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View Full Version : Instead of adding heroes next season, add moves



GladiatorHood
12-05-2017, 11:13 PM
Like shaman now has some dope *** kit. And back in the days they buffed raider by making him able to faint his heavy into top light, why dont they add moves to all characters. Or maybe if u have tons of steel, the option to buy certain moves for your player to change your playstyle. Like every hero has a shop with 10 moves u can buy, each move replaces another move causing players to find their own playstyle with their hero, its just a suggestion.

Illyrian_King
12-06-2017, 01:42 PM
This is the best idea i heard for a long time!

We have 18 heroes, but what does it help when half of them is trash?
I also don't like that in FH the heroes are too "pre-made" ... there is no real way of personalizing the character!

bob333e
12-06-2017, 03:49 PM
Or maybe if u have tons of steel, the option to buy certain moves for your player to change your playstyle. Like every hero has a shop with 10 moves u can buy, each move replaces another move causing players to find their own playstyle with their hero, its just a suggestion.

I like this! more in-depth customization and unique stylization of heroes. Maybe have the moves purchasable like emotes and executions. Adding a tab there that says "additional moves" or something. Damn, that will definitely increase the depth of combat in For Honor by at least double. And make every hero even less predictable.

Though, if this ever happens, get ready for even further balancing issues across movesets and between matchups. If anything, making these choices more aesthetic than technical, would be easier. As in, swapping a certain sword swing for another sword swing that's done in a different style, but has same damage and same timing as the original one. Just stylizing animations, but keeping the core moveset technicality intact.

FredEx919
12-06-2017, 04:19 PM
Sounds like you're looking for character reworks. That's still in progress, but we'll have to wait to see the full changes and release date. None of these have been shared just yet. As we get further into this season, you can expect more news on what happens next.

Vakris_One
12-06-2017, 08:39 PM
Character reworks are coming soon for the Kensei, Zerker and Conq so it's to be expected that more reworks would follow that first batch. We just have to wait for these reworks to drop and see how the game looks then.

I really don't like the idea of buying moves for your characters. That opens up a whole can of pay to win bulls***tery that destroys every game it touches. Picture this for example: let's grab one of the best moves in the game, say the Gladiator's zone. They make a mo-cap version of it for every character so it looks good on them/matches their choice of weapons. Then they sell it for something like 15,000 steel. Everybody is going to want this move in their arsenal, especially the poor bastard characters that have the fewest viable options like Kensei, Highlander, Valkyrie, etc. So you could be playing the exact same character as your opponent but the person who bought that zone attack will have an advantage over the person that didn't.

And although you can still fight them and maybe win just like a good Kensei player can beat a sub par Gladiator player, it's still giving the player who bought that move an advantage. The price doesn't really matter either. It could be 1k steel but it's still paying for an advantage. And then there's the problem of everyone ending up with the exact same moves no matter what character they play. Everyone will be using all the best meta moves and it will just be everyone using bleeds + Shaman's bite, Glad zone, Glad toe stab, Centurion stun lock punish combo, LB's block shove, Warden's SB vortex and etc. And the game would become all about purchasing all of the strongest meta moves like some kind of free to play mobile game.

No. I'd rather have the devs take their time with reworking the roster and giving each character their own set of viable options that are unique to those characters and are a natural extension of their existing style/role.