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Black_Widow9
05-27-2017, 09:35 PM
Hey everyone!

Please feel free to discuss all NON-Assassin's Creed games here. ;)

We would appreciate it if you do your best to follow said Rules.




Obviously only post about 3rd Party games here.
If you post screenshots, video's etc a link must be provided to the original source.
No posting and running.

If you post any content it must also contain discussion about said content.
Any posting and running will be seen as spam and we all know how everyone loves Infractions. http://static5.cdn.ubi.com/u/ubiforums/20130918.419/images/smilies/tongue.png


Any Rumors must be marked as such.




As always, normal Forum Rules also apply. So now that we've taken the fun out of it, post away!


Previous thread can be found here (http://forums.ubi.com/showthread.php/771736-3rd-Party-Gaming-Discussion-News).

LoyalACFan
05-27-2017, 10:00 PM
FIRST!!!!! :p

Sushiglutton
05-27-2017, 10:16 PM
FIRST!!!! :p

Reported as spam, so I can be first :p.

Since my Bayonetta post was shut down I'm just gonna say: Get the platinum double on PC (Vanquish + Bayonetta), it's freaking amazing! SEGA has done a great thing. Here are the modest devs of platinum who made Vanquish :).


https://www.youtube.com/watch?v=anoudRfWL1w

Black_Widow9
05-27-2017, 10:57 PM
Spam and abusive reporting. You're ALL banned. #4lyfe

https://media.giphy.com/media/2rfhCBEr5dA1G/giphy.gif

(Technically I'm first) :p

HDinHB
05-27-2017, 11:50 PM
I was trying to reply to Loco's post in the original thread about having trouble opening that thread, so really, I was first in spirit.

Is it a bad sign I'm hesitant to spend $1 for this game?

http://www.phonearena.com/news/Assassins-Creed-Identity-for-AndroidiOS-is-just-1-for-a-limited-time_id94519
http://i-cdn.phonearena.com/images/articles/289542-image/Assassins-Creed-Identity.jpg


They're really going to have to fudge the setting a little bit, though, if they want Montana to hold up to Kyrat and the Rook Islands


Maybe, but that would be a shame. Sure there are no elephants or cassowaries running around, but there's a lot of Montana--they shouldn't have to make much stuff up.


https://www.youtube.com/watch?v=c7XYzOd8R0I

Megas_Doux
05-28-2017, 01:08 AM
Maybe, but that would be a shame. Sure there are no elephants or cassowaries running around, but there's a lot of Montana--they shouldn't have to make much stuff up.


https://www.youtube.com/watch?v=c7XYzOd8R0I

I have 0 concerns on that regard. Stale gameplay? Performance? May be. But Ubi always nails it with with their "worlds".

ze_topazio
05-28-2017, 03:02 AM
AC Identity sounds cool in theory, though I heard the execution leaves much to be desired, I would like if they made one "Identity" for the home consoles, it could satiate fans thirst for the multiplayer mode.

Far Cry games seem cool but I really can stand first person cameras sadly.

I-Like-Pie45
05-28-2017, 04:21 AM
These people have remade the entirety of Terminator 2 in GTAV

https://www.youtube.com/watch?v=BjhHKzPOck8
Enjoy it before James Cameron's lawyers or whoever owns the rights to Terminator find it!

crusader_prophet
05-30-2017, 04:18 PM
I so wish this was the reception status of the Assassin's Creed movie. Regardless, I'm stoked to watch this. I had a gut feeling starting from the first trailer with that infectious score with a sense of power and justice, it'll be a triumphant entry. Already got my tickets for Friday evening show.

https://www.rottentomatoes.com/m/wonder_woman_2017

ze_topazio
05-31-2017, 01:37 AM
https://www.youtube.com/watch?v=wvD8NZN9Zsg

Megas_Doux
05-31-2017, 01:57 AM
I so wish this was the reception status of the Assassin's Creed movie. Regardless, I'm stoked to watch this. I had a gut feeling starting from the first trailer with that infectious score with a sense of power and justice, it'll be a triumphant entry. Already got my tickets for Friday evening show.

https://www.rottentomatoes.com/m/wonder_woman_2017

The first batman vs superman reviews were IDENTICAL......BEHOLD!!!!!

crusader_prophet
05-31-2017, 04:13 AM
The first batman vs superman reviews were IDENTICAL......BEHOLD!!!!!

What do you mean? There is already 70 reviews in, with ALL 17 top critics giving it a fresh rating. It's only 10 more reviews off to be certified fresh. It's highly unlikely that the next 50 - 60 reviews will be all rotten to tip the scale. My best estimate is that it is going to hover between 92 - 97% lifetime rating. At this point BvS by the time 50 reviews were in, it had already tanked.

cawatrooper9
05-31-2017, 03:15 PM
BVS definitely tanked more as time went on, but it wasn't close to as high as WW at this stage in the game.

Anyway, games...

Pretty cool looking leak of the new Battlefront game. Looks like we're going to go to a sort of classic Battlefront class system hybrid with some customization.
https://www.starwarsnewsnet.com/wp-content/uploads/2017/05/Battlefront-II-Clone-Trooper.jpg

Take a look at "Officer spawn"- Looks like officer class might work as mobile spawn points?

LoyalACFan
05-31-2017, 10:58 PM
IDK anything about Battlefront II (not my kind of game) but I'm glad to see that they're using prequel trilogy stuff in this one instead of pretending like those movies never happened, lol. I always thought the prequel-era troopers looked way cooler than OG stormtroopers.

Thinking more about Far Cry 5 has got me wondering about a couple of things. First and foremost; crafting. I've been playing a bit of FC Primal here lately (read; throwing vast chunks of time into upgrading all my caveman digs) and I'm just now remembering just how large a role crafting plays in these games. I wonder how they're going to handle this in 5? For one thing, modern-day Montana has a lot less biodiversity than the settings we're used to, not to mention that crafting makeshift gear and weapons out of animal skins might seem a bit silly when we should be within driving distance of a Wal-Mart, lol. Unless they say the county is under marshal law or something to justify not being able to just buy sh*t.

Second; character creation. Seems weird to me that they haven't given the main character a name yet when they've named all the others already, but it sort of makes me think we'll be able to make our own. NPCs will just call us "Officer," "Deputy," etc instead reacting to our name or gender.

HDinHB
06-01-2017, 07:19 PM
Where's the official E3 thread?

Anyway this "teaser" from Ubi features some Connor love



https://www.youtube.com/watch?v=lLOwMd3I_AM

And the "iconic" tweet at the end shows Yves (or someone) has a sense of humor.




Ubisoft kicks things off Monday, June 12, at 1PM Pacific Time, with the Ubisoft E3 2017 Conference, live from the Orpheum Theatre in downtown Los Angeles. The audience will be treated to a look at the latest from the next Assassinís Creed, Far Cry 5, the next Just Dance, South Park: The Fractured But Whole, The Crew 2, and many more. For those who canít attend in person, the event will be broadcast live and on-demand at Ubisoft.com, Ubisoftís YouTube channel, and Ubisoftís Twitch channel.

Helforsite
06-01-2017, 07:29 PM
Where's the official E3 thread?

Anyway this "teaser" from Ubi features some Connor love


https://www.youtube.com/watch?v=lLOwMd3I_AM

And the "iconic" tweet at the end shows Yves (or someone) has a sense of humor.

I thought it was really cool, how they made fun of themselves^^ It also promised alot to see for their conference, so I am super excited for that.

Farlander1991
06-01-2017, 11:02 PM
In case you guys are interested, I have a couple new nifty videos on my YouTube channel that maybe you'd like to watch, on the topics of....

Relationship between the Player and the Game through Controls
(https://www.youtube.com/watch?v=TbGcCDCHXH8)Characterization Through Mechanics
(https://www.youtube.com/watch?v=OpPIWbEaFzo)
Enjoy :)

LoyalACFan
06-02-2017, 06:45 AM
In case you guys are interested, I have a couple new nifty videos on my YouTube channel that maybe you'd like to watch, on the topics of....

Relationship between the Player and the Game through Controls
(https://www.youtube.com/watch?v=TbGcCDCHXH8)Characterization Through Mechanics
(https://www.youtube.com/watch?v=OpPIWbEaFzo)
Enjoy :)

Bookmarked for later; I always dig your game analyses :)

Anyway, Shadow of War's been pushed back two months. Looks like AC has a little more direct competition in its favored October-November release window.

http://www.ign.com/articles/2017/06/01/middle-earth-shadow-of-war-release-date-delayed

cawatrooper9
06-02-2017, 02:34 PM
Bookmarked for later; I always dig your game analyses :)

Anyway, Shadow of War's been pushed back two months. Looks like AC has a little more direct competition in its favored October-November release window.

http://www.ign.com/articles/2017/06/01/middle-earth-shadow-of-war-release-date-delayed

Dang, that's disappointing.

I distinctly remember Shadow of Mordor getting me through the final months before Unity's release in 2014.

Luckily, the new expansions for Imperial Asault (https://www.fantasyflightgames.com/en/news/2017/5/5/heart-of-the-empire/) and Star Wars Rebellion (https://www.fantasyflightgames.com/en/news/2017/5/5/rise-of-the-empire/) should be in around August, too. Looks like my tabletop gaming hobbies will have to hold me over during that time instead. Which is fine, because that's a lot of painting I'll have to do.

Sushiglutton
06-02-2017, 10:18 PM
The moment you realize that, after spending 30 h being bored from lack of challenge, there's an enemy upscaling option in the Witcher 3 :nonchalance:.

There's even a Gwent hard mode.

