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View Full Version : Desert map - Is it me?



ParachuteProne
05-20-2004, 08:15 AM
Do planes overheat much faster when flying Desert map? Anything over 50% throttle overheats for me.(Only tried spits so far).
Doesn't seem to happen on other maps.
Pretty neat if so.
Maybe I need new dust filters. Ha Ha

Mark

ParachuteProne
05-20-2004, 08:15 AM
Do planes overheat much faster when flying Desert map? Anything over 50% throttle overheats for me.(Only tried spits so far).
Doesn't seem to happen on other maps.
Pretty neat if so.
Maybe I need new dust filters. Ha Ha

Mark

Raven_Hill
05-20-2004, 08:29 AM
Yup, noticed this too. Flying a Bf-110 it started to overheat quickly. After that it was impossible to keep the throttle above 60% without overheating.

VVanks
05-20-2004, 08:30 AM
It's all in realism. Desert = heat.

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Bamatt
05-20-2004, 09:42 AM
I'm all for realism, but IMHO I dont think it was a very good idea. Can you change the temperature in the FMB now? That would be cool.

I wrecked my spit motor last night flying around at 70%. I just didnt have the patience to keep it below 50% with all the Fw's buzzing circles around me.

Red_Russian13
05-20-2004, 09:46 AM
Shouldn't it really depend on the altitude? It's not ground level temp up there high. Unless you're in the thermalayer...been a while since I've had earth science...it is the therma layer or something like that isn't it?

Either way, it's cool that environmental temps influence the engine temp. Not that I care much, but you could eventually see humidity, etc influence flight. I can't fly that well to begin with so I wouldn't notice!

Red Russian

II_JG1Hartmann
05-20-2004, 10:06 AM
We had some fun last night on the desert map with A6 and G6 against Spits IX. We played for over two hours and while its true you can't fire wall the engine and fly at 100m we took the fight up to 6k as well as down to 100m and it wasa blast! I fly german and last night was my first time in spits. I had to not only scan the skies, clear my wingmans six, as well as my own, but CONSTANTLY monitor my engine temp. When the lit turned red its usually to late as it will take you longer to cool the engine down by then. I felt bad shooting down my own unit but that was good practice for them as well.

The FW and ME had the same issues but the nice thing is many of the Huns scouts are water cooled not air cooled so dont think the sim is screwed look at it as a really historical flight sim that is jsut fantastic!

The only think missing was seeing Romel and ole Monty duking is out below us.

We stuck right around 60% with WEP on and were able to fight around 240kph and have a great time. No one blew engines out but many times we had to desengage and climb away till she cooled down and back we would go again.

The damn Spit guns are freakin nasty!

crazyivan1970
05-20-2004, 10:10 AM
changes with altitude, at about 5k it`s the same as everywhere else - at least from my experiance.

V!
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theknightsofni
05-20-2004, 10:39 AM
does this mean we can tart whining for desert modified planes? i remember a spit with a fugly thing under the engine for desert use

AusDerReihe
05-20-2004, 10:41 AM
take a look at the temp gauge in the bf-110, it's almost at 40 deg. C at ground level. a real challenge, i like it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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bird_brain
05-20-2004, 10:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by theknightsofni:
does this mean we can tart whining for desert modified planes? i remember a spit with a fugly thing under the engine for desert use<HR></BLOCKQUOTE>

The sand filter was designed to keep sand out of the engine to prevent excessive wear from sucking in a bunch of dust. I don't think they helped the cooling. If you ever looked closely at a 109 bmp, you would see that the sand filter is already on the template, it has just never been modified on the actual 3D models.

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Chuck_Older
05-20-2004, 10:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VVanks:
It's all in realism. Desert = heat.

<HR></BLOCKQUOTE>

Welll...in this desert during the day it's hot.

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WOLFMondo
05-20-2004, 10:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by bird_brain:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by theknightsofni:
does this mean we can tart whining for desert modified planes? i remember a spit with a fugly thing under the engine for desert use<HR></BLOCKQUOTE>

The sand filter was designed to keep sand out of the engine to prevent excessive wear from sucking in a bunch of dust. I don't think they helped the cooling. If you ever looked closely at a 109 bmp, you would see that the sand filter is already on the template, it has just never been modified on the actual 3D models.

http://jyarbrough.homestead.com/Aces_Banner.jpg
Download the missions here;
http://www.netwings.org/library/Forgotten_Battles/Missions/index-16.html<HR></BLOCKQUOTE>

Wasn't that the VB only and the VIII was more of a dedicated tropical version of the spit that didn't have the huge filter?

