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View Full Version : reduce the turtle meta: console and pC have to take different ways



matt89connor
06-22-2017, 07:46 AM
turtle meta, or defensive meta, is a problem born thnks of this combat sys: but Console and Pc have different problem for what i say:
-Pc: parry is the problem
-Console: block is the problem because parry is hard to do.
so my idea is simple for the solution.
1) for console simply increase Chip dmg to 30% of the real dmg. If the enemy has no stamina is increase to 40%
2) PC: parry to heavy give free light , just free light, not free GB or heavy;
-parry a light just reduce the enemy stamina by 30% ,
- when you are out of stamina you can't parry the heavy.

what do you think?

Anarnam
06-22-2017, 10:44 AM
I agree that console and PC should have different balance.

Tbh I think that parry needs to be changed ASAP. I became pretty salty towards turtling people, especially since I'm a player who likes attacking a lot. If I see turtle, I'm playing passively as hell and I don't like that.

ELDRIX_
06-22-2017, 01:54 PM
turtle meta, or defensive meta, is a problem born thnks of this combat sys: but Console and Pc have different problem for what i say:
-Pc: parry is the problem
-Console: block is the problem because parry is hard to do.
so my idea is simple for the solution.
1) for console simply increase Chip dmg to 30% of the real dmg. If the enemy has no stamina is increase to 40%
2) PC: parry to heavy give free light , just free light, not free GB or heavy;
-parry a light just reduce the enemy stamina by 30% ,
- when you are out of stamina you can't parry the heavy.

what do you think?

Its a possible solution, but they already said that this won't happen
They don't want console and pc take different ways