Ooooooops I want my 30h back, but lost the receipts!

KittyRino
06-03-2017, 07:03 PM
http://www.myfreewallpapers.net/games/wallpapers/prince-of-persia-warrior-within-fight.jpg
COOL new thread :)
Me waiting for some new Prince of Persia update this year at E3!!!
Would like new PoP game of course!!But i would be happy with even small prince of persia news :)

crusader_prophet
06-07-2017, 07:41 PM
Some juicy investigation:

http://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428

wvstolzing
06-07-2017, 07:53 PM
Some juicy investigation:

http://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428

Thanks, I'll definitely read this. As someone who had vehemently protested the ending of ME3, I played MEA, and enjoyed it a lot. It was nowhere as bad as people have made it out to be, based on whatever arbitrary criterion they could invent on the spot. It had plenty of shortcomings, but did not deserve this quasi-pariah status at all.

cawatrooper9
06-07-2017, 08:41 PM
I don't know if the timetable is necessarily to be blamed, but just their philosophy on what makes a good RPG now.

Bioware was famous specifically for its character driven RPGs. Sure, while the games themselves were technically openworld, the specific areas withing their overworld maps were pretty on the rails- but that allowed for a pretty focused, trim story. The stories took place on an epic scale (galaxies wide, or nations-wide in the case of their fantasy products) but rather than having the entire continent explorable, players instead were given access to small areas spread across it. This allowed for a true sense of scale, without too much monotony- the focus was on the story and characters, not getting from Point A to Point B.

Dragon Age: Origins, the original Mass Effect trilogy, KOTOR... they were all like that (I haven't played any others, but perhaps they were similar aw well).

Dragon Age II was a weird, slightly different take on things. Instead of a large-scale overworld, the game was to take place, the map was a single city. There was still plenty of area in the game to explore, but the game lost its High Fantasy feel from the original, instead falling into a more gritty political low fantasy, like Game of Thrones. In theory it was fine, but I'm afraid that it then caused more issues in the future.

Seemingly in response to the Dragon Age II reception, Bioware cited Skyrim as one of their inspirations for the third game. The result wasn't quite Skyrim, but it was huge. Again, not sure of the scale area between Bethesda's game and Dragon Age III, but DA3 felt exponentially bigger, if not only because of the smoke and mirrors of how they handled scale: this time with an epic overland map (the biggest in the series) supplemented by dozens of huge explorable locations.

In fact, they were too huge. You could spend dozens of hours exploring a single location on the map, and maybe have 2 or three meaningful conversations with your party members and other NPCs. Even less, sometimes, if you're unlucky.

To be honest DA3 felt like an MMORPG where no one else was playing. It was a lonely experience, not helped by the fact that your once important party members were basically just reduced to support combative units. I remember worrying that Mass Effect 4 (as it was known then) might go down a similar route.

They did... kind of. There are some positively huge areas in the game- but there's only a relatively small handful of them. Lots of the game still comprises of driving (seriously, I'd say over 50% of my total playtime was in the Nomad). Ultimately, I ended up having a lot more fun with Andromeda than I did DA3, and I think Bioware got the massive open world formula down a little better this time- but I still think that it doesn't play to their strengths. It's kind of like when Michael Jordan retired basketball to play baseball for Chicago. Like, he wasn't the worst player in the world, but seeing one of the greatest players of basketball be mediocre in another sport just kind of seems like a waste.

Anyway, I just made a sportsball analogy. That's definitely uncommon for me.

I-Like-Pie45
06-08-2017, 08:07 PM
https://www.youtube.com/watch?v=N-dMLLUUsjw&t=0s
should've just made a 5th saints row instead of diet saintswatch

I-Like-Pie45
06-09-2017, 07:20 PM
From the makers of Life is Strange, Vampire the Masquerade: Syndicate the exciting sequel prequel to the Troika Games classic Vampire the Masquerade: Bloodlines.

https://www.youtube.com/watch?v=iW2Q1qYy6UQ

ze_topazio
06-09-2017, 07:40 PM
https://www.youtube.com/watch?v=8dai9aXXKdU

Helforsite
06-09-2017, 08:37 PM
From the makers of Life is Strange, Vampire the Masquerade: Syndicate the exciting sequel prequel to the Troika Games classic Vampire the Masquerade: Bloodlines.

https://www.youtube.com/watch?v=iW2Q1qYy6UQ
I am really looking forward to this! I havent seen any gameplay yet and I am curious to see what the combat looks like, but the premise sounds very intriguing. AFAIK you are not really good or bad, but trying to balance being a doctor and a vampire, which if done right could make for an awesome story.

AssassinHMS
06-10-2017, 12:35 AM
Vampire the Masquerade: Bloodlines was one of the finest RPGs ever made. Vampyr, on the other hand, seems to have more in common with the likes of Assassin's Creed which is disappointing to say the least.


I am really looking forward to this! I havent seen any gameplay yet and I am curious to see what the combat looks like, but the premise sounds very intriguing. AFAIK you are not really good or bad, but trying to balance being a doctor and a vampire, which if done right could make for an awesome story.

Here's some gameplay:

https://www.youtube.com/watch?v=2ypMBqm5EhI

Helforsite
06-10-2017, 11:39 AM
Vampire the Masquerade: Bloodlines was one of the finest RPGs ever made. Vampyr, on the other hand, seems to have more in common with the likes of Assassin's Creed which is disappointing to say the least.



Here's some gameplay:

https://www.youtube.com/watch?v=2ypMBqm5EhI
Thanks for the video. Gameplay and everything else looks really good for pre-alpha, but I would really like to see a new gameplay demo at E3 to see how everything has improved since then.

strigoi1958
06-10-2017, 05:50 PM
Yes I'm really looking forward to Vampyr as well, I loved VtMB I even added the mods so I could play it in 1080p. It's nice to see a couple of ex Ubi guys making games. My only drawback is it is priced higher than some AAA games but as good as it is... and as much as I want it... for me it will need to be 30% off

Although I have pre-ordered the gold edition of this.... but I have no idea what the gold war chest contains ? Anyone?


https://www.youtube.com/watch?v=bhSfjt8jQyk

Sushiglutton
06-10-2017, 06:53 PM
Another historical RPG releases early next year. Looks pretty awesome!


https://www.youtube.com/watch?v=tVcvVCeKsZw

strigoi1958
06-10-2017, 08:07 PM
@sushiglutton I saw some gameplay footage of this and it looks quite interesting. I always like games with dialogue options :)

crusader_prophet
06-10-2017, 09:30 PM
Another historical RPG releases early next year. Looks pretty awesome!

What For Honor should have been :nonchalance:

wvstolzing
06-10-2017, 09:33 PM
Bioware just tweeted this:

https://twitter.com/bioware/status/873636143903809536

'New IP'; and I have a feeling that they're shelving ME for good.

crusader_prophet
06-10-2017, 09:46 PM
Bioware just tweeted this:

https://twitter.com/bioware/status/873636143903809536

'New IP'; and I have a feeling that they're shelving ME for good.

We knew about this since first time they said they are making a new ME. They shelved ME because of the mess it was in and what happened after release, not because of this IP. It was in development simultaneously. It was codenamed 'Dylan' per Kotaku.

https://youtu.be/4H1FN2_--EM

Helforsite
06-10-2017, 10:04 PM
We knew about this since first time they said they are making a new ME. They shelved ME because of the mess it was in and what happened after release, not because of this IP. It was in development simultaneously. It was codenamed 'Dylan' per Kotaku.

https://youtu.be/4H1FN2_--EM

Are you sure "Anthem" is "Dylan"? From the kotaku article I got the idea they wanted to go really ambitious with "Dylan" and "Anthem" is rumoured to be a Destiny style game.

@strigoi: You bought the Gold Edition of Sow? Man, thats too rich for my blood. I am suprised I havent heard any uproar really about that 100€ price tag, but then again, there doesnt seem to be that much hype around SoW...

strigoi1958
06-10-2017, 10:25 PM
I paid the equivalent of €74 :) but I have played Mordor about 20 times... :) I have no problem justifying the prices of most games now, as long as I've played one previously in the series and enjoyed it. Any game I enjoy is always worth whatever I paid for it. :)

Sushiglutton
06-10-2017, 10:38 PM
@sushiglutton I saw some gameplay footage of this and it looks quite interesting. I always like games with dialogue options :)

Yeah and it's cool how they are going for medieval realism also. Followed the game a bit and the devs are very passionate about it. Also nice to see how much faces have been brushed up, they used to look horrible not long ago.



What For Honor should have been :nonchalance:

If they wanted me to play then yeah. But it's cool that they went for the multiplayer stuff.

I-Like-Pie45
06-11-2017, 05:34 AM
Fallout The Frontier, an ambitious DLC-size fan mod for New Vegas, that should hopefully be out sometime this decade or the next

https://www.youtube.com/watch?v=x2TOQIRF7fU

https://www.youtube.com/watch?v=BFaBSRfjLh8

https://www.youtube.com/watch?v=Zrze3kSr8A8

joshoolhorst
06-11-2017, 09:01 AM
https://www.youtube.com/watch?v=eaHSpUZgW24&t=51s

FINALLY MORE TRAILERS

Sushiglutton
06-11-2017, 06:09 PM
Do you fine folks think Ubi will show off AC at the MS conference? From the GI article it seems like they have a deal (showed it off on Scorpio). But I have work tomorrow, so I kind of wanna sleep instead. But I really don't want to miss the reveal.

What to do? What are you gonna do, watch it or not?

Megas_Doux
06-11-2017, 06:16 PM
If anything, you can always check the trailer GQ at gamersyde. They also have HG pictures as well.

