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CandleInTheDark
03-06-2018, 04:57 PM
I get that Spartan is a popular idea and there have been many threads on it, I am also not one of those that ever complained about having Roman heroes in the Centurion and the Gladiator, but with the influx of threads recently I want to put in a thread rather than a comment.

We have had no new medieval themed knight. Does that particularly matter? Maybe not to some but I feel that before we go to yet another culture, and this time one that was not foreshadowed in the campaign, then we need something that is more of a traditional knight first. People say that there is nothing else we can really do with the knight in that theme, last time this came up I posted a few ideas off the top of my head and I know I have seen more on here and on reddit.

Templar (vanguard, sword and shield) Forgemaster (Heavy, hammer and shield or two handed hammer) Scout (Assassin/Heavy in the Valkyrie type mix or Vanguard/Heavy in the Aramusha type mix, dagger and free hand though that would need to be differentiated from centurion) Duelist (Vanguard, rapier and maybe cloak since those were occasionally used to entangle), Lancer (Heavy, lance and shield), Bishop (Heavy or Vanguard/Heavy, mace). Guardian (Heavy, bastard sword,options for one handed or two)

Now these are very rough, and there are likely weapons I missed, a couple would need distinguishing from the current crop, but I feel there is still plenty of material to draw off, personally I would like a sword and shield,something hammer themed and the bastard sword. Will I be particularly upset if we don't get something of this kind of flavour? Eh I'll get over it, I just think that there is more left than people think when they say oh but the devs have done everything they can with medieval themed or 'Arthurian' style knights.

BTTrinity
03-06-2018, 05:17 PM
Knights can use many weapons that arent in game. Partizan, Mace, 2h Mace and Hammer, Lucerne, Billhooks, Quarterstaff.....

swiss_soldier_1
03-06-2018, 09:12 PM
agreed, hammer is the first that comes to mind when thinking about missing weapons in the game... then a sword and shield knights is almost mandatory... maces have been mentioned...

Devils-_-legacy
03-06-2018, 09:46 PM
Im Surprised you brang up the billhook propbably first ive seen in the fourms I would love to see a warrior with it in the game specially if it was a English billman just to go against highlander lol

Tecknoterrorist
03-06-2018, 09:50 PM
i agree with sword and shield knight

BTTrinity
03-07-2018, 12:11 AM
Im Surprised you brang up the billhook propbably first ive seen in the fourms I would love to see a warrior with it in the game specially if it was a English billman just to go against highlander lol

Lol I forgot about it for a while, but I've always been very fascinated with medieval melee combat, look into nearly every nook and cranny when it comes to that stuff.

Another think Id like to see is the game having a middle-east warrior of some sort, some were scary AF.

UbiJurassic
03-07-2018, 12:17 AM
I get that Spartan is a popular idea and there have been many threads on it, I am also not one of those that ever complained about having Roman heroes in the Centurion and the Gladiator, but with the influx of threads recently I want to put in a thread rather than a comment.

We have had no new medieval themed knight. Does that particularly matter? Maybe not to some but I feel that before we go to yet another culture, and this time one that was not foreshadowed in the campaign, then we need something that is more of a traditional knight first. People say that there is nothing else we can really do with the knight in that theme, last time this came up I posted a few ideas off the top of my head and I know I have seen more on here and on reddit.

Templar (vanguard, sword and shield) Forgemaster (Heavy, hammer and shield or two handed hammer) Scout (Assassin/Heavy in the Valkyrie type mix or Vanguard/Heavy in the Aramusha type mix, dagger and free hand though that would need to be differentiated from centurion) Duelist (Vanguard, rapier and maybe cloak since those were occasionally used to entangle), Lancer (Heavy, lance and shield), Bishop (Heavy or Vanguard/Heavy, mace). Guardian (Heavy, bastard sword,options for one handed or two)

Now these are very rough, and there are likely weapons I missed, a couple would need distinguishing from the current crop, but I feel there is still plenty of material to draw off, personally I would like a sword and shield,something hammer themed and the bastard sword. Will I be particularly upset if we don't get something of this kind of flavour? Eh I'll get over it, I just think that there is more left than people think when they say oh but the devs have done everything they can with medieval themed or 'Arthurian' style knights.

Thanks for sharing the suggestions as always, Candle! :)

My comment about Spartans being popular in the other thread was merely a personal observation I've made over the time I've been working with the For Honor community. It in no way reflects the future of For Honor.

You're definitely not alone in wanting to see more "knightly" knights added to the game, as opposed to further expanding upon the Roman direction the two DLC heroes went. (Though the Knights in the campaign do stem from Roman origins.) There are certainly areas where the Knight faction could be expanded upon and many players have made very interesting suggestions here, as well as on Steam and Reddit. I believe one of my personal favorites I saw was the suggestion of an Inquisitor who wielded a mace and had a debuff effect on certain attacks called "maim".

Right now the main focus for the fight team is on the reworks for the original 12 heroes, which we will release more information on as it becomes available.

CandleInTheDark
03-07-2018, 12:21 AM
Thanks for sharing the suggestions as always, Candle! :)

My comment about Spartans being popular in the other thread was merely a personal observation I've made over the time I've been working with the For Honor community. It in no way reflects the future of For Honor.

You're definitely not alone in wanting to see more "knightly" knights added to the game, as opposed to further expanding upon the Roman direction the two DLC heroes went. (Though the Knights in the campaign do stem from Roman origins.) There are certainly areas where the Knight faction could be expanded upon and many players have made very interesting suggestions here, as well as on Steam and Reddit. I believe one of my personal favorites I saw was the suggestion of an Inquisitor who wielded a mace and had a debuff effect on certain attacks called "maim".

