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Papa_K
04-15-2004, 02:00 AM
If you look at the development updates...

When Pacific Battles comes out, will all the airframes and maps we now have be available in that game? Is it more of a "Pacific Battles expansion pack?"

When BoB comes out, what then? (Is it a smash of the reset button?)

The ideal WW2 aviation sim/game, to me, would include all significant airframes, and have maps available to cover all significant theaters.

Is it heading that way, or are we hitting the reset button with new games, and starting from scratch, narrowly focused on a new theme?

Just a question...and a wish.

Wishful thinking:
Pacific Fighters expansion pack.
Battle of Britain expansion pack.
I would jump on that in a minute.

What's available now may quickly return to being "forgotten battles" when the development updates (for FB?) become reality.

NOTE: This is just a late-night rant, but I would like to see how others feel on this.

Papa_K

Papa_K
04-15-2004, 02:00 AM
If you look at the development updates...

When Pacific Battles comes out, will all the airframes and maps we now have be available in that game? Is it more of a "Pacific Battles expansion pack?"

When BoB comes out, what then? (Is it a smash of the reset button?)

The ideal WW2 aviation sim/game, to me, would include all significant airframes, and have maps available to cover all significant theaters.

Is it heading that way, or are we hitting the reset button with new games, and starting from scratch, narrowly focused on a new theme?

Just a question...and a wish.

Wishful thinking:
Pacific Fighters expansion pack.
Battle of Britain expansion pack.
I would jump on that in a minute.

What's available now may quickly return to being "forgotten battles" when the development updates (for FB?) become reality.

NOTE: This is just a late-night rant, but I would like to see how others feel on this.

Papa_K

Fennec_P
04-15-2004, 02:46 AM
To just keep adding to the same sim would doom it to obsolescence. To keep piling up the planes in FB would prevent any major changes to the game.

Any large changes to the core game makes the existing format obsolete. Changed FM engine means all FMs have to be redone. New graphics standards mean the visuals have to be redone. Different damage modelling, means damage models have to be redone.

For example, everyone wants slidable canopy, but to have slidable canopy in FB would mean to remodel all cockpits to accomodate this function. Not possible, so it will instead be included in the new sim.

Ultimately, no game will ever model all of the significant airframes and maps. That would require that the game remain almost completely unchanged for an impractical amount of time. Either that, or it would rushed out at very poor quality. Most sims that are as comprehensive as FB are very simplistic in comparison.

Really, would you want to be playing with the same physics and 3D models 5 years from now, if it means having 400 flyables and all the maps?

Besides, more "stuff" does not mean a better game. It might be neat to be able to fly a different plane every day for 3 months, but it doesn't really affect the fun factor. To be honest, I kind of liked IL-2 better when it was with fewer airplanes. You could expect to fly certain airplanes regularly, and get efficient at them. New addon airplanes were much better appreciated when there wasn't already every plane and the kitchen sink to fly.

I hope BoB is more of a study sim with fewer aircraft, painstakingly modelled in 3D, FM and DM. Like a WWII LOMAC, except realistic, fun to play and sans stability issues. From the look of the dev updates, 1C will not disappoint.

[This message was edited by Fennec_P on Thu April 15 2004 at 02:04 AM.]

madsarmy
04-15-2004, 03:15 AM
When you've made the best flight sim. You then make a new one thats even better.
Don't stand still move on.

As hardware gets better it would be fool hardy not to take advantage of it.

In five years time you will be saying
"Forgotten Battles!it was a groung breaking game.I loved it,but look what we got now."

One thing that wont change is the whiners here.
I can here it now.http://ubbxforums.ubi.com/images/smiley/88.gif

"When the scrapnel came through the bottom of my seat. It only took my left nut off! It's under modelled it would have taken them both off.I want it changed now."

http://mysite.freeserve.com/fbscreenshots/images/0-picture.jpg

"LOOK MUM NO HANDS!"

TgD Thunderbolt56
04-15-2004, 07:22 AM
I look at it this way: Only a year ago the vast majority of the gamers and posters here were flying with a rig that was, for the most part "marginal" in the hardware department. Now, It seems more people have a 2.4+ Ghz machine with 1 gig RAM than not. Most did this to be able to get the best visuals and smoothest play possible (why else?).

If you look at the models that are being done and the ground visuals in games like the ones Bearcat99 posted in another thread, you'll see the visuals are just getting better...as they should be. With the added complexity of all of the other models, and the improvements in hardware, the conceptual effects of the "Wage-price-spiral" force the game developers to keep up with the available resources and for the hardware manufacturers to continue developing hardware that can run these new games at higher resolutions with all the eye candy turned on and cranked up.

