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gmot_ka
02-20-2008, 08:15 AM
I have a problem with the AI. I play the Wing over Waves campaign. I one mission I have to take of in a wildcat after some avengers. The second avenger always crashed into the bridge of our carrier at take of.

I contacted the maker of Wings over Waves and he told me, that it seems to be a problem with the flight model. The strange thing is, that only some of us have this problem. Not every one.

In some tests I made, also the wildcats crashed occasional.

Does anybody of you has the same problem? Is it conacted to the 4.08 patch?

Enforcer572005
02-20-2008, 10:58 AM
It actually sounds more like the CV may not be going fast enough to get enough wind over the deck. You may wanna check the misn in the FMB and see what the speed is. Keep in mind that the speed is in kph, and that's about half what knots would be. I always put a speed of about 60 kph on the carriers, so that it will be going its max speed. Of course, you gotta make sure the escorts are going as fast to keep up, or you can just make the high speed last long enough to launch all the planes then drop it back to the speed of the escorts.

I may be wrong here, but that's what it sounds like, although I would think that they wouldnt be hitting the superstructure.

sgt.dumpster
02-20-2008, 11:33 AM
hey mate,i'd get that second avenger pilot into rehab quick

bigbossmalone
02-20-2008, 12:04 PM
Also check the mission in FMB to see if the carrier is not turning at this point - if this happens, you're bound to see some crashes...

AG51_Razor
02-20-2008, 11:50 PM
It could also be the weather. If it's "poor", or worse, then the deck is rolling quite a bit and the AI are not very good at keeping in the center of the deck during their take off run.

gmot_ka
02-21-2008, 07:30 AM
Originally posted by bigbossmalone:
Also check the mission in FMB to see if the carrier is not turning at this point - if this happens, you're bound to see some crashes...

I think you might be right. I will have a closer lock.

Thanks to everybody

VW-IceFire
02-21-2008, 04:04 PM
Originally posted by AG51_Razor:
It could also be the weather. If it's "poor", or worse, then the deck is rolling quite a bit and the AI are not very good at keeping in the center of the deck during their take off run.
Yep...when making my last campaign the weather was a big factor. AI would get off the deck 99 of 100 times in normal weather conditions but put in poor or blind and they start to get allot worse.