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View Full Version : More involvement with recruits in AC Revelations..



KrYpToNiC95
08-23-2011, 05:07 AM
Nothing really that big but I found an article that says that Ezio can do missions with recruits together and they will interact. Seems like an awesome inclusion. Any thoughts..

http://www.gamebandits.com/new...ise-plot-line-13074/ (http://www.gamebandits.com/news/assassins-creed-revelations-new-twist-for-franchise-plot-line-13074/)

Jamison_J_B
08-23-2011, 06:30 AM
Sounds like the person who wrote that was condescending towards the AC series.

The aspect of a more involved assassin recruits is very cool IMO. Hope it works out for a great mechanic.

donngold
08-23-2011, 09:27 AM
Sounds cool hopefully its not BS like with last year when they said the assassins were fully customizable

GunnarGunderson
08-23-2011, 09:34 AM
I hope they appear in cutscenes

reddragonhrcro
08-23-2011, 09:47 AM
Originally posted by donngold:
Sounds cool hopefully its not BS like with last year when they said the assassins were fully customizable
Yeah it was fine until they became assassins themself http://forums.ubi.com/images/smilies/shady.gif
Yeah and cleary more custimotizations.

ProdiGurl
08-23-2011, 05:23 PM
Originally posted by KrYpToNiC95:
Nothing really that big but I found an article that says that Ezio can do missions with recruits together and they will interact. Seems like an awesome inclusion. Any thoughts..

http://www.gamebandits.com/new...ise-plot-line-13074/ (http://www.gamebandits.com/news/assassins-creed-revelations-new-twist-for-franchise-plot-line-13074/)

That's one thing I was hoping for http://forums.ubi.com/images/smilies/clap.gif

One of my favorite parts of ACB is gathering recruits & training to Assassin level.
I'm sure they won't be on every mission, but some would fun to change things up a little.

Should be interesting.
(I wonder if we'll get the same # of recruits?)

GunnarGunderson
08-23-2011, 09:35 PM
I hope you can assign them roles and specialize them like train one assassin to be a total bruiser who wins with sheer brute force or one who's a master of surprise and ambushes or one that's adept in longe range combat

Poodle_of_Doom
08-23-2011, 09:48 PM
My personal favorite line was "...so the choice is always up to you. This is the same with missions. Be stealthy, or don’t; we’re always keen to focus on player choice." Here's hoping they dont' bring back that damn sync system from Brotherhood.

Animuses
08-23-2011, 09:55 PM
I want to assassinate the full synchronization system.

nickfern19
08-23-2011, 10:11 PM
It's strange that everyone complains that the synchronization feature from Brotherhood because it was forcing everyone to get it, but honestly I disliked it because it was spoiling the surprise. I was watching a Da Vinci Disappearance DLC walkthrough today, and there was a mission where all you had to do was fetch Salai from the tavern. What you could expect was totally ruined when right under the objective it said "Full synchronization - Do not fall below 5 health squares". I knew immediately that this guy was in for a fight.

Anyway, if the recruits can go on missions in Revelations, why did Ezio go to Masyaf alone in the trailer? The same thing happened in Brotherhood when you **SPOILERS** Go to kill Cesare in the last sequence **SPOILERS**. I thoguht that was the whole point of having an Assassin Guild, I even saw a wallpaper of Ezio about to stab Cesare with assassins and the Papal Army fighting in the background in a setting that looks a lot like Vienna.

Poodle_of_Doom
08-23-2011, 10:25 PM
What really irked me the most about it is the fact that it abandoned facts necessary to continue the plot line in the previous two games,... being the need to be fully in synch with your ancestors. Seems to me like they gave in the the whiney assed half wit casual gamers who thought that full synch was to hard.

Calvarok
08-23-2011, 11:08 PM
Originally posted by Poodle_of_Doom:
What really irked me the most about it is the fact that it abandoned facts necessary to continue the plot line in the previous two games,... being the need to be fully in synch with your ancestors. Seems to me like they gave in the the whiney assed half wit casual gamers who thought that full synch was to hard.

You still have to do just as much to get full sync. There are missions where you can't be detected, and all of the mission restrictions from AC2 were back in place. In fact, getting full sync was harder this time around, but no, it was not nessesary. But it wasn't nessesary in AC2 or AC1, either.

What Fabio is probably talking about are the missions that you do with the recruits just before they become master assassins. He's not saying that all recruits will be in missions with dialogue. Although there will probably be some more story-specific recruits who will be in missions with you, and appear in cutscenes.