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View Full Version : So what do you think of Patch 4.01



Skyraider3D
06-17-2005, 03:03 PM

Chuck_Older
06-17-2005, 03:12 PM
Wayy way too slow a roll rate for a 190? I hadn't realised you'd flown one. What's it like? Did you fly for germany, or did you purchase one after the war? That thing must be awesome, how about some pics of your FW-190. Where do you hangar it? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Seriously, your post only says that you have preconceived notions about one or two things, and that you have PC and/or game install issues on others

None of that is the patch's fault, but yet...you say the patch has done something bad...?

spitzfiya
06-17-2005, 03:28 PM
I love eveything about this patch

I hated the 3.0 FM, it didn't feel like i was flying a real plane...

But 4.01 is awesome, It acctualyl feels like my aircraft is moving 500+ through the air as a solid object, the stalls are awesome, the torqe is just right, and dogfights are more impressive overall. Diving in on someone in a bnz is sooo fun in this patch then it ever has been.

I don't understand why you people keep complaining, this is a huge step foward in realism and immersion.

It's fricken awesome

Jester_159th
06-17-2005, 03:38 PM
As far as performance issues are concerned:

You admit that your system is showing it's age, and in the readme it states clearly that the new FM and clouds will use more system resources. Without your specs being supplied I obviously can't say for sure, but that might be your performance problem.

As to the flight models:

I've no experience of the real thing so I'm not in a position to comment objectively. To me as an enthusiastic flight simmer, the small ammount of time I've had to looks at things, they feel "right" to me. But I'll be the first to admit that's a subjective opinion.

However, considering Olegs qualifications, and the response from people with real life flight experience, I'm quite willing to accept this new model. Especially when you also consider the fact that it's openly stated that this is a public beta for the development of the BoB FM. IMHO if this is the point they're starting from, BoB could well turn out to be the most amazing prop flight sim experience ever. I'm looking forward to it.

Skyraider3D
06-17-2005, 03:45 PM
Chuck_Older, don't try to be a wiseguy cause you clearly aren't. Look up a rollrate versus speed chart for the Fw 190 and then come back.


Spitzfiya, what's your system spec?


Jester, what's your system like?
Mine is an Athlon 2000+ with a 256mb ATI X800 (softmodded to Quaddro) and 1 GB of RAM. Not the best CPU, but otherwise fairly decent.
I'm upgrading to dual Opteron next week (yay!). I hope that will sort out the chugginess, porposoing on take-off and screen freezes.

Regardless of system spec and whatever the readme says, it isn't fair to make a game "unplayable" for people on lower-end machines with a patch. Not to this extend. I really think they should optimise it to get back to previous system performance levels.

spitzfiya
06-17-2005, 03:50 PM
MSI K7N2 Delta-L (nForce 2 Ultra 400)
AMD Athlon XP 2500+ (Barton)
ATI Radeon 9800 Pro
2x 80GIG 8MB Western Digital Caviar
1GIG DDR 400Mhz Samsung (Dual Channel)
Windows XP Pro

Yeah it's **** but IL2 runs good enough for me. There are hitches while flying, major slow downs sometimes, and wierd glitches. But it dosen't bother me. Still loving it.

Chuck_Older
06-17-2005, 03:57 PM
Originally posted by Skyraider3D:
Chuck_Older, don't try to be a wiseguy cause you clearly aren't. Look up a rollrate versus speed chart for the Fw 190 and then come back.




Oh, poo http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif A know it all says I should be quiet. I may cry

Since you seem to know what the rollrates should be, why don't you post them, and make me look like the raving idiot I must be?

And then, post your joystick settings so I can offer my next off the wall comment http://forums.ubi.com/images/smilies/25.gif

bodaw
06-17-2005, 04:07 PM
I have a two year old system with a mid-range video card and mine runs 4.01 like a charm. No freezes or stutters (except for the usual spawn lag).

