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XyZspineZyX
10-17-2003, 10:39 AM
Hi, im a first class rookie..

Are there any tips for rookies?
I'd like to fly but its not as easy as it seems.

By example how do u loose a plane witch is right behind u?
Are there any tricks?

Is there a rookie plane, not to hard to fly?

Thanx in advance!

Thunderstorms, flying as Thunderstorm



Message Edited on 10/17/0309:43AM by thunderstorms

XyZspineZyX
10-17-2003, 10:39 AM
Hi, im a first class rookie..

Are there any tips for rookies?
I'd like to fly but its not as easy as it seems.

By example how do u loose a plane witch is right behind u?
Are there any tricks?

Is there a rookie plane, not to hard to fly?

Thanx in advance!

Thunderstorms, flying as Thunderstorm



Message Edited on 10/17/0309:43AM by thunderstorms

XyZspineZyX
10-17-2003, 10:45 AM
Welcome aboard. AFAIK, easy plane is LA5FN. LA7 in FB is also good.

How to loose plane behind? Practise, practise, practise. You can go to QMB and set some older & slower planes for your opponents. Watch tracks...

XyZspineZyX
10-17-2003, 10:50 AM
what's QMB???

XyZspineZyX
10-17-2003, 10:57 AM
By the way. What is the function of the radiator?? does it effect flight performance?

fluke39
10-17-2003, 11:01 AM
QMB = Quick mission builder in FB


radiator supposedly effects speed and acceleration of aircraft (very slightly) - i think it varies - or at least it should vary with different aircraft types depending on location, size and type of radiator

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XyZspineZyX
10-17-2003, 11:04 AM
qmb is quick mission builder......... now the problom that the ai ( artificial intelligence pilots) are not like a humane..but most things still work ...if on your six i kinda do like real ww2 pilots say and push nose down as you do this you will often cause the plane on your 6 to not see you due to his own cowling ..u then half roll and get out of area but be advised a decent piliot knowes what youll be doing so you need to know your plane well .practice practice x 10 the best rule is to learn your plane's strenghts and weakness and that of the eneamy use your energy to that effect ..practice even more ther is no substitute.. its hard bud but if you dont practice you will not succede.........good luck hope to see ya around..pick a plane and learn it

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fluke39
10-17-2003, 11:05 AM
Sorry - FUNCTION of radiator is to prevent overheating of engine - especially useful when running a WEP system or equivalent - it will maybe not totally prevent overheating but will slow the process down

also - there are many methods to shake an enemy off your 6 -one method i use is the barrell roll - which is basically rolling your aircraft through 360 degrees in a corkscrew type path - possibly whilst reducing throttle to 0 as this will slow you right down and hopefully your enemy will overshoot you - especially useful if enemy is very very close to you.

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Tully__
10-17-2003, 11:07 AM
thunderstorms wrote:
- By the way. What is the function of the radiator??
- does it effect flight performance?
-
-

Radiator if for cooling the engine. When open you get better cooling but it also creates a little drag, reducing top speed, acceleration & climb performance.

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Salut
Tully

XyZspineZyX
10-17-2003, 11:10 AM
Thank u all! I will start practicing.... :-)

XyZspineZyX
10-17-2003, 12:44 PM
Thats it! Practice! Because flight sims are hard they are rewarding. A little interest and some reading will go a long way too. Being able to identify your foe and knowing what advantages your ride holds over theirs should determine your tactics in a dogfight.
For instance the LA7 is super fast in the level, has a remarkable sustained climb (different than zoom climb) but has a fairly poor roll rate and top dive speed. So with a enemy on your tail giving you a tracer light show you should try climbing our of reach or just plain running but not diving away.
Some good maneauvers to practice are split esses and scissors. Split essing is acomplished by rolling inverted and pulling the stick untill you are going straight down and then rolling back and pulling out, sometime even pulling out in a different direction.
Scissors is a defensive tactic that can be used to make the enemy shoot out in front of you. Drop the throttle and go into a 90 degree turn to one side then roll 180 into a opposite turn repeatedly. This will either cause the enemy to shoot in front or should your roll rate be better he will not be able to keep up with the rapid changes in direction and will oscillate out of his offensive position.
Another good tactic, but a desperate one because you loose precious "E"nergy, is to go into a tight spiralling turn towards the ground. It is very difficult to keep up with someone doing this.
simhq.com has some excellent reading in their library on fighter tactics. Have fun! See you in the virtual skies /i/smilies/16x16_smiley-happy.gif

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XyZspineZyX
10-17-2003, 12:45 PM
S! m8 & welcome to FB!

Learn about the different planes featured in the game - you can read about them & get to know their pros & cons. Basicly all Russian fighters turn better than the German do but the "blue" planes are often faster & can outclimb a Russian fighter. This means that you must get the grib of two basic air combat tactics: "Turn&Burn" (TnB) & "Boom&Zoom" (BnZ).

TnB means that you simply start turning as fast a possible without spinning until you get on your enemy's tail. Provided that your enemy does not break off (or up) you should be able to outturn most German fighters. This is the "classic" dogfight technique. Note that turning can be performed both horizontal or vertical but in the heat of the battle it will often be a combination.

