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View Full Version : Daytime changes and fadeouts.



ZZephan
10-07-2009, 12:02 AM
in singleplayer how to make daytime flow like in the mexico or arizona exploration map? Is it possible to make full day/night cycle?

Is it possible to chamge the daytime via some actions? like I'd like to make something liek this: player accepts a quest, then its fadeout and the daylight is set to dawn. etc.

And how to make such fadeout, with a text "the next morning..." maybe.

ZZephan
10-07-2009, 12:02 AM
in singleplayer how to make daytime flow like in the mexico or arizona exploration map? Is it possible to make full day/night cycle?

Is it possible to chamge the daytime via some actions? like I'd like to make something liek this: player accepts a quest, then its fadeout and the daylight is set to dawn. etc.

And how to make such fadeout, with a text "the next morning..." maybe.

vodka-kyo
10-07-2009, 02:44 AM
Create a sensor or any element where you can put an action... And use "Act_timeAndWeather"

Use also "act_instant_action" then Create a new element, and use "instant_IngamSubtitle"