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Sombraziel
10-23-2018, 01:38 AM
SIZE=4]For the next, in order to simplify things for devs, copy this and complete with your wishes

Species:

Choice between human and every possible hybrid species.

Body :

Height, Body Type, and Musculature;

- A basic customization set.
Musculature (A triangular wheel between massive musculature, obesity and thinness).
Size of your character.

- A complete advanced body customization set :
Aion like system of body creation with a wheel for all body parts;

Character size,
Head size,
Neck thickness,
Neck length,
Shoulder thickness,
Shoulder width,
Length of the torso,
Width of the bust,
Bust thickness,
Waist size,
Hips,
Arm length,
Upper-arm length,
Upper-arm thickness,
Length of the forearm,
Thickness of the forearm,
Leg length,
Length of the thigh,
Thickness of the thigh,
Calf length,
Calf thickness,
Length of hands,
Hands thickness,
Foot size,

Adam's apple on / off,
Size and shape of the Adam's apple,
Breasts on / off,
Breast size and shape,
Crotch bump on / off,
Bump size and shape.




- Bionics and Cybernetics prostheses ;
Bionics are prostheses reproducing biological mechanisms, change is only aesthetic.
They have different styles and you can choose patterns, colors, materials and degree of wear and rust.
Cybernetics are more complex and contain useful gadgets, such as additional grenades or ammunition, rifles, laser weapons, energy blades or shields... Later in your travel you will be able to buy or win Cybernetics prostheses to replace your current Bionics prostheses system. But don't worry, you will still be able to modify its styles, patterns, colors, materials and degree of wear and rust, at your mothership laboratory.

You can choose and personalize every parts together or distinctively to replace nearly without limit your;

Both/Left/Right: Hand / Forearm / Elbow / Upper Arm / Shoulder.
Both/Left/Right: Hand and Forearm
Both/Left/Right: Hand, Forearm and Elbow
Both/Left/Right: Hand, Forearm, Elbow and Upper-arm.
Both/Left/Right: Hand, Forearm, Elbow, Upper Arm, and Shoulder.

Both/Left/Right: Foot / Calf / Knee / Thigh.
Both/Left/Right: Foot and Calf.
Both/Left/Right: Foot, Calf and Knee.
Both/Left/Right: Foot, Calf, Knee and Thigh.

(You can't have parts of protheses side to side without having also protheses up to the end of the member. Example; You can have prostheses to hand, Elbow, and Shoulder of the same arm, or on both, but you can't have prostheses to Shoulder and Upper-arm without having also prostheses to Elbow, Forearm and Hand.
"Sorry, impossible request, the amount of flesh lost in the same place was too important, the nano-surgeons could not save the rest of your limb and had to put a prosthesis on what was left.")

Each parts have a set of different styles, you can change patterns, colors, materials and degree of wear and rust.


- Body decorations and jewelry :

Piercings; You can add as many as you like. With different styles, that you can turn and move around the body and choose colors and materials.

Tattoos / Fur Dyeing/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.



Hairs and facial hairs :
Can be change everytime you are in your mothership during the game.
- A complete advanced hair customization set, Never seen yet;
A basic with predefined commons and originals haircuts,
With for each haircut a set of different decorations, from which you can choose colors and materials.
An advanced, with a haircut divided in 5 parts ;
Neck.
Left side. Center. Right side.
Forehead.
Letting to players the liberty of a complete customization of their haicut.
With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
And each part style has its own set of different decorations, from which you can choose colors and materials.
- A complete advanced facial hair customization set,
A basic with predefined commons and originals facial haircuts,
With for each facial haircut a set of different decorations, from which you can choose colors and materials.
An advanced, with a facial haircut divided in 4 parts ;
Left side. Mustache. Right side.
Chin.
Letting to players the liberty of a complete customization of their facial haircut.
With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
And each part style has its own set of different decorations, from which you can choose colors and materials.

Face :

- The degree of hybridation: From a more human face, to a total animal face.