Right now the main focus for the fight team is on the reworks for the original 12 heroes, which we will release more information on as it becomes available.

I get it and I am not someone who was mad over the Centurion and Gladiator,I just keep seeing a suggestion for yet another ancient culture and it's like no,let me have the heroes you think of when you think of my faction lol. I also remember the maim one,it was a good idea.

Armosias
03-07-2018, 12:33 AM
At this point there is still a lot of weapons usable for knights but the real issue I believe is to give those knights some strong identities. Inquisitor being more or less like a Lawbringer with another loadout. The simple idea of getting a mace/shield or 2H mace knight makes me wet though.

Dry.Fish
03-07-2018, 12:39 AM
Definitely like your first two suggestions because this game needs more heavies and vanguard's.

CandleInTheDark
03-07-2018, 05:19 AM
Definitely like your first two suggestions because this game needs more heavies and vanguard's.

Yeah I had deliberately put an emphasis on heavy and vanguard because there have been so many assassins and hybrids. I am not complaining about that, I mostly play assassins and I get why they felt they needed to give the same kinds of characters to all three factions (in short some people only play their own faction and would have complained), but certainly there are more heavies needed and more vanguards would also be a good thing to make it so that people who like their style without going into a hybrid have more than three characters to play (or one for those who don't stray outside their faction).

Veerdin-Wraith
03-07-2018, 07:12 AM
Unpopular opinion: I think the roman/greek design is boring and doesn't fit with the game.

I get that they're popular, but when I joined the knights faction, I sort of expected... You know, actual knights.. When both of the DLC characters for my favorite faction turned out to be roman themed, I was hugely dissapointed. Especially with how cool the other faction's classes were. So far, I've saved up for three of the six DLC characters... None of them were knight faction, despite there once being a time where I pretty much exclusively played knights.

Hell, the Highlander is more of a "knight" style class than the damn Romans are! A European-themed character with a Renaissance era weapon and clothing design is much closer in line with the "Knights" than a bunch of Roman dinosaurs.

There are dozens of different classes that could be introduced to give the Knights some flavour that are actual knights. Here's some right off the top of my dome:

Dreadnaught: A "Heavy" class with full plate armour, a closed helmet, and a giant zweihander/montante. Specialises in group fights and area control. High damage, high defense, but limited mobility. A kind of cross between the Lawbringer and Highlander,

Chevalier: A light "Assassin" or "Hybrid" class with light armour, a rapier, some sort of off-hand defensive tool (parrying dagger/buckler/cloak) and a big fancy hat. A foppish duellist with high mobility and a focus on counter-attacks, parries and reposts, but with very low defense and a high skill floor.

Paladin: A moderately armoured "Vanguard" class with a mace or arming sword paired with a kite shield. Focuses on breaking defensive characters open with lots of gaurdbreak chains, throws, staggers and stuns, but lower flat damage than other classes. Works best in a supporting role.

That idea took me, what, a few minutes? C'mon, man, it's not even hard! Give us some actual knights!

BTTrinity
03-07-2018, 03:40 PM
Unpopular opinion: I think the roman/greek design is boring and doesn't fit with the game.

I get that they're popular, but when I joined the knights faction, I sort of expected... You know, actual knights.. When both of the DLC characters for my favorite faction turned out to be roman themed, I was hugely dissapointed. Especially with how cool the other faction's classes were. So far, I've saved up for three of the six DLC characters... None of them were knight faction, despite there once being a time where I pretty much exclusively played knights.

Hell, the Highlander is more of a "knight" style class than the damn Romans are! A European-themed character with a Renaissance era weapon and clothing design is much closer in line with the "Knights" than a bunch of Roman dinosaurs.

There are dozens of different classes that could be introduced to give the Knights some flavour that are actual knights. Here's some right off the top of my dome:

Dreadnaught: A "Heavy" class with full plate armour, a closed helmet, and a giant zweihander/montante. Specialises in group fights and area control. High damage, high defense, but limited mobility. A kind of cross between the Lawbringer and Highlander,

Chevalier: A light "Assassin" or "Hybrid" class with light armour, a rapier, some sort of off-hand defensive tool (parrying dagger/buckler/cloak) and a big fancy hat. A foppish duellist with high mobility and a focus on counter-attacks, parries and reposts, but with very low defense and a high skill floor.

Paladin: A moderately armoured "Vanguard" class with a mace or arming sword paired with a kite shield. Focuses on breaking defensive characters open with lots of gaurdbreak chains, throws, staggers and stuns, but lower flat damage than other classes. Works best in a supporting role.

That idea took me, what, a few minutes? C'mon, man, it's not even hard! Give us some actual knights!

These are some damn good ideas.

Shhark1991
03-08-2018, 04:04 AM
i would kill for a Templar/Crusader....Kite shield and a Sword....chainmail a tabard(Warden like) i would take Jerusalem alone

RenegadeTX2000
03-08-2018, 06:13 AM
Please... Give me a 2handed hammer user... Oh yes... I want it.... Bad...

Hormly
03-08-2018, 07:05 AM
If anyones getting a hammer class its the Vikings

CandleInTheDark
03-08-2018, 09:00 AM
If anyones getting a hammer class its the Vikings

Eh the knights are the ones with the forge and the huge hammers so I would give us even odds, was why I went with a forgemaster kind of idea.

WarGods1
03-08-2018, 09:43 AM
I would want a spartan added in the future but I also agree with you, they should add some real knights before they add heroes that is not even related to knights faction. I really like your templar suggestion, I'd love to have a sword and shield character for knights.