1C toned down the roll rates at high speeds, which I think was appropriate. The new flight model gives you better feel for the speed, inertia and momentum.

I like it a lot....just my 0.02 cents ofcourse http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

FirewolfX
06-17-2005, 04:32 PM
Overall, I like the new Flight Models, as well as the AI using them. No more UFOs.

What I don't like about the patch is the AI augering into the ground on a bombing run, and the sniper AI is back.

Other than that it's a whole new game for me.

ElAurens
06-17-2005, 04:39 PM
Chuck, you mean the FW 190 did not have the roll rate of an Extra 300?

http://forums.ubi.com/images/smilies/88.gif

Skyraider3D
06-17-2005, 04:46 PM
The Extra 300 rolls almost 720 deg/sec and is incomparable to WW2 fighters. Have a look here... posted very recently on this board.
I used to have a better graph somewhere but seem to have misplaced it:

http://img290.echo.cx/img290/3729/rollchartclr26bs.jpg

As you can easily tell, the Fw 190 is the king of the rollrate! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif And it was, up till patch 4.01. Since it is my favourite plane I guess I take a bit grimmer view on the new patch than Spitfire jocks... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif


On a related note, I read somewhere that P-38 fans were expecting complaints about rollrates... Well I have no objection to P-38s rolling well as high speed, as they did (the boosted ones only)! If I remember correctly, Heinz knoke, a Bf 109 pilot, descibes an incident in his autobiography where he tried to shoot down a P-38 but found it impossible to get an aim on him as he kept rolling like mad and his 109 couldn't keep up. Personally I am happy with the new Lightning, as it was a fine plane http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif



As for Joystick settings... all at 100% ("full real") but I am bound to reset pitch to default as take-offs are insane at the moment! http://forums.ubi.com/images/smilies/35.gif

Tobus75
06-17-2005, 05:13 PM
I find this game great after patch 4.01. The FM is awesome and feels really good now, not that I can compare from real-life experience.

A small question: the tailgunner in the Betty has a glass frame around him, which seems to swivel and turn with the gun. Was this also in real life, because I don't know how the japs could have done this technically.

Now all we need are some extra IJN and USN/USMC planes (torp- and later divebombers) and some extra maps in DGen and this game is perfect!
(Hope this will be in another patch or pay-addon).

Chuck_Older
06-17-2005, 05:18 PM
Um...what makes "100%" joystick settings "full-real"? Just because all the sliders are all over to their max, that means it's 'as real as it can be'?

That chart is great. But what you're telling kme is that you want 'realism' and you have proof that all the planes roll differently...but you perversely insist on using the same joystick setting for every aircraft

Might I gently suggest a couple things?

1) See what happens when you use oleg's joystick settings, or someone else's, or whatever. I'm pretty skeptical of 100% joystick settings being a "must have" for "full realism". The planes are all different. At it's extreme, you'd be using the same settings for an aircraft with aileron boost, and for one without. And that's patently not going to give you "full real" results

2) This is the beta FM for BoB. Have you heard? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif I have zero trouble beleiving there might be something wrong with an FM if you provide some proof, as you so far have. BUT-
coming here and proclaiming that X Y and Z is wrong, and then not backing it up? Pretty hard to make me agree with that. Try different joystick settings. Having "full real" joystick settings that make the aircraft perform less than it's potential indicates...is silly

Skyraider3D
06-17-2005, 05:38 PM
Also check:
http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=631109...001043133#9001043133 (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=9691009033&r=9001043133#9001043133)


Chuck_Older, maybe I am missing something, but I don't see how joystick settings alter aircraft peformance. At full aileron deflection you get maximum rollrate no matter what settings.
I have all settings at 100% because then my joystick deflection is directionally proportional to my aileron deflection. Just like in real-life.
Just for the record, I work in the games industry and I graduated as an aeronautical engineer some five years ago.
Seeing as you're a "clashaholic" I will not waste anymore breath here! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


PS. I did not patch my game to become a Battle of Britain FM beta tester... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Your point 2 made no sense whatseoever, by the way...

