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View Full Version : Merry Christmas Patch - 3.03 is out /!\



Willey
12-25-2004, 07:49 AM
Go here http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

http://patches.ubi.com/pacific_fighters/

3.03 - Standalone
3.03m - Merged

Willey
12-25-2004, 07:49 AM
Go here http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

http://patches.ubi.com/pacific_fighters/

3.03 - Standalone
3.03m - Merged

Willey
12-25-2004, 07:50 AM
The current version 3.03 (3.03m) is not compatible with the previous versions of the game when playing via network. Both the server and client must have appropriate versions of the game in order to connect.

For your convenience we€ve introduced different version numbers for the stand-alone installation and the joint FB+AEP+PF install.
3.03 €" for stand alone PF
3.03m €" for FB+AEP+PF
And of course, the versions 3.03 and 3.03m are not compatible with each other playing via network.

Notes on the Patch Installation

This 3.03 patch may be installed over the previous 3.0 stand alone version.
The 3.03m patch version can only be installed over the merged PF 3.0 install (FB+AEP+PF).

This 3.03 patch maybe installed as well over 3.01(3.01m) or 3.02b(3,02bm) with corresponding installation versions.

To install the patch, run
1) Stand alone PF: PF_patch303.exe and follow the on-screen instructions.

2) Merget install FB+AEP+PF: PF_patch303m.exe and follow the on-screen instructions.

Notice: The new method tested in 3.01 and 3.02 need more work for protection of possible online cheaters. So currently we release such exe file only for dedicated server.


Notice: the main purpose of this patch

The version 3.03 makes compatible online all the language versions that are released or coming soon in several countries.

Main modifications and fixes



3D models

1. More inaccuracies in cockpit gauges are corrected (however still several cockpit changes with some levers and indicators will be available only in the add-on with new planes later).
2. Corrected many minor glitches.

FM and aircraft performance

1. Additional minor individual tuning of flight models and aircraft performance were made (Dive speed F4F for example).
2. Reworked physics model of automatic multi-stage supercharger (most visible result - on FW-190A/F, P-51s and some others).


Other improvements:

1. Multiplay: Corrected on client side the ships damaged. Corrected respawn method for more than one carrier on the dogfight map at once for one army.
2. Improved visibility of some ships, vehicles and columns.
3. Additional fixes for dynamic campaign.
4. Corrected external fuel tanks on Spitfire IX and Spitfire VIII
5. Corrected rocket loadout for Seafire
6. Corrected bomb racks for Spitfire IX
7. Corrected several non-destructable ground vehicles
8. Corrected compass of P-38s

New objects:
1. Static smokes
2. Static fires
3. Static airfield electric lights



Suggestions and Bug Repots

Please send all suggestions and bug reports regarding Pacific Fighters to PF@1c.ru

Please send all bug reports relating Dynamic campaign (DGen and NGen) separately to dgen@rogers.com



README
Pacific Fighters v.3.02b (3.02bm)


Main modifications and fixes

Damage model

Corrected P-40 engine damage model

3D models

More inaccuracies in cockpit gauges are corrected (however several cockpit changes with some levers will be available only in the next add-on due to big size).

FM and aircraft performance

1. Additional individual tuning of flight models and aircraft performance were made for the P-39s, P400, F4U, F6F and some other planes.


Other improvements:

9. Multiplay: Corrected on client side the ships damaged (will be other with add-on).
10. Parafrag bombs explosion changed to an instantaneous fuze.
11. Improved visibility of many ships.
12. Made new optimization for the speech loading.
13. Changed visibility of the planes and objects on the ground.

Notice about item 2: Unfortunately we did it wrong due to wrong initial info. It€s why we changed it now when we got the right info. Due to this change the tracks which display these bombs my playback incorrect.



README
Pacific Fighters v.3.01 (3.01m)



Main modifications and fixes

Damage model

1. Ships have improved damage model for small unprotected gun mounts. Now when they receive enough damage they can be €œshot off€. NOTE: this will not affect the ships that were built for the original IL-2 which are still available in the merged install. Only the later ships (cruisers and battleships) that shipped with FB, AEP and of course all PF ships will be affected.
2. B-17E and B-17F damage textures are fine-tuned.
3. The left wing damage model are corrected on the P-63C.
4. Visuals for wing and engine damage model are corrected on the A-20G.
5. Additional thorough testing was performed on damage model physics for most planes. In some cases additional changes were made to the damage modeling.