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XyZspineZyX
05-20-2004, 11:09 AM
From about 2k up it should start to be colder.
From about 3.5k up and it's jumper and jacket temperature

HH Quazi
05-20-2004, 11:10 AM
I remember eading somewhere a post by Luthier or Starshou stating that all ac performance is modeled not only for heat but humidity also taken from actual readings in all areas that FB has mapped. Also said that it has been that way from the beginning of the original game. Ever noticed ac performing better from one mission to the next? Especially at low altitudes where the humidity is present? After I read that post, I started paying a bit more attention to ac performance with the time of year and time of day during campaigns. Seems on some hot summer days, early in the mornings when there's a slight haze present, you know when it just looks humid, take offs are a bit more slugginsh and climb rates too. S!

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ParachuteProne
05-20-2004, 11:24 AM
[QUOTE]Originally posted by theknightsofni:
does this mean we can tart whining for desert modified planes? i remember a spit with a fugly thing under the engine for desert use

Try this. Jump in a P-40E - engine won't overheat.(At least not for me). I believe they were modified for desert conditions. You can run around at 100% throttle all day - even low alt. I wonder what other planes are ok?

Friendly_flyer
05-20-2004, 11:39 AM
I would rather thing the sand-filter would make the air cooling less effective. But they look cool, though. I have longed for Hurries with filters on, and now I can whine for Spits with filters too!

Fly friendly!

Petter Bøckman
Norway

bird_brain
05-20-2004, 11:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ParachuteProne:
Try this. Jump in a P-40E - engine won't overheat.(At least not for me). I believe they were modified for desert conditions. You can run around at 100% throttle all day - even low alt. I wonder what other planes are ok?<HR></BLOCKQUOTE>

Maybe that's what changed in the flight model. http://ubbxforums.ubi.com/images/smiley/51.gif

That is very strange because I remember reading about the "Aztec Eagles" training in P-40s in Texas & they had to hose down the engines to keep them from overheating while they were idling on the ground. I don't think it is hotter in Texas than in North Africa. http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif

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_VR_ScorpionWorm
05-20-2004, 11:58 AM
How about at night, does it stay cooler or does it overheat the same. I would think it stay cooler, but cant check yet(56k,65%complete).

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AirBot
05-20-2004, 12:13 PM
Just noticed this today while playing online on the desert map. It's bearable at altitude, but go down low and your engine will be burning up in no time.
Extra annoying, but super cool at the same time! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

F19_Olli72
05-20-2004, 12:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by bird_brain:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by theknightsofni:
does this mean we can tart whining for desert modified planes? i remember a spit with a fugly thing under the engine for desert use<HR></BLOCKQUOTE>

The sand filter was designed to keep sand out of the engine to prevent excessive wear from sucking in a bunch of dust. I don't think they helped the cooling. If you ever looked closely at a 109 bmp, you would see that the sand filter is already on the template, it has just never been modified on the actual 3D models.

http://jyarbrough.homestead.com/Aces_Banner.jpg
Download the missions here;
http://www.netwings.org/library/Forgotten_Battles/Missions/index-16.html&lt;HR&gt;&lt;/BLOCKQUOTE&gt; (http://www.netwings.org/library/Forgotten_Battles/Missions/index-16.html<HR></BLOCKQUOTE>)[/QUOTE]

....until now http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif
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IKP_Hawk
05-20-2004, 12:19 PM
Flying the Spitfire with the cockpit placard manifold and rpm settings in mind will help keep it as cool as possible.

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ParachuteProne
05-20-2004, 12:20 PM
[QUOTE]Originally posted by _VR_ScorpionWorm:
How about at night, does it stay cooler or does it overheat the same. I would think it stay cooler, but cant check yet(56k,65%complete).

Still seems to overheat at about same rate for me at night. (Using SpitV.)

56k is a drag. Took me about 9 hours.
Guess I'll have to crack & go cable.

Curly_109
05-20-2004, 12:26 PM
I brought the exactly same thing months ago with winter maps (rare overheating should occure on these maps in opposite to trop ones). However overheating is very noticeable on this map. U must lower your throttle below 40% on cartain planes and maybe less (0% http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif prefferably) to bring engine back to normal.

Curly_109
05-20-2004, 12:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ParachuteProne:
[QUOTE]Originally posted by _VR_ScorpionWorm:
How about at night, does it stay cooler or does it overheat the same. I would think it stay cooler, but cant check yet(56k,65%complete).

Still seems to overheat at about same rate for me at night. (Using SpitV.)

56k is a drag. Took me about 9 hours.
Guess I'll have to crack & go cable.<HR></BLOCKQUOTE>

5h32min on 56k for me... I'm not kidding average tranfer rate about 5.300-5.400. and above. Guess I've had luck choosing server. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif