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BananaBlighter
06-10-2018, 10:40 AM
I just saw this (https://www.reddit.com/r/assassinscreed/comments/8pzjkn/assassins_creed_odyssey_screenshots_leaked/) on reddit. Here's the link to the website with the images: https://gematsu.com/2018/06/assassins-creed-odyssey-screenshots-leaked

What do you guys think?

Sushiglutton
06-10-2018, 10:56 AM
- I think it does look too similar to Origins, which I guess was to be expected. Makes me feel stronger about moving to a biennial schedule.

- On the more positive side the spartan kick does seem to be a skill in the game (looks like holding LB gives you the option to use one of four special attacks which is very cool and will spice up combat).

- There also seems to be a battle on the beach with a red and blue meter indicating which army is winning. Skirmishes like this could be fun.

- For the love of god Ubi implement proper HUD-customization this time! Some of those screens are discustingly overloaded with info.

- Dialog options seems to let you pick if you wanna do the planning or if you just wanna do the action.
So in this example it does not seem like it will have story implications.

- Spear head instead of hidden blade and no hood as default. Seems the rumour of this being the origin of Origins is true.
I have no issue with this at all. I guess it allows them to do a new set of assassination animations. Maybe we get to see the first hidden blade being made?

- You can customize each individual piece of armour this time around.

- Really inviting and cool looking map to sail around.

- Protagonist doesn't have a shield. That was a core part to Origins combat. Wonder what that means?

ze_topazio
06-10-2018, 11:44 AM
The pictures obviously look great but, according to the description and rumors, this is getting absurd, this makes the "origins" title of Assassin's Creed Origins ridiculous and they stop caring about the established lore some time ago but now they no longer even respect the rules of the animus and genetic memory.

Long story short this series no longer feels like it is Assassin's Creed, it feels like a different series, remember how AC started as a Prince of Persia game until they realized it no longer had nothing to do with Prince of Persia so they gave it a new name? I feel like that is happening with AC but they forgot to give it a new name or maybe they should have called this "Odyssey: a Assassin's Creed story".

Megas_Doux
06-10-2018, 12:04 PM
The pictures obviously look great but, according to the description and rumors, this is getting absurd, this makes the "origins" title of Assassin's Creed Origins ridiculous and they stop caring about the established lore some time ago but now they no longer even respect the rules of the animus and genetic memory.



THIS!!!!!!!!

The second thing that annoys me the most other the almost confirmed 2018 release date is the fact that going back in time kinda defeats the purpose of Origins.....

It feelks like if somebody thought "Man, having a game called Origins during the the fist century BC kinda prevents us from using many settings".

Shoehorning at its best.

quanzaizai
06-10-2018, 12:07 PM
THIS!!!!!!!!

The second thing that annoys me the most other the almost confirmed 2018 release date is the fact that going back in time kinda defeats the purpose of Origins.....

It feelks like if somebody thought "Man, having a game called Origins during the the fist century BC kinda prevents us from using many settings".

Shoehorning at its best.

dude layla new animus can access anyone now. idk I like what they'redoing here which is expanding the lore

quanzaizai
06-10-2018, 12:08 PM
hmmm i see no shield, idk know how to feel about this.

BananaBlighter
06-10-2018, 12:13 PM
Ok here are some of my thoughts:

Picture 1: Ok so this skill tree has a lot going on. Overall I think it looks much better than Origins'. The first thing I'm happy with, is that the 'assassin' tree has been separated from the 'hunter' tree (I really hated that in Origins, 90% of the hunter skills were bow related). Also it now appears that skills can be upgraded to different levels and they can be unassigned (it seems you can also reset the entire skill tree). It also looks like you can now can 'equip' up to 4 abilities for 'ranged' and 'melee'. I kind of like that you have to choose which abilities you want, rather than being able to have them all. Underneath we can also see a row of skills which seem to be unrelated to the 'hunter', 'warrior' or 'assassin' categories. Now comes the big one (I don't know how I feel about this TBH); it seems to me that instead of a hidden blade, we now have a sort of spear, referred to as the 'Spear of Leonidas' in the skill description (which can apparently be thrown now). In top left of the skill tree section we see it has a level too.

Picture 2: Not much here. The HUD is identical to Origins, which might change, but I won't be surprised if it doesn't. There are a few new things though. In the botton right of the screen, we see what seems to be a sort of notoriety meter. Above it, there is also something about an undiscovered leader (and a bar which in later images is shown to be 'Nation Power'). I think we're going to have 'leaders' in each region that we have to eliminate in order to 'liberate' the region.

Picture 3: This is just a screenshot from a cutscene. We get to see a very clear shot of our protagonist (although the leaks - which now seem to have been very accurate - pointed at there being another female protagonist too). Also, I could be imagining it, but the faces do look a bit better than Origins (maybe). Still now way near as good as Unity though.

Picture 4: First thing to notice here is that we have a pet eagle again. In the mission log, we can see that we have to 'destroy Athenian war supplies', but underneath there is a mention of something called 'Nation Power' which will have to 'lower'.

Picture 5: Here we have an image of the map of Greece, though it seems to me that this isn't the entire thing. The east edge of the map has a sort of border, symbolising this is the eastern boundary, but the western, northern and southern edges of the map do not have this. Also, Sparta would be further west and Athens further north (if I'm looking at the maps on google correctly). The Mediterranean sea is clearly a large part of the map, so expect a lot of open world sailing like AC4.

Picture 6: Combat looks very similar to Origins except for one thing; there is no shield. TBH I'm really happy about this, because it definitely made Bayek feel very bulky and un-assassiny. It might mean that they've redone the combat animations too, which would be nice since they were awful in Origins. In the bottom left of the green we can now see the selected 'ranged' skills from the skill tree. At the bottom there are two bars. I believe the top one is the health bar, but the bottom one seems to be similar to the adrenaline meter in Origins. However I think that instead of allowing you to use an overpower attack, it will instead be used for your selected skills (the skills in the bottom left and the adrenaline bar are the same yellowish colour). You can use it a total of five times before having to recharge it, and in the image we can see the last one is about finish recharging. There are also some weird bars at the top (replacing the compass during combat) which we didn't have in Origins, and I don't know what they are.