3D models

1. All currently reported inaccuracies in cockpit gauges are corrected (however several cockpit changes with some levers will be available only in the next add-on due to big size).
2. Pressure gauges are added to the F6F.
3. Graphical inaccuracies in arrestor hooks are corrected on some planes.
4. Additional aesthetical changes which don€t affect gameplay are made to some cockpits.


FM and aircraft performance

1. Additional individual tuning of flight models and aircraft performance were made for the F4F, F4U, F6F, Ki-43, Ki-61, A6M, Spitfire, Seafire, SBD and other planes.
Note: Spitfire and Seafire engine overheat model was finetuned as much as possible within the constraints of the current global engine model.

2. Engine cylinder compression and prop pitch modeling was extensively redone, which now results in the planes losing airspeed faster as engine RPM decreases.

AI

1. Many users requested additional control over the ship flak guns. We€ve added a new ROF(rate of fire) function to the FMB. This function controls the time it takes the ship to reload the weapons. Acceptable values range between 0.5 and 100, where
0.5 - half the historical time (i.e. ships fire twice as fast)
1 €" historical reload time
5 €" recommended value for lower-end machines.
100 €" the absolute slowest reload value possible. You will see virtually no flak with this setting.
Note: this function is a compromise between historical accuracy and the requests of many users who have lower end machines but want to participate in large-scale battles with many well armed ships. Increasing the pauses between salvos will lower the ship flak€s calculations during the game and thus introduce increased frame rates.
2. Japanese planes now use also the V formation
3. When the AI plane€s aircraft carrier is sunk, it will look for a nearby friendly carrier. In case none are found, the aircraft will attempt to locate a nearby friendly airfield; barring that they will ditch in the water or a nearby island.

Other improvements:

14. Improved water explosion effects.
15. B-25J bomb sight units are changed from metric to imperial.
16. Added fire extinguishers to A-20G and B-25J.
17. Fixed co-op track playback bug.
18. Fixed 3D A6M2 folding wing bug.
19. Fixed rare cases of aircraft raising gear while parked on carriers.
20. Added several stationary planes.
21. Several void.bmps added to several planes.
22. Corrected names and ammo loads for Ki-61s.
23. Removed fire extinguishers from P-38.
24. Corrected take-offs from damaged aircraft carriers.
25. Extensively reworked sinking behavior of ditched planes.
26. Added the ability to use time-delayed bombs against ships.
27. Corrected service dates and designations for some planes
28. Corrected the bug that occasionally appeared in co-op games when using
the No User Loadout option of FMB.
29. Added new skins for B-24, B5N, F4F-4, FM2 and J2M (Thanks Dani Santos)


Dynamic Campaign fixes and improvements

1. Wrong objects in final missions in case of autonomous install
2. Wrong airfield in New Guinea
3. Crashes in mountains in New Guinea.
4. Crash in second Midway mission when using Hard campaign difficulty
5. Collisions of Rufe at Iwo when using High Air Intensity
6. Wrong objects on some maps.
7. Guadalcanal NGen campaign did not work when selecting Hellcats as bombers.
8. Occasional start on water when moving to Iwo map
9. Text corrections
10. All ships now fire in DGen and NGen, but their rate of fire is lower. By default in these campaigns it is 5 times lower, but it can be modified.

To change ship rate of fire in DGen campaigns, add a line to conf.ini

SlowFire=n.n, where n.n = 0.5 to 100.0

To change ship rate of fire in NGen campaigns, add a line to corresponding camapign file, look as an example at /NGen/CampaignCoralSea.dat

It starts with lines:

[$select]
SlowFire:5.1

All ships in this online campaign will have their fire rate 5.1 times slower than original.

10. Iwo, Chichi, Okinawa, Wake operations added to USMC career
11. New Guinea aded to USAAF career.
12. Midway removed as USAAF operation.
13. Some plane choices are changed.
14. P-38 can be used in Japan 1945 operation
15. Marianas operation added to USN and IJN
16. CampaignLength parameter does not affect Pacific maps anymore (otherwise it could lead to very short campaigns)
17. British markings on B-29 in USAAF Japan campaign - fixed.
18. Kates dropping torpedoes to ground in Pearl Harbor - fixed
19. In order to allow planes with arrestor hook to fly from ground bases, it is possible now to use classes file associated with your career. For instance, this is a file from IJN fighter career classesIN1.dat

A6M5A Palau BASE
A6M5B Palau BASE
A6M5C Palau BASE
A6M5A Iwo BASE
A6M5B Iwo BASE
A6M5C Iwo BASE
A6M5A Okinawa BASE
A6M5B Okinawa BASE
A6M5C Okinawa BASE

Syntax:

Plane_code Operation_code BASE (or CARRIER)
This file allows A6M5A and A6M5B which are carrier based planes by default to fly from airfields at Palau, Iwo and Okinawa.