Akwar
06-17-2005, 06:01 PM
Chuck_Older
Chuck you mentioned Olegs joystuick settings.Where can those be found if you dont mind?Id like to try them out.Im sure my settings are inferior. compared to his.

Thanks,

CHAV_
06-17-2005, 06:05 PM
Slightly disappointed someone so involved in aviation taking such a negative view ,I would have expected a more balanced view
you may be correct about the 190 roll rate personally ive excepted the new fm as it was intended, as a public beta
there has been plenty of real pilots praising the new fm as ive only done a few hours in Cessna€s and gliders I tend tto take notice of what real pilots say
Wasn€t one of the aims of the patch to test a broad spectrum of PC€s? If only to test the gaming community€s opinion on upgrading for bob?
What can I say? Don€t expect to run more complex Sims on a crate.

Akwar
06-17-2005, 06:07 PM
Originally posted by Akwar:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Chuck_Older
Chuck you mentioned Olegs joystuick settings.Where can those be found if you dont mind?Id like to try them out.Im sure my settings are inferior. compared to his.

Thanks, </div></BLOCKQUOTE>

I found it thanks anyway.

SeaFireLIV
06-17-2005, 06:51 PM
Am I the only one who feels the previous roll rates of aircraft were unrealistic? What I mean is what a Pilot would DO compared to what an AIRCRAFT could do? I`d go online and watch kids spinning aircraft in a ridiculous way when evading in a manner that would KILL a real life pilot.

LOOK at all the guncam footage, you never see a 190 (or any other aircraft) spinning like crazy. The only time it happened was when the 190 got its wing blown off! Then it rolled I can tell you!

And these graphs that people love to stick in everyone else`s faces may show factory specifications, but they don`t account for R\L use. So a plane can roll an X amount in an X amount of seconds, but would the pilot ever try it? Continuously in combat? No. As reasoned above. Neither would you if your chair flipped 360 when you tried it.

If Oleg has neutered the roll rates to be a bit slower proportionately, then good, because it means player pilots will make realistic HUMAN manouevers, not stupid manouevers that real pilots would avoid.

Jester_159th
06-17-2005, 07:03 PM
Originally posted by Skyraider3D:

Jester, what's your system like?
Mine is an Athlon 2000+ with a 256mb ATI X800 (softmodded to Quaddro) and 1 GB of RAM. Not the best CPU, but otherwise fairly decent.
I'm upgrading to dual Opteron next week (yay!). I hope that will sort out the chugginess, porposoing on take-off and screen freezes.

Regardless of system spec and whatever the readme says, it isn't fair to make a game "unplayable" for people on lower-end machines with a patch. Not to this extend. I really think they should optimise it to get back to previous system performance levels.

My system:

WunXP Home Edition
P4 2.4gig (old one...512 FSB?)
ATI 9800Pro (Omega version of Cat 5.4's)
1024MB PC2700 DDR RAM
AC97 (on board sound)...Yeah I know http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

So basically your system is certainly somewhat better than mine without a doubt (Not sure how your CPU compares to mine, I'm not too clued up on the AMD's)

From what I've heard though, it could be possible for your CPU to be bottle-necking the system for you. But I don't know about your system "showing it's age." apart from the CPU it looks good to me.

Have you checked the settings in the IL2 config? I don't know if it could cause problems, but it might be worth checking that it's defaulted to the correct chipset selection.

I also had a couple of freezes, but found in my case turning off the sound hardware acceleration settings in Windows sorted it out. I suppose this is due to my system having on board sound, so I don't know if it'll help you at all.

Really though, I would have thought it would have run better on your system than it does on mine.

I don't think the porpoising effect you mentioned will be down to system specs though. That's more likely to do with your stick configuration. I agree with the other post on this one..Give some other settings a try. If they don't work for you, you can easilly swap back.