Sushiglutton
06-11-2017, 06:23 PM
If anything, you can always check the trailer GQ at gamersyde. They also have HG pictures as well.


You mean like after the conference?

Megas_Doux
06-11-2017, 06:25 PM
You mean like after the conference?

Yes!

If you plan to download the trailes -let's face it, few of them are better out there than those of Ubi- you can do it at TRUE HQ 1080p.

crusader_prophet
06-11-2017, 06:29 PM
Yes!

If you plan to download the trailes -let's face it, few of them are better out there than those of Ubi- you can do it at TRUE HQ 1080p.

Is it possible to download them on PS4?

Sushiglutton
06-11-2017, 06:30 PM
Yes!

If you plan to download the trailes -let's face it, few of them are better out there than those of Ubi- you can do it at TRUE HQ 1080p.

Thanks for tip, will do :)

Megas_Doux
06-11-2017, 06:40 PM
Is it possible to download them on PS4?

I'll be honest here, I've never used a PS4. So if you can download them from a PC or Cellphone and then use an USB to store there it could work.


Thanks for tip, will do :)

You're welcome!

ModernWaffle
06-11-2017, 06:45 PM
Do you fine folks think Ubi will show off AC at the MS conference? From the GI article it seems like they have a deal (showed it off on Scorpio). But I have work tomorrow, so I kind of wanna sleep instead. But I really don't want to miss the reveal.

What to do? What are you gonna do, watch it or not?

Frankly I would've thought they would save it for their own presentation after staying silent for so long - but who knows, Unity's multiplayer was shown at Microsoft's conference in 2014 first before Ubi's conference with the CGI trailer and single player demo.

Locopells
06-11-2017, 07:08 PM
Show's how out of it I've been lately, no idea there was a new NFS coming...

That said, a new NFS not only with a plot, but one that basically looks like a playable Fast & Furious movie? I'm in...


https://www.youtube.com/watch?v=K-5EdHZ0hBs

Oh, and this:


https://www.youtube.com/watch?v=oQ7aLU6rHLk

I-Like-Pie45
06-11-2017, 07:38 PM
do NFS plus Madden and all the other sports games for that matter honestly need big cinematic stories with cutscenes and Hollywood actors.

Helforsite
06-11-2017, 08:40 PM
do NFS plus Madden and all the other sports games for that matter honestly need big cinematic stories with cutscenes and Hollywood actors.

The original Need For Speed: Most Wanted is still my favorite racing game, because of how the story and what you did racing-wise tied together, but it didnt need many cutscenes for that. Need For Speed has seriously gone downhill since then, in my opinion, and maybe a good narrative is going to help.
I will most likely only buy 1 racing game this year, so The Crew2 and Need For Speed:Payback will have to compete for my money. Hopefully we will see gameplay demos for both of them, so that I have something to inform my decision.

Locopells
06-11-2017, 09:17 PM
do NFS plus Madden and all the other sports games for that matter honestly need big cinematic stories with cutscenes and Hollywood actors.

Depends. Wouldn't really class this NFS as a sports game. NFS:Underground, and suchlike, would probably fit into that category - it's story was paper thin and made to fit round the racing. This one however is more F&F movie game, as said, so...

Sushiglutton
06-11-2017, 09:46 PM
I have been summoned: https://twitter.com/AymarMtl/status/873995189995679744

Let's do this :D!

Thankfully there will mostly be conferences at work tomorrow so I will be able to nap then lol.

Black_Widow9
06-11-2017, 09:53 PM
If you're not sure where to watch the Xbox E3 Briefing, here you go: https://www.youtube.com/user/xbox/hub ;)

Locopells
06-11-2017, 09:54 PM
Thankfully I'm off tomorrow, lol...

Megas_Doux
06-11-2017, 10:00 PM
Hype is rising.....

Sushiglutton
06-11-2017, 10:11 PM
Lol desert footage made me jump, damn you MS :).

Didn't expect them to reveal a new Porche. This conference is going places...

wvstolzing
06-11-2017, 10:20 PM
oh boy ... new Metro game.

That was a scripted trailer, for sure; but I'm seriously impressed.

Locopells
06-11-2017, 10:43 PM
Lol desert footage made me jump, damn you MS :).

**Evil laugh**

Helforsite
06-11-2017, 10:45 PM
oh boy ... new Metro game.

That was a scripted trailer, for sure; but I'm seriously impressed.

Havent finished the other two...

wvstolzing
06-11-2017, 10:55 PM
Havent finished the other two...

I love the series for the sheer bleakness of the environments ... kind of resonates with my emotional state these past 7-8 years or so.

crusader_prophet
06-12-2017, 12:35 AM
Anthem is an absolute insta-pre-order for me. Impressive trailer, and most importantly the controls look fun and smooth!


https://youtu.be/EL5GSfs9fi4

ModernWaffle
06-12-2017, 12:38 AM
Anthem is an absolute insta-pre-order for me. Impressive trailer, and most importantly the controls look fun and smooth!


https://youtu.be/EL5GSfs9fi4

AC bias aside, this game stole the spotlight for the conference. Looks amazing but I'm worried about potential disappointment following some kind of letdown on its release.

crusader_prophet
06-12-2017, 12:50 AM
AC bias aside, this game stole the spotlight for the conference. Looks amazing but I'm worried about potential disappointment following some kind of letdown on its release.
The force is strong with this one...I have a gut feeling, it'll be a good game. I have couple of reasons to believe that: 1) Being developed by original ME trilogy team at BioWare Edmonton 2) Game looks polished already in terms of mechanics. Graphics can always change, but considering Frostbite it won't be watered down at least the environments (can't speak for facial textures or animations).

ModernWaffle
06-12-2017, 01:08 AM
The force is strong with this one...I have a gut feeling, it'll be a good game. I have couple of reasons to believe that: 1) Being developed by original ME trilogy team at BioWare Edmonton 2) Game looks polished already in terms of mechanics. Graphics can always change, but considering Frostbite it won't be watered down at least the environments (can't speak for facial textures or animations).

Do have good hopes for it but suffice to say in this current era of gaming disappointment for big release titles are really just a norm. It's funny since my mentality now is 'this game looks fantastic and revolutionary, hence there must be a lie somewhere' :P

Then again, Anthem just screams Horizon Zero Dawn to me, so fingers crossed that what's expected to be its upcoming hype will be met by equally raving reviews.

pirate1802
06-12-2017, 05:14 AM
I never quite get the appeal of these "play with friends" kind of games. In a game such as Anthem that depends on its atmosphere so much, playing with buddies absolutely ruins it, because NOBODY plays coop the way it's shown here. If I'm playing coop with my friends, one of them would be bumping into me, the other will be switching weapons continuously and the third will be jumping around like an imbecile. If I want to experience the universe in its pure state the last thing I'd want is to play with friends.

For me the best show until now is definitely Metro Exodus. That's the one game I'd be willing to buy day one without regrets. And A Way Out to a lesser extent. LiS Prequel looks okay but stinks of milking, Anthem looks positively generic and AC Origins looks good but the superhuman parkour and potential retcons are turning me off.

I-Like-Pie45
06-12-2017, 05:37 AM
https://www.youtube.com/watch?v=mQuHpdUbq6U

https://www.youtube.com/watch?v=xHht8480cEo

https://www.youtube.com/watch?v=f7JbFBq4NAo

It's almost enough to make you forget Bethesda's trying to make paid mods a thing again!

pirate1802
06-12-2017, 06:12 AM
It's almost enough to make you forget Bethesda's trying to make paid mods a thing again!

Well, the free market shall decide whether it wants paid mods or not. Nothing to be disgusted about it.

ModernWaffle
06-12-2017, 09:28 AM
https://www.youtube.com/watch?v=mQuHpdUbq6U

Didn't expect Dishonored to appear since I was under the impression that they were done with the franchise, let alone a stand alone expansion. Though sounds quite interesting, new powers, more tension between Daud and The Outsider, potential cameos from Emily/Corvo and possible levels taking place in The Void?

Helforsite
06-12-2017, 10:29 AM
I never quite get the appeal of these "play with friends" kind of games. In a game such as Anthem that depends on its atmosphere so much, playing with buddies absolutely ruins it, because NOBODY plays coop the way it's shown here. If I'm playing coop with my friends, one of them would be bumping into me, the other will be switching weapons continuously and the third will be jumping around like an imbecile. If I want to experience the universe in its pure state the last thing I'd want is to play with friends.

For me the best show until now is definitely Metro Exodus. That's the one game I'd be willing to buy day one without regrets. And A Way Out to a lesser extent. LiS Prequel looks okay but stinks of milking, Anthem looks positively generic and AC Origins looks good but the superhuman parkour and potential retcons are turning me off.

The developers apparently said that Anthem gonna be completey playable solo, which I really appreciate, but I agree on the point your making.

Metrodus Exodus looked good and I am gonna keep both ears open to hear how important having played the previous games is gonna be storywise and then decide if I'll buy it.

Anyway, back to Anthem: I really need to see more gameplay, but with Destiny 2's PC port being in trouble and the game generally being less than the Division than I would like, I am probably gonna buy it. Really need to hear more though, because we all know how MEA, Division and Destiny turned out.

strigoi1958
06-12-2017, 09:40 PM
Did anyone else just see skull and bones in the Ubi E3 conference.... I love this :) I really wanted co-op sailing in ac4 bf and now here it is I am psyched ;)

Already have ACO and Far Cry 5 in my library on pre-order and now I need this....