- Coloration of facial skin, fur, plumage or scales : To highlight or obscure the visage of your character, or a dyed system, like in SWTOR, allowing graying to age the character.

- A complete facial advanced customization set: Dragon Age or Aion like; Cheeks, Brow, Nose/Proboscis, Mouth, Wrinkles, etc... with;

Eyes:
Both eyes / left eye / right eye;
Wheels to turn between different shapes.
Wheels to turn between different positions and distances.
A set of different level of damage; from intact, to a gaping hole (cf. Carl Grimes in The Walking Dead).
Color and size of Retina and Iris.
Wheels to turn between different retina shapes (between human and animal; feline, reptilian...)

Both eyebrows / left eyebrow / right eyebrow;
A set of different level of damage; from intact, to tear out.
A set of decorations and jewelry from which you can choose colors and materials.

Ears:
Both ears / left ear / right ear;
Wheels to turn between different shapes.
Wheels to turn between different positions and axes, inward / outward, up / down, forward / backward.
A choice of color/dyed, different fur styles for furry hybrids (like Lynx hairs)
A large set of decorations and jewelry from which you can choose colors and materials.
A set of different levels of damage; from intact, to totally shredded, through a real gruyere pierced by plumb.

- Other Facial decorations and jewelry :

Makeup; Possibility to change makeup styles, color and opacity of;
Eyes contouring for Both/Left/Right,
Eyelashes for B/L/R,
Eyelids for B/L/R,
Eyebrows for B/L/R,
Cheekbones for B/L/R,
Cheeks for B/L/R
Mouth
(Nearly like in Dragon Age Inquisition).

Piercings; You can add as many as you like. With different styles, that you can turn and move around the face and choose colors and materials.

Headband and Tiara; Going over or under the hair. With different styles, you can choose patterns, colors, materials, and their position.

Glasses , Monocle and Eye patch; With different styles, you can choose patterns, colors, materials, and their position.

Tattoos / Fur Pigmentation/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.


Skin, Fur, Plumes, and Scales:
- Skin, fur, plumes, and scales density, patterns and colors.
- Size of fur hairs, Short hair // Angora.
- Body hairs for humans.


Species-Specific Miscellany :
- Tails, On // Off, patterns and colors. A wheel between, short fur hair or angora / fluffy,
With a set of different decorations, from which you can choose colors and materials.
- Beak, Snout, Trunks, Teeth, Horns etc...
Size and colors.
Different styles (shapes and quantity)
And each style has its own set of different decorations, from which you can choose colors and materials.

Genital Gender (biological sex):

-Male, female or hermaphrodite,
Defined by your choices On / Off during body creation.
You can change it, but any changement will redefined these parameters.
You can use this tool to quickly choose or change the sex of your character.


Identification Gender (presentation/identity):

-Male, female, gender fluid, not gendered, non-binary, etc... or Other [ ...Completed... ]
Defined by you, ticking a box between the first ones or completing yourself the last.

Age:

An average age based on level of wrinkles and grayings you give to your character during facial, hair, skin/fur/scales/plumage customisation.
You can adjust it as you please, but after 5 years of gap with the average age given by system, it will begin to redefine these parameters.
You can use this tool to quickly choose or change the age of your character.

Background :
-Something like in Nerverwinter, where you can choose a "Tribe" and your background.
Place of Birth.
Born Free // Enslaved.
Family situation // Type of work as a slave.
Global family relationship // Global relationship with other slaves.
Average age of emancipation from family cocoon // Average age of legal gain of freedom / Average age of escape from slavery.

" Social dynamics/politics would probably be different in the 24th century, but perhaps a character's origin (or lineage if born in System 3) would affects how other characters interact with them?"

Gait and Posture:
Can be change at anytime during the game.

