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VFS-22_SPaRX
02-01-2005, 08:18 PM
I thought I would gather all these various quotes into one post to show why we will be keeping the 1 deathkick on the WarClouds servers. These quotes can be found in various posts here as well as the forums on the WarClouds forums.

FatboyHK posts:

"1. I am totally exhuasted after two days / 16 Hours of flying on WarClouds, It didn't happen to me before... that is why I decided to take a dayoff today and write this. Now I need full conceration in order to do well, just like what a real pilot would do in order to complete mission objectives and back home in one piece....the new setting really transformed this great game into a great simulation.
"

FatBoyHK posts:

"2. Teamplay. In the past I usually just listen to the comm and seldom speak. Yesterday, I was being personally asked to speak up and team up with other pilots. The other team had teamed up really well and really beating us, in that terrible situtation some pro pilots at our side took the responibility to try to organize us. Once we teamed up we turned the tide a bit. At the end of the day we got 20+ pilot on the red channel, and I am amazed how well we can do if we are organized."

Bull-Dog. posts:

" have just started flying there.I had never flown full switch on line before or used comms, so this was a new experience for me.
I could not of imagined how overwhelming this experience has been to me. It has opened up a new world, one that feels so real i forget where i am.
Its no longer just trying to kill and collect pionts, its trying to stay alive as long as i can, its working as part of team to achieve an objective, its great."

buglord posts:

"tried it got 6 kills before i died ,to be honest it made more aware best ive done in there in a while."

willyvic posts:

"Opponents acted as I would expect them to now. They gain altitude, approach in groups, and high-tail it when they are hurt. And we didn't experience the "kamikazee" frenzy prevelant on so many other servers.The were times when we were busier than all get out and there were times when we just partolled waiting for the bad guys. During the lulls we shot the bull about this and that. A very pleasurable and immersive atmosphere"

Prop_Strike posts:

"...just had to say I didn't know if I was going to like the 1 life deathkick....but now I think it's great!! Last night I was flying with some great flyers(and great guys also)on comms...Xses, GAU-8, NickDanger to name a few.I'm Fairly 'noob' to online,and these guys really looked after me when I needed help.
Because of '1 life', I really felt a sense of DANGER when a 109 or 190 started firing on me...my heart rate went through the roof!!:-)"

FatBoyHK posts:

"I found the change very encouraging.... I no longer get easy kills on WarClouds (yes, I consider it easy in the past, when people just TnB regardless of the situation above them), and one mistake, boom, back to desktop.... very challenging, and you learn quicker in this harzard environment "

Stiglr posts:

"And the thing you forgot to mention... this smarter, more realistic, more historic flying... is actually FUN, too."

BullShark 71 posts:

"Its really not a big deal,everyone is flying smarter and that includes myself,I have noticed that people will breakaway from chase much quicker than before.And it does add some extra excitement trying to stay alive."

Hristo posts:

"Just did a long sortie in a Dora. Much harder to get kills now, as everyone is much more alert and less likely to take risks."

Fish6891 posts:

"Think about it, with the one deathkick everyone is changing the way they fly because now survival is priority#1."

Fish6891 posts:

"You'll find that everyone flys more tactically and deck-fights are less common, and when they do appear they're something more than just aircraft circling around trying to shoot as much as they can b4 getting killed."

Fish6891 posts:

"You'll find that because the life of our teamates is now priority#2 ppl(at least ppl on comms) will be more aggressive when it comes to saving a teamates life, which results in ppl pushing their own skill to the limit because thats just what happens when your in a situation which involves putting yourself in danger to save another."

Ok, tired of scanning all the posts now, but i think you get the general idea. The pros are definatly outweighing the cons.

As I have been pretty busy over the last week, i havnt had much time to fly myself. But the few hours i have spent in there i have found very enjoyable.

I realize that are players out there that outright do not like this. Say its not new player friendly. Well, we have never set our server to up to be easy. New players are more then welcome and there are plenty of very skilled pilots there taht can help you fine tune your skills. The server is about striving to improve your virtual pilot skills. Its about realism (as much as we can get from a sim) Its about taking a game to a sim. All these things.

Even with all these previous points, the fact still remains that the ban is only 5 minutes. Its not an eternity.

So, S~ and see you in the server!

VFS-22_SPaRX
02-01-2005, 08:18 PM
I thought I would gather all these various quotes into one post to show why we will be keeping the 1 deathkick on the WarClouds servers. These quotes can be found in various posts here as well as the forums on the WarClouds forums.

FatboyHK posts:

"1. I am totally exhuasted after two days / 16 Hours of flying on WarClouds, It didn't happen to me before... that is why I decided to take a dayoff today and write this. Now I need full conceration in order to do well, just like what a real pilot would do in order to complete mission objectives and back home in one piece....the new setting really transformed this great game into a great simulation.
"

FatBoyHK posts:

"2. Teamplay. In the past I usually just listen to the comm and seldom speak. Yesterday, I was being personally asked to speak up and team up with other pilots. The other team had teamed up really well and really beating us, in that terrible situtation some pro pilots at our side took the responibility to try to organize us. Once we teamed up we turned the tide a bit. At the end of the day we got 20+ pilot on the red channel, and I am amazed how well we can do if we are organized."

Bull-Dog. posts:

" have just started flying there.I had never flown full switch on line before or used comms, so this was a new experience for me.
I could not of imagined how overwhelming this experience has been to me. It has opened up a new world, one that feels so real i forget where i am.
Its no longer just trying to kill and collect pionts, its trying to stay alive as long as i can, its working as part of team to achieve an objective, its great."

buglord posts:

"tried it got 6 kills before i died ,to be honest it made more aware best ive done in there in a while."

willyvic posts:

"Opponents acted as I would expect them to now. They gain altitude, approach in groups, and high-tail it when they are hurt. And we didn't experience the "kamikazee" frenzy prevelant on so many other servers.The were times when we were busier than all get out and there were times when we just partolled waiting for the bad guys. During the lulls we shot the bull about this and that. A very pleasurable and immersive atmosphere"

Prop_Strike posts:

"...just had to say I didn't know if I was going to like the 1 life deathkick....but now I think it's great!! Last night I was flying with some great flyers(and great guys also)on comms...Xses, GAU-8, NickDanger to name a few.I'm Fairly 'noob' to online,and these guys really looked after me when I needed help.
Because of '1 life', I really felt a sense of DANGER when a 109 or 190 started firing on me...my heart rate went through the roof!!:-)"

FatBoyHK posts:

"I found the change very encouraging.... I no longer get easy kills on WarClouds (yes, I consider it easy in the past, when people just TnB regardless of the situation above them), and one mistake, boom, back to desktop.... very challenging, and you learn quicker in this harzard environment "

Stiglr posts:

"And the thing you forgot to mention... this smarter, more realistic, more historic flying... is actually FUN, too."