Sign me up for the alpha/ beta anything :)

Black_Widow9
06-12-2017, 09:59 PM
Did anyone else just see skull and bones in the Ubi E3 conference.... I love this :) I really wanted co-op sailing in ac4 bf and now here it is I am psyched ;)

Already have ACO and Far Cry 5 in my library on pre-order and now I need this....

Sign me up for the alpha/ beta anything :)
I'm super excited for it! I mean, SEA SHANTIES. :D

HDinHB
06-12-2017, 10:02 PM
Did anyone else just see skull and bones in the Ubi E3 conference.... I love this :) I really wanted co-op sailing in ac4 bf and now here it is I am psyched ;)

Already have ACO and Far Cry 5 in my library on pre-order and now I need this....

Sign me up for the alpha/ beta anything :)

I'm sure you saw it, but for those that didn't, there was a link to sign up for alpha/beta play at skullandbonesgame.com.

It looks almost exactly like AC4, with some of AC3 naval brought back, even to the successful boarding screen and shanties (shanties!). Not that it's a bad thing.



I'm super excited for it! I mean, SEA SHANTIES. :D

Yes! SHANTIES!

FarCry 5 adds murder by farm equipment...I'm in.

Beyond Good and Evil 2 has Star Wars meets Fifth Element and flying monkeys...I think I'm in.

http://i.imgur.com/4bNL8c2.png

strigoi1958
06-12-2017, 10:19 PM
I'm sure you saw it, but for those that didn't, there was a link to sign up for alpha/beta play at skullandbonesgame.com.


No I didn't know that, thank you so much HDinHB
There used to be a place in uplay to apply for betas and also in our accounts we could apply..... but it doesn't matter as I am off to skullandbonesgame.com with a cutlass gripped between my teeth ;)

ze_topazio
06-12-2017, 11:16 PM
The Pirate game looked so good, then I heard it's 100% multiplayer, no open world, no cities, no walking on the ship, just nonstop ship combat, I love ship combat, but I dreamed of a pirate open world adventure.

This is not what I asked, in the trash it goes.

KittyRino
06-12-2017, 11:22 PM
No Prince of Persia game this year unfortunately :( maybe next year more luck :) <3
But I will definitely buy that awesome new Beyond Good and Evil 2 game and have alot of fun :)

wvstolzing
06-13-2017, 12:09 AM
Who was it that said that PoP is never returning? It's because PoP isn't ubisoft's IP; so they have to licence it, which they don't want to do anymore.

VestigialLlama4
06-13-2017, 12:15 AM
Exactly.

That's how intellectual property works. ubisoft would make more money of brands and licenses they made and own on their own than stuff which they do not own. Far Cry was a license and IP that was pre-Ubisoft but they bought it and now fully own it.

So if you or anyone else wants a new Prince of Persia game, track-down the people who own their rights, convince them to sell it fully to Ubisoft and/or another major company. Or if you are rich throw money at the rights holders to make a new game on their own.

Intellectual Property is the name of the game as E3 has shown. Ubisoft put out a heck of a presentation: new AC game, Beyond Good and Evil 2, Skull and Bones, Far Cry 5 and The Crew.

crusader_prophet
06-13-2017, 12:42 AM
I never quite get the appeal of these "play with friends" kind of games. In a game such as Anthem that depends on its atmosphere so much, playing with buddies absolutely ruins it, because NOBODY plays coop the way it's shown here. If I'm playing coop with my friends, one of them would be bumping into me, the other will be switching weapons continuously and the third will be jumping around like an imbecile. If I want to experience the universe in its pure state the last thing I'd want is to play with friends.

I doubt you even have friends or those that can handle a controller.

I have played Destiny since Day 0 of it's release, and it has been an absolute blast to experience the story missions, patrolling the world, raids and crucible with them. We have built connections and developed personal stories, that we occassionally talk about and laugh our arses off...better luck next time making your point.

I-Like-Pie45
06-13-2017, 04:35 AM
https://www.youtube.com/watch?v=K4zm30yeHHE
Spider-Man Arkham Arachnid The Invasion of the QTEs

And is Spider-Man fighting Harold of Harold & Kumar fame in this one?


https://www.youtube.com/watch?v=cyfeHouV7_M
I can't wait to make Kratos smoosh Thor with his own hammer


https://www.youtube.com/watch?v=i8qzBkHjk_0

But more important than any of those games is:

https://www.youtube.com/watch?v=pdZQ98mWeto

pop2016
06-13-2017, 11:35 AM
https://www.youtube.com/watch?v=cbwUJ468u14


Have you guy watched the trailer of beyond good and evil 2 ? the concept and design looks soo fresh, those temples & pagoda's in scifi world looked reeally cool :)

cant wait to play this game , so is there any release date from ubisoft ^^ ?

strigoi1958
06-13-2017, 11:40 AM
Hi Pop2016 BGE2 looks amazing and huge fun. ;) There is already a thread that is open for this here http://forums.ubi.com/showthread.php/1677331-3rd-Party-Gaming-Discussion-News. Perhaps a mod would be kind enough to delete my post and merge this thread with the existing one in the general discussions forum. :)

pop2016
06-13-2017, 11:49 AM
I didnt find anything in search results so created this thread in origins page .There should be a dedicated forum page for beyond good and evil 2 .

pop2016
06-13-2017, 11:58 AM
Anthem looked great but the face animation of the guy in the market looked weird . Game looked similar to mass effect andromeda in some ways maybe because of the exosuit jet pack thing or maybe because the publisher ported some gameplay mechanics from andromeda [same game engine so easy peasey ].

what are those shaper storms ? world scale event thing means some kind of global ..massive multiplayer event right ?

strigoi1958
06-13-2017, 12:07 PM
The forums have only just changed recently and the new forum layout is a lot cleaner and easier to navigate but Origins has been separated from the rest of AC discussions which has a thread about other games (my link above) which is why your search may have missed it :)

I'm sure BGE2 will have it's own forum when it gets closer to release... (Skull and Bones has it's forum now and I cannot wait for that game) the trailer for BGE2 looks great, I love the dialogue and the action. :)

crusader_prophet
06-13-2017, 01:28 PM
Destiny turned out.
Have you played Destiny?

Locopells
06-13-2017, 05:39 PM
https://www.youtube.com/watch?v=K4zm30yeHHE

Damn to the depths whatever muttonhead thought up 'Console Exclusive'...

I-Like-Pie45
06-13-2017, 06:02 PM
https://www.youtube.com/watch?v=wGQHQc_3ycE
Grand Theft Mario

pirate1802
06-13-2017, 06:38 PM
I doubt you even have friends or those that can handle a controller.

No, because they all play with keyboard and mouse. Better luck next time with... well whatever you were attempting to do there. Seems like I triggered something. My deepest sympathies.

crusader_prophet
06-13-2017, 06:53 PM
No, because they all play with keyboard and mouse. Better luck next time with... well whatever you were attempting to do there. Seems like I triggered something. My deepest sympathies.
Keyboard and mouse is a sort of control...so stands for controller, it was a generic reference if that didn't go through your skull. You didn't trigger anything, just called out on your ignorance of judging something that you clearly have never touched. To me it seemed like you were triggered to see a game that involves friends because you most likely have none but your couch and yourself. "my deepest sympathies".

P.S. if you were smart you'll realize the game can be played in single player, so it's made for loners as well.

HDinHB
06-13-2017, 06:57 PM
Keyboard and mouse is a sort of control...so stands for controller, it was a generic reference if that didn't go through your skull. You didn't trigger anything, just called out on your ignorance of judging something that you clearly have never touched. To me it seemed like you were triggered to see a game that involves friends because you most likely have none but your couch and yourself. "my deepest sympathies".

P.S. if you were smart you'll realize the game can be played in single player, so it's made for loners as well.

Why the hostility? If you have a personal beef, this isn't the place for it.

pirate1802
06-13-2017, 07:11 PM
Keyboard and mouse is a sort of control...so stands for controller,

Top grade evasion.


just called out on your ignorance of judging something that you clearly have never touched.

Just out of curiosity, what haven't I touched?


because you most likely have none but your couch and yourself.

...oh noes. I haz no friends and im a loser and he knows it! What shall I do now?


P.S. if you were smart you'll realize the game can be played in single player, so it's made for loners as well.

Doesn't matter whether if it's technically playable offline, but if it's properly optimized for a singleplayer experience. Many games which are built around coop are quite lacking when played alone.

Helforsite
06-13-2017, 08:39 PM
Have you played Destiny?

Sadly no, because I cant stand to play shooters without M&K, but I think a lack of content at launch, a weird story (despite an incredibly rich lore) and missing social tools were universal criticisms.

Locopells
06-13-2017, 09:23 PM
OK, cool it people...

I-Like-Pie45
06-13-2017, 10:38 PM
https://www.youtube.com/watch?v=_GQGUGe7kDU
Mario did a leap of faith!

Locopells
06-14-2017, 12:05 AM
https://www.youtube.com/watch?v=ei-Cr2pW4zg

pop2016
06-14-2017, 05:33 AM
Yves Guillemot did a ama in reddit so did he say anything about prince of persia ?

Rugterwyper32
06-14-2017, 05:43 PM
https://youtu.be/UhOx-FpEAQk

Between this, the Metroid Prime 4 announcement, and how fantastic Super Mario Odyssey looked, Nintendo had this E3 in the bag for me easily. I'm already getting a Switch for Splatoon 2, but if that hadn't been reason enough, this would've been the final push for me.
And much to my surprise, Mario+Rabbids didn't seem like a complete trainwreck. I'm still very much baffled by it though. Like... what kind of conversations led up to that idea? Were they having some jager, maybe? Or some absinthe?

