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View Full Version : Mission Mate users, please read!



CrazySchmidt
08-12-2005, 10:27 PM
It has been brought to my attention that there is a bug with the ‚‚ā¨ŇďIndividual Waypoints‚‚ā¨¬Ě option for AI flight groups. Once AI points have been placed any moving of these points has no affect when updating the mission.

I personally consider this a significant error in the way I intend Mission Mate to operate and have already fixed the problem.

I will post an update with the bug fix in the very near future, as I am currently in the middle of recoding for the ability to save and reopen mission mate file types and will complete this first and then release Mission Mate with this and the bug fix. This should be completed by the end of the week.

For now if you are using ‚‚ā¨ŇďIndividual Waypoints‚‚ā¨¬Ě and wish to reposition AI points, you will have to apply new ones each time.

My apologies for this and for any confusion this may have caused you.

Keep your eyes open for the update.

Cheers, CrazySchmidt. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

johnbn
08-13-2005, 12:57 PM
Call me crazy!!!! but it don't really matter.

I know from a personal point of view you want to fix it and I'm sure you will but I have to say what a brilliant piece of software you have created.

I have used it numerous times,and I have to admit that I used the move waypoint option but did not notice that they were not moving when I played the mission.

I tend to use it to quickly setup missions then load it to the full mission builder to final tweak and to add other flight groups/waypoints (there's a new project for you CS)

Absolutely brilliant stuff, keep up the good work and the small bug you found don't amount to a can of beans.

Great stuff Crazy.

A bigthanx from me and I'm sure countless others.

zombiewolf92553
08-13-2005, 01:19 PM
I really enjoy this,as I dont realy know how the missions work till I try them.I mean I know the basic flight routes but thats it.Between this and the uqmd.Wow I have missions up the Ying Yang http://forums.ubi.com/images/smilies/25.gif

CrazySchmidt
08-13-2005, 11:31 PM
Hi guys, thanks for your kind comments.

johnbn, you're right it is a personal thing that nags at mehttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif but also the supporting help file states that it should work a certain way and if it doesn't I feel that may be confusing for some users wondering if they have done something wrong themselves. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif. So fixed it must be http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Cheers fellas, CS.http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

woofiedog
08-13-2005, 11:44 PM
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif Thank's for the info and update CrazySchmidt.

Thank's