Picture 7: Gear customisation is clearly quite different from Origins, but on the whole I think that it looks much better, especially because we can now equip individual gear pieces. Hopefully you will be able to go for a full stealth build, even though your character is some sort of Spartan warrior. One thing I find interesting, is that in picture 3 you can clearly see that both of his bracers are very different, but there is only one gear slot for them here. It seems we can still carry two weapons, but instead of two bows, we have a bow and a quiver. Also there's some weird pouch with an exclamation mark (maybe it's your automatic income that you can collect through the menu). At the top we can see what appear to be crafting materials, but since there are no visible crafting upgrades (i.e. Origins' Jackdaw style upgrades) I'm assuming you can use them to upgrade the gear and weapon piece themselves (raising the level). TBH I would definitely prefer this to what we had in Origins.

Picture 8: Here's another cutscene screenshot, this time on what appears to be a ship. The important thing in this image is that we clearly can see dialogue options, but they also don't seem like they impact the story much, so I think they could be alright.

Picture 9: Another screenshot from the same mission as before (seems like this will be the one we see at E3). Here we see some sailing on a small boat like the ones in Origins. Looking towards the right side of the image, you can really see that there is a lot of water in this game.

Picture 10: Same mission again, but this time it appears to be some on-the-ground stealth action. It looks as though the player has just carried out an assassination using the 'Spear of Leonidas'. You can also see in the bottom right that this seems to have caused a reduction of the 'Nation Power'. Also, we can quite clearly see now that melee skills are accessed by holding LB, and ranged skills with LT. The guard on the extreme left also shows us that the marking looks exactly the same as Origins' (which I really didn't like the look of).

Picture 11: This shot shows us the spartan kick, which is one of the four melee skills you can equip. I find it interesting that the two bars at the top from the previous combat scene aren't here. We also get a very clear shot of the landscape, which looks very beautiful.

Picture 12: More combat, this time against an opponent with a shield. It look slick the protagonist is holding something in his hand we he is using in combat alongside his sword. I think it's the 'Spear of Leonidas', which would be cool if it means we can dual wield a regular weapon and porto-hidden-blade during combat (could make for some interesting combos). I've always wanted a combat system focusing on the hidden blade, an while this isn't exactly that, it looks interesting nonetheless (better than Origins' combat at least). Again, of some reason the two bars from before aren't at the to, and this time the compass bar is actually yellow (it was red in the previous image, white in stealth sections, and grey when neutral). I don't know what is going on with all these bars TBH.

Picture 13: Another cutscene screenshot, once again showing that maybe the dialogue options won't have so much of an impact on the story after all (which I'm relieved about).

Picture 14: Here we see some naval combat. The ships look similar to Origins, using archers to damage other ships. At the bottom, we have the same combat bars as before (health and 'adrenaline' bar). However, on either side of these bars there are also two other circles showing images of what appear to be archers and spear-throwers (I assume arrows are more long range while spears do more damage). The circles also have 4 increments, so I believe the way it will work is that each time you fire either spears or arrows, it uses one bar, and then slowly the bars will recharge with time.

Picture 15: Here we see a nice shot of a town/village area. I Origins, I felt that the urban areas were very poorly designed for parkour, making parkour very impractical and boring (it also didn't help that the parkour system itself was awful). Unfortunately, I expect Odyssey to be using the same system, and if that is the case, this picture doesn't give me much hope that the cities will be any better for parkour. However the tall building on the left looks like something that would work well with Unity's controlled descent (I pray that they've brought it back in this game).

Picture 16: Here we can see the player docking the ship. This image confirms that using the ships will be part of the open world (like AC4), so we will be able to travel between islands seamlessly. Sea shanties anyone?

Picture 17: A close-up shot of the eagle, which definitely looks like something taken with a photomode rather than in gameplay (could also be part of a cutscene though). I've got to say that the landscape of Greece in this game looks very beautiful.

Overall it seems like Odyssey could be very good (the world so far looks great). I'm not a fan of the RPG-direction AC has decided to go in, but I think that RPG elements are being handled better in this game than in Origins (excluding dialogue options, which I don't like the sound of at all). The combat also looks to be getting minor changes, which overall look good to me. I feel weird not having a hidden blade, but we'll se what the stealth is like at E3. My biggest disappointment with Origins was the parkour, so hopefully they've made some improvements to it in this game, although honestly I doubt it.

quanzaizai
06-10-2018, 12:32 PM
Ok here are some of my thoughts:

Picture 1: Ok so this skill tree has a lot going on. Overall I think it looks much better than Origins'. The first thing I'm happy with, is that the 'assassin' tree has been separated from the 'hunter' tree (I really hated that in Origins, 90% of the hunter skills were bow related). Also it now appears that skills can be upgraded to different levels and they can be unassigned (it seems you can also reset the entire skill tree). It also looks like you can now can 'equip' up to 4 abilities for 'ranged' and 'melee'. I kind of like that you have to choose which abilities you want, rather than being able to have them all. Underneath we can also see a row of skills which seem to be unrelated to the 'hunter', 'warrior' or 'assassin' categories. Now comes the big one (I don't know how I feel about this TBH); it seems to me that instead of a hidden blade, we now have a sort of spear, referred to as the 'Spear of Leonidas' in the skill description (which can apparently be thrown now). In top left of the skill tree section we see it has a level too.

Picture 2: Not much here. The HUD is identical to Origins, which might change, but I won't be surprised if it doesn't. There are a few new things though. In the botton right of the screen, we see what seems to be a sort of notoriety meter. Above it, there is also something about an undiscovered leader (and a bar which in later images is shown to be 'Nation Power'). I think we're going to have 'leaders' in each region that we have to eliminate in order to 'capture' the region.

Picture 3: This is just a screenshot from a cutscene. We get to see a very clear shot of our protagonist (although the leaks - which now seem to have been very accurate - pointed at there being another female protagonist too). Also, I could be imagining it, but the faces do look a bit better than Origins (maybe). Still now way near as good as Unity though.

Picture 4: First thing to notice here is that we have a pet eagle again. In the mission log, we can see that we have to 'destroy Athenian war supplies', but underneath there is a mention of something called 'Nation Power' which will have to 'lower'.

Picture 5: Here we have an image of the map of Greece, though it seems to me that this isn't the entire thing. The east edge of the map has a sort of border, symbolising this is the eastern boundary, but the western, northern and southern edges of the map do not have this. Also, Sparta and Athens would be further west if I'm looking at the maps on google correctly. The Mediterranean sea is clearly a large part of the map, so expect a lot of open world sailing like AC4.