BullShark 71 posts:

"Its really not a big deal,everyone is flying smarter and that includes myself,I have noticed that people will breakaway from chase much quicker than before.And it does add some extra excitement trying to stay alive."

Hristo posts:

"Just did a long sortie in a Dora. Much harder to get kills now, as everyone is much more alert and less likely to take risks."

Fish6891 posts:

"Think about it, with the one deathkick everyone is changing the way they fly because now survival is priority#1."

Fish6891 posts:

"You'll find that everyone flys more tactically and deck-fights are less common, and when they do appear they're something more than just aircraft circling around trying to shoot as much as they can b4 getting killed."

Fish6891 posts:

"You'll find that because the life of our teamates is now priority#2 ppl(at least ppl on comms) will be more aggressive when it comes to saving a teamates life, which results in ppl pushing their own skill to the limit because thats just what happens when your in a situation which involves putting yourself in danger to save another."

Ok, tired of scanning all the posts now, but i think you get the general idea. The pros are definatly outweighing the cons.

As I have been pretty busy over the last week, i havnt had much time to fly myself. But the few hours i have spent in there i have found very enjoyable.

I realize that are players out there that outright do not like this. Say its not new player friendly. Well, we have never set our server to up to be easy. New players are more then welcome and there are plenty of very skilled pilots there taht can help you fine tune your skills. The server is about striving to improve your virtual pilot skills. Its about realism (as much as we can get from a sim) Its about taking a game to a sim. All these things.

Even with all these previous points, the fact still remains that the ban is only 5 minutes. Its not an eternity.

So, S~ and see you in the server!

pourshot
02-01-2005, 09:08 PM
As server host the only reason you need to keep it is becuase thats what you want http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

bolillo_loco
02-01-2005, 09:20 PM
I have been wondering when you will add a feature that kills anybody that shoots at me.

DingleRoad
02-02-2005, 01:40 AM
I think it's Great !!!!
Now I'm far more carefull about take off and landings. No more: start engine, take-off flap set, full power and take off straight across the active runway !

SeaFireLIV
02-02-2005, 03:14 AM
****, I really liked the 3 Deathkick thing before when I went online, but the 1 deathkick is perfect imho. It`s realistic and I reckon sifts the Men from the boys. Sounds like enjoyable hard work! I might even have a quick run on Warclouds just to try this out.

Scragbat
02-02-2005, 03:59 AM
Good move Sparx! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I am flying almost exclusively on War Clouds now (when time allows). The difficulty settings and icons are just spot on IMO and now with the one kill death kick, the tension and immersion just got better.
Pity I suck http://forums.ubi.com/images/smilies/88.gif It will and is making me a better pilot though http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Now knowing that I only have only 1 virtual pilots life, I get more of an adrenalin rush when I approach a furball. I spend a few more moments assessing the situation and deciding when to make my move instead of just diving in and risking all.
Yep, a good decision IMO.

JG54_Arnie
02-02-2005, 04:01 AM
Its nice, and also possible because the server has many people wanting to get in.
Nice move! http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

capt_frank
02-02-2005, 05:02 AM
i'm curious as to what this means to those who like to man the bombers. slots of the missions call for destruction of large facilities and those monster heinkel bombs work wonders, but there's not always alot of fighter protection...not to mention the flak! which equates to one bomb run and boot?

Bull-Dog.
02-02-2005, 05:22 AM
Good news.
Let the fun continue.


I now fly as "Blue-Lexus" a new call sign for a new era.

VF-29_Sandman
02-02-2005, 06:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by capt_frank:
i'm curious as to what this means to those who like to man the bombers. slots of the missions call for destruction of large facilities and those monster heinkel bombs work wonders, but there's not always alot of fighter protection...not to mention the flak! which equates to one bomb run and boot? <HR></BLOCKQUOTE>

this is where 'reading the brief' would be adviseable. figure out who and how many bombers u think u'd need, and then start thinking in this mindset: if i was assigned to escort duty, would i.. a: chase this gomer all over the sky and wind up falling too far behind my primary...or b: stay with the bomber, and only engage if there is a confirmed threat to the bomber. when bandit is far enough away, regroup with the bomber and continue the mission.

item b is how the tuskegee airmen flew in ww2, and doing this, they NEVER lost a bomber to enemy fighters.

now u've got the 'air threats' covered. on to the ground threats. what plane would be most suited for the 'wild weasel' part of the mission. jugs with full a2g ordanence, or p-38-J/L's with rockets/bombs? either way, the wild weasel's should form up and stay close to the bomber's, and the fighters should consider them to be bomber's also; they will not be effective at this point to assist in a2a cover with the bombs attached.
2-3 miles from IP, the ww's should break bomber formation and start their run on the aaa. if pulled off right, the 1st strike would cause heavy damage to the aaa defenses, and the 'survivors' would be more tuned to the ww's instead of the bombers. by the time the bombers get there, the aaa would be down, and the bombers have basically a walk in the park droppin the iron.
important note: after the wild weasel's are winchester of a2g ordanence, they should revert to escort duty for the remainder of the mission...until the bombers are back on the ground at home base, the mission isnt over....at least it would be if this was rl.

Diablo310th
02-02-2005, 06:31 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by capt_frank:
i'm curious as to what this means to those who like to man the bombers. slots of the missions call for destruction of large facilities and those monster heinkel bombs work wonders, but there's not always alot of fighter protection...not to mention the flak! which equates to one bomb run and boot? <HR></BLOCKQUOTE>

It's still hard on the bombers. It does make mass attack or fighter escort that much more important. I look more to escort bombers now rather than jsut taking off on my own. Teamwork has always been there it's jsut that escorting the bombers is more important. With teh advent of teh campaign missions coming soon that will be even more a priority.

We really need for everyone to get on comms or at least listen in.

