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View Full Version : Has anyone else noticed they even put in CONSTELLATIONS?!



rockne
04-01-2005, 05:40 PM
Has anyone seen the FREAKIN constellations in the sky? They even included the constellations!!!!! Orion, Taurus, Scorpio...you name it, they're up there, and they move with the sky and are there depending on the time of year...unbelievable....truly, really...these guys deserve a standing ovation for this one,

rockne
04-01-2005, 05:40 PM
Has anyone seen the FREAKIN constellations in the sky? They even included the constellations!!!!! Orion, Taurus, Scorpio...you name it, they're up there, and they move with the sky and are there depending on the time of year...unbelievable....truly, really...these guys deserve a standing ovation for this one,

S_Z
04-01-2005, 05:42 PM
yeah, I noticed that too. Nice little detail http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

VoidChoice
04-01-2005, 05:54 PM
no...i noticed that stars are about 100 times bigger than what they should be, and fade noticably

Achtung_Englder
04-01-2005, 05:57 PM
yep they were pretty cool with that but the ultimate ultimate test - do we know if the moon is in the right formation and in the right ascendency during the calender month

NaturalBornGoth
04-01-2005, 06:09 PM
Yeah... that's the first thing i checked when i came across my first night at sea, because sims in the past always had random star patterns. I think this is the first that has the real deal, although the night sky really doesn't look too good. The stars should be smaller and a lot more in numbers. You don't get the feel of brilliance that a real sky provides... it looks more like a naive painting. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

scourtney2
04-01-2005, 06:14 PM
Speaking of "STARS", did anybody else notice that the American Flags on the ships have the proper 48 stars on the flag instead of 50? During World War II, Alaska and Hawaii were not yet states of the union, hence the 48 stars, instead of the modern 50. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Wow...That is DETAIL!!

BobV_07
04-01-2005, 06:35 PM
Yep, I noticed that to. Very Nice!


http://adjunct.diodon349.com/photopoint/0037/0046.jpg

Charlie901
04-01-2005, 06:53 PM
Should make acurate Navigation or Bearing aquisition realistic by being able to use the stars as reference point if all else fails.

Now if I could only find that handy dandy Sextant! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

StellarRat
04-01-2005, 07:54 PM
You guys! LOL! I think it's great that they have them, but I don't expect to have them so accurate I can navigate by them. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Charlie901 make sure to grab your chronometer too then....

Docjonel
04-01-2005, 10:10 PM
The constellations are not only correct in relationship to each other, BUT, they appear in the right place in the sky for that date and time in history too. From a post I made at Subsim.com:
http://www.subsim.com/phpBB/viewtopic.php?t=30566&highlight=stars+correct

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>"Well, I created a mission in which my sub had to sneak into New York Harbor on New Year's Eve 1941-42, and when I looked high up into the southwestern sky I saw Orion with the gibbous moon on his left shoulder:
http://img104.exs.cx/img104/3649/starfields16yx.jpg

After the mission, I started up Starry Night Backyard, set the date to January 1st, 1942, 00:01 hours, looked high up into the southwest sky, and lo and behold there was Orion with the gibbous moon on his left shoulder!
http://img104.exs.cx/img104/8510/starfields23jc.jpg

Now, I'd forgot to set the viewing location but I only live a two hour drive east of New York and my sub was east of New York anyway, so that the viewing location wasn't far off. The gibbous moon is not oriented exactly right, but I think I can now pretty much confirm that the developers of this sim have not only accurately modelled man's hardware on the seas, but the heavens above it as well. Is that cool or what? http://forums.ubi.com/images/smilies/25.gifhttp://forums.ubi.com/images/smilies/25.gif
So, any celestial navigators out there can have at it and give it a go!" <HR></BLOCKQUOTE>

unknownsouljah
04-01-2005, 10:34 PM
one of the first things i checked also.very cool

Pr0metheus 1962
04-01-2005, 11:06 PM
I have a similar night sky program (yup, I'm an amateur astronomer), and one thing I haven't checked out yet is whether the game features the brighter planets. Now if Jupiter, Saturn, Mars and Venus were up there, that would be mega-cool! I don't expect or demand that level of detail, but it would be awesome if it was included.