Picture 6: Combat looks very similar to Origins except for one thing; there is no shield. TBH I'm really happy about this, because it definitely made Bayek feel very bulky and un-assassiny. It might mean that they've redone the combat animations too, which would be nice since they were awful in Origins. In the bottom left of the green we can now see the selected 'ranged' skills from the skill tree. At the bottom there are two bars. I believe the top one is the health bar, but the bottom one seems to be similar to the adrenaline meter in Origins. However I think that instead of allowing you to use an overpower attack, it will instead be used for your selected skills (the skills in the bottom left and the adrenaline bar are the same yellowish colour). You can use it a total of five times before having to recharge it, and in the image we can see the last one is about finish recharging. There are also some weird bars at the top (replacing the compass during combat) which we didn't have in Origins, and I don't know what they are.

Picture 7: Gear customisation is clearly quite different from Origins, but on the whole I think that it looks much better, especially because we can now equip individual gear pieces. Hopefully you will be able to go for a full stealth build, even though your character is some sort of Spartan warrior. One thing I find interesting, is that in picture 3 you can clearly see that both of his bracers are very different, but there is only one gear slot for them here. It seems we can still carry two weapons, but instead of two bows, we have a bow and a quiver. Also there's some weird pouch with an exclamation mark (maybe it's your automatic income that you can collect through the menu). At the top we can see what appear to be crafting materials, but since there are no visible crafting upgrades (i.e. Origins' Jackdaw style upgrades) I'm assuming you can use them to upgrade the gear and weapon piece themselves (raising the level). TBH I would definitely prefer this to what we had in Origins.

Picture 8: Here's another cutscene screenshot, this time on what appears to be a ship. The important thing in this image is that we clearly can see dialogue options, but they also don't seem like they impact the story much, so I think they could be alright.

Picture 9: Another screenshot from the same mission as before (seems like this will be the one we see at E3). Here we see some sailing on a small boat like the ones in Origins. Looking towards the right side of the image, you can really see that there is a lot of water in this game.

Picture 10: Same mission again, but this time it appears to be some on-the-ground stealth action. It looks as though the player has just carried out an assassination using the 'Spear of Leonidas'. You can also see in the bottom right that this seems to have caused a reduction of the 'Nation Power'. Also, we can quite clearly see now that melee skills are accessed by holding LB, and ranged skills with LT. The guard on the extreme left also shows us that the marking looks exactly the same as Origins' (which I really didn't like the look of).

Picture 11: This shot shows us the spartan kick, which is one of the four melee skills you can equip. I find it interesting that the two bars at the top from the previous combat scene aren't here. We also get a very clear shot of the landscape, which looks very beautiful.

Picture 12: More combat, this time against an opponent with a shield. It look slick the protagonist is holding something in his hand we he is using in combat alongside his sword. I think it's the 'Spear of Leonidas', which would be cool if it means we can dual wield a regular weapon and porto-hidden-blade during combat (could make for some interesting combos). I've always wanted a combat system focusing on the hidden blade, an while this isn't exactly that, it looks interesting nonetheless (better than Origins' combat at least). Again, of some reason the two bars from before aren't at the to, and this time the compass bar is actually yellow (it was red in the previous image, white in stealth sections, and grey when neutral). I don't know what is going on with all these bars TBH.

Picture 13: Another cutscene screenshot, once again showing that maybe the dialogue options won't have so much of an impact on the story after all (which I'm relieved about).

Picture 14: Here we see some naval combat. The ships look similar to Origins, using archers to damage other ships. At the bottom, we have the same combat bars as before (health and 'adrenaline' bar). However, on either side of these bars there are also two other circles showing images of what appear to be archers and spear-throwers (I assume arrows are more long range while spears do more damage). The circles also have 4 increments, so I believe the way it will work is that each time you fire either spears or arrows, it uses one bar, and then slowly the bars will recharge with time.

Picture 15: Here we see a nice shot of a town/village area. I Origins, I felt that the urban areas were very poorly designed for parkour, making parkour very impractical and boring (it also didn't help that the parkour system itself was awful). Unfortunately, I expect Odyssey to be using the same system, and if that is the case, this picture doesn't give me much hope that the cities will be any better for parkour. However the tall building on the left looks like something that would work well with Unity's controlled descent (I pray that they've brought it back in this game).

Picture 16: Here we can see the player docking the ship. This image confirms that using the ships will be part of the open world (like AC4), so we will be able to travel between islands seamlessly. Sea shanties anyone?

Picture 17: A close-up shot of the eagle, which definitely looks like something taken with a photomode rather than in gameplay (could also be part of a cutscene though). I've got to say that the landscape of Greece in this game looks very beautiful.

Overall it seems like Odyssey could be very good (the world so far looks great). I'm not a fan of the RPG-direction AC has decided to go in, but I think that RPG elements are being handled better in this game than in Origins (excluding dialogue options, which I don't like the sound of at all). The combat also looks to be getting minor changes, which overall look good to me. I feel weird not having a hidden blade, but we'll se what the stealth is like at E3. My biggest disappointment with Origins was the parkour, so hopefully they've made some improvements to it in this game, although honestly I doubt it.

yeahhhhh sea shantieeeeeeeeeeeeeeeeeeeeeeeeee.
I think they make parkour animation depend on the setting. example: in france ( parkour original) we have the best parkour, but in Origin which is a very early state of AC and Bayek use parkour as a tool to just only navigate better not too much of an artist of it. beisde he has a shield.

maybe this one is the Origin of the Hidden bade? :v the dude somehow hate the spear so much and he invented the infamous Hidden blade lol

Kiroku
06-10-2018, 12:36 PM
- I think it does look too similar to Origins, which I guess was to be expected. Makes me feel stronger about moving to a biennial schedule.

- On the more positive side the spartan kick does seem to be a skill in the game (looks like holding LB gives you the option to use one of four special attacks which is very cool and will spice up combat).

- There also seems to be a battle on the beach with a red and blue meter indicating which army is winning. Skirmishes like this could be fun.

- For the love of god Ubi implement proper HUD-customization this time! Some of those screens are discustingly overloaded with info.

- Dialog options seems to let you pick if you wanna do the planning or if you just wanna do the action.
So in this example it does not seem like it will have story implications.