VO1-VC
02-02-2005, 06:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Diablo310th:

It's still hard on the bombers. It does make mass attack or fighter escort that much more important. I look more to escort bombers now rather than jsut taking off on my own. Teamwork has always been there it's jsut that escorting the bombers is more important. With teh advent of teh campaign missions coming soon that will be even more a priority.

We really need for everyone to get on comms or at least listen in. <HR></BLOCKQUOTE>

Interesting. I fly bombers almost all of the time, and WC has become my favorite place to fly since the 1-kill kick. My tactics have changed as a bomber driver since the 1-K rule, and I am managing to get fairly good results. In general, I fly higher and vary my ingress and egress from the target area. Fighter escorts are also more reliable, and they tend to respond when you need help.

The 1-K exercise on WC is a work in progress, and I have to admit it is an enjoyable experience.

LeadSpitter_
02-02-2005, 07:51 AM
Because It keeps greatergreen and zekes vs wildcats servers full http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Jumoschwanz
02-02-2005, 08:17 AM
I think the deathkick is great. And so is allowing only one alias. I have not flown on WarCouds hardly ever becuase my 56k connection won't let me. Later this month I am supposed to get DSL with a static IP, so hopefully I will be able to fly more online servers more successfully, and I like the servers that are as close to full difficulty settings as I can get.

Next step? Get rid of ALL icons on these servers so virtual pilots can learn to ID other craft.

Identifying other aircraft you spot is not just done by visuals. If you know the location of all the airbases and have a good feel for tactics, you can successfully guess if a dot in the sky is a friend or foe just by where it is, the direction it is heading and the manner in which it is flying. This is fun to learn and implement on a full-switch server, and makes for more realism as this is much of what combat pilots had to do and think about in WWII.

And also, it was not uncommon in WWII to be shot by friendly aircraft.

GET RID OF THE ICONS! S!

Jumoschwanz

Diablo310th
02-02-2005, 09:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jumoschwanz:
I think the deathkick is great. And so is allowing only one alias. I have not flown on WarCouds hardly ever becuase my 56k connection won't let me. Later this month I am supposed to get DSL with a static IP, so hopefully I will be able to fly more online servers more successfully, and I like the servers that are as close to full difficulty settings as I can get.

Next step? Get rid of ALL icons on these servers so virtual pilots can learn to ID other craft.

Identifying other aircraft you spot is not just done by visuals. If you know the location of all the airbases and have a good feel for tactics, you can successfully guess if a dot in the sky is a friend or foe just by where it is, the direction it is heading and the manner in which it is flying. This is fun to learn and implement on a full-switch server, and makes for more realism as this is much of what combat pilots had to do and think about in WWII.

And also, it was not uncommon in WWII to be shot by friendly aircraft.

GET RID OF THE ICONS! S!

Jumoschwanz <HR></BLOCKQUOTE>

Jumo...no icons may work fine for a coop or online war but a terrible idea for a DF server. When you respawn and get back into the fight you have no idea who that is and no way of telling till your in extreme close range. That works fine for the T&B crowd but not so for us that are coming down at 500 mph. By that time I've pulled the trigger and raked whoever was my victum....friend or foe.

AFJ_Locust
02-02-2005, 09:27 AM
I like the one death kick its good

on the other hand tho its made a few fw/dora pilots into vultchering baztads, dont get me wrong bombing & rockets and attacking bases is awsome, I live for that stuff but just zipping in straffing a bandit on the deck then zipping off only to do it again in 3 to 5 minuts thats **** & you know it !!! No Bombs no Rockets just plain vultchering for stats = LAME !!!

LMAOIYF

I could mention names but you know who you are so theres no need, and the people that fly with you know who you are as well.

rummyrum
02-02-2005, 09:31 AM
Why not just run continous Coops? All these attempts to recreate what is already in the sim. I know there is no dedicated server but a back to back coop server with flights leaving every hour would be a welcomed site.

JG7_Rall
02-02-2005, 10:16 AM
I'm glad you're leaving it in sparx, it's made WC all the more enjoyable. I love not having to obliterate an opponent now to get a kill -- now I just damage them enough to get them to go home, which is a lot more realistic than being saddled up for 5 minutes shooting until the bandit either blows up or loses a wing.

notgoodknight
02-02-2005, 10:25 AM
I agree with leadspitter. Warclouds has gone to almost always full to half-full and mostly empty most of the time. Warclouds has had its day. Now the best pilots are flying on birds of prey and greatergreen and warclouds is left with the co-op noobies and the MS Flight sim 2005 sight seeing fans.

R.I.P. Warclouds, you were fun while you lasted!!

Slick750
02-02-2005, 10:51 AM
Time to put the Stuka in the shed, trade it for a K4 or Spit...Coop would be fun, moving objets is where the realism is.

Diablo310th
02-02-2005, 10:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG7_Rall:
I'm glad you're leaving it in sparx, it's made WC all the more enjoyable. I love not having to obliterate an opponent now to get a kill -- now I just damage them enough to get them to go home, which is a lot more realistic than being saddled up for 5 minutes shooting until the bandit either blows up or loses a wing. <HR></BLOCKQUOTE>


Rall..I totally agree.

turnipkiller
02-02-2005, 10:58 AM
Unfortunately my rig and 56k don't really make it good for me to be in WC, but the idea sounds awesome. And everytime I have been in HL, there has been at least 35 people in there.

gates123
02-02-2005, 11:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by notgoodknight:
Now the best pilots are flying on birds of prey and greatergreen and warclouds is left with the co-op noobies and the MS Flight sim 2005 sight seeing fans. <HR></BLOCKQUOTE>


The best pilots have always been at greatergreen.... http://forums.ubi.com/images/smilies/mockface.gif

Yum_Yum
02-02-2005, 12:53 PM
I hope War Clouds keeps the 1 deathkick and continues to improove and adapt http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

I don't understand why some players are afraid of the 1 deathkick rule and may be unable to play for 5 mins if they die, are they realy so desperate that they cannot wait 5 mins! or, is it because it's too difficult now ?.

The server is just as much fun as it ever was, I am a fan of War Clouds, see you there http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

TheGozr
02-02-2005, 01:31 PM
Quoted "The best pilots have always been at greatergreen."

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif This is what we will see at the War of Servers.

http://forums.ubi.com/images/smilies/59.gif
I Really think we are up for some surprises.

