 planes shot down. 2 from both sides.

I think this game is a lot better than before.

SheerLuck