- Spear head instead of hidden blade and no hood as default. Seems the rumour of this being the origin of Origins is true.
I have no issue with this at all. I guess it allows them to do a new set of assassination animations. Maybe we get to see the first hidden blade being made?

- You can customize each individual piece of armour this time around.

- Really inviting and cool looking map to sail around.

- Protagonist doesn't have a shield. That was a core part to Origins combat. Wonder what that means?


I guess as you said it was expected to be more or less a copy paste game graphic wise. Even the small boat looks almost 100% like those we used in origins. Which I guess is fine because they just used this engine for origins for the first time and now try to make it even better with odyssey.

I really hope the combat will be more challenging this time and not a waiting game.

Customization is nice and doesnt make the armor just a fashion thing! Love it. Just let us equip and unequip a shield and toggle hood on off without entering the menu for more immersion..

Decision making in story and sidequests will be great nice we are more ivolved to the story and listen more carefully.

And now good face animations and deep character design with good story tellig and it will be better than origins. Hope they tried it.

Modern day well.. I just gave up. I guess we will never see a good comeback for that ever again..

Grayfox-87-
06-10-2018, 12:38 PM
Looks awesome:3
I hope they add a beard/hair customization which means a barber or something!!!

ninja4hire10
06-10-2018, 12:51 PM
^^^Agree 100% with Banana. Thought Origins' complete lack of parkour was the most glaring mistake in an otherwise solid game. To me, Unity has THE best parkour of the series to date (although as far as Ubi games are concerned, Watch Dogs 2 had the most fluid and realistic.) Hopefully since the Unity team is handling Odyssey we'll have something at least a little more parkour-ish. But like you said, considering the setting, it's doubtful. Going strictly by the screenshots, I'm cool with pretty much everything else, especially the more naval-centric aspects.

AnimusLover
06-10-2018, 01:53 PM
Visually, it looks stunning both aesthetically and graphically. This series has never been able to achieve the graphical heights of Unity without a myriad of technical problems but we shall see with Odyssey.
I would say the graphical fidelity is higher than that of Origins just in the face models alone but we need to see the game in movement. Other thoughts:


Looks like Black Flag and Odyssey had a baby. Looking at the map, there's more water than land. The naval combat in Origins sucked but that's because it was an obvious tack-on so the ship mechanics weren't as deep as that of Black Flag or even Rogue. Hopefully, it won't be a Revelations situation where the devs bring back an old mechanic and make it a gimmick (bomb making).
Senu or whatever this Eagle's name is (doesn't matter, Origins never bothered to explain Senu) is back to ruin natural exploration and discovery once again, I see. They have even brought back the military camps with the 'kill captain'/ 'loot treasure' optional objectives to boot i.e. the worst feature in the game due to how it was so obviously copied and pasted around the map.
This series' psychotic obsession with the Witcher 3 is becoming hilarious.The main protagonist looks like Geralt with brown hair. Just sad.
Really would prefer to play as a female protagonist this time and find it very sexist how only 2 out of 9 of the main titles enables the player to do that (and even then it's for less than half the time)
You see, Ashraf Ismail could hide behind his "this is how he becomes an Assassin!" sales pitch even though in both of his games he only tacked on the Assassin bit at the very end once the campaign was already over, rather than base the entire story around it. Oydssey PREDATES the origins of the Brotherhood therefore this excuse won't fly so why is this an an Assassin's Creed game again? When did Assassin's Creed become ashamed to be Assassin's Creed?
Quick save option? Was that in Origins? If not, maybe that confrms multiple save slots. I thought the 'reload last checkpoint' option in Origins did a great job of countering mission breaking bugs. Save slots might make the devs more lazy in the techinical department like Bethesda.

ModernWaffle
06-10-2018, 02:16 PM
This series' psychotic obsession with the Witcher 3 is becoming hilarious.The main protagonist looks like Geralt with brown hair. Just sad.


Agreed. The main character looks so boring, I hate to think how much he'll be despised in the coming year when the inevitable comparisons will be made with Bayek.

If this was a new IP, it looks great to me but I can't really jump on board entirely at the moment. I don't understand the logic behind all the drastic changes? Origins was well received so why suddenly ditch the typical assassin robes and hidden blade altogether? No particular distaste for dialogue options either, but where in the AC community was this specifically requested? Feels like it was added in just to add more 'new content' rather than being included for actual relevancy. I can welcome radical change, but only if its done meaningfully rather than on an arbitrary basis.

Just from those screenshots, this looks fun but I don't think it's worth losing the main components of what I loved about the franchise.


P.S. I'm tired of all these leaks - intentional or not - Ubisoft needs to get a grip of keeping this stuff out of view until official announcements. It sours the experience of seeing the game first hand in a proper presentation rather than random images.

dxsxhxcx
06-10-2018, 03:15 PM
Origins without a shield, they should be ashamed of using an eagle again, I understand it may be convenient from a development point of view but narrative-wise (IMO) this is just stupid. Now instead of annual rehashed games we'll have biennial rehashed games (that assuming they won't release the game this year, what I can totally see them doing).

Megas_Doux
06-10-2018, 03:16 PM
There's something off with this game, I just can't explain it but I'm not getting the same Origins vibe despite the fact it s a prequel. If anything, I hope that the game functions......

Sushiglutton
06-10-2018, 04:12 PM
I wonder if they have ditched the four bow types? Shotgun bow now seems like it is a skill instead, which makes sense. And if you look at character selection screen it looks like you have one bow, one quiver and two melee weapons? If you look carefully at the beach battle screen it looks like you can switch between two arrow types.

joelsantos24
06-10-2018, 04:36 PM
The pictures obviously look great but, according to the description and rumors, this is getting absurd, this makes the "origins" title of Assassin's Creed Origins ridiculous and they stop caring about the established lore some time ago but now they no longer even respect the rules of the animus and genetic memory.

Long story short this series no longer feels like it is Assassin's Creed, it feels like a different series, remember how AC started as a Prince of Persia game until they realized it no longer had nothing to do with Prince of Persia so they gave it a new name? I feel like that is happening with AC but they forgot to give it a new name or maybe they should have called this "Odyssey: a Assassin's Creed story".
Yeah, it seems that this will be a prequel to Origins, which is absolutely absurd. No Assassin's, no Templars, another drone, and last but not least, another mercenary in another "Black Flag". Thanks, but no, thanks.

