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View Full Version : Brewster was impressed by the CFS3 addon...



danjama
04-17-2006, 06:10 AM
I didnt really see anything that great. However, i do find that the WoP fighter/bomber series from Shockwave are incredible. Does anyone use these? I dont have FS2004 and have never flown it so is it any good for just cruising between places. Are the engine startups and other processes realistic? I just cant believe how beautiful the WoP planes are, they are probably as nic or nicer than anything Olegs crew has created (and i mean no offence there, i am die hard il2/pf).

Anyone got experience with these then? Whats everyones opinions?

http://www.shockwaveproductions.com/store/wwiifighters/screenshots/p47/ext/3.jpg

http://www.shockwaveproductions.com/store/wwiifighters/forum_picts/low_res_p51/4.jpg

http://www.shockwaveproductions.com/store/fw190/screenshots/39.jpg

http://www.shockwaveproductions.com/store/fw190/screenshots/47.jpg

http://shockwaveproductions.com/wingsofpower/info/forumpicts/wop_p51/P51D-Pit3.jpg

http://www.shockwaveproductions.com/wingsofpower/p47/screenshots/p47_pit_18.jpg

http://img189.imageshack.us/img189/9104/53oi.jpg

http://www.shockwaveproductions.com/store/fw_ln/screenshots/e14.jpg

http://www.shockwaveproductions.com/store/wwiifighters/screenshots/zero/int/1.jpg

http://www.shockwaveproductions.com/store/wwiifighters/screenshots/zero/int/6.jpg
http://www.shockwaveproductions.com/store/wwiifighters/screenshots/zero/ext/1.jpg
http://img152.imageshack.us/img152/6610/exgoo10ez.jpg
http://www.screenshotartist.co.uk/images/wop/wop_b17/wop_b17_41.jpg
http://www.screenshotartist.co.uk/images/wop/wop_b17/wop_b17_46.jpg
http://www.shockwaveproductions.net/wingsofpower/info/forumpicts/b29cockpit-wide.jpg

Im impressed, seriously. But of course flight modelling matters.

Airmail109
04-17-2006, 06:24 AM
Why didnt they use the F2004 engine for CFS3 http://forums.ubi.com/images/smilies/bigtears.gif

Those shots are gorgeous.

HotelBushranger
04-17-2006, 07:29 AM
Those are seriously impressive!!!!! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Deedsundone
04-17-2006, 07:35 AM
All those guns...and no shooting...nah,nice but I would get bored.
I have FS9 and I do not think that the FM is so great.Don´t just feel right but hey,that´s me,others will swear by it.
Why isn´t MS so keen with demos?

Xiolablu3
04-17-2006, 08:03 AM
Very very nice.

Old_Canuck
04-17-2006, 08:44 AM
I uninstalled FS9 because of FMs. Whoever said they "don't feel right" was right - they don't feel right - you're not imagining things.

Skycat_2
04-17-2006, 10:14 AM
Whoa whoa whoa! What's this "WWII Special Edition"? I missed the original release of "Wings of Power: Heavy Bombers and Jets" for FS9 and I've been very reluctant to download the new fighters because of the high price tag. But a collection, now that is very interesting to me.

I have the "FirePower" addon for CFS-3. The engine sounds for the heavy bombers are pretty good so I'd imagine they are as equally good or better in FS9. I found some of the fighter FMs suspicious in FirePower (too light and agile) but maybe it's because I'm comparing them to the stock planes.

In general I don't fly FS9 much anymore, mostly because it doesn't feel 'real' to me even with multiple scenery mods. I can stand about 20 minutes tops. When I do fly it, though, I like that I can fly airports in my area and places I have really visited instead of from a dirt field outside of Leningrad or whatever. And I primarily stick to WWII-era planes in FS9 anyhow ... I have some decent freeware planes but I wouldn't mind adding some of those excellent Wings of Power planes to the fold.

RocketDog
04-17-2006, 10:19 AM
I have the WoP He-219 and P-47. Both are absolutely excellent. The external models are much, much better than anything in IL-2 and the cockpits are about as good as things like the Corsair or Ki-84. OK, you can't shoot things down but the fidelity to the real aircraft is extraordinary and you get to fly through a much more realistic atmosphere (weather) and over a much more realistic looking ground than IL-2 offers.

If you just want to dogfight, then they are not for you, but if you actually like operating a complicated aircraft then they are great fun.

