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Mickey.
12-27-2003, 09:43 PM
Hey everyone, I just wanted to say Hi and that I had a very good Christmas. I got both IL2:FB and LO-MAC and a Saitek X45 http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

I am loving them all, but I have a few questions specifically regarding IL2. I played the demo for several weeks before Christmas in anticipations using a joystick I borrowed from my friend. I haven't played LOMAC as much yet because I am not as familiar with it because I couldn't figure out a thing in the demo except how to bail out after I got hit by a missile.

Anyways, when I first installed it I watched some of the training then I set up my simple 16 vs 16, La5 vs Bf109 that I had done countless times in the demo to try out my X45. It was very different and sort of awkward even because I was just using the out of the box controls. However, I looked around and found adlab's profile and it was like playing a whole different game. I practically don't touch the keyboard anymore after just about a half hour of playing with it. It's fantastic! Thank you very much adlab.

I downloaded the patch and practiced just flying around some more in the IL2 because that is the plane I had decided to use for my first campaign (the game is named for it afterall). Here is where my first question comes up. In the manual it says there are two types of campaigns: the dynamic and the static branched. I wanted to try one of the static branched. So I go to Pilot Career, choose Russian ground attack or whatever, and I choose the Smolensk campaign. Yet it seems that everytime I do it, I get a different first mission. That seems like the dynamic campaign to me. How do I do a static branched campaign with set missions that I do? I was under the impression that there were some because every now and then on the boards here it seems that someone asks about a specific mission in a certain campaign, but if they are generated randomly how would anyone know what their situation is? Are there static campaigns or not and how do I use them if there are?

My other question is about when I'm actually flying. I beat the first mission in my Sturmovik Smolensk campaign (although I didn't get any kills and I had to crash land barely inside friendly territory, but I did survive). But the second mission is proving much tougher. There are six of us with no fighter escort and we have a pretty long flight south across the lines to attack a german airfield. The problem is that when we are almost there two Bf109's come to harrass us. Our early Sturmoviks don't have a tailgunner and those two 109's generally shoot down 4-5 of our 6 planes. Whenever one chooses to get on my tail I can't seem to do anything to get him off. Do you have any tips for this? Also, is it normal for that many of your friendly's to get shot down? I haven't been doing much to help them because no one else seems to do anything. Our leader just keeps on flying as his wingman is torn to pieces. Am I doing the right thing or is the player supposed to take on a sort of Rambo-like role and always single handedly defend the group from whatever threats present themselves? It just seems strange that we just keep on flying while some of us get massacred.

Thanks for any help you could give, and I'm looking forward to getting to know everyone better.

Ciao

Mickey.
12-27-2003, 09:43 PM
Hey everyone, I just wanted to say Hi and that I had a very good Christmas. I got both IL2:FB and LO-MAC and a Saitek X45 http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

I am loving them all, but I have a few questions specifically regarding IL2. I played the demo for several weeks before Christmas in anticipations using a joystick I borrowed from my friend. I haven't played LOMAC as much yet because I am not as familiar with it because I couldn't figure out a thing in the demo except how to bail out after I got hit by a missile.

Anyways, when I first installed it I watched some of the training then I set up my simple 16 vs 16, La5 vs Bf109 that I had done countless times in the demo to try out my X45. It was very different and sort of awkward even because I was just using the out of the box controls. However, I looked around and found adlab's profile and it was like playing a whole different game. I practically don't touch the keyboard anymore after just about a half hour of playing with it. It's fantastic! Thank you very much adlab.

I downloaded the patch and practiced just flying around some more in the IL2 because that is the plane I had decided to use for my first campaign (the game is named for it afterall). Here is where my first question comes up. In the manual it says there are two types of campaigns: the dynamic and the static branched. I wanted to try one of the static branched. So I go to Pilot Career, choose Russian ground attack or whatever, and I choose the Smolensk campaign. Yet it seems that everytime I do it, I get a different first mission. That seems like the dynamic campaign to me. How do I do a static branched campaign with set missions that I do? I was under the impression that there were some because every now and then on the boards here it seems that someone asks about a specific mission in a certain campaign, but if they are generated randomly how would anyone know what their situation is? Are there static campaigns or not and how do I use them if there are?