VFS-22_SPaRX
02-02-2005, 02:02 PM
Player numbers have dropped? Are you kidding me? The server has been running with the same amount of players now as it did before the change. Sorry GK and LS, you are wrong be sure. What has happened is that the kill, kill, kill players are not on the servers anymore. GreaterGreen and Warbirds are both fine servers. No reason to not enjoy them as well. But if you want a challenge now, WarClouds is the place to be. Warclouds seen its day? Maybe or you two, but everyone else seems to be enjoying it. Sorry it does not fit what you want. You want to fly carelessly and get lots of kills, then Warclouds is not the place to be. You wanna fly with team oriented pilots and fly tactfully, then you want to fly on WarClouds.


The 1 DK isnt going anywhere. Too many players are enjoying it.

JG5_UnKle
02-02-2005, 02:28 PM
I agree with SPaRX (and he should know) last few times I was on it was well over 45+ players and a good mix of skill level too - that was during the day here in UK from 12:00 - 17:00 GMT.

Granted I got killed within 5 mins 3 times in a row - Vulched, Shot just after liftoff and then PK in a head-on just after takeoff. War is hell http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif I just made another cup of coffee and got right on with it

Greatergreen was a different story for me, it was kill stealers and smack talk with little regard for objectives but I guess it was just an off day maybe. I don't really have any loyalty, had a bad time of it - won't go back http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Wolf-Strike
02-02-2005, 05:10 PM
I love Warclouds and the new one kill deathkick.

I felt this as soon as I spawned onto the airfield and was surrounded by B=25's and P-51's.Everyone was giving their fellow pilots the right of way on the taxiways....it was surrealhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gifThen once up at a good altitude and FW's were diving on me and running away as I evaded was another.But the clincher for me was how I chased a wounded 109 back to his base....the who;e time fighting with myself that this was suicide...until I finally broke off and headed to safer groundhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Mackane1
02-02-2005, 05:24 PM
The best I've seen so far (because of the new deathkick), was a line of six P-38's on final aproach, coming home from a mission...all with landing lights on!

COMING HOME MATTERED!

I circled the base just to watch.
They all landed successfully.
I thought it was the coolest thing I'd seen in this game yet.

Lucius_Esox
02-02-2005, 06:16 PM
For me personally when I think of the money and TIME I have invested in this sim since the original IL2 release,,, five minutes!! Am not sure about comments saying WC's days are over. They might be over for that person but give it a while for the hardcore fans to get up to speed and would be interesting to see how the "co-op newbies and the sight seeing MS flight sim fans" would get along in a server war. BTW Airforces, especially in the 2ww, were made up mostly of regular guys. They had to be because they were so large by peactime standards. We cant all be Hartman et als, but they didn't win wars! Actually I would like to see the ban for 15mins but asking everyone to stay focused in between might be a bit much. Anyone think TV advertising has got anything to do with this? In this world of "quick fix" mass consumer pc games it's nice to see someone going the other way for once. You got my vote Sparx!

notgoodknight
02-02-2005, 07:44 PM
Everyone likes warclouds, and this idea is good in theory.

However, to say that warclouds hasn't lost players would be a blanant lie and the man that says this, delusional.

Right now its 9:41pm EST and warclouds in pressed for 25 players. Its half full. It did not used to be this way.

During the day (EST) the server has a range of 0-10 players.

Warclouds used to be full 24 hours a day with 50 players.

I'm sorry but these are facts, and they are indisputable. Rest in peace Warclouds, we will miss you!!!!!!

Fish6891
02-02-2005, 07:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AFJ_Locust:
I like the one death kick its good

on the other hand tho its made a few fw/dora pilots into vultchering baztads, dont get me wrong bombing & rockets and attacking bases is awsome, I live for that stuff but just zipping in straffing a bandit on the deck then zipping off only to do it again in 3 to 5 minuts thats **** & you know it !!! No Bombs no Rockets just plain vultchering for stats = LAME !!!

LMAOIYF

I could mention names but you know who you are so theres no need, and the people that fly with you know who you are as well. <HR></BLOCKQUOTE>

A FEW Dora/FW pilots? You'll rarely find blue team vulching on WC, I can only think of one(not a few) pilot who does that regularly, and he doesn't only fly blue either so you're not the only one experiencing paranoia during landings and takeoffs...... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Regards,
Fish

(btw, does the IYF after the LMAO stand for IN YO FACE?)

Copperhead310th
02-02-2005, 09:50 PM
<span class="ev_code_RED">It is really sad that i can no longer fly on warclouds anymore. between the LAG kicks and now the 1 death kick it's not worth my time to even try. Shame it was really my favorite server. it's not WC's fault. I still think its one of the very best of all the servers on HL.
I could live with getting LAG kicked every 20 or 30 mins. but getting death kicked after 1 death on top of it.....i'll spend more time "connecting to the server" and in the penalty box than actually flying. </span>http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

FI.Snaphoo
02-02-2005, 11:08 PM
I still don't care for it. But, I will continue to go to warclouds for the team play (which has risen significantly). And the fact that it has increased, can only benefit my "piloting" in the long run. I have to say that while I don't agree with the measure itself, the result should be ultimately better for the server.

Hats off to you Sparx, for sticking to your guns, so to speak.

x__CRASH__x
02-02-2005, 11:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by notgoodknight:
...Warclouds has had its day. Now the best pilots are flying on birds of prey and greatergreen and warclouds is left with the co-op noobies and the MS Flight sim 2005 sight seeing fans. R.I.P. Warclouds, you were fun while you lasted!! <HR></BLOCKQUOTE>
From WC Stats:
CALLSIGN KILLS
Fish6891 172
=AFJ=Mantis 124
sabre0707 103
=AFJ=Stinger 92
=AFJ=SlingBlade 85

I guess your co-op n00bie teammates don't agree with you, eh?

Self-ownage is always the best to watch.

LeadSpitter_
02-02-2005, 11:58 PM
Warclouds is full from 6-12pm est after and before that its a ghost town except on weekends, before that wc would be full all hours of the day and night which its not anymore. You could always get in with a couple tries.

The ammount of players that were on all times of the day have dropped an incrediable ammount. Mostly past 12pm or early morning. Im sure everyone else see's it too.

It was jv44's idea for the 1 deathkick, they dont want to fly with no labels. Still that does not take anything away from thier skill and they are all great guys and so is sparx for hosting and paying for his server. I just disagree with it. People are still fighting to the death and trying to vulch more then I have ever seen before. Even Kamakazing into spawn pads now. I also see at night when there is 2-3 players on they all go to the same team and rack up ground target hits.

