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View Full Version : Will BoB 3D-Engine support 6DOF inside Cockpit ???



TheRealMatrix
06-30-2005, 08:41 AM
Edit: this has been discussed before, I didn't see the earlier thread, sry http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

TheRealMatrix
06-30-2005, 08:41 AM
Edit: this has been discussed before, I didn't see the earlier thread, sry http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Capt._Tenneal
06-30-2005, 09:02 AM
This has been discussed before. Check this thread out :

http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/8461...971006942#6971006942 (http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/8461054942/r/6971006942#6971006942)

It also has some comments by Oleg Maddox on the whole issue .

3.JG51_BigBear
06-30-2005, 10:23 AM
I don't see why they wouldn't implement it in BOB. They know what needs to be done to have the technology work properly and if I've understood other threads correctly, some of the cockpit models received for the il2 series have had all the parts necessary to make them compatible with 6DOF but those parts were cut because they wouldn't be seen and to save memeory.