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Azugo
09-02-2009, 07:21 PM
G'day everyone.
So I just got the October issue of the Official Playstation Australia Magazine, and it has a full interview in it with Patrice Desilets and Sebastien Puel.

This is a three-page article. Most of it is stuff that most of you will already know about. Nonetheless, it's still a nice read. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

------------------------------------------------------<span class="ev_code_RED">DIRTY CREEDS</span>--------------------------------------------
---------------------------------------------------(DONE DIRT CHEAP)---------------------------------------------

<span class="ev_code_RED">Producer Sebastien Puel and creative Director, Patrice Desilets talk Assassin's Creed II, how killing is their business, and why business is good...</span>

OPS: What are the specific technologies you developed for Assassin's Creed II? Are there any particular achievements you're proud of?
PD: What I'm particularly proud of is the new game architecture allowing much more diverse gameplay and missions in our engine. We have also enhanced NPC navigation showcasing parkour-like acrobatics that will spice up the chases and escape missions in the game. Now, for the visuals, the Assassin's Creed game engine - Anvil - got some awesome new technical features that let us create a world with an even better visual treatment. We have many new technicalities we added in the engine that affect the graphics in the game and improve the overall visual treatment: Day and night cycle, new load distance for more detailed open-world environment from greater distances, the same internal vegetation technology used in FarCry 2, several rendering improvements to support improved lighting, reflection and more special effects, new cloth system used extensively for characters... Beyond the technical achievements, the very location we chose poised us to make a visually outstanding game. Cities like Florence and Venice are amongst the most stunning landscapes in the world and all the technology we developed just served this purpose, made you feel this beauty. We are not only recreating the architecture but also everything that makes Italy so unique during the 15th Century - From the special lighting of Venice to the colourful carnival disguises. Every minor detail was important for the artists and they are very excited for players to get their hands on the game and explore such a stunning city.

OPS: How is Assassin's Creed linked with Assassin's Creed II?
SP: Assassin's Creed II is the sequel to Assassin's Creed. The events in the present start right where the first game left off but the Animus will plunge you into a very different and fresh historical period. Overall, we are building on the strengths of the first episode, its unique sense of freedom and immersion and adding a lot more depth, variety and scope to the core gameplay. Storywise, Ezio is a descendant of Altair and the connection between the two games will be revealed through an encoded book very much like the one Leonardo da Vinci is famous for writing.
Once again, Desmond will be exploring his DNA to relive an Ancestor's life, however this time it's with a very different goal and it's a very different kind-of Ancestor. Ezio Auditore da Firenze: A nobleman who lived at the end of the 15th Century in Italy is our new hero. His family is murdered and betrayed by the ruling families of Italy, and Ezio must uncover the arts of his Ancestors in order to avenge their death. To his allies, he will become a force for change - fighting for freedom and justice. To his enemies, he will become a boogey-man - dedicated to the destruction of the tyrants of Italy. Through Ezio's quest for vengeance, Desmond and the present day Assassin's will uncover the crucial piece of conspiracy that was hinted in the first Assassin's Creed game. The Templar/Abstergo plot is bigger than could have imagined with consequences reaching to every detail of modern life as we know it.

OPS: The entire gameplay/mission structure in Assassin's Creed was semi-linear and kept the same structure through the nine assassinations. Will Assassin's Creed II feature more missions and a wider variety in the structure and how the story unfolds?
SP: The game structure and the mission system were the most crucial elements we wanted to improve on. We are redefining the overall mission structure to give gamers a more fun, rewarding and unpredictable experience throughout the game by adding alot of variety in missions types and changing the way the story and the missions unfold. There are no more patterns of missions to perform but rather a story that develops through a great amount of mission giving characters. Some characters will give you an assassination mission, others an escort/protect mission while some will give you a chase mission etc. There is no limit to the types of challenges we give to players. We invested most of our development time in ensuring that there is a huge amount of variety and depth in the missions required to finish the story. But we also want the player to have a real freedom and opportunity to explore and 'use' the world we have created at their own pace. Cities are now filled with a ton of missions that the player can do if he/she chooses: For instance, you can now decide to get rid of witnesses if you feel you are becoming too notorious after a not-so-stealthy assassination, or help Thieves pursued by Guards. These tasks are optional but will bring you interesting rewards if you accept to fulfil them.