Pasted below are the notes and take-off procedure for the P-47. Compare this with the simplified aircraft we have in IL-2.

Remember that in FS9 you can set random failures for various aircraft systems, so checking the guages and enginer performance really does matter.

Cheers,

RocketDog.

Cockpit Check - Fuel Supply and Fuel Management
The P-47D has a fuel capacity of 305 gallons total in two fuselage tanks along with a single 110-gallon drop tank. Check the fuel selector switch position and the tank contents and make sure the fuel selector is on MAIN for takeoff. Climb on the main tank for ten minutes, then switch to the auxiliary tank and exhaust the contents (except for a reasonable reserve)
before switching back to the main tank for the remainder of the mission.

If drop tanks are fitted, switch to these after
reaching 3,000 feet and exhaust these first, then switch to the auxiliary tank, and finally the main tank. The auxiliary position selects the 100-gallon rear fuselage tank, and the external tanks position causes fuel to be drawn from the centerline drop tank.


Engine Management
The engine will "load up" and foul the spark plugs if it is not kept clear. Keep your engine idling at 8-900 RPM while on the ground to make sure the cylinders are clean to assure enough cooling airflow. If the engine idles below 600 RPM for more than one minute, it will die and will need to be restarted.

There is a flashing yellow warning light next to the turbine RPM gauge. It is normal for this light to flash. If it glows solidly, reduce throttle to avoid turbine overspeed.


Mixture Control
The real aircraft had an automatic mixture control system which could be placed in either Auto-Rich or Auto-Lean for normal operations. This flight model also uses automatic mixture control, just as the real aircraft did. However, the rich/lean options for auto-control cannot be duplicated in FS9, so fuel consumption will be lower than the real aircraft at higher power settings. The use of manual mixture control cannot compensate for this discrepancy; it is not possible to
duplicate the high fuel consumption at rich mixture settings that were experienced by the real aircraft.

Cockpit Check - Controls
1. Parking Brake - Set
2. Fuel Selector - Set to MAIN.
3. Elevator Trim - Neutral
4. Rudder Trim - 5 degrees nose-right
5. Aileron Trim - Neutral
6. Flaps - Up for takeoff (15-20 degrees down for weights over 15,000 lbs.)
7. Cowl flaps - OPEN FULL
8. Carburetor Air - Normal
9. Propeller Control - FULL FORWARD
10. Tailwheel - unlocked for taxi
11. Flight Instruments - Checked and Set
12. Engine Instruments - Checked
13. Switches - Checked


Engine Starting
1. Cockpit Check - COMPLETE
2. Set or hold your parking brakes.
3. Turn the battery and generator switches to ON.
4. Put fuel selector on MAIN.
5. Put the booster pump on EMERGENCY.
6. Turn the magneto switch on BOTH.
7. Set mixture control to RICH.
8. Confirm fuel pressure is at least 10 psi.
9. Use the primer - three to four shots for a cold engine.
10. Engage starter switch until the engine starts.
11. Check engine instruments to confirm oil pressure rises to at least 50 psi within 30 seconds.
12. Idle at 800-1000 RPM until the oil temperature reaches 40 degrees C. (About three minutes)
13. Check the suction gage to see if it is working.
14. Check all instruments for proper function.
15. After warm-up, idle at 1000 RPM or slightly less.
16. Idling at less than 600 RPM will cause the engine to load up and it will die after about a minute.


Pre-takeoff Check
1. See that the trim tabs are properly set.
2. Check the mags at 2300 RPM. 100 RPM drop maximum.
3. Check the propeller control.
4. Turn the booster pump to emergency.
5. Check ammeter and radios.
6. Check brakes.


Taxi and Takeoff
The P-47 is a "blind" airplane. You must S-turn to see ahead of you. Use the brakes to steer while taxiing, using about 8-
900 RPM maximum to taxi at 5-10 mph.
Make certain the runway is clear, then line up in the center. Close the canopy, lock the tailwheel, and half-close the cowl
flaps. The apply power smoothly to a maximum of 52" of boost with the propeller control full forward. The P-47 requires a longer takeoff run than other fighters. You may be tempted to exceed redline in order to build up speed. Don't do it! Your plane gets off the ground OK using prescribed power limits - thousands do every day. Raise the tail about 6" and stay on
the ground until reaching about 110 mph. Then fly the plane off the runway. The raised tail and increased speed give you better rudder control in case of trouble.


