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View Full Version : Time of day means something in PF



nearmiss
11-21-2004, 03:59 PM
At last...

No mention of it, but Oleg has now got the skies on time of day.

Make a trip that takes a couple hours normal time, start at around 1800. You'll see the sun eventually go down and your aircraft nav lights will turn on.

I was always annoyed by taking off and landing after a long flight with the same sky.

A big thumbs up on this one http://forums.ubi.com/images/smilies/25.gif

nearmiss
11-21-2004, 03:59 PM
At last...

No mention of it, but Oleg has now got the skies on time of day.

Make a trip that takes a couple hours normal time, start at around 1800. You'll see the sun eventually go down and your aircraft nav lights will turn on.

I was always annoyed by taking off and landing after a long flight with the same sky.

A big thumbs up on this one http://forums.ubi.com/images/smilies/25.gif

Hendley
11-21-2004, 04:13 PM
Yeah, I noticed this too, on a Val Pearl Harbor mission I think. The sun seemed to rise over time. Thought it was my imagination at first. It's a great touch.

VW-IceFire
11-21-2004, 04:32 PM
This fantastic feature has been present since 1.0 guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Some DF servers run with static time but most just let it run. I remember some missions in Slammins used to last for a few hours. At that start, the sun was setting. By the end, it was dark and the search lights were coming on. That was 1.01.

But yes, its cool http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Hendley
11-21-2004, 05:35 PM
Ahhhh... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

*goes to find really long mission in FB to watch the sun rise*

Troll2k
11-21-2004, 07:04 PM
Real time has been functional from day one.Even the clock in the planes keeps track.it all depends if the host fixes the time or day or lets it run.Most who let their servers run fix the time.Otherwise half the time it would be night fighting.Many people do not join night servers.

LEXX_Luthor
11-21-2004, 07:47 PM
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

lol nearmiss, one of the ~first~ things I did when I got FB 1.0 was set MiG~3 on airfield at 12 Noon mission time, set 8x time speed, went to bed, when I woke up the starry sky was visible out of the MiG cockpit.

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Try making single player mission, not server mission. Its hard to see the sun move on 8x time speed because the sun glare. But the FB Moon and stars are easy to see moving across the sky at 8x time speed and max Zoom In view.

Ye Olde DOS Su~27 Flaker 1.0 from 1994 had day and nite skies running into each other as the mission progressed, so its natural to wonder if this new "fb" sim would do the same. And it did. http://forums.ubi.com/images/smilies/11.gif

Aero_Shodanjo
11-21-2004, 08:26 PM
LEXX, i experienced the same thing too on an offline campaign. I was rtb and set the plane to autopilot and the time (in game) was about 2pm. I intended to watch from outside view all the way home but then i fell asleep in front of my pc. lol...

When I woke up the plane was already parked and the sky was dark. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif