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View Full Version : Explore/destination/journey-ish mode for 12 ppl.



Sknipester
03-10-2018, 05:20 AM
Can we please make this possible? As it stands, I don't think the system will let us play escape maps with 12 ppl, unlimited time, etc.

It would require:

No time limit
Maybe a finish "area"

That's it! I hope it's not too much to ask. It's why I'd buy the game.

akilyoung
03-10-2018, 03:05 PM
I personally have not made a Journey map..but my impression is that you set X amount of player spawns, I dont know if its 1 or 2 or 12...maybe Fallen Champ can clarify.

But there is a extraction point you place, its basically a 'volume' block that players must reach. You set the time limit to what ever you want AFAIK. Again, I could be wrong...FC...care to chime in? or anyone else in the group?

unsorted-guy
03-10-2018, 04:59 PM
I am a huge fan of puzzle/escape maps, and I am really disappointing that you can have unlimited time again. Stop adding unnecessary limitations. LIMITATION = BAD lol

Sknipester
03-10-2018, 05:11 PM
Journey is more less a escape mode. But that's solo/co-op. Not sure the lobby would know its a escape map plopping 12 guys down for DM. Even without weapons probably ends up a fight club of fist fights.

I mean, there is a way. I'll remind everybody I haven't played a fc since FC2. So everything I say I'm reminded of the Fc2 map editor.

I the Fc2 editor you have a ten second "start" screen right before the game starts showing anything visually on the map. You can use this screen to show signs such as "this is an escape map" and/or "do not kill", etc... Not sure if fc5 will have that.

Also if there is an option to vote to add time during game (like in Fc2) than it would be a little bit better and slightly more possible to make a longer than 20 or 30 minute escape map, that is if you keep voting to add time.

And yes, you would need some cooperation with everybody if you played an escape map in DM.

But for journey I do not like it that you'd lose health the further you are away from your partner, because in escape maps you'd be dying and starting over all the time. And this would also not work with 12 ppl, so we'd need some special mode for it it seems.

Sknipester
03-10-2018, 05:12 PM
I am a huge fan of puzzle/escape maps, and I am really disappointing that you can have unlimited time again. Stop adding unnecessary limitations. LIMITATION = BAD lol

I'm sure you meant can't. Lol

Yes it's literally the main reason for me to buy the game, make and play puzzle/escape maps. I, personally, get a lot more satisfaction from making escape maps rather than dm, tdm, etc. maps. You can control a lot more.

Someone said come for the SP, stay for the MP. I'm more of a come for the MP/ME, stay for the MP/ME guy. I don't get satisfaction from killing npcs like I used to.

Sknipester
03-10-2018, 05:19 PM
I personally have not made a Journey map..but my impression is that you set X amount of player spawns, I dont know if its 1 or 2 or 12...maybe Fallen Champ can clarify.

But there is a extraction point you place, its basically a 'volume' block that players must reach. You set the time limit to what ever you want AFAIK. Again, I could be wrong...FC...care to chime in? or anyone else in the group?

If you can set the player amount to 12, and set the "lose health if far away" off, than I'm all game for that.

usmovers_02
03-10-2018, 05:30 PM
Well there's always been a reasonable handful of people who want such a game mode. I've heard the cries for a proper escape mode since before FC2. However Ubisoft HATES this mode and will never so much as acknowledge that there are even people interested in it. As far as I'm aware Ubisoft has never even once mentioned anything about escape maps.

akilyoung
03-10-2018, 05:39 PM
Once again, usmovers, you're wrong. Journey is ubis name for escape mode.

And guess what... there's a map tag you set called escape. So instead of whining and making things up. Wait until release or ask one of us who knows.

And yes there are a few parameters you can set. Im Not sure offthe top off my head. But i think time might one.

usmovers_02
03-10-2018, 06:04 PM
Can you set unlimited time and 12 players? That's been answered before and the answer is no. Proper FC2 style escape maps are not possible.

If I'm wrong about the lobby system or about escape maps then I promise I will come here post launch and admit it.

akilyoung
03-11-2018, 02:43 AM
Can you set unlimited time and 12 players? That's been answered before and the answer is no. Proper FC2 style escape maps are not possible.

If I'm wrong about the lobby system or about escape maps then I promise I will come here post launch and admit it.

PROPER fc2 escape maps? lol there you go again...


The escape maps possible on FC5 will be absolutely amazing. Nothing like it. There is only a limit of creativity.

Who cares if you can or cant play with 12 ppl. Escape maps are made to play solo technically. Besides, I THINK but dont hold me to it, that all the SP modes have COOP.

akilyoung
03-11-2018, 02:46 AM
Maybe UBISOFT would patch in Journey to multiplayer later on?

I would imagine that it is possible, but I dont see the point honestly. Especially is it does actually have COOP, which I dont know, just speculating.

Lets be honest. Escape maps are a solo experience. Its a puzzle you figure out by yourself really.

Sknipester
03-11-2018, 04:13 AM
PROPER fc2 escape maps? lol there you go again...


The escape maps possible on FC5 will be absolutely amazing. Nothing like it. There is only a limit of creativity.

Who cares if you can or cant play with 12 ppl. Escape maps are made to play solo technically. Besides, I THINK but dont hold me to it, that all the SP modes have COOP.

Playing with 12 people is big if you've ever played Fc2 escape maps... I'm sure you have. I don't want to create an escape map just to get downloads. I want to be able to experience others trying to beat it. That is where the fun lyes, watching others play it.