I enjoy IL2:FB more than any other game or sim I've played in years...bar none, but in this day of rapidly advancing technology, I welcome the new titles and hardware able to run these new titles. By proxy, this would end up leaving some of our old favorites lagging behind.

The only real consolation is as long as quality, forward-thinking developers like 1:C are the ones authoring these new titles we can be assured we won't be disappointed.

TB



http://home.earthlink.net/~aclzkim1/sitebuildercontent/sitebuilderpictures/il2sig2.jpg

Dunkelgrun
04-15-2004, 07:41 AM
BoB is going to be completely separate from IL-2:FB because it will use a brand new game engine. However, the hints are that it will develop from there and include many other aspects of WW2, e.g. Mediterranean.
So, yes, FB will eventually die, but not for quite a while yet.
Cheers!

http://www.uploadit.org/igmusapa/tft2.jpg
www.nightbomber.com (http://www.nightbomber.com)

Dunkelgrun aka 242Sqn_Cat

Bearcat99
04-15-2004, 08:18 AM
Considering that there are still people enjoying EAW....... CFS1 & CFS2.

I think FB will be around for a while. As far as the new planes... when you look at it the addition of the US, British and Japanese planes was IMO a brilliant, logical and very appreciated step taken by 1C. To restrict the plane set would have been suicide. I am looking forward to PF and from where I sit PF will be the final jewel in the IL2FB crown. A Med add on will only utilise more planes and maps but the engine once PF comes out will be in place for whatever the Med would need. Most of the fighters for the Med are here already, the major ones at least, except for aa few more British planes and some Italian ones. IL2 will go down in history as being THE sim to redefine what a flight sim should be..at least for now..and I have faith that 1C will stay at the crest of the wave for a while with BoB. When I look at the thought that went into IL2 I doubt that Oleg will rest on his laurels like MS did with CFS3 and go backwards.

<UL TYPE=SQUARE>http://www.jodavidsmeyer.com/combat/bookstore/tuskegeebondposter.jpg (http://tuskegeeairmen.org/airmen/who.html)[/list]<UL TYPE=SQUARE>vflyer@comcast.net [/list]<UL TYPE=SQUARE>99thPursuit Squadron IL2 Forgotten Battles (http://www.geocities.com/rt_bearcat)[/list]
UDQMG (http://www.uberdemon.com/index2.html) | HYPERLOBBY (http://hyperfighter.jinak.cz/) | IL2 Manager (http://www.checksix-fr.com/bibliotheque/detail_fichier.php?ID=1353) | MUDMOVERS (http://www.mudmovers.com/)

BaldieJr
04-15-2004, 08:54 AM
FB dies the day the new sim hits stores. Look to IL2 for further proof.

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Capt._Tenneal
04-15-2004, 11:27 AM
Il-2 'died' only because FB is essentially IL-2 grown up. We weren't getting a brand new sim, the most important parts of IL-2 were still there : the aircraft, the QMB, the FMB, multiplayer.

BoB will be a brand new sim, so there will be reason for me to still play FB even after BoB is released. In addition, BoB will start out having a narrow focus. If I want to fly in the Eastern Front, the Pacific, the 1943-45 strategic bombing campaign, the Med (?) my only choice is the older game. Until they make a BoB version of these areas.

KarayaEine
04-15-2004, 11:33 AM
I've been playing IL-2 and FB for well over a year now and I have not gotten bored yet. I don't think I've uncovered more than 10% of what this sim is capable of. Couple that with all the 3rd party missions, skins, campaigns and with the AEP I can see me flying this sim for years to come.

Johann

Horrido!
"We need more ammo!"
http://www.imagestation.com/picture/sraid106/p5f881fba318d7f0779ac1d9df0ace079/f96e6284.jpg

"Achtung Kommandant, sind Sie Fl√¬§che auf Feuer"

Mence
04-15-2004, 11:43 AM
This sim will have a long shelf life and will go on past the release of BOB. The moment BOB hits the stores, there will be calls for a Med theatre. There will also be calls for everything we already have in FB/AEP/PF in the new engine. The fact that BOB is just BOB will keep players in the IL-2 series for the things they do not have and may not get in the BOB engine.

ForkTailedDevil
04-15-2004, 11:51 AM
I don't know I kinda like the idea of playing the same game from know with 400 playable aircraft.............hmmmmmm, course I may have to quit my job and my life but hey somehings are worth big sacrifieces.

