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Tareyus
10-25-2018, 11:08 PM
Why does every wulin have a 400 ms attack? Ubi knows that the majority of their players are on console but they still rely on fast attacks that are hard to react to. They know that people complain but what do they do? Add more 400 ms lights of course. I don't know their situation and probably never will but why do they keep thinking pc is the same as console? Also the wulin's 50/50 potential is too much. Take tiandi for example. He can do the dragon kick which is fus roh dah in his leg or soft feint it into an undodgeable light. His palm fist thing when he pushes you and then lights you is also unpushable for the unassasins. Just to be clear, I don't know if the assasins can punish him/her or not.

The.All.Father
10-26-2018, 12:17 AM
Why does every wulin have a 400 ms attack? Ubi knows that the majority of their players are on console but they still rely on fast attacks that are hard to react to. They know that people complain but what do they do? Add more 400 ms lights of course. I don't know their situation and probably never will but why do they keep thinking pc is the same as console? Also the wulin's 50/50 potential is too much. Take tiandi for example. He can do the dragon kick which is fus roh dah in his leg or soft feint it into an undodgeable light. His palm fist thing when he pushes you and then lights you is also unpushable for the unassasins. Just to be clear, I don't know if the assasins can punish him/her or not.

Don't even bother mate. This is the worst game i have ever played in terms of balance. For real, u cannot play the class u like cause the strength gap is so huge that u will be losing over and over. For example: I am 44 rep raider and i was playing duels (i am actually not bad with him) with some guy, he was playing shaman and conq, and after really hard battle i lost to him 2-3 (both fights), then he laughed at me, took rematch, i picked warden and 3-0.... u tell me this is ok? i have 18 reps on him, which i made BEFORE rework. It is pathetic, that there are heroes that have tools and heroes that dont have. Even more pathetic is the fact that we have Wu-lin, when balance between old heroes is not even close to be done. ANOTHER thing is fact, that the game allow u to play with guys with 115 latency, and it is a joke if he plays some fast char.... One sentence - THE WORST GAME in terms of balance i have ever played.

Blitzwarrior771
10-26-2018, 12:57 AM
Funny thing is Tiandi is dodge specialist but everybody is using him as orochi . Spam light attacks . Maybe developers had good intention who knows . Both guard breaks and light attacks are killing the fun in this game . If they can rework defense and make sure not every block is possible then this game has a chance . Here is my top question : when people use guard break the block how come on some players I can see what they doing and on some players i canít see body movements or weapon movements and yet they block everything ????

Siegfried-Z
10-26-2018, 12:58 PM
Why does every wulin have a 400 ms attack? Ubi knows that the majority of their players are on console but they still rely on fast attacks that are hard to react to. They know that people complain but what do they do? Add more 400 ms lights of course. I don't know their situation and probably never will but why do they keep thinking pc is the same as console? Also the wulin's 50/50 potential is too much. Take tiandi for example. He can do the dragon kick which is fus roh dah in his leg or soft feint it into an undodgeable light. His palm fist thing when he pushes you and then lights you is also unpushable for the unassasins. Just to be clear, I don't know if the assasins can punish him/her or not.

400ms attacks shouldn't even exist.. on console this is really hard to handle it.

Everyone were complaining about PK lights.. and they've made Roch lights... Then Valk one but only from the top so why not.

But things became worst with th Wulin... Nuxia has a 400ms lights chain too... and i still don't get why Tiandi, as a vanguard got 400ms lights while Kensei (my main) are 500 and 600ms lol ... Even JJ as a heavy got his dash attack softfeint at 400ms ... WTF ..

Just have to deal with saddly.

Blitzwarrior771
10-26-2018, 01:32 PM
time to join the train ditch slow *** kensei and get Nuxia or orochi . Let them complain instead .

Siegfried-Z
10-26-2018, 01:38 PM
time to join the train ditch slow *** kensei and get Nuxia or orochi . Let them complain instead .

I would NEVER play Char with such uninteresting kit as Roch or Nuxia.