ApolloFS
04-01-2005, 11:43 PM
Very-VERY cool feature. I just wish they tweak the actual graphics a bit, make some brighter, some bigger, generally some haze layers would really be cool. As would Aurora Borealis/Northern Lights-type effects, especially if it made us more visible to the AI!

blue_76
04-01-2005, 11:55 PM
I also have starry night. great little program that helps me plan ahead for viewing. I have to say, the constellations are a great feature to this sim, since they can be used to navigate with the use of a sextant. hopefully that will also be available in a later patch http://forums.ubi.com/images/smilies/25.gif

Achtung_Englder
04-02-2005, 01:06 AM
wow - that is impressive - to think they mapped the night sky accuratelty, a detail most other programmers wouldn't bother with

excellent

Hertston
04-02-2005, 01:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Achtung_Englder:
wow - that is impressive - to think they mapped the night sky accuratelty, a detail most other programmers wouldn't bother with

excellent <HR></BLOCKQUOTE>


Most simulation programmers would. It's a nice feature, but one I would expect to see in this sort of game.

nstutt
04-02-2005, 04:53 AM
My wishlist post elsewhere mentions that one thing I would lvoe to see in this game is accurate navigation with drift and current effects. Assigning the navigation officer to use the sextant at various times should be a requirement for accurately following your intended route. B17 2 allows this kind of thing in that your bomber formation gradually goes off course with a lower skilled nav officer and you have to regularly correct the bomber location. Something similar here would really add to the immersion and accuracy of the sim - after all I would imagine that navigation was a very important part of sailing a Uboat.

Ronin.nj
04-02-2005, 05:35 AM
im an starry night user to,lol i had just closed it down and logged on here when i caught this post,I'm an amateur astronomer as well,i belong to the bundaberg astronomical society,its on the east coast of queensland Australia.and if theres anyone out there who is in this neck of the woods give us an bell,we have an 19inch reflector,1x 14inch & 3x 8 inch meade goto`s. now this has me wondering given im used to the southern hemisphere,so everythings up the other way,but the sextant idea sounds excellent.

Kaleu_Von_Mare
04-02-2005, 06:09 AM
Unfourtunately not everything is correct... The map clearly displays the Dutch province of Flevoland and the Noordoostpolder. These pieces of land did not exist in 1939-1945. They were claimed from the sea after the war.
The constellations, however, are incredible.

Greetz.

Ghworg66
04-02-2005, 07:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kaleu_Von_Mare:
Unfourtunately not everything is correct... The map clearly displays the Dutch province of Flevoland and the Noordoostpolder. These pieces of land did not exist in 1939-1945. They were claimed from the sea after the war.


Greetz. <HR></BLOCKQUOTE>

Foutje...bedankt http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Leif...
04-02-2005, 07:35 AM
Yes it's not such a big deal, even SH2 had them. And it's also easy to do, I've done it myself (and my version looks better), there are algorithms on the net for calculating there positions depending on you position and time and there are free datafiles available with more stars then one need.

All in all I would have been dissapointed if they had omitted such a simple thing.


Leif...

hauitsme
04-03-2005, 07:08 PM
Somewhere, someone asked about the phases of the moon, and if they were modelled/incorporated correctly.
Use this : Phases of the Moon (http://aa.usno.navy.mil/data/docs/MoonPhase.html)

There's a 1260 x 1890 of this pic here (http://aa.usno.navy.mil/graphics/Moon_phases.jpg).
http://aa.usno.navy.mil/graphics/Moon_phases_small.jpg

BlueHawk_1
04-03-2005, 07:39 PM
i haven't noticed the constellations because: i am to busy up on my conning tower watching for destroyers that sneak up on me! http://forums.ubi.com/images/smilies/blink.gif

hauitsme
04-28-2005, 10:05 PM
Who knows how to use a sextant?

Pr0metheus 1962
04-28-2005, 10:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by hauitsme:
Somewhere, someone asked about the phases of the moon, and if they were modelled/incorporated correctly. </div></BLOCKQUOTE>

They are. I fired up my astronomy program and set it to the date of a campaign I was running. The night sky was EXACTLY right for that date, including the positions of stars and the correct phase of the moon. The only thing missing (and I'm not 100% certain of this) were the planets.

And in response to Leif, who says it's not such a big deal that they included a realistic night sky, and who says that it's not difficult: what's great about it is not that it's not difficult, and sure, it's not such a big deal. But if it's not such a big deal, why don't we get a proper night sky with every game? The fact is, it may be easy, and it may be no big deal, but this game has a realistic night sky when most other games don't. The developers didn't have to include it - they weren't expected to include it, but they did it anyway. THAT'S the big deal. They went above and beyond what was expected of them, when most developers would have been satisfied with something that was 'just good enough'.