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View Full Version : DX 9.0b at M$ suport!



XyZspineZyX
07-24-2003, 07:36 AM
Posted by Bigdog over at SOH....many thanks Bigdog! DX 9.0b is finale for windows XP just DL and what a difrince on my system XP pro sp 1 AMD T xp 2400+ 512 MB ram Geforce 4 Ti 4800 se gained 10% in fps

XyZspineZyX
07-24-2003, 07:36 AM
Posted by Bigdog over at SOH....many thanks Bigdog! DX 9.0b is finale for windows XP just DL and what a difrince on my system XP pro sp 1 AMD T xp 2400+ 512 MB ram Geforce 4 Ti 4800 se gained 10% in fps

XyZspineZyX
07-24-2003, 01:04 PM
This should only make a difference if I run D3D instead of OpenGL, correct?

The beatings will continue until morale improves!!

XyZspineZyX
07-24-2003, 04:51 PM
I would think it would help at least a little even if you use OpenGL as the sound is rendered competely by DX.



http://home.earthlink.net/~aclzkim1/_uimages/p47atm.gif

XyZspineZyX
07-24-2003, 05:54 PM
I don't know tech stuff all that well, but before 0.8 bate running 9.0a in open GL setting at high and excellent I was getting 26 to 35 fps, with one very bad pause of 1.5 to 2 sec. in campaign any time I got on AI six, now with bate 0.8 and DX 9.0b same settings I'm getting 30 on the ground and 45 to 50 in air, very light studiers and things look cleaner! For me it was big improvement, OYea! Using 43.51 driver, antialiasing x2