F16_Fatboy
04-15-2004, 12:10 PM
The IL2 will not die when BoB appears on the horizon, simply beacuse its 18 to 24 months away and by that time IL2 will be an "old hat"!
One other reason is that BoB, hopfully , will be a 64 bit flight simulator, taking advantage of all the wonderful new hardware in our fantastic bright sim future.

FLSTF

I_will_NOT_buy another_32_bit_flightsimulatorPERIOD!

http://img41.photobucket.com/albums/v125/F16_fatboy/Album1/sig_fatboy.jpg

wotan111
04-15-2004, 12:30 PM
When BOB comes out then yes that will be the game for me, mainly as Im into the theatre.

IL2FB will prob leave my hard drive as Im sure BOB will be expanded over time like IL2 FB has been to cover a lot more than its original namesake.


Still this sim will go down as a classic which will be remembered fondly. Im sure there are games you thought could never get better a few years ago and now they look dated. Im sure IL" FB will end up the same way. But who's complaining how often does ‚£29.99 give so much entertainment for so long......well plus 14.99 for AEP.

heywooood
04-15-2004, 03:13 PM
We get growth and change

and as the parent of a teenager let me say that both are necessary and unavoidable and ultimately healthy.

I will keep FB and AEP because that was the first and greatest flight sim experience of my life when I "flew" it the first time.
But I look forward to newer and better products now and Maddox knows this as well as any other flight sim producer.

_VR_ScorpionWorm
04-15-2004, 06:21 PM
Ahhh, too many Exp. can be a bad thing for a game. Take Medal of Honor...very good game for a while, but no changes in game engine. What happens? A few of the guys break off and BOOM....Call of Duty happens the kick a** game compared to Medal. So the point of my babblering would be that if you add to many Exp. it gets boring. Like others have pointed out the developers need to enhance the game engine over and over for the new hardware. Why stick everything in one game and ruin the franchies when you can start in one area, enhance the game engine and move to alot of different areas. My purchases of all Maddox games will be set in stone and I will follow the Cult of Oleg http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif to the end of the flight sim world. http://ubbxforums.ubi.com/images/smiley/crazy.gif

"We went like this, He went like that, I said to Hollywood 'Where'd he go?', Hollywood said, 'Where'd WHO go'-TOPGUN

XyZspineZyX
04-15-2004, 06:48 PM
I remember when I thought I would never give up EAW. I loved the Battle of Britain and fought it over and over and over. I tried other flight sims and they didn't do it for me the way EAW did.
The only respite was Crimson Skies, not because it was a sim but it was FUN!
I went back to EAW. I downloaded the improved terrains, new maps and campaigns, SWOTL mod, everything availalbe. Even though I could see the engine was getting long in the tooth I kept playing because it was the best.

Then I discovered the IL-2 demo. I never looked back. Even though the demo was limited it was SO GOOD! Now I keep the EAW CD next to my IL-2 CD's and remember how cool EAW was but how much better IL-2/FB/AEP is. And someday IL-2 will sit with EAW next to BoB which will undoubtably be even better. (At least I'm hoping, but with Oleg/1C at the helm I sure I won't be disappointed)
At one level I hated giving up EAW and I'm sure that at that same level I'll hate giving up IL-2 but progress marches on.

IL-2 will be remembered as a ground-breaking, game-defining prop sim.
(I think I'll keep the old comp around for when the new hardware won't play a "chestnut" like IL-2) http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif



http://www.il2airracing.com/images/IL2AirRacing.gif
http://www.il2airracing.com/

ImpStarDuece
04-15-2004, 09:51 PM
The future of FB- and of all future Maddox sims- is going to be faster, higher and harder.

FASTER: In that we will need better PC's and graphics cards to get the most out of the stonkin' new graphics and physics engines that i'm sure are in development http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif.

HIGHER: IN that the most recent areas of expansion for IL-2 have been to Western Style plane sets with the subsequent emphasis on planes with high performance at high altutide (AEP plane set, BOE mission pack and now pacific Fighters with its Wildcats et al.)

HARDER: As the level of refinement and development increases we are going to be challenged with increasingly realistic engine and flight models, more complex DM's and better presentation of the 'quirks' of our favourite aircraft. As well as this, the growth in popularity of 1c games means that a wider representation of ALL skill types will be present in the virtual skies. This means fly and die noobs and turn and burn 'ace in a day' heros. Beware your six ladies and gentlemen, there are aces all around you.

"There's no such thing as gravity, the earth sucks!"