Megas_Doux
06-10-2018, 04:47 PM
Yeah, it seems that this will be a prequel to Origins, which is absolutely absurd. No Assassin's, no Templars, another drone, and last but not least, another mercenary in another "Black Flag". Thanks, but no, thanks.

The whole premise of this game and its supposed setting defeats the purpose of having a game actually called ORIGINS! As I said above, it feels as if Ubi's beloved executives though the 1st century BC
deprived them of many sequels, prequels or whatever in the future. This game, unlike origins, has a cash grab feel all over it.

RVSage
06-10-2018, 05:00 PM
https://www.geekmpt.com/2018/06/assassins-creed-odyssey-leak-des-informations-exclusives.html

I am not too excited by the screenshots, to similar to Origins, but if this leak is True, I am excited for the First Civ storyline , But I will take this with a grain of salt

dxsxhxcx
06-10-2018, 05:10 PM
The whole premise of this game and its supposed setting defeats the purpose of having a game actually called ORIGINS! As I said above, it feels as if Ubi's beloved executives though the 1st century BC
deprived them of many sequels, prequels or whatever in the future. This game, unlike origins, has a cash grab feel all over it.

It's already stupid enough that a millennia old "Order" can share certain elements/views without no direct apparent connection between them. It's just too good to be true that everything just happened to conveniently fall into its place culminating into the Order we saw in AC1. Maybe this allegedly trilogy should've been named Origins instead of a single game because if this end up being a trilogy I can totally see its third installment taking place AFTER Origins events and being influenced by both Origins and Odyssey ultimately shaping the Order into the form it's known today. This IMO is the only thing that makes sense because if Odyssey's rumors are true and the game brings back other elements that weren't present in Origins such as social stealth, it would raise more questions than answers as to why the time when all these elements come together isn't known as the Order's origins instead.

RVSage
06-10-2018, 05:19 PM
Also

Doesn't main character look too similar to Geralt ???

joelsantos24
06-10-2018, 05:22 PM
The whole premise of this game and its supposed setting defeats the purpose of having a game actually called ORIGINS! As I said above, it feels as if Ubi's beloved executives though the 1st century BC
deprived them of many sequels, prequels or whatever in the future. This game, unlike origins, has a cash grab feel all over it.
Ubisoft is all about "cash grab". Apparently, they had a great last fiscal year, so they returned to business as usual, this year. Like I said before, I'm going to wait for the reveal and only then, make my conclusions.

With that being said, things do seem to point to another rehashed mercenary Black Flag game. Truth be told, Ancient Egypt was all I've ever wanted from AC, and we got it last year. The Brotherhood was created in Origins, period. So, probably it really is better to move on.

OxIdOAC
06-10-2018, 05:22 PM
Also

Doesn't main character look too similar to Geralt ???

hahaahahah, spot on!

anyway... here... a rough presentation of the leaked portion of the gameplay map compared to Greece..

https://preview.ibb.co/hBXFno/maps.jpg (https://ibb.co/fWEjf8)

Infinite_Gnosis
06-10-2018, 06:11 PM
https://i.ytimg.com/vi/G3HuAroY1Oo/maxresdefault.jpg

https://gematsu.com/wp-content/uploads/2018/06/Assassins-Creed-Odyssey_Leak_06-10-18_013-600x338.jpg

Young Geralt, is that you?..

https://media3.giphy.com/media/LCdPNT81vlv3y/giphy.gif

Just keep maximizing those profits baby! That's what succes in this Capitalistic system is all about apparently. Well done.

Slimgrin
06-10-2018, 06:37 PM
I'm not seeing the supposed similarities to Witcher 3. At most they've taken a few hints maybe but that's it. The combat, skill trees and overall gameplay loops are night and day. And this character definitely doesn't look like Geralt.

ze_topazio
06-10-2018, 06:46 PM
THIS!!!!!!!!

The second thing that annoys me the most other the almost confirmed 2018 release date is the fact that going back in time kinda defeats the purpose of Origins.....

It feelks like if somebody thought "Man, having a game called Origins during the the fist century BC kinda prevents us from using many settings".

Shoehorning at its best.

So Iberian neighbor, ready to get your arse kicked next Friday? :cool:


Yeah, it seems that this will be a prequel to Origins, which is absolutely absurd. No Assassin's, no Templars, another drone, and last but not least, another mercenary in another "Black Flag". Thanks, but no, thanks.


It's already stupid enough that a millennia old "Order" can share certain elements/views without no direct apparent connection between them. It's just too good to be true that everything just happened to conveniently fall into its place culminating into the Order we saw in AC1. Maybe this allegedly trilogy should've been named Origins instead of a single game because if this end up being a trilogy I can totally see its third installment taking place AFTER Origins events and being influenced by both Origins and Odyssey ultimately shaping the Order into the form it's known today. This IMO is the only thing that makes sense because if Odyssey's rumors are true and the game brings back other elements that weren't present in Origins such as social stealth, it would raise more questions than answers as to why the time when all these elements come together isn't known as the Order's origins instead.

In AC2 we got hints that the Assassins and Templars were founded by Abel and Cain, yeah two groups surviving united with the same core ideology for more than 75.000 years is rather unbelievable but it was part of the series that we got used to over the course of several games, also in AC2 we got names of Assassins and Templars that lived before Bayek.

Then in Origins they were like "We want to show the origins of the brotherhood, we want to do it in Egypt and we want Cleopatra and Caesar around so screw what has been established before."

Yesterday I was thinking about it and a possible theory I came up with is that maybe Abel and Cain founded their groups, the two groups either destroyed each other or simply vanished with the passage of time, then as humans spread around the world they took the ideals and legends with them and several similar groups appeared here and there, the Hidden Ones and the Order of Ancients are just the most recent ones and as they started spreading around the world they absorbed similar existing groups or heard stories of past groups and retroactively made them members.
Haytham in AC3 mentions that if the Templars got destroyed similar groups would simply appear, in AC4 we learn that the Mayan Brotherhood was born when the European Assassins came across a group with similar ideas to them and absorbed them, so maybe that's what Ubisoft is planning to reveal anyway.

Some of the problems I have with Odyssey is that after a game called Origins they go and the next sequel is a prequel to the so called "origins", is just kinda stupid, nothing that makes Assassin's Creed will be present, if they wanted Greece they could have set it after Origins in Roman Greece, sure it's not classical Greece but Ptolemaic Egypt was not classical Egypt either.
Also rumors claim you can choose between a man and a woman and whatever you choose the other becomes the antagonist, this makes no sense with how the animus and genetic memory works, they no longer have any respect for their own rules.