Graphic engine changes

1. Improved icon visibility for ground objects and planes.
2. Improved water effects such as explosions and wakes.
3. Improved water rendering:
a. Decreased tiling with Water = 0
b. Removed noise dots and squares in sun glint for all modes
c. Improved waves and whitecaps with Water=3.
4. Improved multiple visual effects.
5. Removed black dots that sometimes appeared around clouds
6. Improved caching for faster rendering in the Perfect mode

Recommended drivers
As of this moment, the latest recommended WHQL drivers are
ATI cards:
Catalyst 4.11 http://www.ati.com/home/online/CatalystCCCdriver.html
NVidia cards:
http://www.nvidia.com/object/winxp_2k_66.93


Additional Notes

1. Missions, tracks and other file names do not allow period, commas and special symbols such as umlauts.
2. When creating squad files for network play, please use these standard country codes to assign your squad to a specific army:

de - Germany
fi - Finland
fr - France
gb - RAF
hu - Hungary
it - Italy
ja - IJA
in - IJN
nn - None
pl - Poland
ro - Romania
sk - Slovakia
ru - USSR
us - USAAF
un - USN
um - USMC
ra - RAAF
rz - RNZAF
rn - RN
du - NL


Creating FMB missions with ships.

If you wish to create missions with ships performing evasive maneuvers simulated with waypoints, please use the following guidelines:

1. Do not make sharp turns in the waypoints, especially for the carriers with the
planes on the deck. This is especially important if these planes must land or take-off during these waypoints.
2. If you wish to make turning waypoints for other ships, then see the item above and please make as many waypoints as necessary to create smooth enough turns.
3. You can currently use this unsupported feature, which may be removed in the future.
- set the group of planes on the carrier by the rules described in readme v.3.0.
- set for this group of planes with only one (take off only!) waipoint, fuel=0, No weapon, Radio Silence.
This way you will have static aircraft permanently sitting on the aircraft deck.

VMF223_Smitty
12-25-2004, 08:03 AM
Is this for real and why isn't it posted on the front page?

Bearcat99
12-25-2004, 08:22 AM
I moved this here until I can find out if it is legit. It looks shaky to me because it isnt on #D Gamers and their isnt any other info about it...plus the fact that it doesnt look like it is on UBIs site. Here is the link to UBI's updates page http://www.pacific-fighters.com/en/updates.php and as you can see it is different from this link. Of course I could be wrong. If this is BS the poster wil be banned for 30 days. If anyone thinks thast too harsh/easy let me know. I would hate to have someone get their rig porked because of it.... if it is legit and someone gets here before I do then by all means we can put it back where it belongs and thank the poster profusely.... but it seems to me that even if it is legit someone jumped th gun.

VOL_Mountain
12-25-2004, 08:29 AM
Bravo !

Merry Christmas All !

Oleg; you've had a good laugh with this fine example of marketing strategy. To give a present on Christmas morning to your community is a wonderful gesture.

Bearcat99
12-25-2004, 10:34 AM
Well sinc they are popping up all over the palce I figured I might as well put this back in here. To be truthfullthough i still dont know if it is legit.. looks like it but it may be prematurely released i dont have any official word from UBI yet.

Spitf_ACE
12-25-2004, 11:01 AM
UBI are probably too busy enjoying xmas today to update the site.

BuzzU
12-25-2004, 11:03 AM
It seems legit.

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=114;t=002495

spud2009
12-25-2004, 11:07 AM
Well...is it real?

BuzzU
12-25-2004, 11:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spud2009:
Well...is it real? <HR></BLOCKQUOTE>


Did you click on my link? You can see guys are using it.

Saunders1953
12-25-2004, 11:18 AM
It works for me.

JFC_Warhawk
12-25-2004, 11:24 AM
It is indeed. Enjoy the new flyable F2 Navy brewster..complete with tailhook.