Whatever's causing the freezing though, I hope you manage to get it sorted.

Skyraider3D
06-17-2005, 09:19 PM
Cheers Jester.
Well, like I said, I am getting a new PC so it doesn't matter anymore. Athlon 2000+ runs at 1.67 GHz, by the way.

I played a bit more tonight. There were half as many people online, I cranked down my graphic settings a bit and used a slight ease-in on my joystick setup. The porposing was still there but overall it was a lot better. I am definitely suspecting the CPU!

The porpoising feels a lot like PIO or Pilot Induced Oscillation. This is a problem that occurs with fly-by-wire systems for instance. The pilot gives input, the plane doesn't respond straight away and the pilot gives more input, the plane responds to the first input, then the second and thus overresponds. The pilot then corrects, but due to the lag in the plane's behaviour, the pilot overcorrects and thus aggrivates the situation. This gets worse and worse. Perhaps you've seen the F-22 prototype take-off crash movie once? PIO...
It really feels like this is happening. When I make subtle up-down movements with my joystick the plane is reasonably controllable but it still looks silly http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif and occasionally ends in a groudloop! I hope my new system will sort this out.

Freezes and stuttering still happened but less.

As for realistic rollrates... I've done some tests and compared. I must admit I took a bit over-negative stand on the rollrate issue. It's too slow, but not "way way" http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif The main problem is the roll reaction time (maybe again CPU) and the roll of some other planes being a bit too fast. This makes the relative roll of the Fw 190 rather bad. I tried with removed outer guns and this seems to give correct roll behaviour for a plane that would have had the guns installed. I hope Oleg's team will adjust this a bit.



Originally posted by CHAV_:
Don€t expect to run more complex Sims on a crate.

This is my main concern with this patch. My system is not a crate. And the game ran perfectly on highest graphic settings at 1280x960 before patch 4.01.
But I feel bad for people that do have crates and were able to play the game before and are unable to play it now because of a patch. This is simply unacceptable. Of course you dont have to install the patch, but then you can forget about playing online (which is all I do). So in this respect too, I hope that Oleg's team will address this.

Last but not least, seeing the vote results, overall the patch appears to be a good thing. I do admit that I overreacted a bit... but that wasn't entirely unintentional... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Nuff said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


PS. Someone mentioned guncam footage. Many of it is from the end of the war, when Luftwaffe pilots were mainly undertrained teenagers incapable of aerobatics. I've read combat reports of Mustang and Thunderbolt pilots, describing how their target didn't make any effort to evade. And even stories of pilots bailing out as soon as their pursuer got on their tail. Most Luftwaffe pilots simply didn't have the training at that stage to do air combat.

Now don't go all downloading everything at once and crash the server, but here is some very neat guncam footage for ya http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
http://skyraider3d.military-meshes.com/reference/combat_footage/

Skyraider3D
06-17-2005, 10:04 PM
Here we go...
http://skyraider.allaboutwarfare.com/files/luftwaffe/Fw190_rollrate_01.jpg

sapre
06-17-2005, 10:35 PM
Originally posted by Skyraider3D:
I have all settings at 100% because then my joystick deflection is directionally proportional to my aileron deflection. Just like in real-life.


Sorry, I don't understand what this means.

Aimosika
06-18-2005, 12:02 AM
To the topic question:
**** good Patch!

masaker2005
06-18-2005, 12:19 AM
I love the patch! http://forums.ubi.com/images/smilies/heart.gif

WB_Outlaw
06-18-2005, 01:22 AM
Originally posted by Skyraider3D:

I have all settings at 100% because then my joystick deflection is directionally proportional to my aileron deflection. Just like in real-life.

This is totally incorrect. The input modeled is stick FORCE, not stick deflection. At 100% settings across the board the stick force applied is 1:1 proportional to your stick deflection.

The amount of control surface deflection at any stick deflection will vary with your airspeed.