Honestly it did not change the players type of flying at all most still fly low and to the death. What has happened is the server has become the biggest vulch server I have ever seen in my life. I seen red eliminate the whole blue team with 3-4 planes hitting both spawn runways at the same time and I have seen bf110s 190s 109s do the same to red.

I flew a couple hours with the name piercemckennon which i was going to use as allies and was going to use leadspitter for flying axis, but found out recently sparx does not allow two names to fly for axis or allies side. Its funny tgd has no problems with its database so i dont know where it will make the server run slower comes from.

I do understand that multiple names shouldnt be allowed for people who immediatly come back and join the server again. But there is no point in flying heavy bombers anymore. Also the server has become extremely warpy and pauses during the peak hours only becuase we have 5-10 or more players joining constantly all at the same time nonstop for many hours in a row. When theres not many people joining at once it seems to run alot better and 1-3 joiners dont seem to effect it that much.

For me the deathkick is fun but not worth its downfalls. Infact I got killed in the air only once by stacko which was a sweet kill but my other 4 deaths were from being vulched with my wc name piercemckennon.

We all have to realize its sparx server and hes going to choose whatever he **** pleases and we dont have a say in it but can just make suggestions. Hes the one paying the bills

JV44Rall
02-03-2005, 12:02 AM
Thanks Sparx - I had my reservations, but overall, I think 1K is an improvement. Most players are more careful and more disciplined. Some, however, will still treat it like Air-Quake.

IMHO, Jumoschwanz is right - dump the icons. It will make it more realistic and improve chances of survival.

Not-GK/JI - you crack me up. It only took you 14.5 hours in WC to arrive at that conclusion? Sorry to see you go. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

tjaika1910
02-03-2005, 01:37 AM
Anything thats make a popular server more real is good. I have never felt so much hearthbeat in any game as Il2+ ever, but so far not on public servers. It is to arcade in feel and looks. My problem with WC is that I know I wont be there for long as my wlan gets me kicked out. This prevents me for getting involved and building up a real flight.

But I have jumped in occasionally in hope of not getting kicked out to quikly. The deathkick=1 has changed the server because of changed attitude of the players. Good thing.

One thing that could be better with current settings, is the use of teamspeak. For some odd reason (not a very good empirical background, I admit) the blue team is generally good at this. The red team is either silent, or is bothered wiht some extremely talkative person chitchatting ALL the time. That ruins a lot of the use of this otherwise important instrument.

The next thing would be to get rid of the tiresome icons. (Maybe to much to ask for: a semi-real server FULL with players all the time, and a really hearthbeating, swetty and exhosting experience. ;-) )

F0_Dark_P
02-03-2005, 01:57 AM
i havent tested playing at WC couse my comp have been dead some time but i will test it when it is up and running, but this 1 deathkick sounds really nice, you could not push refly in real life eather http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif , and it makes people work together, and it takes away this "airquake" flying witch i for one dont like that much

FatBoyHK
02-03-2005, 02:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JV44Rall:
IMHO, Jumoschwanz is right - dump the icons. It will make it more realistic and improve chances of survival.
<HR></BLOCKQUOTE>

No, keep the icon. Even with the highest resolution we can't id a plane within 3 km, which I think is a immerson killer. Suitable dose of icon help solving this problem.

VFS-22_SPaRX
02-03-2005, 04:20 AM
GK,
You are so wrong again. THe server's attendance durning those hours dropped almost 2 months ago. The 1 dk was not in place at that time. The reason that the attendance dropped is because we finally have a way to control peoples netspeed and therefore we tightened up the maxlag settings. This means that players with not so good connections (ie Players overseas) are getting kicked from teh server because they are lagging. This and THIS ONLY is the sole reason for the player drops. I have the BW logs, you do not. I know when the server gets used, and you do not. Just because you look at the server 1/2 times a week and see that it is not full at that time means nothing. These are the facts.

What the truth of this matter TRUELY is, is that you cannot go in and rack up your 10 kills an hour anymore because pilots are flying smarter. They are not giving you a chance anymore. You are not in the Top 10 list of kills so therefore the server must suck. Hmmm not as good as you thought eh? Getting shot down more then you use to? Reports are telling me you are http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. THESE are the facts and they are indisputable!!!!!!

Copper,

We have discussed your problem. Sorry that this happens to you.

Leadspitter,

The 1 deathkick was not JV44's idea. It was mine and something Swiss and myself have been thinking about for a very long time.

You are the only one that has complained to me bout too much lag from ppl joining. Infact, you are the ONLY person that has ever mention this. Not saying others do not have join lags, but it must not be too bad for them because they say nothing about it. You are the only one.

If you have not seen a change in how pilots are flying, then either you are blind, or everyone else is imagining things. The majority say it has changed it for the better. Infact prolly 99% of the players think it has improved the game play.


Look guys its like this. more then 90% of the comments that have been made bout the deathkick setting are for it. Only 10% do not like it. Most of thta 10% that does not like it, its typically due to them not wanting the challenge or they fell its too inconvienent to sit for 5 minutes when they get pilot killed. These are not reasons to change back IMHO. So stand up and take the challenge or find somewhere else to fly. IMHO, Warclouds is still the same server with more of a challenge to stay alive.

LeadSpitter_
02-03-2005, 06:24 AM
actually Udet and goodknight have the best kills ratio for time played. Sure others have more kills but they also have 10hrs+ more flying time.

I never say it in the server sparx I remember you banned me for a few days when i asked many months ago if anyones getting pauses and everyone said yeah its the normandie map then they all say they got them on other maps as well.

If you dont constantly see people saying **** warp or pauses check the logs. In the 8 hours i flew i had to see more then 60 different people say it. I do not ever speak of them in your server but hear the same thing on comms also and noticed its from when alot of people are joining at one time. This is ment to help you and I dont appreciate the criticism saying its just me. And everyone who flys wcs knows this and you just say its one person? come on man I'm trying to help you out.

And about 2 weeks before deathkick was implemented is when i was on comms with jv44 and they said they told you the idea and you liked it and wanted to try it out to see how things go for a trial period. I did not know it was your idea and not jv44s just assumed it was becuase they spoke of it many weeks before it happened.

roadczar
02-03-2005, 06:53 AM
I will fly WC regardless because I like the regular gang flying there and the innovative nature of the server. But, I still like the 3-kick rule better, just MHO.
How about a poll? Not reverse the settings, just curious how it will turnout.