My other question is about when I'm actually flying. I beat the first mission in my Sturmovik Smolensk campaign (although I didn't get any kills and I had to crash land barely inside friendly territory, but I did survive). But the second mission is proving much tougher. There are six of us with no fighter escort and we have a pretty long flight south across the lines to attack a german airfield. The problem is that when we are almost there two Bf109's come to harrass us. Our early Sturmoviks don't have a tailgunner and those two 109's generally shoot down 4-5 of our 6 planes. Whenever one chooses to get on my tail I can't seem to do anything to get him off. Do you have any tips for this? Also, is it normal for that many of your friendly's to get shot down? I haven't been doing much to help them because no one else seems to do anything. Our leader just keeps on flying as his wingman is torn to pieces. Am I doing the right thing or is the player supposed to take on a sort of Rambo-like role and always single handedly defend the group from whatever threats present themselves? It just seems strange that we just keep on flying while some of us get massacred.

Thanks for any help you could give, and I'm looking forward to getting to know everyone better.

Ciao

TX-Zen
12-28-2003, 12:41 AM
S~! Mickey,

First off let me welcome you to the community. You have many months or years of entertainment on hand with IL2 and Forgotten Battles http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I can't speak to the campaign issue, I don't fly offline campaigns much at all but I can make some general suggestions for your AI problem.

The AI is not very smart, in particular for the IL2's and bombers. They do tend to fly along without taking much evasive action, at least based on what I've seen in coops or the quick mission builder.

If you can swing it, I don't think there is anything wrong with taking matters into your own hands and trying to defeat those 109's yourself. Keep in mind tha the IL2 is not that great at attacking fighters, so you may end up getting toasted if the 109's decide to turn on you instead of going for the rest of your section. But if you can keep your speed up, you may be able to pick them off as they saddle up on your wingman or perhaps catch them in a turn as they come back around for another pass. it all depends on if they decide to fight you directly. If not, then with a little practice you will be able to anticipate their attack runs and try to preposition yourself to get a shot in as they approach.

As far as them attacking you while you are enroute to target, one of the best immediate defensive manuevers you can do is called the negative knife.

When the bandit comes at you from behind, you wait til he is in firing range, maybe .4 .6 if you have icons on, or when he starts shooting if you don't.

As soon as he is at a good range, roll wings vertical is if you are going to pull into a turn, but instead of pulling back on the stick to turn, PUSH down on it as though you were trying to turn the opposite way. This makes your plane tend to fly straight but looks to the bandit as though you are pulling into a turn...humans and AI will generally try to follow your fake turn so they can pull lead on you, which tends to make that first burst go wide and miss you.

When the bandit has realized this, he will generally roll opposite to the way you are and try to turn back into you. You can either then begin a real turn by pulling back on the stick, or roll the same direction he is now in...and do it again http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

It's not perfect, but it's a start. With practice you will be able to add variations to it like rolling wings level and pulling up, followed by rolling inverted and pulling down towards the ground again etc. The main point is to be unpredictable and keep jinking so that his aim is very difficult.

Start with the negative knife, see where you need to refine it and work outwards from there. Air to air combat in this sim has many complex elements and requires a whole lot of practice to get good at, so don't be discouraged if you get shot down alot in the beginning, especially in an IL2. It's not easy to survive against attacking fighters in the first place, so don't be too hard on yourself.

Hope this helps,

S~~

TX-Zen
Black 6
TX-Squadron CO
http://www.txsquadron.com
clyndes@hotmail.com (IM Only)
TX-OC3 Server 209.163.147.67:21000
http://www.txsquadron.com/library/20031218144359_Zensig2.jpg (http://www.txsquadron.com)

Mickey.
12-28-2003, 09:14 AM
Thank you very much for your reply Zen. I just got up and I'm about to go give it a try, I think I might set up a QMB with me in an IL2 versus one or two 109's to try out evading them with that negative knife.