- A variation between Manish // Womanish ( Feet and knees turned Outward // Inward ). Something like Dragon's Dogma system.
- A variation between Introverted // Extroverted ( Head down and shoulders forward // Head up and shoulders open to the back )
- A variation between Nonchalant // Aggressive ( Bust back, pelvis and legs forward and arms relaxed // Bust forward, pelvis back and arms in offensive position .Cf; DC Universe Online, male flirty personality // primal personality )

Personnality:

-A set of questions of moral and social nature, aiming to establish a personality on which the NPCs can react, and which other players will be able to consult (if you leave it public)
-This set will be completed by a summary of your choices during your quests and adventures. Having the same function with NPC's and other players. Giving the possibility to make evolve your character's moral values and personality, starting at the beginning of the game.
(Something close to the SWTOR system of crewmates)

Voice :

Choose an accent, Indian, Italian, Chinese, French, British etc...
Choose a type of speech, Rude, Familiar, Common, Elegant, Sustained
Customize your voice tone with an equalizer and auto-tune system (Bass / Acute, Hoarse / Clear, Manish / Womanish, Young / Old)

Style customization :

Clothes;

An APB reloaded sytem of clothes craft, with predefined shapes and styles, you can editing patterns, colors, materials, length of Both/Left/Right Sleeve/Pant-Sleeve, usury and adding predefined or custom "stickers".

Every tops have his own set of integrated Jet Pack.
Different styles, you can choose patterns, colors, materials and degree of usury and rust.

Accessories;

A large set of rings, bracelets and neckplaces of different styles, you can choose colors, materials, positions and overlay them.[/SIZE]

Galakseeowonder
10-29-2018, 11:32 AM
SIZE=4]For the next, in order to simplify things for devs, copy this and complete with your wishes

Species:

Choice between human and every possible hybrid species.

Body :

Height, Body Type, and Musculature;

- A basic customization set.
Musculature (A triangular wheel between massive musculature, obesity and thinness).
Size of your character.

- A complete advanced body customization set :
Aion like system of body creation with a wheel for all body parts;

Character size,
Head size,
Neck thickness,
Neck length,
Shoulder thickness,
Shoulder width,
Length of the torso,
Width of the bust,
Bust thickness,
Waist size,
Hips,
Arm length,
Upper-arm length,
Upper-arm thickness,
Length of the forearm,
Thickness of the forearm,
Leg length,
Length of the thigh,
Thickness of the thigh,
Calf length,
Calf thickness,
Length of hands,
Hands thickness,
Foot size,

Adam's apple on / off,
Size and shape of the Adam's apple,
Breasts on / off,
Breast size and shape,
Crotch bump on / off,
Bump size and shape.




- Bionics and Cybernetics prostheses ;
Bionics are prostheses reproducing biological mechanisms, change is only aesthetic.
They have different styles and you can choose patterns, colors, materials and degree of wear and rust.
Cybernetics are more complex and contain useful gadgets, such as additional grenades or ammunition, rifles, laser weapons, energy blades or shields... Later in your travel you will be able to buy or win Cybernetics prostheses to replace your current Bionics prostheses system. But don't worry, you will still be able to modify its styles, patterns, colors, materials and degree of wear and rust, at your mothership laboratory.

You can choose and personalize every parts together or distinctively to replace nearly without limit your;

Both/Left/Right: Hand / Forearm / Elbow / Upper Arm / Shoulder.
Both/Left/Right: Hand and Forearm
Both/Left/Right: Hand, Forearm and Elbow
Both/Left/Right: Hand, Forearm, Elbow and Upper-arm.
Both/Left/Right: Hand, Forearm, Elbow, Upper Arm, and Shoulder.

Both/Left/Right: Foot / Calf / Knee / Thigh.
Both/Left/Right: Foot and Calf.
Both/Left/Right: Foot, Calf and Knee.
Both/Left/Right: Foot, Calf, Knee and Thigh.