BSS_CUDA
02-03-2005, 08:18 AM
flew WC for the first time the other night since the 1 DK rule went into effect, I have to say it rocks, I usually fly the 38 as I did this night, I went up stairs with my wingman and encountered 2 190's I had the advantage starting @ 20k ft and got on his 6 and got the kill, the fight ended up at about 10k when his wingman hit me and got me smoking, instead of fighting it out like I would have done before, I bugged out and headed home fully expecting him to follow, but he didnt, the engagement took place over the front lines and I guess he thought better of following me back to my base or even over the lines as a lone wolf. ppl are flying MUCH more realistic then they used to. it really adds to the emersion. gotta hand it to Fish tho, everytime I see him on WC he has 1000 pts, pretty impressive with the 1 DK rule IMHO http://forums.ubi.com/images/smilies/11.gif dont change it Sparx, I give it http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif

VF-29_Sandman
02-03-2005, 08:59 AM
seems practically every1 is in favor of the 1 deathkick http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

USAflyer
02-03-2005, 01:53 PM
I just wanted to say that =AFJ=Goodknight is one of the best, if not, the best pilot I have seen. Did you see his video?

I too have noticed a decrease in player count and an increase in lag on the warclouds server. The death kick seems like a good idea, but it seems to be driving people away from the server.

Even at peak hours (evenings), the server usually has around 30 players. I remember a time when it was always full during evenings.

JG5_UnKle
02-03-2005, 02:55 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by USAflyer:
I just wanted to say that =AFJ=Goodknight is one of the best, if not, the best pilot I have seen. Did you see his video?

<HR></BLOCKQUOTE>

You haven't seen many pilots then http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

LC34
02-03-2005, 02:57 PM
I just flew on WC about 5 minutes ago for the first time. Being a horrible pilot I expected to get my butt handed to me. Thinking that people would still be buzzing around not caring about their virtual lives. It was just the opposite.

Got over the mission objective (on teamspeak btw) and noticed a couple enemy planes below me. Not wanting to just jump in and be in a bad situation from the start I stayed at altitude (I was very high above them) and waited for some kind of oppertunity to jump in. They noticed me the whole time and stayed out of a bad situation themselves. Eventually they did manage to get relatively to my height and Fish (great pilot) got the better of me and sent me packing.

It was great to see, even though I was at the losing end. They didnt just climb as fast as they could, they made sure not to put their plane in front of my guns for a quick B&Z which is what I was looking for.

Afterwards they were kind enough to tell me what I had done wrong and how I had fallen into a trap Fish set for me. Just shows how much TS and teamwork really help in this server and I say this with as much emphesis as I can, new pilots should DEFINATLY try it. You will get shot down a lot but they will give you pointers and be very friendly about it. For warclouds and the guys I flew with today I whole-heartedly give a S! http://forums.ubi.com/images/smilies/25.gif

Fehler
02-03-2005, 03:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LeadSpitter_:
And about 2 weeks before deathkick was implemented is when i was on comms with jv44 and they said they told you the idea and you liked it and wanted to try it out to see how things go for a trial period. I did not know it was your idea and not jv44s just assumed it was becuase they spoke of it many weeks before it happened. <HR></BLOCKQUOTE>

It was all my idea. I have the best ideas in the universe. SPaRX is my robot.. sent to your planet to mess with your recreational time until the rest of my warrior bots can arrive to take over your planet and harvest all your natural resources (Chickens).

MuhhHAHAHAHAhhahahahHAHAHAHA!

Leadspitter is next on our anal probing list. He will probably be abducted within the next few weeks.

Copperhead310th
02-03-2005, 08:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VFS-22_SPaRX:

Copper,

We have discussed your problem. Sorry that this happens to you.

<HR></BLOCKQUOTE>

It's not that i don't like the 1 death kick...it's just that it make it IMPOSIBLE for me and as you say we have already discussed it.
Maybe if you were to lossing up the time speed check a litle it would help some. Yes i'm below specs for RAM.... but how come i don't have the same problems on Greater Green?
With 3 meg cable i'm fairly hot on my connecttions to both servers and and getting a better conection to you than to GG.
it make no sence.
Almost makes me feel like i'm being sinlged out. (that's nit the case & ridiculous i know. I do feel left out though. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

And for god sakes don't change the icons thier perfect.

Copperhead310th
02-03-2005, 08:42 PM
Copper, you are trying to get perm ban, arent you http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

You friend,
Ivan http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

notgoodknight
02-03-2005, 09:06 PM
Sparx do not let the fact that you used to have the most popular server in hyperlobby and that I used to fly there, go to your head. Time to change your motto to "Only the best vulchers fly here". Hopefully your humility will return once you realize the emptyness of your server. The community appreciates your effort though.

Stick a fork in warclouds, its done!!!

"Zero vs Wildcat server is new best" -oleg

x__CRASH__x
02-03-2005, 10:18 PM
Look! It's GoodKnight!
http://www-keeler.ch.cam.ac.uk/pictures/pictures2002/RichwithSand.jpg

crazyivan1970
02-03-2005, 10:29 PM
I flew in WC for two nights, 1 death kick is fine by me, only problem with that is people constantly re-joining and spawn stutter occurs. It`s not that noticable on smaller map, but on the bigger ones happens quiet often. Other then that 1 death kick adds some flavor to it, a positive one i think. And yes, that fish character is a bad ... boy http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JV44Rall
02-03-2005, 11:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG5_UnKle:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by USAflyer:
I just wanted to say that =AFJ=Goodknight is one of the best, if not, the best pilot I have seen. Did you see his video?
<HR></BLOCKQUOTE>
You haven't seen many pilots then http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>

GK/JI's good, but so are lots of others.

Videos indicate nothing more than a player makes tracks (i.e., a lot of tracks), has enough free time to edit them down and convert them to video, and is sufficiently narcissistic to go through all that trouble and post them online because of the attention.

Imho, tracks of kills, especially in the more lethal, late-war planes, can be pretty boring. The director-star-pilot dives in, shoots, the bogie ignites/blows up/crashes, then on to the next scene. Rinse and repeat until you've filled up a four-minute song.