-Outlaw.

NerdConnected
06-18-2005, 02:15 AM
Skyraider3D,

I think it's the best patch/upgrade ever released for the Il2 series. Not so much emphasis on new maps and planes (seen that, done that) but very good structural improvements on AI/FM. It's just the thing this game needed and makes offline playing real fun again.

Graphics wise the games has always been great and still looks great. The new clouds make it even look better and greatly benefit the immersion factor.

I think 4.01 makes Il2 almost a completely new game. Planes have to be rediscovered to see what has changed and how they feel. AI performs way differently and far better now than in 3.04. Still, they have their little quircks, but 4.01 is a big, big improvement in that respect and I like it very much.

Fyi:

AMD 3400+ 2.4 Ghz
1 Gb DDR400 cl 2,5
6800 Ultra
SbLive
XP64 77.40 drivers

- Perfect settings (max) and water=2 (Water=3 doesn't work with later Nvidia drivers anymore, so I took a step back).
- 1280x960 2xAA, quality and 1 x aniso. filtering in Il2.

Mark

Kernow
06-18-2005, 02:45 AM
100% stick settings & PIO / porpoising... I wonder why that is.

At high speed full aileron deflection won't be needed for max roll rate, it'll only be needed to overstress the aircraft. As has been said stick deflection in the sim represents force rather than control deflection, otherwise, without the benefit of real increasing stick force feedback, every full deflection at a decent speed would break the aircraft.

Real sticks move a lot further than our joysticks, so fine control is a lot easier. That's why you really need to tone down the lower end settings and just have 100% at the high end, so that small movements really do just make tiny control surface movements. The new FM really does demand very gentle elevator inputs during take-off; with 100% you probably can't make fine enough movements and are overcontrolling all the time.

DagsDownunder
06-18-2005, 05:20 AM
Originally posted by Skyraider3D:
Well... I finally had a good go at the new patch and flew my favourite, the Fw 190 A-6.

What can I say... at speed the plane did feel more real in a way, and I got plenty of B&Z kills as before http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif... BUT...

* The new rollrate is ridiculous... way WAY too slow for a 190!!!

* Take off pitch behaviour is very strange, the plane dolphins its way over the runway no matter what I do!

* Overall system performance is a major step back! Back is the aweful screen freeze when firing guns, head on approaches, landing, etc... Horrible! Overall everything felt really jerky and slow, as if the game tried to catch up with itself.

* I briefly tried the Bf 109 Z and it took 2 full seconds for the guns to respond when I pressed the firebuttons. WTF?!

* On the upside, the Fw 190 now has more decent loop behaviour, but what happens at the top of a loop? The plane starts yawing randomly?

Being a pessimist by nature http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif I have the feeling the patch killed the game. It was great before, I loved the flightmodel to bits. But what happens now is just odd... wrong... I hope this is related to my system setup which is starting to show its age. We'll see what happens when I get my new computer next week! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Even so, I find it unacceptable that a game patch causes so much deterioration in performance!


So what did you think? Please let us know and if you can, specify your system (CPU, Videocard, RAM) together with your opinions in a reply. That way we can see if it's indeed system performance related.

Thanks! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


PS. Don't get me wrong. I love what Oleg and his team are doing! But something is seriously wrong with this patch - especially performance wise. I hope they'll give this patch a good optimisation soon!

Chuck_Older
06-18-2005, 07:06 AM
Originally posted by WB_Outlaw:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Skyraider3D:

I have all settings at 100% because then my joystick deflection is directionally proportional to my aileron deflection. Just like in real-life.

This is totally incorrect. The input modeled is stick FORCE, not stick deflection. At 100% settings across the board the stick force applied is 1:1 proportional to your stick deflection.

The amount of control surface deflection at any stick deflection will vary with your airspeed.