After Takeoff Check
1. Landing gear - UP
2. Flaps -UP
3. Throttle back to normal climbing power.
4. Adjust the prop to climbing RPM.
5. Retrim the ship as required for climbing.
6. Turn the booster pump to the normal position.
7. Check over all your instruments.

Climb
Develop climbing speed before starting to climb. Be easy on the back pressure until you have at least 140 mph, then climb gently. Then reduce your power to climbing power, 42" boost and 2550 RPM. The minimum climbing speed is 155-
160 mph IAS, best climbing speed is 165 mph IAS, which will drop to 155 mph IAS between 10,000 and 15,000 feet. Above 15,000 feet, climb at 155 mph IAS. Adjust cowl flaps as needed to cool the cylinders; closed to 1/3 open is about right for climbing. Above 3,000 feet, switch to drop tanks if they are available. Otherwise, climb on the main tank for ten minutes and then switch to the auxiliary (reserve) tank.

EURO_Snoopy
04-17-2006, 10:23 AM
the fidelity to the real aircraft is extraordinary and you get to fly through a much more realistic atmosphere (weather) and ground than IL-2 offers. Should have gone to Specsavers!! (http://specsavers.com/)

airdale1960
04-17-2006, 10:23 AM
I fly and download planes from FS2004, mainly just to watch the air show from the control tower and do fly-bys. As all MSFS files go flight models can be ajusted from different utilities. It still just doesn't feel as real as the IL-2 serious, though. Hearing the sounds doing fly-bys is cool.

Platypus_1.JaVA
04-17-2006, 10:28 AM
s from FS2004, mainly just to watch the air show from the control tower and do fly-bys. As all MSFS files go flight models can be ajusted from different utilities. It still just doesn't feel as real as the IL-2 serious, though. Hearing the sounds doing fly-bys is cool.


I'm also impressed! FS and CFS aircraft always looks good and you can fly all over the world. That are the main advantages. However, in 90% of the cases you feel like your are flying a set of graphs on how the aircraft should behave instead of a real aircraft. When CFS-3 came out, the cockpits really looked like ****. It almost made me puke. They now offer the same quality as Il-2 PF (wich is 4,5 years old!) I also own FS2004. I start up this program if I want to have a careless flight with a beautifull (freeware) aircraft above some nice or familiar scenery.

faustnik
04-17-2006, 10:30 AM
Here is a P-38 for FS:

http://www.skyunlimited.net/p38.htm

Skycat_2
04-17-2006, 11:29 AM
I found more on the WoP WWII Fighters Special Edition:
http://www.shockwaveproductions.com/store/wwiifighters/

It's kind of a hodgpodge assortment. I thought a version of the Fw-190 would have been included, but I guess Shockwave considers it "A-list" material along with their bubbletop P-47s. I might pick up the special edition if I see it in the stores though.

BrewsterPilot
04-17-2006, 12:34 PM
Danjama, check PM! http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

danjama
04-17-2006, 02:48 PM
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

BrewsterPilot
04-17-2006, 03:53 PM
Originally posted by danjama:
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

http://forums.ubi.com/images/smilies/354.gif

capt_frank
04-17-2006, 04:51 PM
i personally don't care if i get paid, laid or made with any cfs/ms flight sim, as long as they still use that blotchy crappy ground textures, i won't touch it. been there, done that, got that blotchy **** all over my tee shirt.

msalama
04-18-2006, 02:28 AM
I uninstalled FS9 because of FMs. Whoever said they "don't feel right" was right - they don't feel right - you're not imagining things.

Yeah, well, that's what I thought too before installing Robert Sanderson's Boeing Stearman biplane for FS2004. Virtual cockpits, flight modelling, whatever, it's all as good as anything in IL-2. This baby flies to RL numbers, AND has a fully working (i.e. clickable) 3D cockpit too! Something we don't have, and probably never will...

And what's more, spins are NOT impossible in FS9 after all, which I found out to my great surprise while happily abusing the bird http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif It spun very convincingly, just as anything we've got here. And it WILL groundloop in an instant, too, if you don't treat her right!

So it's not the sim, apparently, but the plane designers who usually _are_ pretty clueless, sad as it is... Mr. Sanderson, however, is in a different league altogether.

