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View Full Version : Thoughts on IL2 Forgotten Battles AEP 2.04 Patch



Patch_whiner
09-18-2004, 06:10 AM
The AEP 2.04 patch is stunning. In all the time I have been playing IL2/FB/AEP I have not come across a patch I like so much. It is different from many patches in that it is quite small because there are no extra aircraft. This patch is significant for off-liners. On-line players may not be all that interested in this patch. But for off-liners this patch makes a few significant changes:

1. Enemy AI hit probability is hugely reduced
2. Gunner AI accuracy has been reduced
3. In campaigns AI donâ't race away
4. Further refinements in AIâ's speed, turning ability and tactics

My only whine is why did off-liners have to wait for so long for this patch? The production of the simulation IL2 FB went like this:

1. Rush out the simulation before it was really complete
2. Several patches with new aircraft and revised FMâ's
3. Add expansion pack
4. Patch with new aircraft and revised FMâ's
5. Patch critical flaws in AI

This means for some reason off-liners are not catered for as much as on-liners. It also means that since there is no 2.04 patch for FB there is no choice but to purchase AEP. So even if you have no interest in jets, extra aircraft or obscure one-offâ's like the Bf109Z or Mistel, you still need AEP for the 2.04 patch. My suggestion for production would be:

1. Delay release until program is complete and free of any major flaws
2. Patch the FM/DM, graphics/sound, AI, campaigns
3. Add expansion pack as an option
4. Patch new aircraft FM/DM

The above method is not as profitable. I didnâ't mind getting AEP as reward for all the effort 1C put into the patches, itâ's just the wait and frustration was long. I now have finally uninstalled IL2 Sturmovik. I wonder if Pacific Fighters will take the same path.

Some ideas for combat flight simulations:

1. Save Flight option - You are flying along when something intervenes and you are not going to leave your PC on for hours paused. Useful for long flights to and from targets far away and in campaigns. Difficult to program because all the variables of engine temp, altitude, speed, heading and any damage have to be saved. A nice feature on return would be a small head up display with graduations and markers for last position of joystick, throttle etc. so you could return to violently manoeuvring away from an enemy.
2. Left mouse click and wheel mouse - I sometimes play Flanker 2.51, in this simulation if you left click on the mouse your view is straight ahead. It does this by default. You can assign left click to straight ahead (in FB) but then often have to move the mouse to see instruments etc. it would be nice if the wheel mouse moved your view up and down but still facing forward.
3. Map loading - I like the idea of being able to fly for hours like pilots did with long range aircraft like P47, A6M2 and He111. Once you fly off the end of a map the simulation pauses and loads in the adjacent map.
4. More purist options - Gun Jam ON/OFF, Engine failures ON/OFF, Carburetor icing ON/OFF if people complain they can always switch the option OFF.

One last thing, when you quit the simulation it asks you `Do you really want to quitâ' which is charming the first few times but becomes irritating after a while. However after you have done 176 missions in a campaign if you hit the delete button - instant erase. I think these two are the wrong way round.

PW

Patch_whiner
09-18-2004, 06:10 AM
The AEP 2.04 patch is stunning. In all the time I have been playing IL2/FB/AEP I have not come across a patch I like so much. It is different from many patches in that it is quite small because there are no extra aircraft. This patch is significant for off-liners. On-line players may not be all that interested in this patch. But for off-liners this patch makes a few significant changes:

1. Enemy AI hit probability is hugely reduced
2. Gunner AI accuracy has been reduced
3. In campaigns AI donâ't race away
4. Further refinements in AIâ's speed, turning ability and tactics

My only whine is why did off-liners have to wait for so long for this patch? The production of the simulation IL2 FB went like this:

1. Rush out the simulation before it was really complete
2. Several patches with new aircraft and revised FMâ's
3. Add expansion pack
4. Patch with new aircraft and revised FMâ's
5. Patch critical flaws in AI

This means for some reason off-liners are not catered for as much as on-liners. It also means that since there is no 2.04 patch for FB there is no choice but to purchase AEP. So even if you have no interest in jets, extra aircraft or obscure one-offâ's like the Bf109Z or Mistel, you still need AEP for the 2.04 patch. My suggestion for production would be:

1. Delay release until program is complete and free of any major flaws
2. Patch the FM/DM, graphics/sound, AI, campaigns
3. Add expansion pack as an option
4. Patch new aircraft FM/DM

The above method is not as profitable. I didnâ't mind getting AEP as reward for all the effort 1C put into the patches, itâ's just the wait and frustration was long. I now have finally uninstalled IL2 Sturmovik. I wonder if Pacific Fighters will take the same path.

Some ideas for combat flight simulations:

1. Save Flight option - You are flying along when something intervenes and you are not going to leave your PC on for hours paused. Useful for long flights to and from targets far away and in campaigns. Difficult to program because all the variables of engine temp, altitude, speed, heading and any damage have to be saved. A nice feature on return would be a small head up display with graduations and markers for last position of joystick, throttle etc. so you could return to violently manoeuvring away from an enemy.
2. Left mouse click and wheel mouse - I sometimes play Flanker 2.51, in this simulation if you left click on the mouse your view is straight ahead. It does this by default. You can assign left click to straight ahead (in FB) but then often have to move the mouse to see instruments etc. it would be nice if the wheel mouse moved your view up and down but still facing forward.
3. Map loading - I like the idea of being able to fly for hours like pilots did with long range aircraft like P47, A6M2 and He111. Once you fly off the end of a map the simulation pauses and loads in the adjacent map.
4. More purist options - Gun Jam ON/OFF, Engine failures ON/OFF, Carburetor icing ON/OFF if people complain they can always switch the option OFF.