Tracks of shaking a good pilot on your six or fighting for your life when you're outnumbered or at a serious E disadvantage are much more interesting and informative. A reversal and kill in those situations is much better indicator of a good pilot.

x__CRASH__x
02-04-2005, 12:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JV44Rall:
GK... narcissistic ... <HR></BLOCKQUOTE>
Thats the term I've been trying to put my finger on. Thanks Rall.

crazyivan1970
02-04-2005, 12:34 AM
Is that a curse word... better be not cause i`ll ban both of ya http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

BBB_Hyperion
02-04-2005, 01:35 AM
No it isnt a curse word but it hits the nail on the head for this issue CI .)

IAFS_Painter
02-04-2005, 01:37 AM
It's a minor insult but not a cuss word:

Narcissus was a guy who liked himself too much.
Check here if you want to know more ...http://www.koolpages.com/almalaika/narcissus.html

BullShark 71
02-04-2005, 08:00 AM
I agree with alot of pros and cons people have mentioned,I also get some stutter with people leaving and entering the game,though it could just be lag, its hard to tell because someone is always coming or going.I really hadnt flown many servers before this rule.I see on other servers the missions dont seem as hard to follow,somehow it seems more clear of the objectives though this is maybe just some maps .And in my case the other servers are much easier in general ,I suppose cause the planesets are more limited and not everyone gets there preferred bird.

Eitherway you can never satisfy everyone,I like the WC setup before and after the new rule.Honestly I liked it before much better as the "in denial"airquakers do,which is why I voted "No" to begin with like the majority did.I think many people here are just afraid to admit there "airquakeness addiction" as it may affect there self-proclaimed Ace Status.

Maybe of your 2 servers try to setup 2 identical with diff DK's ?Just an idea.

But eitherway I will continue to fly wherever everyone is ,and my new ingame name is "fifty-fifty" as it fits my play style http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

MEGILE
02-04-2005, 08:11 AM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif This thread is funny.

One death kick is ok... seems pointless when there is only 10 people on the server, and killing someone means they have to leave and you have no more enemies.

But when the server is full its good.

To be honest, I'd rather fly on a server where it didn't have the 1 death kick.. but a WF 44+ only server without this doesnt exist. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

IAFS_Painter
02-04-2005, 10:57 AM
Oh - I think the 1 deathkick is OK ...

I'm not so sure about the length of the ban though ... it could be shorter.
A few of my squad mates treat the 1/2 hour ban as an effective ban for the rest of the day ...

Maybe a dynamic ban period would be an interesting compromise ...
... few players online - then a 10 or 15 minute ban

Lots of players online - then 1/2 hour is fine.

johnbn
02-04-2005, 02:21 PM
It makes me sad to see someone ****ging off a server or server host.

These guys do it for the good of the community.
If you don't like the settings fly somewhere else.
One mans meat is amother mans poison.

Sparx ignore the 10%. I've only flown on you're server a couple of times and can see what you're trying to do.
I whole heartidly agree with it.
People talk about full real but when you die you die.
Thats real life.

Thats why I always laugh to myself when I see poeple talk about full real.

Hey its a game.

If you don't like it play somewhere else but don't **** off a guy for doing what he wants (on his own server!) you dont need to play there.

And don't say WC is dead rest in peace BS thats just childish.

I believe it will change the way people fly and make them fly more "realistically".

I for one intend to virtually fly there more often.
Simple really.

Stick to your guns Sparx and ignore the detractors.

After all they told Gallileao the world was flat and guess what

Its oblong!

HeinzBar
02-04-2005, 02:42 PM
S!,
IMHO, it is the most aggressive, darwinian way of culling the good pilots from the average pilot. There are many pilots that join WC and don't last long. Those that whine about increasing the DK to more than one don't want to put in the effort to survive. Those that keep coming back to indure trial by fire will eventually get better. If the pilot is already good, then he/she will only improve. Another good thing is the surprise of landing, taking off, or just spawning, only to be killed and kicked. It adds that uncertain element not found in other servers.

As previously mentioned, the cooperation has increased dramatically. There are ground pounders, escorts, and high alt pilots found in WC which I rarely see in any other server. I find on the other servers it's basically a circle jerk w/ the same moronic turn & burn, head 2 head hope, spray, and pray flying. WC offers an experience for me not found on other servers. This is the reason I fly there...not to mention all the great friendships I've developed there.

If for some reason you don't like WC, then you're entitled to your opinion. For those that whine about about WC dying, time will tell. I see the suspected, lower numbers as an evolution. Good luck to those pilots leaving WC to pursue a mediocracy http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

HB

BSS_CUDA
02-04-2005, 05:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
And yes, that fish character is a bad ... boy http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

B@stard http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif I'm gonna hunt ya down and kill ya http://forums.ubi.com/images/smilies/mockface.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Fish6891
02-04-2005, 08:15 PM
quote:
--------------------------------------------------------------------------------
Originally posted by crazyivan1970:
And yes, that fish character is a bad ... boy
--------------------------------------------------------------------------------

Naaaah, all the "bad guys" fly red http://forums.ubi.com/images/smilies/mockface.gif
I'm just lucky http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Copperhead310th
02-04-2005, 08:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Copper, you are trying to get perm ban, arent you

You friend,
Ivan <HR></BLOCKQUOTE>

Ivan that was a friendly little joke between Rival Squads Bro. lol
Besides Fehler calls me a RedNeck all the time in jest and i don't get all bent out of shape about it. I was even over on War clouds TS joking with the 44 guys about it.
It was only a JOKE. and not to be taken seriuosly at all by any means. to the best of my knowlage no member of Jv44 is a Homosexual.
(Not even Hedi whom i've always wonderd if he was male or female. you can never really tell can you?)

We're pretty much buddies with the jv44 guys. they make great target drones. Really.

HayateAce
02-04-2005, 09:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by HeinzBar:
......drivel edited out, nothing left....

HB <HR></BLOCKQUOTE>


deā·luā·sion (d-lzhn)
n.
1.
a. The act or process of deluding.
b. The state of being deluded.

2. A false belief or opinion: labored under the delusion that success was at hand.
3. Psychiatry. A false belief strongly held in spite of invalidating evidence, especially as a symptom of mental illness: delusions of grandeur.

http://gcruse.typepad.com/delusion.jpg

notgoodknight
02-04-2005, 09:34 PM
lol, got owned?

HayateAce
02-04-2005, 09:38 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by notgoodknight:
lol, got owned? <HR></BLOCKQUOTE>

Only by you, henceforth known as the greatest living pilot in all of IL2.

