View Full Version : [SUGGESTION][TRACK EDITOR][ANIMATION] Streamlined animation system

09-18-2018, 09:07 AM
There should be a new, more efficient way to animate objects
in addition to the object position event.

A tool that when you open it's properties will bring up a menu where
you can save multiple animations, name, and play them.


Go into triggers and events and place new tool
Open tool properties
Select "New Animation"
Name animation (example:"jump") at the top of properties menu
Scroll down and select "list of steps" (currently empty)

When you add a new step, it will let you place markers in the
3D world for the object(s) to follow and rotate.


Set markers for an object to follow
Make object follow markers and save as "step 1" of the list
Set new markers for object to follow (same, or new object)
Make (same, or new) object follow markers and save as "step 2" of the list
Repeat as necessary
Modify order of steps as necessary
Save entire list
Trigger "jump" through events at any time.
Create more animations with their own lists and name them
Trigger them through events at any time

These lists should be specific to the object you are animating,
and to the tool/tile, so no need to save them to your "favorites" or similar.

For example, if you make a "jump" animation in this tool, when you create
a new tool, it should not have the "jump" animation.

09-18-2018, 03:22 PM
BULLET POINTS! <3 Thank you!