View Full Version : General Info on GW Mod and Torps

08-12-2006, 03:24 AM
Just as information

There seems to be a lot of posts here in the SH3 forum about a torpedo-loading problem in games that run the Grey Wolves mod.

I have the same mod installed and I've found that there's a glitch/bug that prevents the torpedoes from either being auto-loaded or manually loaded. The solution to this is to select the torpedo tube(s) that are giving you the problem and press the "W" key to manually close the tubes.

Since this is not an isolated issue, I will address this with the creators of the GW mod to see if they can come up with a solution and hopefully a patch to an awesome SH3 mod.

Thanks for reading