(You can't have parts of protheses side to side without having also protheses up to the end of the member. Example; You can have prostheses to hand, Elbow, and Shoulder of the same arm, or on both, but you can't have prostheses to Shoulder and Upper-arm without having also prostheses to Elbow, Forearm and Hand.
"Sorry, impossible request, the amount of flesh lost in the same place was too important, the nano-surgeons could not save the rest of your limb and had to put a prosthesis on what was left.")

Each parts have a set of different styles, you can change patterns, colors, materials and degree of wear and rust.


- Body decorations and jewelry :

Piercings; You can add as many as you like. With different styles, that you can turn and move around the body and choose colors and materials.

Tattoos / Fur Dyeing/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.



Hairs and facial hairs :
Can be change everytime you are in your mothership during the game.
- A complete advanced hair customization set, Never seen yet;
A basic with predefined commons and originals haircuts,
With for each haircut a set of different decorations, from which you can choose colors and materials.
An advanced, with a haircut divided in 5 parts ;
Neck.
Left side. Center. Right side.
Forehead.
Letting to players the liberty of a complete customization of their haicut.
With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
And each part style has its own set of different decorations, from which you can choose colors and materials.
- A complete advanced facial hair customization set,
A basic with predefined commons and originals facial haircuts,
With for each facial haircut a set of different decorations, from which you can choose colors and materials.
An advanced, with a facial haircut divided in 4 parts ;
Left side. Mustache. Right side.
Chin.
Letting to players the liberty of a complete customization of their facial haircut.
With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
And each part style has its own set of different decorations, from which you can choose colors and materials.

Face :

- The degree of hybridation: From a more human face, to a total animal face.

- Coloration of facial skin, fur, plumage or scales : To highlight or obscure the visage of your character, or a dyed system, like in SWTOR, allowing graying to age the character.

- A complete facial advanced customization set: Dragon Age or Aion like; Cheeks, Brow, Nose/Proboscis, Mouth, Wrinkles, etc... with;

Eyes:
Both eyes / left eye / right eye;
Wheels to turn between different shapes.
Wheels to turn between different positions and distances.
A set of different level of damage; from intact, to a gaping hole (cf. Carl Grimes in The Walking Dead).
Color and size of Retina and Iris.
Wheels to turn between different retina shapes (between human and animal; feline, reptilian...)

Both eyebrows / left eyebrow / right eyebrow;
A set of different level of damage; from intact, to tear out.
A set of decorations and jewelry from which you can choose colors and materials.

Ears:
Both ears / left ear / right ear;
Wheels to turn between different shapes.
Wheels to turn between different positions and axes, inward / outward, up / down, forward / backward.
A choice of color/dyed, different fur styles for furry hybrids (like Lynx hairs)
A large set of decorations and jewelry from which you can choose colors and materials.
A set of different levels of damage; from intact, to totally shredded, through a real gruyere pierced by plumb.

- Other Facial decorations and jewelry :

Makeup; Possibility to change makeup styles, color and opacity of;
Eyes contouring for Both/Left/Right,
Eyelashes for B/L/R,
Eyelids for B/L/R,
Eyebrows for B/L/R,
Cheekbones for B/L/R,
Cheeks for B/L/R
Mouth
(Nearly like in Dragon Age Inquisition).

Piercings; You can add as many as you like. With different styles, that you can turn and move around the face and choose colors and materials.

Headband and Tiara; Going over or under the hair. With different styles, you can choose patterns, colors, materials, and their position.

Glasses , Monocle and Eye patch; With different styles, you can choose patterns, colors, materials, and their position.

Tattoos / Fur Pigmentation/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.


Skin, Fur, Plumes, and Scales:
- Skin, fur, plumes, and scales density, patterns and colors.
- Size of fur hairs, Short hair // Angora.
- Body hairs for humans.


Species-Specific Miscellany :
- Tails, On // Off, patterns and colors. A wheel between, short fur hair or angora / fluffy,
With a set of different decorations, from which you can choose colors and materials.
- Beak, Snout, Trunks, Teeth, Horns etc...
Size and colors.
Different styles (shapes and quantity)
And each style has its own set of different decorations, from which you can choose colors and materials.