ModernWaffle
06-14-2017, 09:58 PM
So what did people think of E3 this year? Things that stood out to me was Metro, Anthem, Odyssey and Metroid Prime 4. Otherwise a lot of focus was geared towards stuff announced last E3. Not exactly bad but conferences just felt a bit light.

Though I'm really happy that for the most part, the conferences gave full attention to the games and had minimal stage commentary.

crusader_prophet
06-14-2017, 10:10 PM
This year's E3 was lackluster IMO. Anthem, Wolfenstein and AC Origins (because I was looking for it) got most of my attention. Then the entire Sony presentation was well put together and coherent without cringe. Although it was full with games that I had already decided last year I wanted to play. So I'm glad they showed off extra gameplay of them.


Sadly no, because I cant stand to play shooters without M&K, but I think a lack of content at launch, a weird story (despite an incredibly rich lore) and missing social tools were universal criticisms.

It has been three years since its launch. Tons changed since then. It's a really good player(s) experience for 60$ where it stands now. Well you'll have your chance with Destiny 2 w/ M&K, but I'm skeptical about how well it'll be optimized for PC at launch since its being done by 3rd party studio or that could be a good thing too.

I-Like-Pie45
06-16-2017, 09:09 PM
What is this thread now doing in the Origins forum?


https://www.youtube.com/watch?v=wfi6VJWxKio
anyways get yo butt ready for the next great New Vegas Crash Simulator mod!

Sorrosyss
06-17-2017, 02:04 PM
I'm still gutted Ashly Burch is not voicing Chloe in the Life Is Strange prequel. :(

flambeau2
06-17-2017, 06:04 PM
Am I the only one who got completely hysterical with the Beyond Good & Evil 2 Trailer Breakdown on UPlay client? Now that's a game I must do my very best to control my hype, Beyond Good & Evil is easily one of my top 5

Locopells
06-18-2017, 07:18 PM
What is this thread now doing in the Origins forum?

A few of the major ones such as this and the BUWYWL thread were moved here, since this is where most of the activity is happening at the moment, and both exist to keep the rest of the board on topic.

Black_Widow9
06-19-2017, 01:01 AM
Am I the only one who got completely hysterical with the Beyond Good & Evil 2 Trailer Breakdown on UPlay client? Now that's a game I must do my very best to control my hype, Beyond Good & Evil is easily one of my top 5
Not at all! I can't wait to see more! Now I'll have to play the first one. :D

cawatrooper9
06-19-2017, 02:56 PM
So what did people think of E3 this year? Things that stood out to me was Metro, Anthem, Odyssey and Metroid Prime 4. Otherwise a lot of focus was geared towards stuff announced last E3. Not exactly bad but conferences just felt a bit light.

Though I'm really happy that for the most part, the conferences gave full attention to the games and had minimal stage commentary.

Maybe a little biased, but the Ubi conference was pretty great. Skull and Bones looks promising (though I am curious more about how single player is going to work), Mario Rabbids/ The Crew 2/ and Far Cry 5 were also a ton of fun. And, of course, Origins.

I'm very excited for Shadow of War (the WB rep I spoke with on the floor said there was only a live show and no demo, but apparently that was not accurate...)

Sony seemed to have a pretty weak showing. It's cool that we're getting a Monster Hunter game and remastered Shadow of Colossus, and Arkham Spider looks great, but that's about all I was really into there.

I'm happy the Nintendo people seem to be pretty excited, but I don't really game much Nintendo- looks like some neat stuff, though.

Overall, biggest disappointments are probably:
No TLOU2 info- not even a teaser
Battlefront 2 seems to address some issues the first game had... but seems to have embraced others
Relatively weak Bethesda showing (though nobody was really expecting new Fallout or TES, anyway)
Couch Co-Op seems to not have a ton of love, still. It'll come back in fashion one of these days...

SpiritOfNevaeh
06-22-2017, 03:59 PM
Only games I'm looking forward to are TLOU2 - which of course they gave no information on T_T - and Death Stranding - see description for TLOU2.

Detroit: Become Human looks promising becuase it reminds me of Heavy Rain and I LOVED that game so I'll willing to give it a shot for sure.

And I'm playing Horizon Zero Dawn right now and it is sooooo good - now I know why people call this game 'the sequel AC3 never got' :P - so I look forward to the DLC coming out and recently Guerilla Games announced they have some things in store for the future so I'm looking forward to that as well :)

Oh, and I finally played Uncharted 4 - VERY good - and I look forward to the new game, Lost Legacy.

crusader_prophet
06-22-2017, 04:37 PM
Only games I'm looking forward to are TLOU2 - which of course they gave no information on T_T - and Death Stranding - see description for TLOU2.

Detroit: Become Human looks promising becuase it reminds me of Heavy Rain and I LOVED that game so I'll willing to give it a shot for sure.

And I'm playing Horizon Zero Dawn right now and it is sooooo good - now I know why people call this game 'the sequel AC3 never got' :P - so I look forward to the DLC coming out and recently Guerilla Games announced they have some things in store for the future so I'm looking forward to that as well :)

Oh, and I finally played Uncharted 4 - VERY good - and I look forward to the new game, Lost Legacy.
Our alignment of interests struck a chord in my heart.

BananaBlighter
06-22-2017, 06:10 PM
Only games I'm looking forward to are TLOU2 - which of course they gave no information on T_T - and Death Stranding - see description for TLOU2.

I'm so disappointed TLOU2 wasn't mentioned at E3 :(

The Last of Us not only has the best campaign/story I have ever played, but the multiplayer is also my favourite from any game (despite TLOU being campaign focused). I'm definitely curious to see what they've done to the PvP as well as the story.

Rugterwyper32
06-22-2017, 06:57 PM
While I'm super excited for TLOU2 (haven't played multiplayer, but the main story alone is totally worth it) and I'm indeed disappointed that Sony showed neither that nor Death Stranding, Nintendo totally saved it all for me with the 2 Metroid announcements, honestly. Would've been an utterly fantastic E3 if we'd gotten all of those things at once, but f I had to choose, I'll take the Metroid revival over TLOU2 and Death Stranding, I'm far more attached to the Metroid series than I am to most other series.

RVSage
06-22-2017, 10:51 PM
To be honest this ubisoft had the best E3 among the biggies. In games BGE2 , AC origins, Anthem, Mario Odyssey, Mario+Rabids Star wars battle front 2 all looked interesting in their own ways.

Nintendo Announced Metroid prime 4 and a brand new Pokemon title coming next year.

My biggest disappointment was Spiderman, the gameplay was filled with set pieces to a nauseating level. the graphics looked good though

AnimusLover
07-01-2017, 06:10 PM
Why is no one talking about Far Cry 5? Game looks and sounds awesome.

Black_Widow9
07-02-2017, 08:25 PM
Why is no one talking about Far Cry 5? Game looks and sounds awesome.
It does! I can't wait to play it myself. :)

Helforsite
07-02-2017, 10:44 PM
Why is no one talking about Far Cry 5? Game looks and sounds awesome.
For me its too far away, because too many interesting games are coming out this year still: Assassin's Creed Origins (obviously), Hellblade: Senua's Sacrifice (seems really different in a good way), Shadow Of War (first one was good), Destiny 2 (still sceptical of PC version) , Vampyr (concept seems intriguing) and Star Wars Battlefront 2 ( haven't played first one, but gotta have that story campaign^^).

strigoi1958
07-03-2017, 12:02 AM
For me its too far away, because too many interesting games are coming out this year still: Assassin's Creed Origins (obviously), Hellblade: Senua's Sacrifice (seems really different in a good way), Shadow Of War (first one was good), Destiny 2 (still sceptical of PC version) , Vampyr (concept seems intriguing) and Star Wars Battlefront 2 ( haven't played first one, but gotta have that story campaign^^).

I still pre-ordered FC5 :) all the little pieces of information that has been released have all pointed to it being better than FC3 and FC4. There are some new additions to weapons and the setting is great. I would have loved it before December but it is so good I don't mind the wait.

Hellblade SS graphics look amazing. Shadow of war I pre-ordered and if it is anything like mordor I expect to lose a few hundred hours playing it :) Destiny 2.... hmmm not sure about that one for me but the game looks good.

Vampyr looks great, I tend to buy a loot of vampire games :) It's nice to see a couple of ex Ubi staff doing well. I'm not sure I'd pay full price for it but if I can find it with a discount, I'll pre-order.

Star wars BF2 yes, definitely has to have a campaign.... no campaign, no purchase for me.

cawatrooper9
07-05-2017, 03:23 PM
Why is no one talking about Far Cry 5? Game looks and sounds awesome.

It's really cool.

It actually has me on a Far Cry bender right now, playing old classics and ones I haven't touched before.

It's a great series, but what I've seen of Far Cry 5 looks like it's really going to bring a lot to the table.

Locopells
07-15-2017, 09:41 AM
Old news, but good to hear:

https://www.ioi.dk/the-future-of-ioi/

If they've kept the rights, hopefully Hitman S2 will still happen...


https://www.youtube.com/watch?v=8SJylAbvXrI

crusader_prophet
07-15-2017, 08:48 PM
I am definitely going to buy Far Cry 5, just a bit far away for me. Destiny 2 is going to be loaded with stories that I have been craving to know in-game from Destiny 1. AC Origins of course.

Shadow of War will be a GOTY edition or complete edition buy for me. So I am going to wait for a year to buy it when all the content is bundled in a 30$ pkg. Not an indication of my perception of the quality of the game at all. Just a matter of preference and priority. I loved the first one and I had bought the GOTY edition.

