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XyZspineZyX
06-17-2003, 09:48 AM
Who dont know what is it: Virtual Eastern Front (http://www.virtualeasternfront.com)</h1>

FAQ and Rules in the VEF Forum (http://www.netwings.org/cgi-bin/dcforum/dcboard.cgi?)</h1>


I fought this online war in IL2 times.
It was very popular, like VOW now.

Now there is a much more comlex system with detailed tactical part. Missions generated at the website, each side can plan their attack and can choose the mission type with their target. It worth a look. For me this is the challenge/i/smilies/16x16_smiley-happy.gif

When the Beta test started, several people fill the VEF room in HyperLobby. After one or two days noone flown it again, just a couple of fanatics/i/smilies/16x16_smiley-sad.gif

I'd like to know, why people stay away from VEF?

Its interesting, because this war developed to the higest level now.

HWick

XyZspineZyX
06-17-2003, 09:48 AM
Who dont know what is it: Virtual Eastern Front (http://www.virtualeasternfront.com)</h1>

FAQ and Rules in the VEF Forum (http://www.netwings.org/cgi-bin/dcforum/dcboard.cgi?)</h1>


I fought this online war in IL2 times.
It was very popular, like VOW now.

Now there is a much more comlex system with detailed tactical part. Missions generated at the website, each side can plan their attack and can choose the mission type with their target. It worth a look. For me this is the challenge/i/smilies/16x16_smiley-happy.gif

When the Beta test started, several people fill the VEF room in HyperLobby. After one or two days noone flown it again, just a couple of fanatics/i/smilies/16x16_smiley-sad.gif

I'd like to know, why people stay away from VEF?

Its interesting, because this war developed to the higest level now.

HWick

XyZspineZyX
06-17-2003, 01:02 PM
LAGG LAGG WARP WARP CABLE ati radeon 9700 pro 1 gig ddr p4 3.06 and VEF VOW ='s extreme lagg and warping

http://mysite.verizon.net/vze4jz7i/ls.gif

Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter


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XyZspineZyX
06-17-2003, 01:30 PM
Lags and warpings happens sometimes, but in dogfight servers too. I dont care about it, I fly mostly when my sqadmate hosting, so pings and warps is an acceptable level in this missions. Skindownload have to disabled for all. Hope, patch will solve this problems

XyZspineZyX
06-17-2003, 01:40 PM
I'm also sad more people don't fly VEF now. I think they don't know what they are missing even VEF is not fully finished yet.

Yes, missions are not generated, they are planned by both sides - I love this feature. And all missions I have flown so far were LAG-FREE! Also teamwork is exceptionally good in VEF, at least on VVS side. Responsibility is usually divided between two or three leaders on each side and it works great.

Maybe VEF website is not attractive enough, I don't know..

312_Lazy
312. (Czechoslovak) Sq. RAF
http://312.jinak.cz

XyZspineZyX
06-17-2003, 01:45 PM
How about the fact that "full real" is boring?

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XyZspineZyX
06-17-2003, 01:54 PM
VEF was great when I played IL2.I`ve waited too long for VEF2,so I entered VOW.VOW it`s like VEF1 - you always find your target and the fun starts.Second thing - VOW currently has "random" missions,so I can check what Me109K4 is worth in combat.VEF2 is now in 1941 - I16 and I153 are almost immune to MG151/15 so I`ll stay away until `42.

"degustibus non disputandum"

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Zayets
06-17-2003, 01:55 PM
I wanted to play VEF , but I was not allowed to join because you have to be a squadron or so. Single mercenaries are not allowed , which is not the case with the Forgotten Wars. So , I didn't quit VEF , is just that they didn't allowed me in.

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XyZspineZyX
06-17-2003, 01:57 PM
I love the vef and vow but its impossible to play in them they are so warpy especially when stats are concerned thats why i stick to the dogfight unscripted servers they seem so much smoother

http://mysite.verizon.net/vze4jz7i/ls.gif

Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter


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XyZspineZyX
06-17-2003, 02:19 PM
Crash_Man wrote:
- How about the fact that "full real" is boring?
-
Tell that to 2000+ pilots flying VOW with the same settings as VEF2. Now take your milk and cookies and go to bed before your mum finds you playing computer games instead of learning.

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I have no tactics; I make Emptiness and Fullness my Tactics."<Center> <Center>Bushido<Center>

XyZspineZyX
06-17-2003, 02:22 PM
Carguy:

You dont have to wait until 42, An Emil -with her 2 amazing 20mm MG FF- is more than enough to knock out all targets (except T34/i/smilies/16x16_smiley-happy.gif )

You can make some very easy pilot kills with the F2, just not save your ammo, when u at good position.