-Outlaw. </div></BLOCKQUOTE>

This is my understanding as well. Altough I never completed my Aeronautical Engineering degree personally, I also understand that vectors of force play a role in real life control surface operation http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

And even if we are mistaken, Skyraider- you owe it to yourself to try it out. I mean, look at it objectively- if 100% settings are 'correct', then why on earth can we change them in the first place? Think about it this way- consider the joystick input a ramp rate, and the joystick input setting a control on that ramp rate- a control that allows you to dial-in how much ramp up is provided at any physical joystick input.

It's completely plausible to me that 100% settings could provide you with 100% deflection on the ground in this sim, but at speed, you don't have the 'ramp rate' to ever get to full deflection, if you follow me. By the time you can use full defelction to advantage, you're prohibiting yourself from doing so. Try it out for Pete's sake

ElAurens
06-18-2005, 07:37 AM
Originally posted by Skyraider3D:
The porpoising feels a lot like PIO or Pilot Induced Oscillation]

Joystick settings are the culprit here, not your CPU. Reduce the first 4 or 5 sliders in the PITCH section, starting at about 50 and woking upwards from there. the last 4 should be 100. It worked for me.

Skyraider3D
06-18-2005, 07:55 AM
Thanks for straightening that out, guys. I stand corrected! http://forums.ubi.com/images/smilies/1072.gif
I was always under the impression it was related to deflection or at least a gamey kind of way to resemble joystick input into aileron output. I am fully aware that high-speed, full aileron deflection will lead to aileron stall if not aircraft damage. But in fact this too happens in IL-2/PF (I lost my ailerons countless of times on some Russian aircraft!).
Thanks again, I will have another fiddle around with my joystick settings http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


PS. The performance issue still stands though! http://forums.ubi.com/images/smilies/784.gif

Chuck_Older
06-18-2005, 08:05 AM
I actually do want you to be able to enjoy the sim, you know http://forums.ubi.com/images/smilies/25.gif

Skyraider3D
06-18-2005, 08:21 AM
You're too kind http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif
No worries though, I do enjoy it (till 5 AM last night... yawn!)

Chuck_Older
06-18-2005, 08:26 AM
Sorry we got off on the wrong foot

Let us know what you find out http://forums.ubi.com/images/smilies/25.gif

Fogoso
06-18-2005, 09:00 AM
After installing patch 4.01m my framerate has dropped dramatically but what is worse: it's impossible to take off from airplane-carriers (even AI planes fall into the water).
Now I've got to reinstall all again to 3.04 version.
System: AMD XP 1800+. 512mb. Abit NF7S2 motherboard PNY 6600GT AGP with Nvidia newest drivers.

Bearcat99
06-18-2005, 10:21 AM
I think it's great.. but then again.. I'm a Fanman... LMAO!!



Originally posted by Fogoso:
After installing patch 4.01m my framerate has dropped dramatically but what is worse: it's impossible to take off from airplane-carriers (even AI planes fall into the water).
Now I've got to reinstall all again to 3.04 version.
System: AMD XP 1800+. 512mb. Abit NF7S2 motherboard PNY 6600GT AGP with Nvidia newest drivers.

You need a better processor and another 512 of RAM. What kind of RAM are you using? Since you are running a XP1800 I am assuming you are using 266 DDR. That mobo is being waaaay under used my friend. For @ $150-$200 you can upgrade your CPU to a 333 or 400 MHZ XP2500 or XP3200 ad your RAM from the 266 MHZ DDR to 400 MHZ DDR and you will see better performance. IMO with that MOBO the upgrade would be worth it. The 660 while not a stellar card is decent enough and is being choked by your CPU and RAM config.

Look here (http://www.pricewatch.com/) for some pricing ideas. I would recommend that you go with the XP 3200 400 for $124 or the XP 2800333 for $86 if money was a major issue.. or somethuing in between. But you want to match yopur RAM and your CPU.. if you get a 333 CPU get at least the 333 RAM and the same with the 400.