OPS: Crowd interaction was one of the big promises of Assassin's Creed. How will you improve the crowd interaction for the second game and the role of NPC's?
SP: In Assassin's Creed II, you have been betrayed by the ruling families of Italy - You will have to learn how to interact and use the 'common people' or, like we call them in the game, 'the Underworld', to get your revenge. So you can generally consider that the crowd is on your side - Except of course, if you behave too badly! First, any crowd NPC can help you to hide - Just go into a group and press the blend button to enter the crowd and lower your chances of being noticed by Guards. The crowd can help you walk through the city unnoticed but isn't 100% detection proof as some classes of Guards actively search you out even in hiding spots.
We have also added a new 'notoriety system'. Your actions in the city will impact your notoriety, break the law one too many times and you will become 'wanted' in the city.

OPS: Can you tell us more about the new notoriety system?
SP: The notoriety system monitors your actions. The more commotion you cause in the city, such as killing innocents, the more notorious you will become: People will become more aware of your actions and the Authorities will search for you. If you are notorious, you have a much higher chance of being seen by patrolling Guards even if you're trying to blend your way through. There are various ways to decrease your level of notoriety and return to an anonymous state: Assassinate witnesses, bribe a Herald, get rid of Warrant posters with your face on them.

OPS: What is the significance behind the name of Ezio?
SP: Ezio is derived from the word Aietos (Old Greek) and Aetius (Latin) and means ''Eagle''. The name Ezio was popularised in Italy based on the historical hero, Flavius Aetius - A 5th Century Roman General who defeated Atilla the Hun at the Battle of Chalons.
The choice of the name Ezio follows the tradition of naming our hero based off the Eagle icon. Ezio, like Altair, will track his target, circle waiting for the right moment, and then strike with a single killing blow.
Ezio's and Altair's outfits were inspired by the Eagle as well. For example, the hood was designed like the beak of an Eagle.

OPS: Can you give us more details regarding the economic system?
SP: The economic system is a totally new feature in Assassin's Creed II that adds alot of depth to the overall gameplay. As a player, you will be able to collect and use the in-game currency to enhance your gameplay experience.
Income will come in many different ways. You can gain money by completing some missions or find treasures that are scattered in the city. The crowd is also a good resource: You can now pickpocket anyone in the crowd. However, Ezio will have to be careful as he is not the only one who pickpockets and can be caught red-handed. The Assassin will also have the ability to strip/loot soldiers of their wealth once they have been battered and weakened.
Gaining money allows the Assassin to make the most of his tools at his disposal. Throwing daggers, smoke bombs and other resources specifically tailored to the Assassins can be purchased in the games various shops. Also, as Leonardo helps you decode the codex written by Altair, he will discover sketches to build special weapon upgrades. Ezio has many friends in the city, and in exchange for money, members of the main factions - Thief, Courtesan, Mercenary - Can be hired to help him elude, distract, or even defeat his enemies. For the right price, members of the three factions will help Ezio. This is what we call the 'favour system'.

OPS: Tell us more about this favour system.
SP: You can also use certain groups or 'factions' to perform specific actions. There are three main factions in the game: The Thieves, the Courtesans and the Mercenaries. Through the game, you will meet their leaders, for example, Antonio, the cunning Thief leader who will ask you to do certain missions for him. Once you gain Antonio's trust, the members of the Thief Guild will be fully operational to help you perform specific tasks. For example, the Courtesans will be able to go seduce and distract groups of Guards letting Ezio sneak past them unnoticed. Using factions and their unique special abilities adds a whole layer of strategy to the game.

OPS: Can you reveal to us more about Ezio's new hidden blade upgrades?
SP: Leonardo da Vinci is the man behind the various hidden blade upgrades you'll discover. One of those last stage upgrades is the hidden gun that you see at the end of the E3 Trailer. The hidden gun lets you load one bullet at a time so players will have to strategically choose when they want to use it. Players will be able to buy bullets at various shops.
Another upgrade is the double blade which gives Ezio a secondary blade on his left arm. And there are many others...
Additionally, Ezio will get to upgrade his Assassin outfit with various armour parts.

OPS: Can you elaborate on that?
PD: At E3, you've learned that there is an economic system that lets the Assassin collect money through various ways and make the most of the tools at his disposal. Weapons, tools, ammo, faction service and Doctors will be available for our Assassin to spend his hard-earned money.
In Assassin's Creed II, there will be an armour upgrade system where Ezio will be able to upgrade various armour parts: Shoulders, chest, boots, etc. There will be different armour ranks and each of them will offer better protection as well as a new look to Ezio. Also, there will be Tailors in Assassin's Creed II that will be able to customize the colour of Ezio's outfit.