One last thing, when you quit the simulation it asks you `Do you really want to quitâ' which is charming the first few times but becomes irritating after a while. However after you have done 176 missions in a campaign if you hit the delete button - instant erase. I think these two are the wrong way round.

PW

Chuck_Older
09-18-2004, 06:25 AM
I should think that online players have a bigger 'voice' since I think I can safely assume that a large percentage of offline players never post here

http://img.photobucket.com/albums/v441/Chuck_Older/clarkchampion.jpg
Flower of Scotland, when will we see your like again?

MEGILE
09-18-2004, 06:31 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Delay release until program is complete and free of any major flaws <HR></BLOCKQUOTE>

You will be waiting for all of eternity... software always has buggs, no matter what.

http://www.5thairforce.com/e107_files/public/p51darkj.jpg

Patch_whiner
09-18-2004, 06:55 AM
2 things I omitted :

1. Screech of tyres when landing on concrete and some sound
on grass.

2. Campaign option - noshow=1, means you can fly 175km to target
and meet no opposition

Megile, I see your point but a bug is not necessarily a major flaw. For a
campaign player survival was almost impossible for 5 missions until 2.04. You could
not go near the AI because they had difficuly missing.

PW

SeaFireLIV
09-18-2004, 07:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
3. Map loading - I like the idea of being able to fly for hours like pilots did with long range aircraft like P47, A6M2 and He111. Once you fly off the end of a map the simulation pauses and loads in the adjacent map.
4. More purist options - Gun Jam ON/OFF, Engine failures ON/OFF, Carburetor icing ON/OFF if people complain they can always switch the option OFF.

<HR></BLOCKQUOTE>

I like these 2 points, especially no.4. A surprisingly positive post considering your name!

Breeze147
09-18-2004, 09:40 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Chuck_Older:
I should think that online players have a bigger 'voice' since I think I can safely assume that a large percentage of offline players never post here

http://img.photobucket.com/albums/v441/Chuck_Older/clarkchampion.jpg
Flower of Scotland, when will we see your like again?<HR></BLOCKQUOTE>


Rubbish!

http://www.wpafb.af.mil/museum/air_power/ap16.jpg

mortoma
09-18-2004, 10:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Chuck_Older:
I should think that online players have a bigger 'voice' since I think I can safely assume that a large percentage of offline players never post here

http://img.photobucket.com/albums/v441/Chuck_Older/clarkchampion.jpg
Flower of Scotland, when will we see your like again?<HR></BLOCKQUOTE>What are you talking about Chuck? About half of the people who post here are offliners, including myself. Some like me, are exclusively offline. I have tried online in just about every sim, including this one but I never like it much. Would rather put up with terrible AI than planes that, due to lag, float like a butterfly and then zoom off like they kicked their plane into warp drive. Supposed to be simulating W.W.II aricraft not Star Trek!! I hate lag issues, not to mention Messerschmits shooting down other Messerschmits and other such online nonsense.

panther3485
09-18-2004, 11:49 AM
Yeah, I'm pretty much an offline sort of guy myself. Maybe it's because we're not concerned about online issues, and don't post about them, people get the impression there aren't so many of us. My sentiments about online are pretty much the same as yours, mortoma.

Best regards,
panther3485

madsarmy
09-18-2004, 12:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Chuck_Older:
I should think that online players have a bigger 'voice' since I think I can safely assume that a large percentage of offline players never post here<HR></BLOCKQUOTE>

You wrong Chuck http://ubbxforums.ubi.com/images/smiley/34.gif

I often wonder if some of the posters here who B*tch n Moan about everything even have FB.http://ubbxforums.ubi.com/images/smiley/blink.gif

p.s.Chuck joke.



http://mysite.freeserve.com/fbscreenshots/images/0-picture.jpg

"LOOK MUM NO HANDS!"

[This message was edited by madsarmy on Sun September 19 2004 at 04:23 AM.]

bird_brain
09-18-2004, 12:35 PM
Chuck may not be that far off the mark even though there are alot of us "offliners" on the forums.

E_O's BoB Campaign has been DL'ed something like 10,000 times by offline players and you don't see near that many people posting here.

I think P_W is correct about offline play being second fiddle, but I am happy with the state of affairs thanks to the efforts of UberDemon,Paul Lowengrin, E_O & everyone else who makes new offline campaigns as well as the pay addons. AEP was worth it just to have the Spits & Lightning without even looking at the jets.

AI will still always be an oxymoron but it is getting better. http://ubbxforums.ubi.com/images/smiley/53.gif

http://jyarbrough.homestead.com/Paper.jpg
"The Blue" Desert Campaign, The Hell Hawks Ardennes Campaign &
The World's Greatest Aces Collection are all *here* (http://jyarbrough.homestead.com/Files.html)

heywooood
09-18-2004, 12:43 PM
right - the number of people who play offline only is disproportionate to the number that post who are offline only...

many players do both or are online only and most of them post.
but there is a silent majority maybe that are offline only and never visit here..the polls that have been done only identify players that visit the boards.

http://img.photobucket.com/albums/v250/heywooood/sair.jpg
"the real slim shady"

Bearcat99
09-18-2004, 05:59 PM
Consider that most of the ones who are offline and dont come here may not even have the patches... some where there is a person flying FB 1.0 going "D@mn.. I wish I could get a Mustang or a Spitfire in here..." ROFLMAO

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