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View Full Version : [SUGGESTION][TRACK EDITOR][STICKERS] Realistic stickers (skin, fur, feathers, wood)



giantmoosefan
09-18-2018, 07:45 AM
Realistic, (relatively) high resolution textures for stickers like

Nature (creatures):

skin (human, other)
fur (various coarseness, soft like cat or dog, to rough like boar)
scales (lizard and fish)
feathers (several types, patterns, sizes)
bone


Nature (other):

leaves
watermelon
pumpkin


Surfaces:

wood
metal
carpet (various types: long, short)
felt
rock
sand/sandpaper
mud


Surface modifiers:

rust (patchy or solid, which can have opacity adjusted when applied to a surface)
glossy/shiny (sticker to make a shiny transparent layer over the applied area)
mirror/chrome


Damage:

various tears in fabric
wounds (open, healing)
scars (besides obvious things like cuts, also add burn/chemical burn/melting scars)
skin blemishes (think zombie tracks)


As well as several variations of each type (so we have some variety).

These, and others would be a great addition to the game; as creations you build with
prime shapes (in the editor) won't have to look like cartoons.

Any more ideas or suggestions would be appreciated.

I will add to this list if I think of anything else.

This list is by no means complete, it would be great if Ubisoft/Redlynx
continues along the same line and extends the idea.

fleskeknoke
09-18-2018, 08:42 AM
I hope all your sticker suggestions come true,
I especially love this idea... it would really be fantastic if we could have this ability in the editor,
what a playground..!

I'm buying Rising for the editor alone.. Very excited to see what improvements are done to this new edition.

Rudhelm
09-18-2018, 09:32 AM
And in reverse it would be really nice to if we could ise every Element without textures but just a solid color. Of course this would be achievable by just covering an elemet with a plain sticker but this would consume more time 😂

UbiKeeba
09-18-2018, 03:22 PM
You've got some really great sticker suggestions! Thank you!