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argnan
03-21-2005, 12:18 PM
Anyone knows why on stuka you can set bombsight altitude????

argnan
03-21-2005, 12:18 PM
Anyone knows why on stuka you can set bombsight altitude????

VW-IceFire
03-21-2005, 12:38 PM
This should be posted in the general forum.

Yes you can set the bombsight altitude because in the Stuka that sets the altitude where the plane automatically recovers from the dive.

So if you set it to 600 meters then at 600 meters the plane will automatically release bombs and pull out of the dive. Feature on the real airplane.

Acidcrash_112th
03-21-2005, 12:49 PM
ahh, you learn something every day, I always thought it was just me overspeeding in the dive that caused it to pull out

3.JG51_BigBear
03-21-2005, 03:35 PM
When the stuka was first introduced into the game i was nuts for it and it was the only plane I flew for a couple of months. I used to get up to about 3000M if possible and set my drop alt for 600M. Then just hit the brakes when what you want to hit has just past out of site in the floor window. Now all you have to do is maintain about an 80% dive with the cross hairs just above your target and you're made. Its one fun plane.

Dexmeister
03-21-2005, 03:49 PM
What about the gear? Will that be fixed in the patch?

StG77_Stuka
03-21-2005, 09:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dexmeister:
What about the gear? Will that be fixed in the patch? <HR></BLOCKQUOTE>

Gear? Not sure what you mean, I know the landing gear broke off way to easy when the Ju-87B-2 was first released flyable(believe that was in original IL-2 Sturmovik), but seem to be fine now.....

VW-IceFire
03-21-2005, 09:29 PM
Naa he's probably joking about the fixed undercarriage http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JR_Greenhorn
03-21-2005, 09:50 PM
No, you just need to assign a key to "Jettison Fixed Undercarriage."

Once you figure this out, help me figure out how to set up the "Reattach Jettisoned Undercarriage" feature.

Siwarrior
03-21-2005, 11:36 PM
Lol that would be funny
http://forums.ubi.com/images/smilies/88.gif

StG77_Stuka
03-22-2005, 12:18 AM
Used to join games with the ole AI stuka back in IL-2 Sturmovik, would get kindly told my gear was down dozens of times every mission. This is getting off topic, but his question has already been answered.... http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif so what the heck.

StG77_Stuka
03-22-2005, 12:45 AM
BTW, alarm buzzer can be heard approx. 3 sec. before reaching preset altitude, before auto recover will ingage. The reason they had this was pilots would blackout from G's during pullout sometime resulting in crashes. They preferred pilots shorter & stocky in their 30s as divebomber pilots.

Hendley
03-22-2005, 01:01 AM
Remember that patch (3.02 was it?) when fixed undercarriage and wing floats would come off at 400km/h?

I was getting pretty good at one-wheel landings for a while there... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

stef51
03-22-2005, 10:14 AM
Do you guys throttle back power to zero during dive? I always do that to prevent speed building but I never saw someone speaking about it....

Stephen

Hendley
03-22-2005, 10:44 AM
I usually cut the engine down to 10%; you want to do this before winging over into the dive to avoid carrying too much speed into the dive--of course, if the flak is really heavy, sometimes you have to forget about the niceties and get your nose down early.

Generally, once I see the target pass under the belly window, I wait about three seconds, cut the throttle to 10%, lift up the nose to drain off speed, hit the dive brakes, wing over and then pull into the dive. After that there's not much to do but point the nose at the target and enjoy the sirens... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

falling-bird
03-22-2005, 03:17 PM
If you're interested in Stuka Campaigns there's one up at Airwarefare Campaigns page. It's set in Battle of Britain 1940 and uses the Crimea map.

Airwarfare Campaigns Page (http://www.airwarfare.com/Sims/FB/fb_campaigns.htm)
Scroll down the page (it's alphabetical) till you get to 'Tamanville'

I, ahem, think it's quite involving, ahem.

(Modest cough)

Warbird-
03-22-2005, 05:02 PM
I read somewhere that the Stukas used to play a certain sound or music when diving in WW2 and Spain war, and it helped to terror the citizens and soldiers. Do we have anything similar in the game?

Yog_Shoggoth
03-22-2005, 07:27 PM
Yes it is my favorite sound effect, but it's natural from the dive-brakes, not manufactured for terror. Or at least I think it was.

Hendley
03-22-2005, 07:42 PM
The sirens (sometimes called Jericho trumpets) did exist, and were used early in the war. They were mounted on the wheel covers (on one or both wheels) and looked like little propellers. Wisely, they were later removed as the Stuka was plenty slow enough without the extra drag and weight.

Ingame, they can be found on the Ju87-B2; activate the dive brake and go into a dive to hear them. Tres cool http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Edit: Just noticed my current sig shows the mini propellors on the wheels.

HotelBushranger
03-23-2005, 01:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Remember that patch (3.02 was it?) when fixed undercarriage and wing floats would come off at 400km/h? <HR></BLOCKQUOTE>

Yeah, lol I remember in the original Il2, I'd cruise to my target at 180k's, then when I pushed the nose down, the gear broke off at 220k's and I crashed, dunno how but just keep losing speed for some reason...

Warbird-
03-23-2005, 04:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hendley:
The sirens (sometimes called Jericho trumpets) did exist, and were used early in the war. They were mounted on the wheel covers (on one or both wheels) and looked like little propellers. Wisely, they were later removed as the Stuka was plenty slow enough without the extra drag and weight.

Ingame, they can be found on the Ju87-B2; activate the dive brake and go into a dive to hear them. Tres cool http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Edit: Just noticed my current sig shows the mini propellors on the wheels. <HR></BLOCKQUOTE>

Thank you. And how do I activate the dive brake?

3.JG51_BigBear
03-23-2005, 04:23 PM
You need to go into controls and map a key for it.

Warbird-
03-23-2005, 05:40 PM
Thanks.