Locopells
07-22-2017, 07:32 PM
https://www.youtube.com/watch?v=b-O0Aw6WXko

cawatrooper9
07-24-2017, 02:48 PM
https://www.youtube.com/watch?v=b-O0Aw6WXko

Not sure how I feel about this.

Shelob's line was descended from spirits (so, kind of like Pennywise in that she was a being who was in a spider form, rather than necessarily being a spider itself) but I don't think Tolkein ever really specified that she could take any other forms. Seems like a lot of liberty to take with the series. Plus, it's far from her iconic form, anyway, so it's not like it's something fans would've been clamoring for. And if she's supposed to be some misdirect and initially serve as a love interest for Talion- well, that could've been interesting, but the trailer kinda gives it away now.

Really not sure what WB is trying to do here.

Locopells
07-24-2017, 04:32 PM
I was a bit, ''What the Heck...

Guess they're trying to hype by using stuff people would recognise from the films...

cawatrooper9
07-24-2017, 07:27 PM
I was a bit, ''What the Heck...

Guess they're trying to hype by using stuff people would recognise from the films...

Probably. The first game heavily marketed the film characters in it, but to be honest I wasn't a fan of their inclusion. Makes the world feel smaller.

Plus, the story wasn't great, anyway. I've put way too many hours into that game, but about 95% of it is just messing around with the Nemesis system.

LoyalACFan
07-25-2017, 01:58 AM
I've long since disregarded Shadow of Mordor/War as a legitimate successor to Tolkien's material. The first game was a ton of fun, but the tone and characters were so completely divorced from Tolkien's vision (and even Peter Jackson's) that it barely felt like the same universe. And I'm with Cawatrooper, the inclusion of recognizable LOTR characters in the first game made it feel really fanfic-y. The gameplay was SoM's saving grace; the story was honestly pretty cringey.

That said, the new game looks pretty fun, and I'm pretty likely to end up buying it Day 1. It's just that the faux-Tolkien aspect doesn't hold any appeal to me, and as such, I don't really care about the story at all (which is weird for me, as a wannabe game writer) including the weird way they seem to be handling Shelob. To me, it'll probably just end up being a fun boss fight, nothing more.

cawatrooper9
07-25-2017, 02:13 PM
The lore is pretty all over the place. I've heard it referenced that SoM isn't in the Tolkein-verse but is canon in the Jackson-verse, but I don't know how valid that is. But yes- "fanfic-y" is pretty much the perfect way to describe the story.

LoyalACFan
07-25-2017, 02:46 PM
The lore is pretty all over the place. I've heard it referenced that SoM isn't in the Tolkein-verse but is canon in the Jackson-verse, but I don't know how valid that is. But yes- "fanfic-y" is pretty much the perfect way to describe the story.

That seems strange, but I guess it's possible considering Warner Bros owns New Line Cinema and the rights to the Jackson films now. Still, canonicity is tricky for something like LOTR, where the central universe has been around for literally eighty years, with adaptations and spin-offs cropping up all along the way.

But meh, the Jacksonverse lost a lot of credibility after the Hobbit movies anyway IMO. Splitting a 300-page book into three freaking LOTR-length movies was just plain greedy.

Locopells
07-25-2017, 05:55 PM
To be fair to Jackson over the 3 Hobbit films thing - sure it was a money grab, but he did include a lot of material from Tolkien's other writings (some of which I'm fairly certain NL don't actually have the rights to...) plus, because the Hobbit was written for children, it's a lot faster paced than LotR. It compresses time frames and doesn't detail every single uneventful day of travelling, for example and doesn't digress on side missions (such as the Tom Bombadil segment that got cut out of FotR) as much. Much as I like the books, I've always felt that they're over long in places (ducks hoard of rampaging Tolkien scholars).

I'm not saying the films are perfect adaptations of the material, I'm just saying it's not as black and white as the critics would have you believe...

As for the games, I think I'll go with cawatrooper9 and LoyalACFan on this. Sure it's fanfic, but what the hell, I'll play it.

cawatrooper9
07-25-2017, 09:12 PM
I actually loved the White Council stuff in the last Hobbit movie. Totally geeked out over it.

I think they probably could've condensed and made two pretty solid films, by staying a little more faithful to the books, eliminating some of the more over-the-top elements, and keeping most of the White Council stuff still.

LoyalACFan
07-25-2017, 10:32 PM
I actually loved the White Council stuff in the last Hobbit movie. Totally geeked out over it.

I think they probably could've condensed and made two pretty solid films, by staying a little more faithful to the books, eliminating some of the more over-the-top elements, and keeping most of the White Council stuff still.

It wasn't the White Council stuff that bothered me, I actually enjoyed that as well. And since we'd already gotten the three LOTR films by that point, I thought it was a good way of tying the Hobbit films to that trilogy (and avoiding the fact that Gandalf, easily the most recognizable returning character from LOTR, just up and disappears for most of the back half of the book). I was more cheesed that the last film was literally one giant battle scene that could have been pressed into about thirty minutes of film. And the dumb love triangle between Legolas, Kili, and Tauriel.

So yeah, I guess my gripe with the Hobbit trilogy as a whole was that it stretched out the penultimate chapter of the book into an entire freaking 3-hour slog of a movie. Two films would've been perfectly fine.


To be fair to Jackson over the 3 Hobbit films thing - sure it was a money grab, but he did include a lot of material from Tolkien's other writings (some of which I'm fairly certain NL don't actually have the rights to...) plus, because the Hobbit was written for children, it's a lot faster paced than LotR. It compresses time frames and doesn't detail every single uneventful day of travelling, for example and doesn't digress on side missions (such as the Tom Bombadil segment that got cut out of FotR) as much. Much as I like the books, I've always felt that they're over long in places (ducks hoard of rampaging Tolkien scholars)

Haha, no, it's cool, Tom Bombadil is kind of a point of contention among most LOTR fans I know. As much as I like him as a character, the Bombadil/Barrow-downs chapters do kinda bring the pacing of the first half of FOTR to a screeching halt, and they never really justify their presence in the main narrative. I think Jackson was 100% correct to cut those chapters out of his movie. Diehard LOTR fans might have appreciated their inclusion, but general audiences would have been left scratching their heads.

I-Like-Pie45
08-06-2017, 03:50 AM
https://www.youtube.com/watch?v=IY9b-UomLfk
The Evangelion x Godzilla x Gamera x Patlabor x Ultraman crossover city escape game you never knew you needed until now

RVSage
08-06-2017, 10:52 PM
http://wccftech.com/monolith-shadow-of-war-requires-internet/

Shadow of War requires you to be always online, hope AC:O does not do the same

LoyalACFan
08-07-2017, 10:39 AM
http://wccftech.com/monolith-shadow-of-war-requires-internet/

Shadow of War requires you to be always online, hope AC:O does not do the same

They've clarified it since then. Apparently you only have to be online if you're using the Marketplace/microtransaction features, so for now, I'll consider this a bullet dodged.

strigoi1958
08-07-2017, 01:53 PM
Although it doesn't affect me, My internet is on 24/7 (no wonder my electric bill is huge :D ). I can understand how this can be a problem for people with capped or poor internet service. I hate microtransactions in games. I hate those "free" games (that are worth £$€ 3 and sell upgrades or time savers and people end up paying hundreds to play a never ending cheap pile of rubbish. So I really don't think any game I buy for £60 will be selling me anything else in game.

crusader_prophet
08-07-2017, 06:33 PM
Although I thoroughly enjoyed Shadow of Mordor, I waited and bought the GOTY edition to play it. I'll do the same with Shadow of War too. This franchise is a filler series for me, not an immediate buy kind.

I-Like-Pie45
08-11-2017, 03:26 PM
https://www.youtube.com/watch?v=Wr6XWVJLB5c

cawatrooper9
08-11-2017, 09:48 PM
I wouldn't blame someone for saying the new No Man's Sky patch (http://www.nomanssky.com/atlas-rises-update/) is too little, too late for some people, but I'm definitely ready to download it again.

Just a few highlights, for me:

- "30 hours of new story content"

- More variety in planetary biomes

- Missions

- Overhauled space combat and atmospheric combat

- "Very limited" multiplayer experience, with possible future expansion to this idea

I get that the game had a less than stellar (pun intended) release last year, but this is becoming much more to be the game people expected. Hello Games could've taken their money and run, but I appreciate (and understand the necessity) of these free large updates.

Locopells
08-21-2017, 12:46 PM
https://www.youtube.com/watch?v=a5XZQRJRoAA

cawatrooper9
08-21-2017, 01:36 PM
Man, I'm crazy excited for Shadow of War, but they've shown so much already. I might have to go dark on that game.

joshoolhorst
08-21-2017, 02:05 PM
Tomorrow I am going to buy and play Uncharted The Lost Legacy I just wish they changed the gameplay for once it is basicly the same

Locopells
08-21-2017, 05:40 PM
Man, I'm crazy excited for Shadow of War, but they've shown so much already. I might have to go dark on that game.

Yeah, I've stayed away from everything except trailers, since E3.

I-Like-Pie45
08-24-2017, 08:46 PM
https://www.youtube.com/watch?v=Vn6Sy3Xx5Ss
the altair sequel you've all been waiting for is finally here

cawatrooper9
08-24-2017, 09:50 PM
Man, that is... weird.

RVSage
08-24-2017, 11:09 PM
Looks interesting, they seem to be using Altair assets from Unity

Fatal-Feit
08-24-2017, 11:22 PM
Looks interesting, they seem to be using Altair assets from Unity

Doesn't look like it to me, the arms are darker, there's more folds and dirt and the physics are different. It actually looks a lot more faithful to AC1's design than what we got in AC3-ACU.