CKY_86
12-25-2004, 11:25 AM
the 3.03 patch doesnt work for me i dl & try to instal but it says some files are corrupt http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

any one have a link where i can dl it from

thanks

Bearcat99
12-25-2004, 11:31 AM
As soon as I get my MOBO back from ASUS I will install it..... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

VMF223_Smitty
12-25-2004, 11:35 AM
It's real and it works ! The F4F is a new aircraft with a dive rate that will be it's saving grace. http://forums.ubi.com/images/smilies/heart.gif

SeaFireLIV
12-25-2004, 11:47 AM
wow! a patch on Xmas day?! If it`s real - Thankyou.

iggy42
12-25-2004, 01:20 PM
Merry Crimbo peeps

Quick question...
I've got 3.02b merged installed - can I use the 57m pf_301_to_303.exe version or do I need the full 100m pf_303m.exe version? I only ask cause I'm on 56k..... http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Cheers, Iggy

tsisqua
12-25-2004, 04:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by iggy42:
Merry Crimbo peeps

Quick question...
I've got 3.02b merged installed - can I use the 57m pf_301_to_303.exe version or do I need the full 100m pf_303m.exe version? I only ask cause I'm on 56k..... http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Cheers, Iggy <HR></BLOCKQUOTE>

Trust me. You want the big one that is 100 megs.

The smaller one is supposed to patch current (I take it) the already patched 3.02b. It will not contain data from 3.02b, and apparently it is necessarry.


You Want The Big One. 3.03m.exe. for merged install.

Tsisqua

Tsisqua

F4U_Flyer
12-25-2004, 06:19 PM
"I've got 3.02b merged installed - can I use the 57m pf_301_to_303.exe version or do I need the full 100m pf_303m.exe version? I only ask cause I'm on 56k....."
---------------------------------
" Trust me. You want the big one that is 100 megs.
The smaller one is supposed to patch current (I take it) the already patched 3.02b. It will not contain data from 3.02b, and apparently it is necessarry. "

Huh ? I have 301 , 302b and a dialup. could you explain a little more as i am now more confused than before!

F4U_Flyer
12-25-2004, 09:07 PM
Bump , hello is this thing on? I would like to dl tonite but which one? 57 mb , not bad but 100 will take 2 nites! anyone know the answer to this burning question?? Thanks

tsisqua
12-25-2004, 09:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by F4U_Flyer:
Bump , hello is this thing on? I would like to dl tonite but which one? 57 mb , not bad but 100 will take 2 nites! anyone know the answer to this burning question?? Thanks <HR></BLOCKQUOTE>

Sorry, Flyer. Daughter is sick, and been trying to make her Christmas a bit "cheerier".

Someone tried the smaller file to patch up 3.02bm, and had some real problems. In theory, according to the install numbers, it should work, but since the larger file will cover all of your bases, I would recomend using the big one, in spite of the long dl time. It would be worth it, imo, so that you don't wind up having to reinstall.

Tsisqua

F4U_Flyer
12-25-2004, 09:39 PM
thanks for the info and sorry for the pestyness http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif . Now get back to the more important job , your daughter!! ~S~

|CoB|_Spectre
12-25-2004, 10:06 PM
Couldn't help but notice that README point #13 says, "Some plane choices are changed". Surely this doesn't mean they dropped some of the aircraft we'd already been issued just to placate the XYZ Aircraft Corporation (sorry, didn't want to use their real name...they might want to charge me a fee).

Crash_Moses
12-25-2004, 10:41 PM
Here's a question for y'all.

I ran into a small problem installing the 3.03 patch and had to reinstall PF (standalone) from scratch. I then installed the 3.01 patch and then the 3.01_to_3.03 patch. Everything works great.

Out of curiousity I did a second install of PF standalone and then installed both the 3.01 patch and the 3.02b patch before installing the 3.03 plain patch. Again, everthing works fine.

Then I compared the size of all the files in the Pacific Fighters directory of both installations. The 3.01_to_3.03 install was 13Mb smaller than the 3.03 plain install.

I know that this isn't a huge difference but are we missing out on any content by skipping the 3.02b patch installation?

heywooood
12-25-2004, 10:46 PM
Well - after reading the readme where it says to install 3.03m right over 3.0m or 3.01m or 3.02m - it all works fine.