A fan theory is that Odyssey is going to show the origins of the hidden blade, an entire game just to show that would be borderline trollish, that's the kind of trivia you show in the database or at best in a rift or memory seal, I mean an entire game just to see something like:

- Hey random blacksmith I need you to make me a hidden knife of sorts that I can use for stealthy assassinations.
- Sure, it will be 1000 drachmas.
- Thanks.

Also another rumor claims that the plan is to release Odyssey in 2018 followed by a Roman game in 2019, after that they are going to take another break and return only on the next generation of consoles with an Asian setting, it's just a rumor so take it with a grain of salt.

joelsantos24
06-10-2018, 08:01 PM
In AC2 we got hints that the Assassins and Templars were founded by Abel and Cain, yeah two groups surviving united with the same core ideology for more than 75.000 years is rather unbelievable but it was part of the series that we got used to over the course of several games, also in AC2 we got names of Assassins and Templars that lived before Bayek.

Then in Origins they were like "We want to show the origins of the brotherhood, we want to do it in Egypt and we want Cleopatra and Caesar around so screw what has been established before."

Yesterday I was thinking about it and a possible theory I came up with is that maybe Abel and Cain founded their groups, the two groups either destroyed each other or simply vanished with the passage of time, then as humans spread around the world they took the ideals and legends with them and several similar groups appeared here and there, the Hidden Ones and the Order of Ancients are just the most recent ones and as they started spreading around the world they absorbed similar existing groups or heard stories of past groups and retroactively made them members.
Haytham in AC3 mentions that if the Templars got destroyed similar groups would simply appear, in AC4 we learn that the Mayan Brotherhood was born when the European Assassins came across a group with similar ideas to them and absorbed them, so maybe that's what Ubisoft is planning to reveal anyway.

Some of the problems I have with Odyssey is that after a game called Origins they go and the next sequel is a prequel to the so called "origins", is just kinda stupid, nothing that makes Assassin's Creed will be present, if they wanted Greece they could have set it after Origins in Roman Greece, sure it's not classical Greece but Ptolemaic Egypt was not classical Egypt either.
Also rumors claim you can choose between a man and a woman and whatever you choose the other becomes the antagonist, this makes no sense with how the animus and genetic memory works, they no longer have any respect for their own rules.

A fan theory is that Odyssey is going to show the origins of the hidden blade, an entire game just to show that would be borderline trollish, that's the kind of trivia you show in the database or at best in a rift or memory seal, I mean an entire game just to see something like:

- Hey random blacksmith I need you to make me a hidden knife of sorts that I can use for stealthy assassinations.
- Sure, it will be 1000 drachmas.
- Thanks.

Also another rumor claims that the plan is to release Odyssey in 2018 followed by a Roman game in 2019, after that they are going to take another break and return only on the next generation of consoles with an Asian setting, it's just a rumor so take it with a grain of salt.
Good point.

In AC2's "The Truth" secret video, we see Adam and Eve escape the First Civilisation with the Apple, and that occurred thousands of years before the events of Origins. Subsequently, it's actually logical to assume that both the ancient Assassins and Templars were created soon after those events. Obviously, we know that Origins portrays the creation of the Hidden One's, as we came to understand and know them (that is, the modern Order of Assassins from AC1 to Syndicate), as a response to the threat imposed by the Order of the Ancients (the group that established the organisation that we know as the modern Templars, also, from AC1 to Syndicate). However, the genesis of the Order of the Ancients isn't even approached, in Origins. They suddenly appear in Ancient Egypt and interfere with all of it's religious, social and economical structures. Maybe, as Origins portrayed the creation of the modern Assassins, Odyssey may portray the creation or establishment of the modern Templars.

Maybe the third, and final chapter of the supposed new trilogy, believed to be based in Ancient Rome, will tie everything up, portraying the growth and development of both Orders in the Eternal City and ultimately, around the world.

This is me being overly positive... Or blindly hopeful? Or maybe I'm just in denial. :nonchalance:

crusader_prophet
06-10-2018, 08:24 PM
Also

Doesn't main character look too similar to Geralt ???

Nah...he is brunet with dark hair. No one will ever notice.

Anyone think the prot looks like this guy who was once considered for Prince of Persia movie and he declined:

https://i.imgur.com/PAaV0K4.jpghttps://cdn.wccftech.com/wp-content/uploads/2018/06/Assassins-Creed-Odyssey-Screenshot-Leak-Screenshot-8-1480x833.jpg

Megas_Doux
06-10-2018, 08:43 PM
So Iberian neighbor, ready to get your arse kicked next Friday? :cool:



Hi there! It's been awhile indeed....

I think we are heading for a draw, Spain doesn't have a capable striker other than Costa -who just doesn't fit in the scheme- and Portugal is really tough when it comes to defend.


Ubisoft is all about "cash grab". Apparently, they had a great last fiscal year, so they returned to business as usual, this year. Like I said before, I'm going to wait for the reveal and only then, make my conclusions.



I thought Ubi's higher ups had learnt their lesson. I mean Syndicate was a flop in terms of sales and overall reception, so they decide to take one year off and then it comes Origins which, by many accounts, was a huge success. That's why I believed that trend will continue...Meh!

Hitman47x.
06-10-2018, 08:43 PM
Thank you for the link to the screen shots. Looks fantastic. Can't wait to play it. I like the new feature in which you can reset your skills.

WendysBrioche
06-10-2018, 09:20 PM
Well, the game does indeed look beautiful!

