View Full Version : Enemy AI has gotten much better

02-28-2007, 05:14 PM
on the coop mission on the demo, i noticed the enemy AI has gotten better. if i shoot one with a suppressed weapon, the other guys start looking around but don't instantly turn and shoot me. I was able to make it to the 3 camp site without the enemy taking a shot or even seeing me. i like how the apc will shoot at you if it detects you, but if you pop smoke and blind it, it will stop shooting at you. also they obviously see the grenades in the air if they are thrown in their immediate area, but they dont run straight at you knowing exactly where you are.

Maybe now on GRAW 2 we can finally be GHOSTS again, and soldiers with signs over our heads saying "he's right here"

02-28-2007, 08:18 PM
I noticed in the demo that the AI can detect the player through some of the rock and wall meshes. It doesn't always happen, but it does happen frequently enough that it compromises gameplay.