AnimusLover
08-25-2017, 12:25 AM
Man, that is... weird.

Very.

WendysBrioche
08-25-2017, 04:02 AM
The final fantasy is great.

Only they can go from fishing US southern style to an Assassin's Creed convention in the same game. XD

Fatal-Feit
08-25-2017, 04:42 AM
The final fantasy is great.

Only they can go from fishing US southern style to an Assassin's Creed convention in the same game. XD

It's weird that they chose Lestallum over Altissia since that city is literally fantasy Venice (https://squareportal.files.wordpress.com/2016/06/altissia.png?w=1200), but Tabata's favorite is AC1 so I suppose it would look strange(r) to see Altair's robe in Altissia. Plus, we've already had the Moogle Chocobo Carnival event there.

LoyalACFan
08-25-2017, 08:50 PM
Tomorrow I am going to buy and play Uncharted The Lost Legacy I just wish they changed the gameplay for once it is basicly the same

Yeah, that's what I've bee reading in most reviews; it's good, but it's basically the same as its predecessors. IMO they should take that as a hint and just let Uncharted end on a high note. They've pretty much done everything they can do with that formula, I think.

RVSage
08-25-2017, 09:11 PM
https://www.youtube.com/watch?v=GGklUPdeEe8

The other I really enjoyed at Ubi E3 , the cut-scene animations are pixar level. Wonderful stuff there.

Sushiglutton
08-25-2017, 09:12 PM
Yeah, that's what I've bee reading in most reviews; it's good, but it's basically the same as its predecessors. IMO they should take that as a hint and just let Uncharted end on a high note. They've pretty much done everything they can do with that formula, I think.

I think much of the formula could stay, but it needs a new wrapping. That's what TLOU showed. The ND style of simpel but versatile mechaincs that they combine in new ways throught the game to create this constant feeling of "what will happen next" is too awesome to retire.

I guess that's just another way of saying what you said that ND should move on to a new IP :p




https://www.youtube.com/watch?v=Vn6Sy3Xx5Ss
the altair sequel you've all been waiting for is finally here

Can't wait to ride around ancient Egypt on a chocobo dressed as a FF character when FF guestplays in Origin (if it will lol).

cawatrooper9
08-25-2017, 10:30 PM
https://www.youtube.com/watch?v=GGklUPdeEe8

The other I really enjoyed at Ubi E3 , the cut-scene animations are pixar level. Wonderful stuff there.

Definitely, that was a lot of fun. I need to get a Switch for that.

Megas_Doux
08-27-2017, 10:32 PM
https://www.youtube.com/watch?v=Vn6Sy3Xx5Ss
the altair sequel you've all been waiting for is finally here

Parkour looks pretty solid and smooth.....

crusader_prophet
08-28-2017, 09:23 PM
Some impressive Destiny fanart. Yet to see something like this kind of talent with Assassin's Creed fanart (except the guy who did conceptual art for Egypt and got hired by UbiSoft).


https://youtu.be/0YwnijU4xwg

https://youtu.be/-I1ov9afZhM

LoyalACFan
08-29-2017, 03:48 AM
Actual image of me still waiting for RDR2 news after almost 11 months of silence

http://ak9.picdn.net/shutterstock/videos/12746240/thumb/1.jpg

I-Like-Pie45
08-29-2017, 04:17 AM
When exactly have Rockstar Games been expedient with game news?

just as an example, GTA V was revealed Nov 2011. The second trailer that introduced the story and characters didn't come until a year later. Perhaps in a similar timescale a more substantial RDR2 trailer will drop this fall/winter, right before the game gets delayed to late 2K18.

anyhoo, a prediction of RDR2 vs. All Other Games at the GOTY awards (https://www.youtube.com/watch?v=EUeCnpkjEV4) - someone with more skill than me ought to edit this clip over with the appropriate logos and boxarts when the time is appropriate

LoyalACFan
08-31-2017, 11:33 PM
When exactly have Rockstar Games been expedient with game news?

Literally never. But they said they'd be sharing more details this summer when they officially delayed it. Should have known that would mean like 11:59 PM on the freaking equinox by Rockstar standards, lol.

cawatrooper9
09-01-2017, 02:53 PM
Literally never. But they said they'd be sharing more details this summer when they officially delayed it. Should have known that would mean like 11:59 PM on the freaking equinox by Rockstar standards, lol.

"Summer in the southern hemisphere is December/January/February, so we have plenty of time."- Rockstar, probably

RVSage
09-01-2017, 06:58 PM
What a great Mario roast this is

https://www.youtube.com/watch?v=PH-cpqE-efw

crusader_prophet
09-01-2017, 07:52 PM
Since no one cares about Destiny, I'll post this here:


https://youtu.be/LSxElWwWVFE

I-Like-Pie45
09-02-2017, 05:20 PM
Literally never. But they said they'd be sharing more details this summer when they officially delayed it. Should have known that would mean like 11:59 PM on the freaking equinox by Rockstar standards, lol.

it probably got lost in the excitement in promoting their latest GTA Online update

speaking of GTAO how is that game nowadays I never bothered upgrading to current-gen GTAV and with the removal of the ability to import your last-gen online character I may never do it now

I-Like-Pie45
09-02-2017, 07:02 PM
https://www.youtube.com/watch?v=S4bzMB0oawc

LoyalACFan
09-02-2017, 11:52 PM
speaking of GTAO how is that game nowadays I never bothered upgrading to current-gen GTAV and with the removal of the ability to import your last-gen online character I may never do it now

I was never really into it in the first place, but my brother still plays it regularly, and he has all of the major stuff from the updates (a yacht, luxury apartment, motorcycle club, etc) without buying any shark cards. So it's doable, I guess, but it would be really hard to just jump into cold at this point. He's been playing since 2013 with the same character. But yeah, plenty of people still play it, if that's what you mean.

crusader_prophet
09-04-2017, 02:12 AM
Nice little gesture from CDPR. Humbleness goes far with fans.


https://www.youtube.com/watch?time_continue=126&v=zgqz8Je7P0s

VestigialLlama4
09-04-2017, 02:28 AM
Nice little gesture from CDPR. Humbleness goes far with fans.


https://www.youtube.com/watch?time_continue=126&v=zgqz8Je7P0s

Genuinely one of the sweetest things I ever saw from any game and developer, and I am not a fan of the Witcher...

AnimusLover
09-04-2017, 03:45 AM
Genuinely one of the sweetest things I ever saw from any game and developer, and I am not a fan of the Witcher...

My heart got quite warm while watching that, especially as I'm doing a NG+ playthrough right now and just beat the Heart of Stone expansion again. So many wonderful characters and stories.
CDProjectRed really love and respect their fans. All the little patches they put out to mock cheating such as cow killing, tax collector etc and when the game tutorial occasionally breaks character to address us prove that.

Mind telling us why you're not a fan of the game?

VestigialLlama4
09-04-2017, 08:56 AM
My heart got quite warm while watching that, especially as I'm doing a NG+ playthrough right now and just beat the Heart of Stone expansion again. So many wonderful characters and stories.
CDProjectRed really love and respect their fans. All the little patches they put out to mock cheating such as cow killing, tax collector etc and when the game tutorial occasionally breaks character to address us prove that.

Mind telling us why you're not a fan of the game?

I don't like the genre -- western RPG (Skyrim, Fallout, Dragon Age), or JRPG or any role-playing-game. I didn't grow up playing Dungeons and Dragons so I never got into that whole Chaotic True Neutral concept and system. I don't like games where I have to decide like an omniscient god what happens in the story and choose my own path, mainly because such situations are rarely executed well, and with very few exceptions -- it more or less has cheap characters, plots, and situations. Any situation where you get to decide the character and the story or quest is more or less the player being asked to do the writer's job for them and in any situation where you navigate multiple factions while your player avatar is not connected to a faction in particular and has the freedom to move around is more or less one that supports a status-quo or some kind of balance, and as such most of Western RPG end up telling one kind of repetitive story anyway.

At least that's how I see it. I am a single player man and while the received wisdom in gaming criticism is that I am a passive casual who likes to be spoonfed stories, I believe, and I am sure others do, that you can have a much richer experience when you actually share and inhabit a particular character, setting and story completely, and when your character develops properly from one point to another. So give me Shadow of the Colossus, Ico, Psychonauts among others.

The other thing is that I just don't like The Witcher, I mean the franchise, the story, the main characters. I acknowledge that Witcher III is an excellent production and it's an influential open world game with much to recommend in composite parts, but I personally don't care for it because I just can't get into that. Witcher III has some excellent subplots (Bloody Baron) but the main quest is pretty weak and again to me the concept of the game, this guy who doesn't choose, where multiple sides in a conflict are equally bad and where the Nilfgaardian Empire who were Nazi-expies in the book made into a benign empire in the games, is part of a toxic concept that I dislike on basic principle, and of course Witcher is inspired by other, better, fantasies and stories anyway.

About the only game of this kind that I actually do like and enjoy is DISHONORED and that's because

1) It's level-based and short, so that makes it replayable which most of these games are not. Also unlike most RPG games, it's got stealth and it has awesome powers and abilities which makes it genuinely fun.

2) Most of the stuff is done through gameplay, I am not pressing some dialogue box and choosing between multiple boxes. Many times in Dishonored, I have to actually move physically to a particularly part of the level or entrance to trigger an alternate choice, and even once I find an alternative path open, I can still choose at the last moment to do something differently. That just makes it a much more richer experience from both a character and story purpose. And of course the element of choice extends to the level design, where there are multiple paths and shortcuts and there's always a new way to complete the level, which also makes the choice system feel less linear and more meaningful.