I better get on my crap and beat Origins before this comes out lol XD Wasn't expecting another game this soon XD


Visually, it looks stunning both aesthetically and graphically. This series has never been able to achieve the graphical heights of Unity without a myriad of technical problems but we shall see with Odyssey.
I would say the graphical fidelity is higher than that of Origins just in the face models alone but we need to see the game in movement. Other thoughts:


Looks like Black Flag and Odyssey had a baby. Looking at the map, there's more water than land. The naval combat in Origins sucked but that's because it was an obvious tack-on so the ship mechanics weren't as deep as that of Black Flag or even Rogue. Hopefully, it won't be a Revelations situation where the devs bring back an old mechanic and make it a gimmick (bomb making).
Senu or whatever this Eagle's name is (doesn't matter, Origins never bothered to explain Senu) is back to ruin natural exploration and discovery once again, I see. They have even brought back the military camps with the 'kill captain'/ 'loot treasure' optional objectives to boot i.e. the worst feature in the game due to how it was so obviously copied and pasted around the map.
This series' psychotic obsession with the Witcher 3 is becoming hilarious.The main protagonist looks like Geralt with brown hair. Just sad.
Really would prefer to play as a female protagonist this time and find it very sexist how only 2 out of 9 of the main titles enables the player to do that (and even then it's for less than half the time)
You see, Ashraf Ismail could hide behind his "this is how he becomes an Assassin!" sales pitch even though in both of his games he only tacked on the Assassin bit at the very end once the campaign was already over, rather than base the entire story around it. Oydssey PREDATES the origins of the Brotherhood therefore this excuse won't fly so why is this an an Assassin's Creed game again? When did Assassin's Creed become ashamed to be Assassin's Creed?
Quick save option? Was that in Origins? If not, maybe that confrms multiple save slots. I thought the 'reload last checkpoint' option in Origins did a great job of countering mission breaking bugs. Save slots might make the devs more lazy in the techinical department like Bethesda.



Map size- I guarantee you that's only a small portion of the map.

Eagle, I love it, gives you beautiful views of the landscape/environments otherwise impossible!

Geralt, I don't think he looks anything like him. And I seriously doubt they'll make his personality anything like Geralt's. Geralt's personality is so unlikeable and atrocious- I don't see it happening. But I agree, AC is trying too hard to be the Witcher series generally these days.

Female protagonist, I agree it would be a nice option. :)

BananaBlighter
06-10-2018, 11:31 PM
^^^Agree 100% with Banana. Thought Origins' complete lack of parkour was the most glaring mistake in an otherwise solid game. To me, Unity has THE best parkour of the series to date (although as far as Ubi games are concerned, Watch Dogs 2 had the most fluid and realistic.) Hopefully since the Unity team is handling Odyssey we'll have something at least a little more parkour-ish. But like you said, considering the setting, it's doubtful. Going strictly by the screenshots, I'm cool with pretty much everything else, especially the more naval-centric aspects.

Yeah Unity easily had the best parkour in the series. Going from that to Origins (which I'd say has the worst) really hit me hard. I was also hoping that the Unity team working on this game would mean that the parkour and/or stealth would get revamped. The parkour being changed looks unlikely (which is a shame, because it's what originally attracted me to the series), though I sort of get the feeling that - despite not having a hidden blade and there being a heavy 'Spartan warrior' theme - stealth will improve in this game.

AnimusLover
06-11-2018, 01:03 AM
Yeah Unity easily had the best parkour in the series. Going from that to Origins (which I'd say has the worst) really hit me hard. I was also hoping that the Unity team working on this game would mean that the parkour and/or stealth would get revamped. The parkour being changed looks unlikely (which is a shame, because it's what originally attracted me to the series), though I sort of get the feeling that - despite not having a hidden blade and there being a heavy 'Spartan warrior' theme - stealth will improve in this game.

Unity, aside from the bugs, had the best parkour animations (next to Syndicate which basially copied it) and I do like controlled descent but in terms of how the parkour actually felt it was far too automated and floaty. Arno moved liked Spider-Man.

The best parkour is still Assassin's Creed 1,2 and Brotherhood for me. imo they've never topped it, instead opting to make it "easier" rather than more interesting.
Climbing used to be a craft. There used to be a sense of danger that a wrong move could send you to your death at any moment. You used to have to actually figure out how to climb a building. Origins brought some of that back for one building in Alexandria (the name escapes me) and it reminded me of how the parkour used to be. Unfortunately, there wasn't enough of it.

btw where did you hear that the Unity team would be working on this? That does not inspire me with confidence. Even without the bugs Unity is still very poor.

HDinHB
06-11-2018, 01:10 AM
Or maybe I'm just in denial. :nonchalance:

Well, denial ain't just a river in Egypt.

Locopells
06-11-2018, 01:28 AM
Badum, tiss...

WendysBrioche
06-11-2018, 01:51 AM
Yeah Unity easily had the best parkour in the series. Going from that to Origins (which I'd say has the worst) really hit me hard. I was also hoping that the Unity team working on this game would mean that the parkour and/or stealth would get revamped. The parkour being changed looks unlikely (which is a shame, because it's what originally attracted me to the series), though I sort of get the feeling that - despite not having a hidden blade and there being a heavy 'Spartan warrior' theme - stealth will improve in this game.

I thought Unity had the best parkour as well. Although the only problem with it was there wasn't as much control and it was very much controlled by whatever the game decided was the best path of ascent /descent for your character when moving around structures.


Nah...he is brunet with dark hair. No one will ever notice.

Anyone think the prot looks like this guy who was once considered for Prince of Persia movie and he declined:

https://i.imgur.com/PAaV0K4.jpghttps://cdn.wccftech.com/wp-content/uploads/2018/06/Assassins-Creed-Odyssey-Screenshot-Leak-Screenshot-8-1480x833.jpg

I think that's a closer match than Geralt.

To me he looks a lot like a lot of Greek male models like this guy:

https://i.pinimg.com/564x/2b/a9/8c/2ba98cf2df64106eae37b4c29ec0dd6a.jpg

I'd say he definitely looks very Greek in appearance, and I think they got the likeness very spot on for a Greek spin on a sort of Assassin role character.

Geralt to me looks unmistakably Germanic. He's supposed to be a Nordling? I don't see a resemblance there other than facial hair and tied back long-length hair.

joelsantos24
06-11-2018, 08:30 AM
Well, denial ain't just a river in Egypt.
Seriously? That's all you got to say? A stupid pun?

Locopells
06-11-2018, 10:08 AM
Good point.

In AC2's "The Truth" secret video, we see Adam and Eve escape the First Civilisation with the Apple, and that occurred thousands of years before the events of Origins. Subsequently, it's actually logical to assume that both the ancient Assassins and Templars were created soon after those events. Obviously, we know that Origins portrays the creation of the Hidden One's, as we came to understand and know them (that is, the modern Order of Assassins from AC1 to Syndicate), as a response to the threat imposed by the Order of the Ancients (the group that established the organisation that we know as the modern Templars, also, from AC1 to Syndicate). However, the genesis of the Order of the Ancients isn't even approached, in Origins. They suddenly appear in Ancient Egypt and interfere with all of it's religious, social and economical structures. Maybe, as Origins portrayed the creation of the modern Assassins, Odyssey may portray the creation or establishment of the modern Templars.