BnZ is what some people call "Energy Fighting" or "E-fighting". The clue in this style of combat is to maintain high speed at all times meaning that you must avoid tight turns that will bleed off your (kinetic) energy. You trade your speed for altitude & then back to speed again making you fly in a yo-yo sort of way - up & down. You must avoid following your enemy no matter how tempting this might be but break high & make quick passes from above. Your gunnery skills are therefor crucial as you will only have your enemy sighted in a split second. Often you will not even have a visual of the enemy plane but you'll have to take snapshots & listen to your "gut-feeling".

Practice & practice & then more practice will lead to succes - Chuck Yeager once said that there is no such thing as talent - only practice makes an ace. Hope this will help.

btw - in the QMB - if you get tired of being shot down all the time - remove the armament from your enemies. /i/smilies/16x16_smiley-wink.gif

S!

M0NS (authorized P39 pyrotechnician)



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XyZspineZyX
10-17-2003, 12:55 PM
Hi thunderstorm.
I'm glad to see you've taken my advice and visited the forums. Everyone else has already given you some great advice, so all I'm left with is to wish you luck.

Hope to meet you in the sky again!

- - - - - - - - - - - - -
Never argue with an idiot. They drag you down to their level, then beat you with experience.

XyZspineZyX
10-18-2003, 08:48 PM
Welcome aboard! You've definately started in the right way by coming here for info. You can find tons of valuble strategies, advice, and tactics by checking here regularly and also by searching for specific topics in the search box at bottom of page( doesn't always work as well as it should, but great help still).

I think, after basic flying skills, the first thing u need to know up and down to be successfull in this game is gunnery, or more specifically, deflection gunnery. While there is a lot you could probably find to read about it, there is no substitute for practice, practice, practice.

I've found the easiest way to practice is to set up the Quick Mission Builder offline with only yourself in whatever plane you want ot start off with(LA5FN, LA7, Yak3 are good) and stick with it. Start with setting up 16 enemy TB-3 bombers with empty loadouts(they are nice and slow and take tons of fire). Set up Difficulty settings for unlimited ammo , no takeoff/landing, invulerability, since you will collide with targets starting off, and realistic gunnery; you might as well start off aiming correctly. When you start your mission, planes will be directly in front coming at you just out of icon range, so use your map if you get off course. Practice coming up behind them aiming for wing roots and engines, zooming up and continuing to hit same aircraft till you finish it.

When you feel comfortable with these, then I suggest you replace TB3's with IL2-L's with default loadout; with ammo they will cluster around you instead of disperse, and leave yourself as invulnerable with unlimited ammo. While you may want to start off with the rest of the flight difficulty settings as easy, I suggest you gradually add realistic parameters(Stall and spin, buffeting, head shake...etc); the tougher you train, the more equiped you will be for online areanas. Now you can have repeated gunnery runs at turning, dodging but not to nimble, aircraft. From here you can reduce the number of enemies and turn of invulnerability, but not before you learn this info:

Basic ACM
http://www.combataircraft.com/intel/tactics/


http://www.simhq.com/_air/acc_library.html


and http://webpages.charter.net/Stick_Fiend/FYLindex.htm

start with part IV


and for more basic info


http://www.mudmovers.com/sturmovik_101/FAQ.htm



Knowing how and when to perform these will greatly increase your performance and pleasure in this game. I am myself still learning FB, but i have flown online in other sims and I know enough that good tactics and excellant Situational Awareness will get you very far(can't find link for SA, but i suggest you look into it , probably more important than tactics for surviving online.)


Good luck, and see ya online!



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XyZspineZyX
10-18-2003, 09:06 PM
thunderstorms wrote:
- Hi, im a first class rookie

we here call the new ones "noobs"/i/smilies/16x16_smiley-wink.gif

and welcome

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Message Edited on 10/18/0302:06PM by Juego

Hawgdog
10-18-2003, 09:08 PM
Dont run the engine past 100% for any length of time

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XyZspineZyX
10-18-2003, 09:09 PM
........and even after the practice, sometimes you just won't shake that plane. It makes the victories all the sweeter!!!. welcome

XyZspineZyX
10-18-2003, 10:05 PM
Juego wrote:
- thunderstorms wrote:
-- Hi, im a first class rookie
-
- we here call the new ones "noobs"/i/smilies/16x16_smiley-wink.gif
-
- and welcome



Welcome, and noob is a derogotry term for a rookie. I like rookie better.

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XyZspineZyX
10-19-2003, 04:38 AM
A nice tidbit as well is to click that little switch called record track when you decide to go offline and practice in a quick mission.
Now you can fly have fun and hotshot around and do what you "think" is right.
Then after the game is over immediately replay track on manual settings and then make sure you are able to control the speed of the replay with "[" or the"]" keys, that way you can control the speed of the replay to 1/2- 1/4 speed then toggle your site in to zoom in full screen mode watch the shots carefully that you are fired, and note the enemies position, distance and and get an idea where they are actually striking. This will eliminate usless "ammo spray" Works well for gunnery practice and gives you an idea on targeting convergiance.
I am awful shooter to say the least, but I get lucky once in awhile !