Fogoso
06-18-2005, 11:49 AM
ThankU for your help Bearcat99 I'll keep on playing version 3.04 till I persuade my wife to buy a new computer http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Jester_159th
06-18-2005, 12:56 PM
Fogoso, if she's anything like mine you have a long...long,long long....long, long long long, hard road ahead of you there!! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Skyraider3D
06-18-2005, 01:06 PM
I got a tip for you guys... complain. Complain a lot and complain hard. My wife got sick of hearing me curse at my computer and she nearly forced me to buy a new one, LOL! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Heck, it even worked at the office where I recently got a decent upgrade (from 1.8 to 3.2 GHz).
But then again I need a good computer for my profession (3D graphic) so I got a fair excuse! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

raaaid
06-18-2005, 01:48 PM
i love the patch but in 4. 0 i was able to break a plane turning and im not sure thats possible in 4.01

Skyraider3D
06-18-2005, 05:05 PM
Just had another couple hours of 4.01 practise online. Well, the Fw 190 is definitely crippled, so I decided to give the übernoobplane(tm) a go instead. Sheesh... that Ki-84 feels like cheating. Too easy (as long as you keep bullets well away from it!). Now I wonder what's more stupid... flying the Ki-84 or not flying it! Hehehe http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Another problem I noticed... and it's related to the top-of-loop bug I mentioned before. It's the sideways stability of the Fw 190. Occasionally while in a turn, it drops sideways. Quite lethal at low altitude. It just feels like riding a ball and then dropping off. Very odd and surely not proper flight behaviour for a Fw 190. Although I have heard similar things occur in real life with the P-51D - hence the tailfin fillet.
Giving hard rudder into the sideslip(?) helps to get it out of it, but that's no good at the top of a loop when you want to keep the plane straight. Odd...

PS. Flying sideways is not a product of my imagination. Other players were asking me what on earth I was doing! LOL! And no, it wasn't lag.

ElAurens
06-18-2005, 05:34 PM
If the KI84 was German, none of you would call it a n00b plane.

Be sure.

Skyraider3D
06-18-2005, 06:08 PM
LOL!

If the Fw 190 turned like a Ki-84, it'd be a noobplane too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The Ki-84 is a wonderful plane that allows to you make a kill with each turn it does http://forums.ubi.com/images/smilies/784.gif

deathping---
06-18-2005, 07:29 PM
Originally posted by Chuck_Older:
Wayy way too slow a roll rate for a 190? I hadn't realised you'd flown one. What's it like? Did you fly for germany, or did you purchase one after the war? That thing must be awesome, how about some pics of your FW-190. Where do you hangar it? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Seriously, your post only says that you have preconceived notions about one or two things, and that you have PC and/or game install issues on others

None of that is the patch's fault, but yet...you say the patch has done something bad...?

how bout you fix your 56k, oh and he's right it rolls like dung.

Oh yeah, way more performance hits, its like is my gun shooting--- oh there it is.

actionhank1786
06-18-2005, 07:39 PM
Sky_raider you should make me a pretty picture.
I love those pictures of the experimental German Planes, it's good stuff.

As for the flight model, for the most part i take Oleg's word for what they could have been like, with an Aeronautical Engineering degree i'm pretty sure he's got a good idea what's right, or atleast close to.

Chuck_Older
06-18-2005, 09:45 PM
Originally posted by deathping---:


how bout you fix your 56k, oh and he's right it rolls like dung.

Oh yeah, way more performance hits, its like is my gun shooting--- oh there it is.

I'm going to ignore your level of intelligence and talk to you as an adult. Ready?

My dialup modem is not broken. It downloads things nicely. It just takes a long time. I can download just about anything. Including over 500 MBs of 4.01m patch...except the files are corrupted, most likely due to packet loss, which is the nature of the beast concerning dialups. So, there you have it- not broken. So how about you get your facts straight from now on?


Is that OK with you? Or shall I ask your permission to post things in the future?