JV44Rall
02-04-2005, 10:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Copperhead310th:
. . . to the best of my knowlage no member of Jv44 is a Homosexual. <HR></BLOCKQUOTE>

C'mon. Fehler's a metrosexual. Homosexual is so 1987. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

FI.Snaphoo
02-04-2005, 11:09 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JV44Rall:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Copperhead310th:
. . . to the best of my knowlage no member of Jv44 is a Homosexual. <HR></BLOCKQUOTE>

C'mon. Fehler's a metrosexual. Homosexual is so 1987. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>


http://forums.ubi.com/images/smilies/88.gif

Fehler
02-05-2005, 02:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JV44Rall:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Copperhead310th:
. . . to the best of my knowlage no member of Jv44 is a Homosexual. <HR></BLOCKQUOTE>

C'mon. Fehler's a metrosexual. Homosexual is so 1987. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>

Metrosexual? Yeah, I like city girls best. Those redneck chicks always have mud between their toes, and no one likes muddy bedsheets!

Fish6891
02-05-2005, 05:11 AM
^Here! Here!

VO1-VC
02-05-2005, 05:56 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VFS-22_SPaRX:
You wanna fly with team oriented pilots and fly tactfully, then you want to fly on WarClouds.

The 1 DK isnt going anywhere. Too many players are enjoying it. <HR></BLOCKQUOTE>

This is really the essence of the debate about WC and 1-DK. I contine to fly on the WC server(my 1st choice) in recent weeks because of it.

I hope the 1-DK is not changed, because I suspect gameplay would suffer - especially teamwork, which is presently the best I have seen.

Yum_Yum
02-05-2005, 09:05 AM
I also like that no alias's are allowed http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

HeinzBar
02-05-2005, 09:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by HayateAce:

deā·luā·sion (d-lzhn)
n.
1.
a. The act or process of deluding.
b. The state of being deluded.

2. A false belief or opinion: labored under the delusion that success was at hand.
3. Psychiatry. A false belief strongly held in spite of invalidating evidence, especially as a symptom of mental illness: delusions of grandeur.
<HR></BLOCKQUOTE>

Asinine:
as*i*nine
adj : complacently or inanely foolish

1. Utterly stupid or silly: asinine behavior
2. Of, relating to, or resembling an a$$
3. Hayeteace aka notgoodknight aka goodknight aka =AFJ=Goodknight aka egomaniac or whatever alias he wishes to hide behind.

Funny what one finds in the definition of words.

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

HB

notgoodknight
02-05-2005, 10:20 AM
i swear on your mothers grave that I am not hayateace.

IDC_Raptor
02-05-2005, 05:40 PM
First of all, I don't mind the 1 Deathkick, it does make you fly smarter. But there is a problem. After a good fight, I was jumped by a 190. I was hurt bad and heading home. He comes back and hits me again. Thats fine. Whats not fine is after I bail out, with the chance of escaping from enemy, this fool strafes me in my chute, before I can hit refly and kills my pilot! Sportsmanship, chivarly? I don't think so. Guys like him that make it bad for this 1 deathkick.

VFS-22_SPaRX
02-05-2005, 06:24 PM
Raptor,

This is an unfortunate part of war. There are going to be players out there that will do just that. This is where a wingman is extemely helpful. In this case, you could have called him in to aid in your escape home. If someone was bearing down on him, he would more then likely broke from you do avoid gettin killed himself. Teamplay and wingman tactics are all that more important now in this enviornment.

PBNA-Boosher
02-05-2005, 08:15 PM
Yeah, the deathkick is good. I especially like it because of the way it makes people fly. I was just in a P-47 on WC and was flying around in a squad. I always was on comms and no less than a minute away from any friendlies. In my flight I got 1 confirmed kill. I ripped into a Fw-190A-9 with my 8 .50 cal guns. A 2 second burst set him aflame, and I pulled out of the dive, zoom climbing my way up. I never put myself beyond south of any coordinate 7. (Normandy Map)

Fly smart, fly right. Don't die. I also see a lot more people ditching their planes instead of bailing. I really like it.

willyvic
02-06-2005, 06:53 AM
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And we all fell out of the sky when he actually used a coordinate to call out the bogeys!

Funnin with ya Boosher http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

WV

Fehler
02-06-2005, 10:51 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by notgoodknight:
i swear on your mothers grave that I am not hayateace. <HR></BLOCKQUOTE>

I have to agree. GK is narcissistic and writes in a specious manner. Hayate is obtuse and mewling. Two very different post types.

GK reminds me of the "Super Athlete" we all knew in high school. You know, they guy that was really good, but would have been much better if he had used two hands to play ball with; as one hand was always patting his own back.

Hayate reminds me of the little annoying boy next door; hard to ignore, but not worth much consideration.

notgoodknight
02-06-2005, 01:12 PM
ah, the beauty of the thesaurus.

LeadSpitter_
02-06-2005, 01:22 PM
you know fehler had to go to dictionary.com to spell it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

MEGILE
02-06-2005, 01:22 PM
Also Hayateace/GK both know by now that mods can see IPs of posters. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

WTE_Galway
02-06-2005, 05:52 PM
this death kick thing almost tempts me to spend the $ to go back online

HayateAce
02-06-2005, 06:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fehler:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by notgoodknight:
i swear on your mothers grave that I am not hayateace. <HR></BLOCKQUOTE>

I have to agree. GK is narcissistic and writes in a specious manner. Hayate is obtuse and mewling. Two very different post types.

GK reminds me of the "Super Athlete" we all knew in high school. You know, they guy that was really good, but would have been much better if he had used two hands to play ball with; as one hand was always patting his own back.

Hayate reminds me of the little annoying boy next door; hard to ignore, but not worth much consideration. <HR></BLOCKQUOTE>

Mmmm, mewling.

Good on toast.

Fehler
02-06-2005, 11:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by HayateAce:


Mmmm, mewling.

Good on toast. <HR></BLOCKQUOTE>

OMG HayateAce, that was the best post you EVER made! Perhaps I am wrong about you!

GREAT come back!

DarkCanuck420
02-06-2005, 11:48 PM
The death kick is great, however IMO
I think that it should only be in effect when there is a certain number of players in game. I dont see how the point in death kick if there are under 20 players in the server. the more people in the server the more it will attract other players to join in. Once the server reaches a limit of players the Death Kick should come into play to get players rotating.

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