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swambast
05-05-2004, 07:41 AM
Hi, thanks for reading. Can someone please explain to me (even generally) the basic steps to land the P51D? What is the stall speed, touchdown speed, etc.? Thanks for any help on this - I feel like a mission's not complete until the plane is safely on the ground!!! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

swambast
05-05-2004, 07:41 AM
Hi, thanks for reading. Can someone please explain to me (even generally) the basic steps to land the P51D? What is the stall speed, touchdown speed, etc.? Thanks for any help on this - I feel like a mission's not complete until the plane is safely on the ground!!! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

Bearcat99
05-05-2004, 07:48 AM
I never pay attention to stuff like that. The best advice I can give you on landing the P-51 (or any other plane) is give yourself a long approach, drop flaps in stages to slow down.. dont let your speed get below @180....max..at least till you are over the runway and close to the ground.... tap your brakes....

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Heavy_Weather
05-05-2004, 07:51 AM
might even try killing the engine just right before you touch down, this also will reduce speed, and once you've completely touched down, retract your flaps, this will keep you from bumping up and down all over the runway, and yes dont forget to tap your brakes. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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Salfordian
05-05-2004, 07:52 AM
I seem to remember seeing a tv programme or reading in a book that the Mustang came in over the fence at 100mph - RAF pilots thought it was something of a hotship due to its relatively high landing speed compared to that of the spitfire which I think is around 85mph(ish). I don't seem to have to many problems coming in around the 100mph mark

LeadSpitter_
05-05-2004, 08:47 AM
In this game when your half the map away from your airstrip shut off your engine glide for miles and miles and land http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

you cant go by real data and pilots manuals in here sorry to say

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Redshift1
05-05-2004, 08:54 AM
You can land pretty much any prop fighter in this game in the following way:

Set up you approach at about 500 to 600 meters a few km out. Deploy full flaps and peg your speed at 170kmph. Trim the aircraft and adjust throttle so that it flies to the threshold at 170 without fighting with the stick. At about 1km out, deploy landing gear. You will have to increase power slightly to overcome the increased drag. When you go over the fence, reduce power to about 15% (or to 0% if too fast) and flare at 20meters. Touchdown as smooth as a baby's bum.

AcesHigh_AVG
05-05-2004, 09:01 AM
The thing about high performance aircraft, especially fighters, is that they take a LONG time to slow down. The good thing is that there are ways to help you. If you fly a military overhead approach to landing that should help. Basically you come in on approach like normal except you stay about 1000 feet above the runway and don't decend. Put throttles to idle to slow a little on this approach. Fly over the runway until you are about halfway up the runway (if you are at 400 kph or less, if more than 400kph I would fly farther up the runway) then break off to the right at about 60 degrees of bank doing all of this at throttle to idle. When you level off parallel to the runway heading in the opposite direction from where you came you should be at gear retract/extend speed, about 150 miles per hour (on the guage, not kph -- on landing I don't use kph only the guage). Dropping gear will help you slow down some more, when you are at about 135 mph drop the first degree of flaps, once you slow down to about 120mph drop all flaps and begin a decending turn back towards the runway. Maintain 100-110 mph on final approach and don't let the wheels touch down until you are at 100 mph no less. A little more won't hurt, but less than 100 mph can get you in trouble - don't forget to use the throttles to maintain your speed and proper decent. And that's it. Once you are about to touch down (i.e. a few feet from runway) cut the throttles to idle if they aren't already there, and ease your way down the runway to a stop. You probably won't have to raise flaps since you won't bounce if you are at the proper landing speed.

scootertgm
05-05-2004, 09:47 AM
As a rule of thuimb, I approach and if I need to bleed off speed to get it down to 300kmh or slower, then I pull a could snap turns to bleed it off (unless I'm shot up then just a couple turns).

At 300 khm, start deploying flaps, with most aircraft, you are ok to start deploying at this speed. I deploy gear a few seconds after I drop flaps. I cut throttle to help slow down.

Aim for the front edge of the runway. As I pass over the front of the runway I gently bring the nose up a little to help slow down even more and touch down with the gear, then start tapping the brakes. Only tap or you will flip the plane. Good luck!