Genital Gender (biological sex):

-Male, female or hermaphrodite,
Defined by your choices On / Off during body creation.
You can change it, but any changement will redefined these parameters.
You can use this tool to quickly choose or change the sex of your character.


Identification Gender (presentation/identity):

-Male, female, gender fluid, not gendered, non-binary, etc... or Other [ ...Completed... ]
Defined by you, ticking a box between the first ones or completing yourself the last.

Age:

An average age based on level of wrinkles and grayings you give to your character during facial, hair, skin/fur/scales/plumage customisation.
You can adjust it as you please, but after 5 years of gap with the average age given by system, it will begin to redefine these parameters.
You can use this tool to quickly choose or change the age of your character.

Background :
-Something like in Nerverwinter, where you can choose a "Tribe" and your background.
Place of Birth.
Born Free // Enslaved.
Family situation // Type of work as a slave.
Global family relationship // Global relationship with other slaves.
Average age of emancipation from family cocoon // Average age of legal gain of freedom / Average age of escape from slavery.

" Social dynamics/politics would probably be different in the 24th century, but perhaps a character's origin (or lineage if born in System 3) would affects how other characters interact with them?"

Gait and Posture:
Can be change at anytime during the game.

- A variation between Manish // Womanish ( Feet and knees turned Outward // Inward ). Something like Dragon's Dogma system.
- A variation between Introverted // Extroverted ( Head down and shoulders forward // Head up and shoulders open to the back )
- A variation between Nonchalant // Aggressive ( Bust back, pelvis and legs forward and arms relaxed // Bust forward, pelvis back and arms in offensive position .Cf; DC Universe Online, male flirty personality // primal personality )

Personnality:

-A set of questions of moral and social nature, aiming to establish a personality on which the NPCs can react, and which other players will be able to consult (if you leave it public)
-This set will be completed by a summary of your choices during your quests and adventures. Having the same function with NPC's and other players. Giving the possibility to make evolve your character's moral values and personality, starting at the beginning of the game.
(Something close to the SWTOR system of crewmates)

Voice :

Choose an accent, Indian, Italian, Chinese, French, British etc...
Choose a type of speech, Rude, Familiar, Common, Elegant, Sustained
Customize your voice tone with an equalizer and auto-tune system (Bass / Acute, Hoarse / Clear, Manish / Womanish, Young / Old)

Style customization :

Clothes;

An APB reloaded sytem of clothes craft, with predefined shapes and styles, you can editing patterns, colors, materials, length of Both/Left/Right Sleeve/Pant-Sleeve, usury and adding predefined or custom "stickers".

Every tops have his own set of integrated Jet Pack.
Different styles, you can choose patterns, colors, materials and degree of usury and rust.

Accessories;

A large set of rings, bracelets and neckplaces of different styles, you can choose colors, materials, positions and overlay them.[/SIZE]

I like it, for the gender part, I don't think it should be defineable apart from physically, and npc would assume your gender or ask it first hand depending on their political/cultural background and the way your character looks like (physical sexual "marks") and you'd have the choice to answer "no it's madam" or to ignore the mistake/bias and even to change at each new encounter.
People that sees you change gender from one conversation to another would be like "how shouod I call you today" or "hello undecided sex" in a less formal way.

Sombraziel
10-31-2018, 05:57 AM
That's cool, but that adds still more difficulties for devs, I fear it requires many more time to write and record all of these possibles responses, and coding a kind of algorythms to let NPC's ask them on your sex, than to let players simply build their caracter and determine themselves it's civil, (and non-anatomic) gender. Respected by open-minded characters, while those more conservatives base them only on your anatomic attributes... Also maybe we could forgot these kind of discrimination and admit that in future nobody still cares about your gender... What would be a great thing for LGBTQI... to have a peacefull place where they don't feel anymore discriminated.