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michapma
06-27-2003, 02:49 PM
Hi Ladies and Gents,

In general, which are for you the 6 most critical cockpit instruments to have?

Which are for you the 6 most often used cockpit instruments?


I am only interested in answers for "cockpit-on" mode. If you think it's relevant, go ahead and specify which aircraft you are considering, or how you would change your answer based on aircraft type.

With this poll I am not seeking explanations of how it should be, but specifically wondering what people perceive as being the most critical or frequently used cockpit instruments.

Cheers,
Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center"><font color="#">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></font></td></tr><tr bgcolor="#515e2f"><td width="40%"><font color="#">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</font></td><td align="center">

<font color="#">SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></font></p></td><td width="40%" align="right" valign="top"><font color="#">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</font></td></tr></table>

michapma
06-27-2003, 02:49 PM
Hi Ladies and Gents,

In general, which are for you the 6 most critical cockpit instruments to have?

Which are for you the 6 most often used cockpit instruments?


I am only interested in answers for "cockpit-on" mode. If you think it's relevant, go ahead and specify which aircraft you are considering, or how you would change your answer based on aircraft type.

With this poll I am not seeking explanations of how it should be, but specifically wondering what people perceive as being the most critical or frequently used cockpit instruments.

Cheers,
Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center"><font color="#">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></font></td></tr><tr bgcolor="#515e2f"><td width="40%"><font color="#">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</font></td><td align="center">

<font color="#">SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></font></p></td><td width="40%" align="right" valign="top"><font color="#">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</font></td></tr></table>

Tully__
06-27-2003, 02:54 PM
Airspeed, heading, attitude, vertical speed, engine temp, fuel. I don't look at any others in game (all you "real" pilots are going to shudder in horror at the last 3 /i/smilies/16x16_smiley-wink.gif ).

<center> ================================================== ========================= </center>

<center> <img src=http://members.optusnet.com.au/tully_78th/Corsair.jpg> </center>

<center> The "under performing planes" thread (http://www.simhq.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=35;t=007540) /i/smilies/16x16_smiley-wink.gif </center>
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Salut
Tully

XyZspineZyX
06-27-2003, 03:55 PM
airspeed,altitude,vertical speed,turnindicator and slip,heading,engine temp.

but most of all my gunsite/i/smilies/16x16_smiley-happy.gif

<center>

http://users.pandora.be/paco/an2.gif



</center>

Zayets
06-27-2003, 05:05 PM
None , coz I fly mostly the P-47 and almost all of them are hidden just above my ****. P-47 cockpit is a joke in IL2. Look at the same one in WW2 fighters
Zayets out

http://www.emicad.nl/~justdoit/il2/logo.jpg

XyZspineZyX
06-27-2003, 05:32 PM
I spend almost all my time "in" the IL-2. In order of importance (except in low-viz/no-viz, when artificial horizon becomes critical):

airspeed, altimeter, artificial horizon, rate of climb/descent, compass, clock (so I can estimate time until wife decides I've "played" enough).

"When even one American who has done nothing wrong is forced by fear to shut his mind and close his mouth, then all Americans are in peril." -- President Harry S. Truman

XyZspineZyX
06-27-2003, 05:53 PM
in the p-40:

altimiter, airspeed, RPM, turn bank, vertical speed.

(if/when they work the artificial horizon and manifold pressure)

http://avg-pbs.freewebspace.com/pbssig1.jpg

XyZspineZyX
06-27-2003, 05:58 PM
RPM,Speed,Altimeter,boost,temp.

XyZspineZyX
06-27-2003, 08:22 PM
Airspeed, Altimeter, variometer, tachometer, compass, 3-way gauge



<center> http://www.4yourfuture.net/handshake.gif


"Altitude, speed, maneuver, fire!"-The "formula of Terror" of Aleksandr Pokryshkin, Three times awarded the rank of Hero of the Soviet Union

XyZspineZyX
06-27-2003, 09:36 PM
Fuel, Airspeed, Altitude
Horizon, Variometer, Compass

XyZspineZyX
06-27-2003, 09:45 PM
I'd like to monitor my speed, altitude, fuelgauge, oilpressure, mixture/carbheat and RPM-setting, but that is in real-life under VMC, in the game..... I'll usually exclude the engine instruments since it's only a game and I won't die for real/i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-27-2003, 09:50 PM
What I would pay attention to contsantly and what I do are too different stories.

Would

1. Airspeed
2. AoA meter if equipped
3. Attitude and slip indicator
4. Manifold pressure
5. Vertical Speed
6. Engine temp
7. Fuel

Why I can't or its pointless to pay attention to the above.

1. Airspeed (fine although usually very freakin hard to read)

2. Rare

3. Attitude good however all non ruddered turn are coordinated turns in FB and IL2 (I.E. no slip) You actually have to use rudder too slip so watching the ball is pointless.

4. All this gauge in FB shows if if your engine is on. Its absolutely worthless, MP changes with throttle and load IRL, in FB its on to max, drops with alititude and damage thats all. Also its possible to go beyond a safe MP and cause damage, much like its impossible to overrev the engine in all but one aircraft.

5. Good, although some aircraft put it in odd places

6. Good, what do you know a engine gauge that works except some planes use gauges they did not have or that are improperly calibrated and optimal temp is PEGGED on the instrument.

7. If your lucky your aircrafts fuel gauge works... or even haves one (TB3 anyone? And yes I know its at the engineer station... THAT WE CAN"T SEE!).

http://www.redspar.com/redrogue/CraggerUbisig.jpg

About after 30 minutes I puked all over my airplane. I said to myself "Man, you made a big mistake." -Charles 'Chuck' Yeager, regards his first flight

michapma
06-28-2003, 02:00 PM
bump


<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center"><font color="#">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></font></td></tr><tr bgcolor="#515e2f"><td width="40%"><font color="#">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</font></td><td align="center">

<font color="#">SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></font></p></td><td width="40%" align="right" valign="top"><font color="#">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</font></td></tr></table>

XyZspineZyX
06-28-2003, 02:19 PM
the cockpit has instruments!! Wow!! I just use the speed bar!!, and the artificial horizon. I don't know where the fuel gauges are but i'm working on it.

Boosher-PBNA
----------------
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<center>Boosher-ProudBirds-VFW<center>
http://proudbirdswing.tripod.com/proudbirds.htm

http://www.escadrila54.com/logo_sm.jpg

<center><marquee><FONT COLOR="RED"><FONT SIZE="+1">"The ProudBirds..Fly High and Proud..~S~"<FONT SIZE> </marquee>

XyZspineZyX
06-28-2003, 09:11 PM
airspeed, false horizon, compass, engine heat, fuel, altimeter.