His Hurricanes (a couple of Sea Hurris & a Mk.IIa) are top notch as well. Highly recommended... and yes, the torque is present too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Da_Godfatha
04-18-2006, 06:19 AM
"Non-realistic FM's in FS9?"..... You guys are too used to the "fantasy" FM's in this game. I am really surprised. FS series is used in alot of ground schools for "REAL" pilots. Because of the FM's. Man, now I have read everything on this forum. Try turning it up to "Full Real" as they say here.

Funny how FS9 and FS2002 still out-sell this series. BTW, some of the addon-cockpits for FS9 are 100% better than the IL2-PF series. Not all, but many are.

joeap
04-18-2006, 06:39 AM
Originally posted by Da_Godfatha:
"Non-realistic FM's in FS9?"..... You guys are too used to the "fantasy" FM's in this game. I am really surprised. FS series is used in alot of ground schools for "REAL" pilots. Because of the FM's. Man, now I have read everything on this forum. Try turning it up to "Full Real" as they say here.

Funny how FS9 and FS2002 still out-sell this series. BTW, some of the addon-cockpits for FS9 are 100% better than the IL2-PF series. Not all, but many are.
http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif APPLES AND ORANGES. Civvie FS is different...plus FMs are good in MSFS if the designer does some work. What eaxctly is "fantasy" in FB compared to MSFS?Some here say the opposite btw (not me).

RocketDog
04-18-2006, 06:40 AM
Some FS9 FMs are very good. I find the WoP P-47 and He-219 to be entirely plausible. The P-47 can be spun very convincingly. In fact, I find the stall behavour of these aircraft much more believable than the generic "always drop a wing" stalls in IL-2. But some of the default FS9 aircraft have ridiculous FMs. In real life the Comet racer was a handful because, being a racing aircraft, the high aspect ratio wing was built without washout. Yet in FS9 it handles like a trainer.

As for cockpits, I have not seen any FS9 ones "100% better" than the best in IL-2 (say the Gladiator, Tempest or I-185). Even the best FS9 ones I have seen are only about as good as the best IL-2 ones. Certainly not better. Not surprising, really, when you consider both sets of cockpits are being developed using basically the same technology to run on basically the same computers. Of course, the FS9 ones are clickable, and that is a big plus. My favourite cockpits to date are probably those in Lock On.

As for the FS series outselling IL-2, well that's not exactly a surprise. Many more people are interested in flying than are interested in WWII aircraft. Add on the fact that MS games have rather a lot of marketing muscle behind them and that IL-2 tried to sell an Eastern-front game to a notoriously parochial US market and it's quite suirprising 1C are still in business. I can imagine Oleg's pitch to Ubisoft, "I would like to make flight sim with only Russian and German aircraft. No American aircraft. American aircraft are not fighters. This will sell well in US." D'Oh! Having said that, it's still vastly better than CFS3. I get a lot of pleasure from FS9, IL-2 and Lock On. CFS3 just made me feel angry.

Cheers,

RocketDog.

msalama
04-18-2006, 07:48 AM
Some FS9 FMs are very good.

Quite surprisingly yes http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

I quit playing / flying FS9 altogether a year ago or so when I discovered FB, and of course thought that FS9's physics engine is complete s**te compared to Oleg's. But then I went and re-installed FS9 out of curiosity just recently and whaddaya know, the first thing I stumble upon are these Robert Sanderson birds. And they are VERY good indeed FM-wise!

So it's not the sim but the AC designers IMHO...

Old_Canuck
04-18-2006, 01:11 PM
Originally posted by msalama:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Some FS9 FMs are very good.

Quite surprisingly yes http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

I quit playing / flying FS9 altogether a year ago or so when I discovered FB, and of course thought that FS9's physics engine is complete s**te compared to Oleg's. But then I went and re-installed FS9 out of curiosity just recently and whaddaya know, the first thing I stumble upon are these Robert Sanderson birds. And they are VERY good indeed FM-wise!

So it's not the sim but the AC designers IMHO... </div></BLOCKQUOTE>

[grabs pencil] Robert Sanderson birds indeed. Will search for those and have another look at the Real Air birds too. Might even re-install FS9 after reading this thread.

msalama
04-18-2006, 11:42 PM
Might even re-install FS9 after reading this thread.

Why not? No skin off your back because you own FS9 already. And those Sanderson AC are freeware, so...