My last mission i downed 2 IL2s with 15mm/i/smilies/16x16_smiley-happy.gif You can see it in my stat/i/smilies/16x16_smiley-happy.gif



For All:

VEF is the best online War, i thik we have to save it from death!

Today, or tomorrow Starshoy finishs a new simplified mission generator for us, so we can choose planning attack, or just generating mission. I think this will a popular step...

XyZspineZyX
06-17-2003, 02:26 PM
Zayets!

You should ask Admins in VEF forum to solve your problem, i think there are some volounteer squads in sight...(FreeLance Fighters, or something...)



Message Edited on 06/17/0301:28PM by HWick

XyZspineZyX
06-17-2003, 02:33 PM
I wouldn't wait if I were you. VVS have no plane as good as Bf-109F2. I admit I16 and I153 are hard to kill with 15mm but they are slow and you dictate the fight with F2.


carguy_ wrote:
- VEF was great when I played IL2.I`ve waited too long
- for VEF2,so I entered VOW.VOW it`s like VEF1 - you
- always find your target and the fun starts.Second
- thing - VOW currently has "random" missions,so I can
- check what Me109K4 is worth in combat.VEF2 is now in
- 1941 - I16 and I153 are almost immune to MG151/15 so
- I`ll stay away until `42.

312_Lazy
312. (Czechoslovak) Sq. RAF
http://312.jinak.cz

XyZspineZyX
06-17-2003, 02:43 PM
No it's not - at least not for me. I'm close to heart attack many times flying VEF missions. Because I can lose my virtual pilot's life and there are many surprises when flying full real (with speedbar).

Crash_Man wrote:
- How about the fact that "full real" is boring?


312_Lazy
312. (Czechoslovak) Sq. RAF
http://312.jinak.cz

XyZspineZyX
06-17-2003, 02:59 PM
Everyone knows my thoughts on VEF 2. If you dont, read here:

http://www.netwings.org/dcforum/DCForumID38/48.html

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XyZspineZyX
06-17-2003, 03:19 PM
HWick wrote:
- Carguy:
-
- You dont have to wait until 42, An Emil -with her 2
- amazing 20mm MG FF- is more than enough to knock out
- all targets (except T34)

Maybe so,but in first missions I flew Emil wasn`t available.In VOW there`s always choice.



- You can make some very easy pilot kills with the F2,
- just not save your ammo, when u at good position.

So all I have to do is aim at the pilot?Considering my PK stat 1/50 missions I`ll just say thx, but no thx.


- My last mission i downed 2 IL2s with 15mm/i/smilies/16x16_smiley-happy.gif You can see it in my stat/i/smilies/16x16_smiley-happy.gif

So you see,I16,I153 are tougher than IL2 - I don`t accept that.


- For All:
-
- VEF is the best online War, i thik we have to save
- it from death!

- Today, or tomorrow Starshoy finishs a new simplified
- mission generator for us, so we can choose planning
- attack, or just generating mission. I think this
- will a popular step...


Starshoy went one step too far with VEF2 IMO.VEF2 currently sux.



"degustibus non disputandum"

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XyZspineZyX
06-17-2003, 03:45 PM
I find, when opponent laggy, sometimes it is easier to make pk with long bursts... this is just my experience, not rulehttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

We should give a little more time to VEF. This is beta, we can make feedbacks to developers, and i bet, they will change the bad things soon. But we should fly as many missions as we can, not to judge and drop it from 1-2, or 10 missions under our belt...

XyZspineZyX
06-17-2003, 04:19 PM
All the wars are seeing down time as folks await the patch. Also worth mentioning is the fact that there are several more wars than there were in Il2. It stretches our already low ranks kind of thin. VOW is the most popular because it is easy to jump in and out of but its the randomness that I do not like. VEF2 has alot of potential so it may just be a matter of timing.

Now we just need to convience folks that flying congo line furballs is not the only way to have fun. See how differnt you fly when your virtual life as well as your mates are on the line and how good a pilot you really are.

XyZspineZyX
06-17-2003, 07:16 PM
VEF2, just as VEF1, offers completely automatic dynamic campaign. The difference is a degree of detalisation and a degree of your influence. In a matter of days we are placing a new strategic engine and a battle report that shows in great details what is going on in the war.