OPS: What can you tell us about other locations?
SP: The countryside will play more of a central gameplay role in Assassin's Creed II. There will be smaller cities in the countryside with specific missions and stories for Ezio to engage in. I'll let you guess what they can be.
In Assassin's Creed , we had one big kingdom but this time we have various regions in the countryside and each of those regions has its own look and feel. For instance, you'll get to visit the famous Tuscany region, known for its beautiful and fertile fields. It's a real treat for the eyes and will give a lot of variety to our game bot in terms of visuals and gameplay.

PD: Ezio is a young noble from the city of Florence. He will live the beginning of his life in the city that is considered the birthplace of the Italian Renaissance. His family is well respected by the Florentine Society. Florence is known for having some of the most beautiful churches and monuments to come out of the Renaissance. The most prestigious and dominant building in Florence is Santa Maria del Fiore, also known as The Duomo. There are many other landmarks that Players will want to discover: Santa Croce, Palazzo Vecchio, Ponte Vecchio, Santa Maria Novella, etc. The first sequence of the game will be set in Florence and players will get to meet Ezio's family, friends and his enemies.
As the game progresses, Ezio will have to travel to various cities and regions. There is of course, Venice, as you have discovered in the E3 Demo, and this is just a small portion of the world in Assassin's Creed II. Players will discover the famous Tuscany as the town of San Gimignano. Beside Tuscany and San Gimignano, there are mountain regions that players will have to go through on their first journey to Venice.
Another region players will get to discover is the wetlands. situated to the west of Florence. This region is known for its continuous flood, cloudy weather and its various aquatic plants. Players will get to explore and perform various missions in the city of Forli, deep within the wetlands.
It was important for us that each city, regions and sub city have an important role in the game. We didn't want the countryside to be a simple walk in the park for the players. They will all have their role in the game and will require players to invest time in them.
Each region will have its main, secondary missions. There will be lots of exploration and time investment for the player to discover all the secrets behind each location.
Ezio can control a Horse carriage in the Italian countryside to reach his destination faster and escort people alongside it. Guards will try to jump aboard the carriage... This is one of the surprises we have in store for the player.

OPS: Did you do any research to help you design the new setting?:
SP: The core team members went to Italy and visited each city assisted by a Guide who explained the story behind each building, street and corner of the environment. We also took alot of pictures of the buildings from that time to use as references for the game. So early 2008, right after our visit to Italy, we started to build our first sections of Venice. Our art team is doing an amazing job of recreating the 15th Century Italy. Mohamed Gambouz, our art director, is working closely with the world and characters team so that they paint an accurate picture for the gamers. The main challenge is really to recreate the cities as they would have looked in the 15th Century. This requires lots of research. For example, there is little information on how Rialto Bridge in Venice looked like in the 15thCentury since it burnt down around the time our game is set. The only thing we knew is that is was made of wood. Therefore, we designed the bridge based on what it looks like today but in wood.

OPS: We've noticed Ezio has all his five fingers compared to Altair who only had four due to the Assassin's Brotherhood initiation. How do you explain that?
SP: Back in the middle ages, cutting fingers off was part of the initiation process to become an Assassin and accepted in the Brotherhood. In Assassin's Creed II, 300 years later, customs and technologies are changing and our hero is able to keep his five fingers, thanks to the genius inventions of Leonardo da Vinci.

OPS: Who guides you to be historically and architecturally accurate when recreating cities like Venice or events like the Pazzi conspiracy?
SP: We are lucky to have an architect, with a master's degree in history and theory of architecture on the team. She does all the historical researches on architecture, political events and social aspects of the game.
We are in contact with Margaret Meserve, assistant professor of History at University of Notre Dame, who is reviewing the script and giving us advice on what we can and can't do for the scenario of the game to be as accurate as possible.

OPS: How about connectivity between the PS3 and the PSP versions?
SP: Definitely! As players unlock health and Hidden Blade upgrades in Assassin's Creed II, the same upgrades will be unlocked in Assassin's Creed: Bloodlines. It also works the other way round: On the PS3 you will be able to access any Templar Coins and special weapons you've collected on the PSP.



Paragraph 15 of 15 complete. Page 3 of 3 complete.

The magazine also contains new screenshots. I'll try to scan them then post them here.