I just love those Stearmans. My fave is the 1955 ex-cropduster w/ a P & W R-985 Wasp Jr. maxing out @ 450BHP. That bird knows how to go with its dusting equipment removed, I'm telling you! Very sportif indeed http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Those Hurris are great, too. Just remember to never open the throttle past -4 Lbs / sq.in. with brakes on, because you will nose-over if you do! And watch out for the torque when taking off - do what the procedures dictate, i.e. apply full right rudder trim & throttle up slowly and you should be OK.

As far as I've understood, these birds can - and should - be flown by the book, which is NP at all because extensive documentation is included. Engine damage is to my knowledge modelled, too, so you can't just buzz around at full power either. All in all, you've got to operate them just as you would in RL - all AC subsystems are modelled and needing your constant attention, and the flight modelling is quite accurate too. So no shortcuts or cheats there, no slamming the throttle to the firewall, no BS at all - these birds are meant to - and need to - be flown for real!

So c'mon, give them a try... and hey, if you think they're c**p you can always go back to IL-2, so you'll lose nothing I'm sure http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

mortoma
04-19-2006, 11:15 AM
Pretty good but not perfectly accurate as far as some models. Look at the exaggerated droop of the front section of cockpit glass on that P-51D. Obviously too much droop there. Our FB P-51D looks better to me.

mortoma
04-19-2006, 11:22 AM
As far as FM in civie sims go, I prefer X-plane rather than any MS product. There have been real aircraft designs tried in, and test flown in X-plane. These aircraft were then certified and produced as real aircraft. MS flight sim cannot make such a claim, nor is it FAA certified for real world pilot training, which X-plane is in some cases.

msalama
04-19-2006, 12:40 PM
MS flight sim cannot make such a claim, nor is it FAA certified for real world pilot training, which X-plane is in some cases.

Yep, in _some_ cases. X-Plane doesn't f.ex. do spins at all, because the physics engine cannot handle them - a fact that has been confirmed by Austin Meyers himself!

Or that was the situation w/ v8.15 anyway. Dunno about the latest though...

ucanfly
04-19-2006, 01:07 PM
Originally posted by msalama:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I uninstalled FS9 because of FMs. Whoever said they "don't feel right" was right - they don't feel right - you're not imagining things.

Yeah, well, that's what I thought too before installing Robert Sanderson's Boeing Stearman biplane for FS2004. Virtual cockpits, flight modelling, whatever, it's all as good as anything in IL-2. This baby flies to RL numbers, AND has a fully working (i.e. clickable) 3D cockpit too! Something we don't have, and probably never will...

And what's more, spins are NOT impossible in FS9 after all, which I found out to my great surprise while happily abusing the bird http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif It spun very convincingly, just as anything we've got here. And it WILL groundloop in an instant, too, if you don't treat her right!

So it's not the sim, apparently, but the plane designers who usually _are_ pretty clueless, sad as it is... Mr. Sanderson, however, is in a different league altogether.

His Hurricanes (a couple of Sea Hurris & a Mk.IIa) are top notch as well. Highly recommended... and yes, the torque is present too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Highly agree with your coments on that Stearman. Best Flight sim model I have flown in any sim.

Gibbage1
04-19-2006, 02:19 PM
Here are some shots from a model I made for FS2004.

http://www.skyunlimited.net/p38_images/p38_23.jpg

http://www.skyunlimited.net/p38_images/p38_3.jpg

http://www.skyunlimited.net/p38_images/p38vc_1.jpg

All the cockpit switches are clickable and most have a function! You can go through startup procedures if you know them and crank the engines over and it works! If you mess up on the procedures it wont work. Very cool stuff. The FS2004 engine is rather robust and quite honestly suprised me with the level of detail you could put into not only the model, but the FM!

For comparison.

IL2/PF P-38 model has about 3900 polygons at its highest detail level and 1 1024x1024 texture.

My FS2004 P-38 model is clocking in at around 60,000 polygons, has 1 main 1024x1024 and about 5-6 512x512 textures. I can play FS2004 in full detail at 1680x1050 smoothly with this P-38 loaded. Im sure getting a few on screen would be an issue, but thats what LOD's are for!

I also had a real P-38 ace Stan Wood help me with the FM and general looks. Its very historically accurate.