But does anyone that plays the offline campaigns no how to use the static campaigns?

AirBot
12-28-2003, 09:38 AM
Hi Mickey and welcome to the community! I'm sure you'll have plenty of fun with FB, and hope you enjoy your time on these forums as well.

I don't know how to select a static campaign unfortunately. I don't play much offline, and couldn't find a static campaign when I looked just now.

As for your second question - the dynamic campaigns in IL-2 do seem to be a bit incomplete - among other things, in that supporting flights tend to be missing from crucial places. Basically, no one would expect you to survive an attack deep in enemy territory without fighter cover, but that's exactly what the DCG (Dynamic Campaign Generator) would have you do.
I can suggest a few ways to deal with this:
*First, you can just take the mission and edit it using the FMB (Full Mission Builder) to add an escort flight. This of course is somewhat inconvenient.
I don't exactly know how to do this, so if you choose to take this route you'll have to ask someone else to help you with the specifics. There are plenty of good people here though, so you shouldn't have much trouble getting help.
*Your second option is to try and evade the fighters. Zen already gave you some good tips on that (Thanks Zen BTW, I didn't know about the negative knife either), so I don't really have much to add. Just keep jinking and hope they run out of ammo before you run out of armor http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
*Your last option would be to take the offensive, and actively try to down the fighters. You might be able to do this, depending on your tactics, but don't get discouraged if you can't - I never could.

Above all - enjoy and don't be afraid to ask for help if needed! And I hope to see you take to the online skies soon - that's where much of the fun is found. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Zeus-cat
12-28-2003, 10:44 AM
I have a really good answer for you Mickey on flying the IL-2, but I can't post it. I've tried 10 times, but I'm having major problems with this forum today. Anybody else?

I save my answer in Word and notepad so I'll try again later.

Zeus-cat

sniper-690
12-28-2003, 10:48 AM
working for me http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif, Hello by the way.

http://homepage.ntlworld.com/caroline1/etsigscot[1].gif

Zeus-cat
12-28-2003, 10:54 AM
Mickey,

I have a mission on mudmoves.com you might find useful. It is in the single mission download area of the FB area. It is called Bombing Practice. You will also find my e-mail adress there and I will e-mail you my answer if you are interested. I played the IL-2 campaign and can help you with it.

Zeus-cat

VW-IceFire
12-28-2003, 11:59 AM
Welcome to the forum and enjoy your new games! With a bit of tweaking and some experience you'll be having a great time! FB is one of those timless games that has more than enough ability for you to keep playing it over and over again http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

- IceFire
http://home.cogeco.ca/~cczerneda/sigs/spit-sig.jpg

Mickey.
12-28-2003, 01:17 PM
Thank you for all the tips guys!

Zen - The negative knife works very well! I set up a QM with 2 IL2 vs 2 Bf109 and my results were pretty good. Another tip I learned while watching the AI in the IL2 is to go into a slight dive and give full rudder in one direction and some aileron in the opposite direction to keep your wings level. This seems to trick the AI into thinking you're flying straight but you are really turning so they fire wide. Those two maneuvers combined with some half barrel rolls have seemed to give a pretty good and challenging duel. One time my wingman and I managed to cause both 109's to stall out and wreck. One just did it while chasing us after I pulled up really hard one time and the other flew past me as I was doing the slight dive with rudder thing and I pulled in on his tail. He slowed down to try to get me to go past him but I managed to slow down as well, then he pulled up but apparently didn't get enough speed beforehand and he hammerheaded and wasn't able to pull up in time. It was really really cool to pull in behind that 109 after he overshot me. Great fun!

Zeus cat - I downloaded your mission and I'm having a great time practicing with it. I didn't realize how difficult ground attack was (for me atleast). I'm having a tough time hitting things with those rockets. I've also crashed into the ground several times because I waited to long to pull up. I'm going to practice some more in it before I try that mission again. I'd love to hear your answer to my Sturmovik question as well. My email is michael-hale@charter.net I think with all these tips for evasion I've been getting and with some more practice on your ground attack range I should be ready to tackle that mission again soon!

Ciao