Playing with and watching one other person try to beat your map is not satisfying. Sometimes I would hold competitions on who could "beat" a map first...that is no longer possible. You can't watch teamwork...the fun with you and another person is just not there with more people. If you want to play your own escape map you literally just watch one person, since you already know what to do and how to beat the map. Not fun.

FC2 also had an option to spectate the match as a flying camera if you were the host.

I hope ubi patches it in somehow, or even makes it a bit more possible with, again, vote time extensions like in Fc2.

Did fc3 and fc4 have these "vote to extend time" options?

akilyoung
03-11-2018, 03:19 PM
Of course, Ive played MANY escape maps in FC2 with friends, as well as randoms who would keep killing you cause they didnt know what an escape map was lol.

But like I said, I am pretty sure the mode is COOP enabled, not 100%, but pretty sure. SO if thats the case, you can play with at least one other person, which should be fine. You can still race to beat it.

usmovers_02
03-11-2018, 03:48 PM
I'm pretty sure it's co-op too but that's still 1 other person and not 11. Why not have full 11?

Sknipester
03-11-2018, 05:26 PM
Of course, Ive played MANY escape maps in FC2 with friends, as well as randoms who would keep killing you cause they didnt know what an escape map was lol.

But like I said, I am pretty sure the mode is COOP enabled, not 100%, but pretty sure. SO if thats the case, you can play with at least one other person, which should be fine. You can still race to beat it.

Those randoms made the game interesting, sure was frustrating, but you try to kill em than advance on the map. I'm sorry but 1 other person is in no ways enough, especially when playing your own map. I get you probably are more into making dm and tdm maps which generally have no issues here besides players cannot truly host lobbies, but having only 1 other person to play with on an escape map is a low blow.

Fallen-Champ
03-11-2018, 05:39 PM
Obstacle Course maps were out on Instincts back in 2005, they were generally crappy things that looked like a turd with things floating everywhere, I imagine some were well thought out but visually horrible.

My belief is that people like Map Builder / Liam / Fovan / Razor showed the way then others like SimpleWig, Clyde and many many others added massive eye candy into them but at a cost because that ate up the budget so they were often shorter, the name changed to Escape maps but originally they were known as course maps.

Alpha Sgt also did several very clever maps, Far Cry 2 and the Instincts games were perfect with the lobby and also you could set the time to infinite.
Some of these maps could take 30 mins to an hour or longer to get through if you knew what you were doing where Escape maps were much shorter, Kari666 made some excellent Escape maps on FC3 also I made some with Supascoopa_ we tried to push them on that platform.

At one point Escape Maps were so popular they were dominating maps been played on FC2 XB360
With the FC5 option to create a loadout and not have guns at the start that would stop the killing, also having Journey mode in PvP would be superb for race maps and something to put a twist on Escape / Course maps you could design one and have both teams start at opposite ends they race through the course which would be identical for each other and the first to the middle wins the match on entering extraction.

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Sknipester
03-12-2018, 07:25 AM
There were a lot of people good at making these maps. I was a bit late to the Fc2 escape map party but I also made some pretty decent maps in the category. In all I probably made around ten or so, each having it's own unique challenges and most were themed in some way. One being a mansion, another Egypt, another volcano, another a gigantic cube with cube rooms like in the movie "the cube", etc. I managed to make a horizontal "elevator" as well though it was a bit glitchy. Im not sure if it is possible to play Fc2 online but if yall wanna check out my maps just search my username. I'm not saying I'm great or terrible, and I don't care, the main point is that I had a **** ton of fun making, playing and watching others playing my maps, as well as playing others. Fc2 offered a unique type of fun that you could only get from that game.
I stopped playing Fc2 once it was basically impossible to log in anymore on the 360.

That does sound like a cool mode fallen, though it would be limited by time obviously and the fact that people could have played it previously, so it would have to be more of a jumping or whatever obstacle course map instead of one that would involve riddles and different paths to take, some leading to death, to be fair... unless the map is totally new to everyone playing.

I wonder what the community can figure out to do in this editor with all that is given to us and am very excited, just hope for that update though

akilyoung
03-12-2018, 02:45 PM
GUY....have you read anything I have posted here? Did you READ my thread about the TIMERS? Limited by time???

smh...

usmovers_02
03-12-2018, 03:31 PM
GUY....have you read anything I have posted here? Did you READ my thread about the TIMERS? Limited by time???

smh...

What you said was if you want to play an escape map with more than 1 other played you're limited by a timer, right?

Brimtown
03-12-2018, 03:38 PM
@Akilyoung - perhaps you can answer this question. For modes like Journey, will each map have a leaderboard to show the best times for that map? I think Trials Fusion does something like that.

I think that might be a good compromise for people like @usmovers_02 - publish a Journey map, then challenge all your friends to beat your time on it, or see who can get the best time.

Sknipester
03-12-2018, 04:48 PM
What you said was if you want to play an escape map with more than 1 other played you're limited by a timer, right?

I'm pretty sure that's what he said... I'm not talking about a timeless journey mode for 2 ppl that is already in the game. I'm talking about a TIMELESS escape mode for 12 people that everybody wants.

Sknipester
03-12-2018, 04:53 PM
@Akilyoung - perhaps you can answer this question. For modes like Journey, will each map have a leaderboard to show the best times for that map? I think Trials Fusion does something like that.

I think that might be a good compromise for people like @usmovers_02 - publish a Journey map, then challenge all your friends to beat your time on it, or see who can get the best time.

This is interesting. The only parameter I would add is once you play a map for the first time, you could not restart, because than you would know all the correct paths to take, where everything is, etc. Without that it would just end up being basically a map where you just run through everything and the only challenging factor would be the jumps... I think getting the 12 ppl "journey" mode is the only option here.