Edengoth
09-02-2009, 07:29 PM
Nice find!

L.Cie
09-02-2009, 07:43 PM
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

SupremeCaptain
09-02-2009, 07:59 PM
Thanks for the info.

Azugo
09-02-2009, 08:59 PM
Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol.

L.Cie
09-02-2009, 09:04 PM
Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol. </div></BLOCKQUOTE>

Hah, wow, I've got to find a way to get my hands on that issue http://e.deviantart.net/emoticons/n/ninja.gif

Azugo
09-02-2009, 09:06 PM
Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol. </div></BLOCKQUOTE>

Hah, wow, I've got to find a way to get my hands on that issue http://e.deviantart.net/emoticons/n/ninja.gif </div></BLOCKQUOTE>

Go to the news agency. http://forums.ubi.com/images/smilies/blink.gif

Just so you know, it's got a big picture of Nathan Drake on the front cover.

L.Cie
09-02-2009, 09:33 PM
Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol. </div></BLOCKQUOTE>

Hah, wow, I've got to find a way to get my hands on that issue http://e.deviantart.net/emoticons/n/ninja.gif </div></BLOCKQUOTE>

Go to the news agency. http://forums.ubi.com/images/smilies/blink.gif

Just so you know, it's got a big picture of Nathan Drake on the front cover. </div></BLOCKQUOTE>

Lol I'm broke XD I usually just flick through the magazines~
If I had $15 on me I'd buy it straight up, it sounds like there might be a great UC2 article inside as well.

thekyle0
09-02-2009, 10:03 PM
Those sound like the pictures in the Belguim GUNK magazine.

Azugo
09-02-2009, 10:32 PM
Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol. </div></BLOCKQUOTE>

Hah, wow, I've got to find a way to get my hands on that issue http://e.deviantart.net/emoticons/n/ninja.gif </div></BLOCKQUOTE>

Go to the news agency. http://forums.ubi.com/images/smilies/blink.gif

Just so you know, it's got a big picture of Nathan Drake on the front cover. </div></BLOCKQUOTE>

Lol I'm broke XD I usually just flick through the magazines~
If I had $15 on me I'd buy it straight up, it sounds like there might be a great UC2 article inside as well. </div></BLOCKQUOTE>

A six-page article on UC2. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Kyle, are you Belgium?

Anyway, I'm adding another Paragraph now lol.

L.Cie
09-02-2009, 10:39 PM
Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by L.Cie:
Thanks for posting, I might pick the mag up. It's been a while since I bought an issue.

*Edit*
New screenshots too? Now I'll HAVE to buy it! xD

Lmao, yeah, 14.
One of a background of somewhere. Another one of what looks like the inside of a church. One with a massive boat being built. One with Ezio smashing someone in the face with a sledgehammer. One of another background. One where a Guard is chasing Ezio across a rope above buildings. One with the Horse carriage and the Guards are trying to get Ezio. One where Ezio is using both his hidden blades. One where Ezio is grabbing a Guards arm and looks like he's about to put his arm in the Chicken-wing position. One where Ezio is carrying a Thief girl. (She looks like the one that we were talking about in the Dev Diary 2 Thread!) One where Ezio and a couple of Thieves looking over people on top of a building. One with Ezio parkouring and a Guard's chasing him. And the last one, Ezio is knee-ing a Guard in the face. Lol. </div></BLOCKQUOTE>

Hah, wow, I've got to find a way to get my hands on that issue http://e.deviantart.net/emoticons/n/ninja.gif </div></BLOCKQUOTE>

Go to the news agency. http://forums.ubi.com/images/smilies/blink.gif

Just so you know, it's got a big picture of Nathan Drake on the front cover. </div></BLOCKQUOTE>

Lol I'm broke XD I usually just flick through the magazines~
If I had $15 on me I'd buy it straight up, it sounds like there might be a great UC2 article inside as well. </div></BLOCKQUOTE>

A six-page article on UC2. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Kyle, are you Belgium?

Anyway, I'm adding another Paragraph now lol. </div></BLOCKQUOTE>

Holy crap http://e.deviantart.net/emoticons/f/faint.gif

Azugo
09-02-2009, 10:42 PM
Originally posted by Azugo:
A six-page article on UC2. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Originally posted by L.Cie:
Holy crap http://e.deviantart.net/emoticons/f/faint.gif
Lol.