I had installed 3.01m but not 3.02m.... and as you can see I have the merged install not the standalone.

everything is working fine. Thank you 1c for releasing this patch now. Merry Christmas Oleg!.. Merry Christmas Bedford Falls!....Merry Christmas you old Building and Loan!..

tsisqua
12-25-2004, 11:19 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by |CoB|_Spectre:
Couldn't help but notice that README point #13 says, "Some plane choices are changed". Surely this doesn't mean they dropped some of the aircraft we'd already been issued just to placate the XYZ Aircraft Corporation (sorry, didn't want to use their real name...they might want to charge me a fee). <HR></BLOCKQUOTE>

Well, we have a flyable F2 now, but other than that . . . everything is still there http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Tsisqua

F4U_Flyer
12-26-2004, 12:06 AM
If i read right on the other posts the planes promised will be in the next patch , 304 , but i dont exactly know what planes were promised! Just a guess we should get the torp bombers for both sides and the flyable betty but is there a flyable pby in the future? Someone posted screenies of work on it , is this one of the promised planes? If you know do tell and if not we'll just have to wait and see i guess.

Thanks oleg and ic for the nice christmas present! We didnt deserve it ( with all the griping ) but surely appreciate it! May the new year find you all healthy and out of the trademark soup and back to the "happy" skies !! ~S~

|CoB|_Spectre
12-26-2004, 06:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tsisqua:

Well, we have a flyable F2 now, but other than that . . . everything is still there http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Tsisqua <HR></BLOCKQUOTE>

Thanks, Tsisqua, that's a relief. It sounds like it's probably a legit patch although I've never seen a patch released in this manner. From the earliest days of the original IL-2, Ubi always broke the news and then other websites followed. The timing was a bit weird, being a holiday weekend and all, pretty much assuring there would be no "official" announcement from Ubi if someone had not preplanned it before leaving the office. I just read the post about the new electric lights in the FMB. I've always had to resort to using airfield fires for marking runways and now these new ones can even be put on a carrier (hope they move along with it...heh). I was hoping for the "new clouds", but haven't seen any mention of it so far for 3.03. This will probably get interesting about Monday when the Ubi office in San Francisco comes online. Be nice to know what really going on.

JG6_Oddball
12-26-2004, 08:08 AM
I tried to update my didcated server but it still says I am running 302bm http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif any news on this problem? thnx for any help

S!

jamesdietz
12-26-2004, 09:55 AM
Wiley - I downloaded the wrong patch apparently....Got the Brewster Buffalo but "lost" all my German planes in " Quick Mission planner" so in order to get "back to yesterday" I did a system restore...now upon trying to start game , I get this message box: "instruction at OxOei31cle at referenced memoryatOxOe198750 memory could not be read." Game will not start. Two questions which patch should I have downloaded for combined FB/PF & do you have a clue how to get game jump started again? Continuing to be in your debt.....

RAAF_Furball
12-26-2004, 08:04 PM
You Beaudy !

Thank you Oleg et al.

Have a bloody great Christmas and a (not too) drunken New Year !



<span class="ev_code_YELLOW">jamesdietz</span>
~~~~~~~~~~
3.03 €" for stand alone PF
3.03m €" for FB+AEP+PF

Therefore, you want pf_303m.exe

Direct link - http://patches.ubi.com/pacific_fighters/pf_303m.exe - 100MB
The 3.03m Patch can be installed over 3.0m or 3.01m or 3.02bm

Not wanting to sound trite, but I always use this standard RAAF quote:
"As always with game Patches, backup your current game Folder before installing. If you install the Patch into your current version of the game without taking a copy first, you can't play the older version, or revert to the older version if there are problems with the new version."

Summary of stuff required to now play in RAAF games (FB+AEP+PF)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Purchased CDs:
IL-2 Sturmovik Forgotten Battles
AEP - Aces Expansion Pack for IL2FB
Pacific Fighters

Patches:
3.03m - see above - 100MB




<span class="ev_code_YELLOW">Oddball</span>
~~~~~~~
The updated dedicated server software is nearly always released quite some time after the Patches. Perhaps a New Year present?



HTH

RAAF_Furball
12-27-2004, 12:34 AM
Could we have this Topic "Stickyfied" please .................

or any other with the correct info and links

Cherokee_Brave
12-27-2004, 11:48 AM
Osiyo Tsisqua! Good to see someone on here the uses/follows/likes the native language. I love the Avatar and the name is aptly chosen. Good to see you.

Do nada go-ha-i.