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FishCookie
01-11-2011, 03:28 AM
Will realistic navigation work in older missions/campaigns or only new ones? I've been trying to get it to work and keep getting "no beacon" so either I'm doing something wrong or the campaign doesn't support real nav.
If so are there any campaigns in the works?
Sorry for the supernooby question but i haven't been able to get the answer from the readme or through daily lurking here. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

AndyJWest
01-11-2011, 08:09 AM
Since the real nav options have only just been added with the latest patch, beacons etc won't be included in older missions. There is obviously an opportunity for someone with the right know-how to create one, though it'll probably take a bit of time to figure out the best way to do this. I'd keep lurking for a bit, and see what happens...

FishCookie
01-12-2011, 06:31 AM
Thanks I'll keep an eye out. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

K_Freddie
01-12-2011, 03:57 PM
Not to be cranky...
If you're talking about daylight nav - studying the map before takeoff is essential (in 100% mode that is).
Night flying would require beacons, or turning up your screens gamma http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Crash_Moses
01-12-2011, 04:57 PM
Radio beacons, Freddie. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

It seems, based on the patch notes, the only beacons that will work in older missions are those that have been added to the US and IJN carriers as well as a few other ships. All other beacons are objects that need to be placed on the map somewhere (including AM radio stations...very cool).

From the patch notes:

Navigation Improvements

Situation pre-4.10

Before the 4.10 patch, balance between playability and realism was such that the waypoints in
mission acted as sort of "virtual radio beacons" and repeater compass had a needle which
pointed towards the next waypoint. This obviously has two issues. These waypoint virtual
beacons could be located in too favorable and unrealistic positions such as middle of ocean or
deep within enemy territory. Also most of the repeater compasses worked like radio
compasses which they didn't do in real life. Programmable waypoints for aircraft would be
post-WW2 technology.

Realistic Navigation Difficulty option

Team Daidalos added a new difficulty option to enable more realistic navigation. When this
difficulty option is turned on, all new navigation objects become functional and certain
instruments in cockpits work in a different way. When the difficulty option is turned off,
everything works as before 4.10 patch.

Instrument Changes when Realistic Navigation option is turned on

All repeater compasses stop working as radio compass. Currently there are several navigation
instruments in game which give too much information for player. For example the standard
Luftwaffe & US repeater compasses work like radio compass pointing towards next waypoint.
In real life these instruments didn't have any direction finding (D/F) ability. In order to have
this, the plane needs a D/F-loop antenna.

Manually heading indicators in repeater compasses are adjustable with two new keys. In
Luftwaffe compasses this indicator is the circular compass rose while the plane icon indicates
magnetic heading. In US compass this indicator is the double line heading indicator which
previously was pointing to waypoint. Purpose of these manually adjusted indicators is simply
"marking" a selected heading so that it's easier to maintain. Map the two new keys (Compass
Heading Plus/Minus) to adjust heading indicators.

RFD (radio direction finding) instruments are operational. In Luftwaffe planes this means that
AFN-1 & AFN-2 instruments that have been static before becomes functional. Similar
instruments in other planes are working also as expected.

Planes that have a real radio compass (rotating D/F-loop), such as B-25, Bf 110, Ju 88,
Beaufighter etc. have their radio compasses working as expected, indicating relative bearings
to selected non-directional beacons. Only automatic mode for the radio compasses is currently
supported but we plan to add manual mode later.

In Russian planes the RDF instruments are removed IF the plane doesn't have D/F-loop.
According to our current knowledge, many Russian fighters had an option to install direction
finding equipment, but they didn't have these installed.

Radio Direction Finder Basics

A radio direction finder (RDF) is a device for finding the direction to a radio source. Due to
radio's ability to travel very long distances and "over the horizon", it makes a particularly good
navigation system for ships and aircraft.

Radio direction finding works by comparing the signal strength of a directional antenna
pointing in different directions. At first, this system was used by land and marine-based radio
operators, using a simple rotating loop antenna linked to a degree indicator. This system was
later adopted for both ships and aircraft, and was widely used in the 1930s and 1940s. On pre-
World War II aircraft, RDF antennas are easy to identify as the circular loops mounted above
or below the fuselage. Later loop antenna designs were enclosed in a aerodynamic, teardropshaped
fairing.

The basis for operation of all radio direction finders is that the maximum signal will be received
when a loop antenna is aligned in the direction of the radiated signal. The corollary is that a
minimum signal, or null, occurs when the loop antenna is at right angles to the direction of the
radiated signal. In practice, however, the position of minimum signal is used because it can be
more accurately determined than a maximum.

WTE_Galway
01-12-2011, 05:09 PM
Originally posted by FishCookie:
Will realistic navigation work in older missions/campaigns or only new ones? I've been trying to get it to work and keep getting "no beacon" so either I'm doing something wrong or the campaign doesn't support real nav.
If so are there any campaigns in the works?
Sorry for the supernooby question but i haven't been able to get the answer from the readme or through daily lurking here. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


I assume you mean older static campaigns. Basically you would need to open the older mission files in FMB and add the radio beacons manually.

K_Freddie
01-12-2011, 07:34 PM
Originally posted by Crash_Moses:
Radio beacons, Freddie. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Ah.. those beacons http://forums.ubi.com/images/smilies/53.gif

FishCookie
01-12-2011, 10:24 PM
Thanks guys, yeah I ment the beacons. Don't think I'll mod any campaigns, i'll leave that to persons more knowledgable of what would be a realistic placement.
I do find real navigation by map and D=V*T very very difficult but I'm persisting as I managed to become a mediocre shot and an adequite pilot, maybe I can work up to being a poor navigator with some practice. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

WTE_Galway
01-12-2011, 10:34 PM
Originally posted by FishCookie:
Thanks guys, yeah I ment the beacons. Don't think I'll mod any campaigns, i'll leave that to persons more knowledgable of what would be a realistic placement.
I do find real navigation by map and D=V*T very very difficult but I'm persisting as I managed to become a mediocre shot and an adequite pilot, maybe I can work up to being a poor navigator with some practice. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


I good rule of thumb is that a map square (10km x 10 km) takes 2 minutes to cross at 300km per hour flying east-west or north-south or 3 minutes to cross if you are flying diagonally.

T_O_A_D
01-13-2011, 12:31 AM
It would be slick if they knew where thay were, placed. For example if placed near Caen they would give out the same call letters for that location. No matter the mission creature, and or scenario.

With an added print out sheet,that way you could get on any server with them running, and hear the call letters and know to where your flying.

As is your forced to learn every mission, unlike real life, you would of the consistency of location and call letters.