Bearcat99
04-19-2006, 08:58 PM
All well and good but Ill e d@mned if I will pay $29 for one plane in any sim... not happening here for sure.. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Besides... wat good is having a fighter if there is nothing to shoot/bomb etc...

EiZ0N
04-19-2006, 09:40 PM
The planes look good but I can honestly say that NONE of the cockpit screenshots posted in this thread look anything like as good as the one's in Il2.

I'd love to have clickable cockpits though.

Skycat_2
04-19-2006, 11:02 PM
Originally posted by EiZ0N:
The planes look good but I can honestly say that NONE of the cockpit screenshots posted in this thread look anything like as good as the one's in Il2.

Not even that P-38 pit? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Seriously, though, take a look at screens of the Wings of Power P-47 pits, and then compare to the FB Thunderbolts. The FB versions are tolerable and I'd rather have them than nothing at all, but the WoP Jugs are just begging to be included in a combat sim. Ahhh, well, someday perhaps ...

ATLAS_DEATH
04-19-2006, 11:05 PM
I enjoy FS9 ... well when I had it installed that is http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif ... the FM's are linked to each aircraft and have never been tweaked at all.. it's up to 3rd parties to release aircraft with custom FM's or tweak the FM's of whatever plane.. to whatever... I used to have fun giving 747's tons of thrust... full throttle from a stop resulted in the plane launching forward
and then straight up in a loop... smashing into the ground. it moved about 10ft or less forward before going vertical... now I'm thinking the wing would be ripped off first.. but.. oh well... or giving a cecsna some monster hp...

Anyhow.. what I found fun about playing the MSFS was going online and doing 'Hops' ... the bush ones... it wasn't just airport to airport.. there were airports.. or lakes.. or just some coord in the middle of a desert or city. I always liked the challenge of flying the really old planes... the WWI game will be awesome...

WTE_Galway
04-19-2006, 11:21 PM
Back in my real time training days I was banned from using MSFS by my flight instructor because the poor FM .. especially at flare and takeoff .. was teaching me bad habits.

The 3D models can be nice though .. especially the reflective textures which IL2 skinners do not have access to.

msalama
04-20-2006, 01:54 AM
I was banned from using MSFS by my flight instructor because the poor FM

The default planes are pretty laughable FM-wise, that's true. Some add-ons however are anything but, as we've pointed out in this thread already...

major_setback
04-20-2006, 02:32 AM
Originally posted by Gibbage1:
Here are some shots from a model I made for FS2004.....



That's really nice. Is it freeware? Where can we get it?

msalama
04-20-2006, 02:51 AM
That's really nice. Is it freeware? Where can we get it?

BUMP.

C'mon Gibbage, own up! That's a beautiful P-38 that there http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

jeroen_R90S
04-20-2006, 03:36 AM
@Major Setback & msalama:


Originally posted by faustnik:
Here is a P-38 for FS:

http://www.skyunlimited.net/p38.htm

msalama
04-20-2006, 11:43 PM
Ah, sorry, had to dig this up once more http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I definitely don't want to put X-Plane down by any means, but the second post in this thread (http://forums.x-plane.org/index.php?s=5bbe99a75ef4daa68d97a235b357c06e&showtopic=19272) is nevertheless quite illuminating as regards X-Plane's alleged FAA certification. But hey, $20 PC games are games, not simulators... and this applies to every single one of them - FS9, X-Plane, IL-2, you name it. They all have their strengths and weaknesses, but none of them is - nor will be - a true simulator...

polak5
04-21-2006, 12:21 AM
hey those screens look nice. I liked the b17 in the clouds.

Gibbage1
04-21-2006, 02:58 AM
Its not freeware, and its at www.skyunlimited.net (http://www.skyunlimited.net) for 25$. You get 4 models, the J, L, F5E and P-38K. I also plan on adding more models later for free like the White Lightnin P-38L with the P-38F coweling's. Very unique bird and I will make sure to give it a nice glossy red white and blue paint job with crome props http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

So far the P-38 is selling very well. As for the guy who said the cockpits are better then IL2, I dont think he fly's anything but the Gloster! The FS2004 pit I did far exceeds the IL2 pit I did. Be sure!

BSS_Cerberus
04-23-2006, 07:31 PM
Hey shouldn't I get some credit for that cockpit lol.

UberPickle
04-23-2006, 08:17 PM
Pickle is impressed by the screens.