Also, one great way to learn is watch the computer land on autopilot a few times, it helped me a lot.

Chuck_Older
05-05-2004, 10:18 AM
I will approach from about a kilometer out at around 300 meters altitude, in the opposite direction I want to land in if I can help it- for example, I pass the landing strip with the strip on my left, pass the strip by a kilometer, at low throttle. I want to be at around 300 kph as I make my turn. I want to pass the strip so I can bleed off excess speed as I turn 180* to line up the landing strip with my flight path.

As I turn left, I do a couple things while lining up the runway- drop prop pitch to 50%, chop throttle to about 25%, drop combat flaps, then at about 250 kph, I drop to the next notch of flaps, drop gear, lock gear, then start to drop prop pitch.

I aim to touch down at about 150-170 kph. As I touch down I try to bring prop pitch to zero. Then a couple taps on the brakes as I slow to 80 kph.

Haven't ground looped in some time http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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SKULLS Virga
05-05-2004, 10:28 AM
So far I like AcesHigh's approach the best. A couple of things I will add:

1. Before you slow down clear the whole area visually for enemy aircraft - you don't want to have to worry about them during your approach while you are slow and pre-occupied.

2. Prop pitch should be set to 100%.

3. To add a little more to the statement "Basically you come in on approach like normal except you stay about 1000 feet above the runway and don't descend." Flying at 1000 meters bring the throttles back to idle. Watch the altimeter and vertical speed indicator and do not let the aircraft climb or descend. You will have to start adding nose up trim to hold level flight - the aircraft will then slow down.

4. I also like to fly 100 mph indicated (on the gauge) in the P51 on final approach with full flaps. Have the aircraft trimmed in pitch, roll and yaw the whole way down for hands off flight. Use the throttle to control your rate of descent, and pitch to control your airspeed. Sounds backwards but I will say it again use the throttle to control your rate of descent and pitch to control your airspeed. If you are coming in too fast - raise the nose (preferably with trim). If you are going to overshoot the runway then reduce the throttle and readjust pitch to maintain 100 mph.

5. Keep in mind the relation ship between aircraft speed and rate of descent when you flare to land. If you are descending at 1500 feet per minute and 100 mph all the way to the runway and then flare hard to stop your descent without touching the throttle, the aircraft trades airspeed for the energy it needs to stop the descent. If you do not add some thrust from the engine into the equation your aircraft will run out of energy and will stall above the runway.

6. If on final you are not aligned with the center of the runway or are flying in a cross-wind you can "crab" over by using a little aileron into the direction you want to go and opposite rudder. This will keep the fuselage parallel to the runway and allow you to move left or right without tilting the wings into a full turn. This also prevents having to turn the aircraft to get back on course and then having to turn again realign the aircraftâ's centerline with the runwayâ's.

Just a few thoughts on the subject – try them out and see what you think.
It takes time but practice each of these ideas and eventually it will become second nature.

Skullin
05-05-2004, 10:36 AM
These are good realistic ways of landing, but when in a pinch i have another way...

approach your airfeild at top speed and line up with the runway. go about a minute past, and then do a tight loop. At the top throw on full flaps, drop gear, and when you finish the loop, then cut engine and dive down at the front of the runway. Pull up when you get there.

works every time

SKULLS Virga
05-05-2004, 10:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Skullin:
These are good realistic ways of landing, but when in a pinch i have another way...

approach your airfeild at top speed and line up with the runway. go about a minute past, and then do a tight loop. At the top throw on full flaps, drop gear, and when you finish the loop, then cut engine and dive down at the front of the runway. Pull up when you get there.

works every time<HR></BLOCKQUOTE>

I like that one too. When the enemy is near and you are out of fuel you have to come up with some crazy stuff to get down and out of harms way fast.

Another thing you can use to slow down is a slip: put in full rudder left or right then use enough opposite aileron to keep the airplane flying a straight course in the direction you want to go. You can hold this all the way down to the runway before releasing it and flaring for the final touchdown.

swambast
05-06-2004, 10:58 AM
Thanks everyone! I'll integrate all these strategies and hopefully I'll have a safe landing real soon - it's so annoying always having to parachute into homebase for my celebration cocktail!