FROGGEman2
09-03-2009, 01:04 AM
Aha, don't we all see? The new Creed is the notoriety system.

AltairEagleEzio
09-03-2009, 01:09 AM
Ack this is annoying, i just bought the september issue a few days ago... And its in the october issue. Oh well, at least its cash well spent!

MartaVasques
09-03-2009, 05:20 AM
Originally posted by Azugo:
The magazine also contains new screenshots. I'll try to scan them then post them here.


Pleeease do! http://forums.ubi.com/images/smilies/sadeyes.gif

thekyle0
09-03-2009, 06:25 AM
No. I am not in Belgium. But somebody posted scans of the magazine on the forums.

ghost_shild
09-04-2009, 10:15 AM
Originally posted by thekyle0:
Quiet you. Go make me waffles. http://forums.ubi.com/images/smilies/crackwhip.gif

And you may not want to be so quick to confess that when the magazine sues you.
aha lol I already deleted my message http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif
How would you like your waffels kyle? lol

thekyle0
09-04-2009, 10:17 AM
What are you talking about? That quote is a forgery!

Azugo
09-06-2009, 08:46 PM
Hey guys. I just added another paragraph. Enjoy.

SWJS
09-06-2009, 09:02 PM
Leonardo helps Ezio decode the codex and finds the sketches for his inventions and-*falls over and has a seizure from excitement overload*

thekyle0
09-06-2009, 09:06 PM
Thanks again for this thread. Have you made any progress toward scanning the screenshots?

Azugo
09-06-2009, 11:55 PM
No worries... My pleasure.

And no, I haven't made any progress with the screenies. I'll try to get 'em up as soon as possible. I need to scan, then crop, then upload.

I just found a bug on me pillow!

thekyle0
09-08-2009, 08:02 PM
I see, well best of luck to you. If only there was some way I could get this article. I've been so bored lately I'd have the writing up here in a day. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Azugo
09-08-2009, 08:21 PM
Lol. I've been forgetting to add more paragraphs. But when I do think of it I go, ''Eh, stuff it.''
Lmao. I'll add a couple more soon.

*EDIT*: Just added 3 new paragraphs. Once again, enjoy. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

SWJS
09-08-2009, 10:29 PM
Originally posted by Azugo:
OPS: Can you elaborate on that?
PD: At E3, you've learned that there is an economic system that lets the Assassin collect money through various ways and make the most of the tools at his disposal. Weapons, tools, ammo, faction service and Doctors will be available for our Assassin to spend his hard-earned money.
In Assassin's Creed II, there will be an armour upgrade system where Ezio will be able to upgrade various armour parts: Shoulders, chest, boots, etc. There will be different armour ranks and each of them will offer better protection as well as a new look to Ezio. Also, there will be Tailors in Assassin's Creed II that will be able to customize the colour of Ezio's outfit.
Just to be evil, I'm going to make Ezio's outfit pink. http://forums.ubi.com/images/smilies/59.gif

thekyle0
09-09-2009, 06:10 PM
That's not really evil, it would help him blend in with the courtesans better.

This reminds me of a thread I started a while ago about the upgrades for the hidden blade. this confirms a coupe theories that myself and others came up with but I still want to know what they could possibly do to upgrade the hidden blades.

SBRedFlag
09-09-2009, 06:14 PM
I think you may only start out with one hidden blade http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

thekyle0
09-09-2009, 06:15 PM
I doubt that will last long. I can guarantee, less than a 1/4 into the game we will unlock the double blades.

SBRedFlag
09-09-2009, 06:17 PM
Now that I think of it, this interview seems awfully familiar. I think I read an online version of it...

thekyle0
09-09-2009, 06:19 PM
I command you to find it. And if you find it, you had best not make us collect 20 flags for a link to it. Otherwise you might find yourself conveniantly bleeding from the neck. http://forums.ubi.com/images/smilies/shady.gif

SBRedFlag
09-09-2009, 06:21 PM
Sorry, the only reason the interview seemed familiar is because there are a number of interviews that start with the same first question:
http://worthplaying.com/articl...21/interviews/64566/ (http://worthplaying.com/article/2009/8/21/interviews/64566/)
http://news.teamxbox.com/xbox/...reed-2-Developer-QA/ (http://news.teamxbox.com/xbox/20657/Assassins-Creed-2-Developer-QA/)

There's several duplicates of the above interviews.