Blitzwarrior771
10-26-2018, 02:35 PM
Fine be the slowest character on team 😂😂

Siegfried-Z
10-26-2018, 02:47 PM
Fine be the slowest character on team ����

Anyway i'm 90% of games first of second best score of my team with my slow Kensei so i don't care ;)

And my co-main is Valk which is fast enough if i need it

Roseguard_Cpt
10-26-2018, 02:48 PM
At high levels of play, turtling is still the most effective strategy, so they decided to add in attacks you cannot turtle against as they're too fast to react to. If you're skilled enough to use delays you can actually make the 400ms lights come out at roughly 330ms. Freeze has a video up on his youtube channel about it. Don't think I'm defending 400ms lights. I believe if the characters had more diverse kits and options, with more mixups available, they wouldn't need 400ms lights to get around turtles, but as it stands 400ms lights was the decided upon option.

Tareyus
10-26-2018, 07:04 PM
At high levels of play, turtling is still the most effective strategy, so they decided to add in attacks you cannot turtle against as they're too fast to react to. If you're skilled enough to use delays you can actually make the 400ms lights come out at roughly 330ms. Freeze has a video up on his youtube channel about it. Don't think I'm defending 400ms lights. I believe if the characters had more diverse kits and options, with more mixups available, they wouldn't need 400ms lights to get around turtles, but as it stands 400ms lights was the decided upon option.

Well heres the thing. If 400 ms attacks can fic turtling, then shouldn't all character have at least 1 400 ms attack? Also, when a problem, turtleing, is fixed with a solution, 400 ms attacks, things get a bit crazy. I don't really have a solution to turtling but maybe if you continuosly block without attacking, your stamina starts to drain and the more attacks you block, the faster the stamina drains. I do realized some problems with this solution so don't think it will actually work but maybe with some other solutions, it could work.

KotoKuraken
10-26-2018, 07:26 PM
400ms attacks shouldn't even exist.. on console this is really hard to handle it.

Everyone were complaining about PK lights.. and they've made Roch lights... Then Valk one but only from the top so why not.

But things became worst with th Wulin... Nuxia has a 400ms lights chain too... and i still don't get why Tiandi, as a vanguard got 400ms lights while Kensei (my main) are 500 and 600ms lol ... Even JJ as a heavy got his dash attack softfeint at 400ms ... WTF ..

Just have to deal with saddly.

JJ does not possess a single 400ms attack, and has the same damage but slower than Kensei. And no, the softfeint on his dodge attack does not count. You need to start up the dodge heavy because you can even attempt to get that. Complaining about that is like complaining about Kensei's top heavy softfeint into light, which can come from two different directions at that, on top of having to deal with multiple other softfeints he can do from that position.

You're literally playing Kensei, a better version of Jiang Jun, and complaining about mechanics that are worse than what you have. Heck, Kensei is probably the character that does best against all the new characters

Siegfried-Z
10-26-2018, 07:41 PM
JJ does not possess a single 400ms attack, and has the same damage but slower than Kensei. And no, the softfeint on his dodge attack does not count. You need to start up the dodge heavy because you can even attempt to get that. Complaining about that is like complaining about Kensei's top heavy softfeint into light, which can come from two different directions at that, on top of having to deal with multiple other softfeints he can do from that position.

You're literally playing Kensei, a better version of Jiang Jun, and complaining about mechanics that are worse than what you have. Heck, Kensei is probably the character that does best against all the new characters

The topic is not about Kensei but what you're saying is funny.

1/ The softfeint is at 400ms, so because he has to start a dodge to get it doesn't count ? Weird pov
2/He is a Heavy and get faster lights chain than Kensei has
3/You can't compare at all JJ softfeint with Kensei Top heavy mix up as JJ one is faster
4/JJ does more Dmg than Kensei on : Lights, Zone, Parry, Kick (compared to pommel strike) and at least on par than Kensei on UB
5/Kensei doesn't have opening hit with HA like JJ
6/Kensei UB only came from the top and is by far slower than JJ UB which, btw, can come from any direction
7/Kensei doesn't have a stance allowing him to put back all his stam in 2sec

So, saying kensei is a better version of JJ is wrong because firstly lots of points show JJ is a beast, at least as much as Kensei (better in my Opinion) and secondly, their 2 kits are really differents

It looks you just got too much Kensei hate.