This map demonstrates a concept, I do not have the final map at the ftp site, still it should give an impression:

http://members.rogers.com/starshoy/Tactical.html

The frontline is moved not by abstract victory points, but by infantry and armored divisions that arrive to the front. They can be attacked at the front itself or en route. Roads and railroads can be damaged so much, some of reserves won't arrive in time. The enemy can establish local air superiority over the frontline or at supply route which will farther slow down the reinforcements.

This is a real briefing for some situation:
-------------------------------------------------
Tactical situation for Lvov, 25th June 1941

German forces continue their offensive near Volovets.
They are expecting 13 divisions to arrive to the front lines. After today's air attacks Germans are withdrawing one armored division. Russians are defending Dolina.
They are expecting 3 divisions to arrive to the front lines. They do not have sufficient resources to keep the town.

Air superiority situation over important targets:

Soviets totaly control airspace over Uzhgorod. VVS established complete control in the air over Nizhnie_Vorota. The situation over Volovets is favorable for Germans. Dolina is completely controlled by VVS.
Bolehov is completely controlled by OKL.
---------------------------------------------------------

With this degree of detalisation it won't be satisfactory anymore to simply create random missions in these settings. So VEF2 offers planning of your flight, where to strike and with what, because it does matter, - and it applies to both sides.

It is clear now that this process, while fairly simple after you read the docs, is still not very convenient for occasional player, so we are introducing now an option to create random mission by host. It will still make tactically sensible missions, but there will be no choice.

All this system has a goal to create an environment where missions mean much more than simple RED WON/BLUE WON conditions and scoreboard (what VEF1 did very successfully).

The system is indeed in beta, but it is a good point to start without any responsibility. Scores will be reset after real thing start.

Regarding lag, VEF2, as VEF1, is extremely scalable, you can select a number of players and it will create a mission optimised for this number, without numerous bots. So, while lag may be a general problem in FB, comparing to IL2, (something that the patch is going to fix), VEF missions are nearly optimal. It would be pretty hard to create more efficient misions for the same number of players, manually or automatically.

http://www.virtualeasternfront.com

XyZspineZyX
06-17-2003, 07:20 PM
PE_Tigar wrote:
-
-
-
- Tell that to 2000+ pilots flying VOW with the same
- settings as VEF2. Now take your milk and cookies and
- go to bed before your mum finds you playing computer
- games instead of learning.
-
-

Nice flame but there is one tiny flaw...

The Crash Man is if I remember correctly a US navy pilot so its fair to say his "mum" wont mind if she catches him playing computer games instead/i/smilies/16x16_smiley-very-happy.gif


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XyZspineZyX
06-17-2003, 07:39 PM
My opinion:

Catch 22.
People won't play unless they they can get a game fairly quickly, but they can't get a game quickly because people don't play.

A lot of important website functions don't work.

People are unsure of the new hosting process.

People are interested in maintaining their VOW personas.

The VEF2 scores are very low; you can fly several successful missions and still not break the hundred barrier. People are perhaps used to having one hundred plus per mission.


But I would play VEF2 all the time if I didn't have to wait so long. I love the fact that you may not meet up with the enemy, and if you do see them in the distance you have to decide... drop your mission and pursue them (to stop them performing their attack), or carry on knowing they are going to pummel your forces. This might seem boring to some, but I like it. I think the map/frontline should change more often though.

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XyZspineZyX
06-17-2003, 07:49 PM
Regarding simplicity, it is being addressed. Missing important functions - I am not sure what is not in place except squadron stats which is being worked on now.

Score - well, I am not even sure we should keep these numbers at all, big or small. You fight, you earn medals (until you die), and a rank (even if you die). So does your squadron. You keep you number of shot down enemies, and, most important, you help to win the war, or at least make a difference.

Ultimately this degree of involvement may be more satisfactory for some. For others we provide an even arena and all nice things like stats and medals, and will sure make more in that area http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

XyZspineZyX
06-17-2003, 10:48 PM
SmokeJaguar wrote:
-
- PE_Tigar wrote:
--
--
--
-- Tell that to 2000+ pilots flying VOW with the same
-- settings as VEF2. Now take your milk and cookies and
-- go to bed before your mum finds you playing computer
-- games instead of learning.
--
--
-
- Nice flame but there is one tiny flaw...
-
- The Crash Man is if I remember correctly a US navy
- pilot so its fair to say his "mum" wont mind if she
- catches him playing computer games instead/i/smilies/16x16_smiley-very-happy.gif
-



/i/smilies/16x16_smiley-wink.gif

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XyZspineZyX
06-18-2003, 07:35 AM
Pls Gents, stop flaming and personal attacks!/i/smilies/16x16_smiley-sad.gif

I started this topic for discuss about VEF2.