Azugo
09-10-2009, 07:38 PM
I'm going to put a massive paragraph up... Soon... Not today.
Because I don't have enough time. Busy. Look at that word, ''Busy''. Look at it for a while, then it starts to look like a weird word.
And no, I am not on drugs...

thekyle0
09-10-2009, 07:42 PM
There's a lot of nighttime in the world for me right now. It's a little hard to see. But I can still hear the world. Just barely over the voices.
<pre class="ip-ubbcode-code-pre">The terrible voices....</pre>

sacredmoon101
09-10-2009, 09:06 PM
Wow, thanks for posting this. I've been dying for something new on ACII. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Azugo
09-13-2009, 07:08 PM
Okay everyone, I've finally finished typing up the interview! Have a nice read. Lmao.

Screenshots coming soon.

Braxto
09-13-2009, 08:31 PM
Yay get those screenies up fast http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

the amolang
09-13-2009, 09:39 PM
thanks for finishing it! now if only we could get a look at those screenshots http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Azugo
09-14-2009, 12:29 AM
Be patient younglings.

FROGGEman2
09-14-2009, 01:11 AM
So...

I can use my hidden gun in Bloodlines?

COOL! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

L.Cie
09-14-2009, 01:16 AM
Thanks for getting the whole article up, I'm wondering if you're allowed to post the screens though. D:

LaurenIsSoMosh
09-14-2009, 01:38 AM
Originally posted by Azugo:
Guards will try to jump aboard the carriage... This is one of the surprises we have in store for the player. Partly nervous, partly curious about this particular statement.

Azugo
09-16-2009, 02:07 AM
Originally posted by LaurenIsSoMosh:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Azugo:
Guards will try to jump aboard the carriage... This is one of the surprises we have in store for the player. Partly nervous, partly curious about this particular statement. </div></BLOCKQUOTE>
Lol.I think it's a good idea and it probably makes it a lot harder to get to your objective. :P

LaurenIsSoMosh
09-16-2009, 03:51 AM
The only thing I'm worried about is that every time you pass a guard post, it'll be like, "look, a carriage! Assassin!"

The fact that they've been hunting down and eliminating all criticisms from the first game and the fact that it's supposed to be a "surprise" is enough for me to believe that the above scenario won't be the case, but man would that suck if it was, lol.

At least in the first one there was no real way that the guards could stop you, but this jumping onto carriages is reminding me an awful lot of Far Cry 2. Stop your mad wheels every half a minute, kill attackers, start up your mad wheels, drive it like you stole it, stop and kill more pursuers, wreck in a small ditch, blow up your mad wheels, run on foot for the next thirty miles. http://forums.ubi.com/images/smilies/53.gif

Azugo
09-17-2009, 12:36 AM
Hopefully Ubi are smart enough to make that not happen.

Personally, I would much rather just ride a Horse. Anybody else with me when I say that?

the amolang
09-17-2009, 12:39 AM
i kind of like having the option of a carriage. i love variety http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

but if the carriage knocked the horse out of the game i would be dissapointed, cause riding a horse still seems cooler for an assassin.

Azugo
09-17-2009, 12:47 AM
Lol yeah, it does.
I would rather have a carriage than not have one but I just hope they give us more diversity (spelling?) in this field too. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

xSpottyZebrax
09-17-2009, 01:11 AM
Originally posted by amolang:
i kind of like having the option of a carriage. i love variety http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

but if the carriage knocked the horse out of the game i would be dissapointed, cause riding a horse still seems cooler for an assassin.

We can still ride horses on their own http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (I asked Atmon in the dev diary thread.)


Yes you can still ride horse.

Azugo
09-17-2009, 01:39 AM
Heaps good! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

PlagueDoctor357
09-17-2009, 01:47 AM
Gah! Couldn't remember my account from years ago so I had to make a new one.

Thanks for this!

Azugo
09-17-2009, 01:49 AM
@Plague: Bugger!

Thanks for what?

PlagueDoctor357
09-17-2009, 02:10 AM
Posting the interview! Even though im a little late to the party! Haha.

Azugo
09-17-2009, 02:22 AM
Oh yeah, no worries! XD

Won't be posting the pictures... The Forum Moderator's will probably just remove them if I did.

Azugo
10-14-2009, 08:02 PM
Sorry for bumping the thread everybody, I just thought that some may want to see the above message.

Yeah... Sorry about that.

Xanatos2007
10-15-2009, 01:24 AM
http://img136.imageshack.us/img136/7351/zombiethread.jpg