PDA

View Full Version : Starting FR



XyZspineZyX
06-18-2003, 12:46 PM
Im thinking of starting to fly FR.Can anyone suggest a forgiving plane to start with?

Cheers

<center>http://mysite.freeserve.com/Endodontics/sigs/VirtualWhirlwind.jpg?0.462078665432008762 </center>
Whirlwind Whiner - "New To The Few!"

"So save your prayers for when we're really gonna need 'em.
Throw out your cares and fly...
Wanna go for a ride?

-Billy Corgan

XyZspineZyX
06-18-2003, 12:46 PM
Im thinking of starting to fly FR.Can anyone suggest a forgiving plane to start with?

Cheers

<center>http://mysite.freeserve.com/Endodontics/sigs/VirtualWhirlwind.jpg?0.462078665432008762 </center>
Whirlwind Whiner - "New To The Few!"

"So save your prayers for when we're really gonna need 'em.
Throw out your cares and fly...
Wanna go for a ride?

-Billy Corgan

XyZspineZyX
06-18-2003, 12:54 PM
The Hurri Mk IIc, Yak series, La series, or Migs...Engine management (specially prop pitch) in german planes seems more difficult to me than for russian ones...

<center>PATRIA Y HONOR
<img src=http://groups.msn.com/_Secure/0SgC0BAYXu3Ft4dbPEzs6M4eZf0A!qec0t1WkurDrK6Q0TV0lY fpkeHHrD5LuaVzXJQ6qOkKtYgnXXYbwSV39vh30VyRPTjG81fM rhMoRCs4YRhDD5Qo3Og/Cueceleches0.jpg?dc=4675424998946727344"></center>

XyZspineZyX
06-18-2003, 01:15 PM
cueceleches wrote:
Engine management (specially prop pitch) in
- german planes seems more difficult to me than for
- russian ones...
-

Setting the prop pitch to auto is difficult? /i/smilies/16x16_smiley-wink.gif

We few, we happy few, we band of Würgerwhiners...
http://home.wanadoo.nl/wana.mail1/Op****/WurgerwhinerLogo.jpg

XyZspineZyX
06-18-2003, 01:18 PM
No, it isn´t, but even though, it´s better to have control over it, if you want FR...you may take some advantage from it in some situations

<center>PATRIA Y HONOR
<img src=http://groups.msn.com/_Secure/0SgC0BAYXu3Ft4dbPEzs6M4eZf0A!qec0t1WkurDrK6Q0TV0lY fpkeHHrD5LuaVzXJQ6qOkKtYgnXXYbwSV39vh30VyRPTjG81fM rhMoRCs4YRhDD5Qo3Og/Cueceleches0.jpg?dc=4675424998946727344"></center>

michapma
06-18-2003, 01:24 PM
Just pick one plane and stick with it for a while.

What do you mean by full real? Are you talking about the flight and damage models or views/aids?

Mike

New forum-filter-friendly sig without the word doc@ment.

<table width="100%" border="0" cellspacing="0" cellpadding="0"><tr valign="top"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

XyZspineZyX
06-18-2003, 01:26 PM
cueceleches wrote:
- No, it isn´t, but even though, it´s better to have
- control over it, if you want FR...you may take some
- advantage from it in some situations
-

You're right, you get more performance if you use manual prop pitch correctly but using auto works perfectly well too.

We few, we happy few, we band of Würgerwhiners...
http://home.wanadoo.nl/wana.mail1/Op****/WurgerwhinerLogo.jpg

XyZspineZyX
06-18-2003, 01:31 PM
michapma wrote:
- Just pick one plane and stick with it for a while.
-
- What do you mean by full real? Are you talking about
- the flight and damage models or views/aids?
-
-
I was just gonna put the 'realistic' settings on in the difficulty menu.

<center>http://mysite.freeserve.com/Endodontics/sigs/VirtualWhirlwind.jpg?0.462078665432008762 </center>
Whirlwind Whiner - "New To The Few!"

"So save your prayers for when we're really gonna need 'em.
Throw out your cares and fly...
Wanna go for a ride?

-Billy Corgan

michapma
06-18-2003, 01:35 PM
Okay, but which ones did you have turned off before?

By the way, in planes where the compass is covered up by the stick or some device or part of the fuselage, you practically have to have the speedbar to navigate well. Otherwise you'll just be flying from one landmark to the next and using the sun.

Mike

New forum-filter-friendly sig without the word doc@ment.

<table width="100%" border="0" cellspacing="0" cellpadding="0"><tr valign="top"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

XyZspineZyX
06-18-2003, 01:38 PM
I had stalls off, because I was just lawndarting everytime I touched the stick, I had padlock, externals and the map icons/path and speedbar on. Everything else lit up.

<center>http://mysite.freeserve.com/Endodontics/sigs/VirtualWhirlwind.jpg?0.462078665432008762 </center>
Whirlwind Whiner - "New To The Few!"

"So save your prayers for when we're really gonna need 'em.
Throw out your cares and fly...
Wanna go for a ride?

-Billy Corgan

michapma
06-18-2003, 01:57 PM
You will defintely want to work with your stick settings. I am still using the ones Oleg recommended with the last IL-2 patch. Not everyone agrees on those, but they are far better than the defaults. You can find them at www.il2sturmovik.com (http://www.il2sturmovik.com) on the right-hand side under IL-2 Updates, and look under version 1.2. To make the setting changes, from the main menu click Hardware Setup and Input. Before you make any changes, make both small and large movements with your stick (and rudder control, hopefully pedals), and watch how the affect the controls in the little box. After you've made the changes, make those movements again to see how the input settings have changed your input movements.

You will have to experiment to get a feel for the new control inputs, but it's a time of transition for you anyway. In any case you were almost surely stalling a lot previously because of adding too much elevator. You might even consider limiting the elevator controls to a value of 80 or less, then as you get a feel for flying under the new settings, increase it back up step by step to Oleg's settings (or whatever you find works well).

Remember not to use large stick deflections. Use the smallest stick movements you can get away with.

Stalling is caused by high angle of attack (the angle the wing makes with the oncoming air, or relative wind), not just airspeed. You can move the stick pretty dramatically without stalling, just not in every direction under every circumstance. Still, you nearly always want to use small stick movements, and always smoothly.

Spin recovery is another good thing to practice (it is the spin that causes you to lawn dart, and the stall that causes the spin). In *most* aircraft you 1) chop throttle, 2) give opposite rudder to the spin, 3) once recovered relax rudder, 4) begin adding throttle again while slowly pulling out of the descent. If you try to pull out too fast you'll just cause another stall/spin.

Padlock and externals are almost self-explanatory. I can recommend TrackIR if it's in your budget and you already have rudder pedals. Map icons/path are about locating the enemy relative to you and easily finding your waypoints. To deal with not using them you might consider printing out maps of the area ( http://www.baseclass.modulweb.dk/fb/cms/index.php/article/articleview/16/1/6/ ) and perhaps marking waypoints with pins or some other method. Navigation is challenging and very, very fun. Never forget you can radio base for a vector home.

Hope this helps,
Mike

New forum-filter-friendly sig without the word doc@ment.

<table width="100%" border="0" cellspacing="0" cellpadding="0"><tr valign="top"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</font> (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware issues:
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>