Maybe the third, and final chapter of the supposed new trilogy, believed to be based in Ancient Rome, will tie everything up, portraying the growth and development of both Orders in the Eternal City and ultimately, around the world.

This is me being overly positive... Or blindly hopeful? Or maybe I'm just in denial. :nonchalance:

OK, all punning aside, that's a good theory. Makes sense to me.

Eagle-Bearer
06-11-2018, 10:36 AM
Well, I am scared because it seems to be no shield for our character. I was really expecting a big circular spartan shield :(

Kiroku
06-11-2018, 10:54 AM
Good point.

In AC2's "The Truth" secret video, we see Adam and Eve escape the First Civilisation with the Apple, and that occurred thousands of years before the events of Origins. Subsequently, it's actually logical to assume that both the ancient Assassins and Templars were created soon after those events. Obviously, we know that Origins portrays the creation of the Hidden One's, as we came to understand and know them (that is, the modern Order of Assassins from AC1 to Syndicate), as a response to the threat imposed by the Order of the Ancients (the group that established the organisation that we know as the modern Templars, also, from AC1 to Syndicate). However, the genesis of the Order of the Ancients isn't even approached, in Origins. They suddenly appear in Ancient Egypt and interfere with all of it's religious, social and economical structures. Maybe, as Origins portrayed the creation of the modern Assassins, Odyssey may portray the creation or establishment of the modern Templars.

Maybe the third, and final chapter of the supposed new trilogy, believed to be based in Ancient Rome, will tie everything up, portraying the growth and development of both Orders in the Eternal City and ultimately, around the world.

This is me being overly positive... Or blindly hopeful? Or maybe I'm just in denial. :nonchalance:

Nice theory. I would like to believe that but somehow I feel a bit confused since AC3. They started introducing the sage or so called Aita which was the husband of Juno from black flag to unity and in syndicate a new eden relic. And now they start showing the past and origin of templars and the brotherhood of assassins and maybe the first creation of the hidden blade? For me its a big mess completely mixed up without a specific goal. It feels more like we want to make more AC games as long as we can and work around the return of juno in modern day.

I hope you are right but I ultimately gave up on the modern day section and just start enjoying those games as what they really are right now. Graphical triple A but story wise many times just boring with bad story telling..

Grayfox-87-
06-11-2018, 11:45 AM
I think they will be a shield Option - because you have 2 Melee Weapon slots for the assassin ;)
A Spartan Game without a Shield and Spear, sound wierd....

Kiroku
06-11-2018, 11:58 AM
We will see today. Ubisoft will show the game at E3 for like 100%

I hope they will show those new mechanics and differences between origins and odyssey and not just a trailer.

joelsantos24
06-11-2018, 02:43 PM
Nice theory. I would like to believe that but somehow I feel a bit confused since AC3. They started introducing the sage or so called Aita which was the husband of Juno from black flag to unity and in syndicate a new eden relic. And now they start showing the past and origin of templars and the brotherhood of assassins and maybe the first creation of the hidden blade? For me its a big mess completely mixed up without a specific goal. It feels more like we want to make more AC games as long as we can and work around the return of juno in modern day.

I hope you are right but I ultimately gave up on the modern day section and just start enjoying those games as what they really are right now. Graphical triple A but story wise many times just boring with bad story telling..
I don't really believe this will even be an AC game. It definitely seems to be something else, and they just wanted to capitalise on the AC name.

karoomii
06-11-2018, 03:10 PM
I think these screenshots are a bit underwhelming. Doesn't seem too far off of what Origins looks like, but I shouldn't be surprised. I wasn't really expecting much more, only hoping.

RomanoTjavo
06-11-2018, 08:17 PM
NOOOOOOO! it looks cool as F*** but i wanted to play as Bayek! :(

joelsantos24
06-11-2018, 10:37 PM
This confirmed it, Odyssey has nothing to do with AC. It's nothing more than Ubisoft milking the AC name for all it's worth. It's really sad to say this, but I think I'll pass.

BananaBlighter
06-11-2018, 10:39 PM
Lmao what did I just watch. Was that meant to be AC?

At this point I'm more hyped for the For Honor update (though I was hoping for Middle Eastern faction).

joelsantos24
06-11-2018, 10:45 PM
Lmao what did I just watch. Was that meant to be AC?

At this point I'm more hyped for the For Honor update (though I was hoping for Middle Eastern faction).
I agree. I think this was absolutely ridiculous, and just a literally shameless attempt to milk the name of the series. I have no more words to classify this travesty, honestly. Thank God we have The Last of Us, just in a few hours.

ModernWaffle
06-11-2018, 11:09 PM
I agree. I think this was absolutely ridiculous, and just a literally shameless attempt to milk the name of the series. I have no more words to classify this travesty, honestly. Thank God we have The Last of Us, just in a few hours.

Definitely what's bothering me the most is that I can't understand their logic. Surely they would pull this move once AC meets a lull in popularity again (i.e. drastic changes only when things are going badly). Origin's was very well received because apart from the story, it was a clear constructive response to fan feedback in so many ways. If they were just going to jump back to 'annualisation mode' so quickly, why even bother with that two year break.

joelsantos24
06-11-2018, 11:17 PM
Definitely what's bothering me the most is that I can't understand their logic. Surely they would pull this move once AC meets a lull in popularity again (i.e. drastic changes only when things are going badly). Origin's was very well received because apart from the story, it was a clear constructive response to fan feedback in so many ways. If they were just going to jump back to 'annualisation mode' so quickly, why even bother with that two year break.
We know they're not very logical or reasonable, otherwise we wouldn't have had so many problems with passed games, like Unity or Syndicate. It makes no sense, except to their wallets, perhaps.

timpbader
06-11-2018, 11:21 PM
Looks like a great Spartan game but a terrible AC game.:mad:

BananaBlighter
06-11-2018, 11:23 PM
I agree. I think this was absolutely ridiculous, and just a literally shameless attempt to milk the name of the series. I have no more words to classify this travesty, honestly. Thank God we have The Last of Us, just in a few hours.

Oh man I can't wait for TLOU2! Unfortunately I'll be asleep during the conference, so I'll have to check it out tomorrow.