If that doesn't satisfy your inane questioning, I suggest you take it to PM, where I will do my best to spell out what a joy it is to converse with a dolt. Eagerly awaiting your Private Message, fudgeknot

~edit- I apologize for the above. I had meant to be savagely cutting in addition to abusive and insulting, but I'm not quite on my game today. I hope you understand it's late and I'm only human. I'll do better next time, I promise

AerialTarget
06-19-2005, 03:14 AM
Originally posted by Chuck_Older:
I apologize for the above. I had meant to be savagely cutting in addition to abusive and insulting, but I'm not quite on my game today. I hope you understand it's late and I'm only human. I'll do better next time, I promise

Can I use that as my signature, please?

Kernow
06-19-2005, 03:40 AM
Originally posted by Chuck_Older:

~edit- I apologize for the above. I had meant to be savagely cutting in addition to abusive and insulting, but I'm not quite on my game today. I hope you understand it's late and I'm only human. I'll do better next time, I promise

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif


If the KI84 was German, none of you would call it a n00b plane.

Be sure.

Liked that too: insightful.

irR4tiOn4L
06-19-2005, 08:10 AM
hold on a minute - whats going down here? This business about stick deflection?

I got two questions and a suggestion -

first the suggestion - if your computer is struggling with the new patch, turn OFF the new clouds! I cant believe this hasnt been mentioned before! This will likely solve your problem.

Now the two questions - first, i too noticed the FW 190 rolled slower than before, but is it slower than historically accurate as per those roll rate charts?

Second, what is this about 100% joystick settings not developing full force (this would explain the above). I also run at almost 100% across the scale and thought this was related to the amount of stick input being attempted, not the actual force being pushed on the stick. I never noticed that i was not developing the kind of force as with smaller stick settings and ran at 100% because my jostick is accurate and i hate making large movements while aiming.

I am now very confused about what settings i should be running at for best results. Are your sensitivity settings related to force being attempted or the % movement of the ingame joystick?(ie a 10% movement of your joystick will produce a 1% movement of the joystick in the game if the sensitivity is set to 1% initially?)

Please someone enlighten me!

Bikewer
06-19-2005, 08:47 AM
I've only done a limited amount of flying with the new patch, maybe a couple of hours. Just seat-of-the-pants, I don't notice much difference.

Yes, there's a bit more torque effect, and you have to play with trim a bit more. I notice with the aircraft I was playing with, the stall warning seemed more noticeable than previously.
I also noticed an increased tendency to "wallow" a bit at slow speeds, like setting up for landing.
But I made a number of landings and takeoffs with several different aircraft and had no trouble at all.

I'll have to jump online and give some combat a try...

Kernow
06-19-2005, 12:19 PM
Originally posted by irR4tiOn4L:
I am now very confused about what settings i should be running at for best results.


If you're happy with your current set-up just leave it alone and don't worry about it. If you want to try Oleg's suggested setting, just RTFM.

Skyraider3D
06-19-2005, 02:20 PM
Originally posted by irR4tiOn4L:
first the suggestion - if your computer is struggling with the new patch, turn OFF the new clouds! I cant believe this hasnt been mentioned before! This will likely solve your problem.
Now if only that would work online...

Bearcat99
06-19-2005, 04:43 PM
Originally posted by Fogoso:
ThankU for your help Bearcat99 I'll keep on playing version 3.04 till I persuade my wife to buy a new computer http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Do it a little at a time. You dont need a whole new PC. Your MOBO is good.. and upgradeable. Your video card is decent. Even if you have to hold off on the RAM the new processor will help.... hit up pricewatch and see what you can get for $100. That 1800 is going at what..... 1.6G or something lkke that... A better CPU will help you. Better RAM.. depending of course on the RAM you have but as I stated earlier.. in light of your processor it is probably 2100DDR.... get a 400MHZ processor and some 400MHZ RAM and you will be good to go until BoB.