3) Much like other RPG, in Dishonored, I don't care for the lore (I have never read any of the in-game text unless it's related to the side-quests or some safe combination)...but the difference is the art design, the dialogue and level design visually communicates the setting well. Whereas in most of these RPG games you have to rely on the external stuff to understand what's going on. And fundamentally, the concept of Dishonored is unified...it's about the Outsider and his mark and you have a particular relationship with him and his shrines so that makes it simple, so it's not you know elves, dwarves and so on.

crusader_prophet
09-04-2017, 03:11 PM
I don't like the genre -- western RPG (Skyrim, Fallout, Dragon Age), or JRPG or any role-playing-game. I didn't grow up playing Dungeons and Dragons so I never got into that whole Chaotic True Neutral concept and system. I don't like games where I have to decide like an omniscient god what happens in the story and choose my own path, mainly because such situations are rarely executed well, and with very few exceptions -- it more or less has cheap characters, plots, and situations. Any situation where you get to decide the character and the story or quest is more or less the player being asked to do the writer's job for them and in any situation where you navigate multiple factions while your player avatar is not connected to a faction in particular and has the freedom to move around is more or less one that supports a status-quo or some kind of balance, and as such most of Western RPG end up telling one kind of repetitive story anyway.

At least that's how I see it. I am a single player man and while the received wisdom in gaming criticism is that I am a passive casual who likes to be spoonfed stories, I believe, and I am sure others do, that you can have a much richer experience when you actually share and inhabit a particular character, setting and story completely, and when your character develops properly from one point to another. So give me Shadow of the Colossus, Ico, Psychonauts among others.

Mass Effect series? It is single-player but RPG with one of the best plots, sub-plots and storytelling I have seen in my brief time in gaming space. Although it's not open world, but the player do gets the illusion of being able to craft their own story (like dishonored with scripted events for different choices)

VestigialLlama4
09-04-2017, 05:22 PM
Mass Effect series?

Not a fan.


It is single-player but RPG with one of the best plots, sub-plots and storytelling I have seen in my brief time in gaming space.

Well as I said I don't get the genre...that's just my prejudice and I don't think my opinion on the subject is inherently valuable. I don't like the RPG genre in the same way I don't like Football games, strategy games and so on. That doesn't mean I can't appreciate how valuable and important many titles and series are on the gaming industry, or how RPG concepts like XP and Levelling have now spread into single-player games. For instance, I have a lot of respect for Dark Souls, and especially Bloodborne...but even then I really like the aesthetic of those games and the concept of the combat systems than I really do the story, the mythos and other parts.

But for me RPG games just demand a level of investment from me as a player that I am just not willing to give. I don't like games where I have to choose and design my character and class, where every dialogue has four optional replies...because it makes every single thing in the game you do into a big deal and makes it slow, or at least it makes it feel slow to me, and to me a game should be paced well. I mean I don't mind playing long games, I am an open-world guy after all...but if I want to spend time on a game it should have a story or character, something like an epic novel. My ideal game is short but compelling and sweet with much replay value.

I do think there are problems in the RPG genre and mechanics. And that's even true in Witcher where you don't customize a character and you already have a Witcher but fundamentally that means Geralt of Rivia is inherently a kind of static character there entirely for the player to project themselves on.

I think the old linear games are paradoxically undervalued these days mostly because gaming criticism has overwritten so much about player choice and mechanic and completely lost their marbles about ludonarrative dissonance and bioshock's silly "Would you Kindly" twist...we hardly see games with the old fashioned virtues of excellent level design, replayability, and accessibility. After a while, open-world stops feeling open-world and free and ends up becoming and resembling the polygon sandbox that it always hid well. There's a much greater sense of place/setting/freedom in a game like DISHONORED than any GTA game, mostly because the levels actually allow you to shape and define it in tangible and direct ways. Whereas in a sandbox game your actions don't have consequences...


Although it's not open world, but the player do gets the illusion of being able to craft their own story (like dishonored with scripted events for different choices)

I guess once you get into it it's compelling, but like I said, to me getting past the surface is a major problem for me.

crusader_prophet
09-04-2017, 06:07 PM
I guess once you get into it it's compelling, but like I said, to me getting past the surface is a major problem for me.

Yeah no I get it, I have the same issue with some games/genres like Fallout 4 I just couldn't muster the interest to do all the work needed to unravel the story, I have absolutely no interest in sports based games - I find them incredibly boring to be playing sports on my couch (I am a runner). GTA I didn't care about the culture and tone of the game just like Watch Dogs (not my taste). I love the Dishonored series but I also adore the first 3 Mass Effect games.

VestigialLlama4
09-04-2017, 07:35 PM
Yeah no I get it, I have the same issue with some games/genres like Fallout 4 I just couldn't muster the interest to do all the work needed to unravel the story, I have absolutely no interest in sports based games - I find them incredibly boring to be playing sports on my couch (I am a runner). GTA I didn't care about the culture and tone of the game just like Watch Dogs (not my taste). I love the Dishonored series but I also adore the first 3 Mass Effect games.

I dislike Watch_Dogs too, and I don't think Rockstar have put out a great game since San Andreas and that includes Red Dead Redemption. They found a formula and they stuck to it and it's making them money, good for them but there's paradoxically no evolution and no attempt to change or grow. You still have a basic formula : The Protagonist is the Wise-***/Sane Man surrounded by freaks, he infiltrates and screws over multiple people and yet, in one of the few good lines in GTA V, feels guilty and lounges in the sun about it...and there's no change and growth. Those guys are still trying to be South Park in a time when South Park has become dated as hell.

The only Far Cry game I like is Blood Dragon and while I appreciate that Far Cry 2 is supposedly a prize game for high-end developers and gamers (the whole gun-jamming thing and open world exploration), I generally don't care for it. And I hate the other Far Cry games. As for Sports based games, I used to really like this game called Brian Lara Cricket'96, it was one of the few games that made cricket arcade and fun..and gave you a real sense of playing the sport. Of course, the all-time best sports game is the fishing minigame in Ocarina of Time...I went out of my way to get several 9 pounders in that. I used to really love racing games...I bought all the Need For Speed games, and even completed Underground, Underground 2 and Most Wanted...I have heard great things about Burnout Paradise and would love to play it one day. But I lost interest in that genre and I don't care for the games after that.

Since we're doing unpopular opinions...

1) The only good Metal Gear Solid game is Snake Eater. MGS1 is dated trash, MGS2 can inspire as many countless cod-PoMo spiels but it's unplayable today, and it has nothing to offer beyond the outrage over its marketing. Believe me I have tried doing that. The Lore of AC is silly as hell, but it's Thomas Pynchon next to MGS...

2) Braid by Jonathan Blow is a wonderful concept (as is The Witness) but it's got limited replay value and it (and Limbo) is a counter-example that good indie concepts and limited artsy themes pale in comparison to genuinely well-crafted character design, story, concepts matter and it's not half as good as the Mario games it supposedly is making fun of, and The Sands of Time handled the time travel stuff better.

3) Ubisoft's best games aside from Rayman are Beyond Good and Evil, Donald Duck Goin' Quackers, Sands of Time, Prince of Persia 2008 (one of Nolan North's best VA turns), AC1, AC-Black Flag, AC3. The rest of their catalogue is pretty forgettable...

4) Spec Ops: The Line > All Bioshock Games, and Far Cry 3...and it's the only game that makes the "Player is the bad guy/puppet" ludonarrative dissonance deconstruction thing work. Also by far the best Nolan North VA of all time.

5) Uncharted 3 > Uncharted 4 and Uncharted 2....there I said it.

6) I love Valve, but I don't think Half-Life 3 or any sequel to Half-Life is necessary...I think Half-Life Episode 2 is a perfect conclusion and I totally respect why they don't want to put out a sequel and I think Portal and Portal 2 are much better than any final franchise story.

7) Arkham Knight is the best Arkham game and possibly the best third part not only in games but one of the best conclusions to any game.

I got more but this is off the top of my head...

LoyalACFan
09-05-2017, 12:15 AM
Arkham Knight is the best Arkham game and possibly the best third part not only in games but one of the best conclusions to any game...

I agree with the first part of this, Arkham Knight was a masterpiece from a gameplay perspective and easily the best Batman game. Curious about your opinion on the conclusion, though... I thought it was excessively open-ended, to the point of not being much of a conclusion at all.

VestigialLlama4
09-05-2017, 12:47 AM
I agree with the first part of this, Arkham Knight was a masterpiece from a gameplay perspective and easily the best Batman game. Curious about your opinion on the conclusion, though... I thought it was excessively open-ended, to the point of not being much of a conclusion at all.

Well it's a great conclusion in that it satisfyingly builds of both the previous games organically. In most trilogies, you have a case where the first part is either standalone, or the sequel is the one with the greater arc that ties everything, or the third part ends up being a rushed climax which somehow doesn't have the themes of the first two. Arkham Knight organically builds on both Arkham Asylum and Akrham City, mostly because Rocksteady in their games don't pull punches and throw everything into the kitchen sink.

And the conclusion makes all the games meaningful because it's set in the last three years of Batman's career . And for me the finale of the game where Batman has his identity exposed and not only that allows you to play whole stretches as an unmasked Bruce Wayne with unique dialogue and conversations reflecting that changed relationship is something that brings an element to the Batman story that only videogames can do. In a movie you can't really do that, you can't do that in a comic either, because eventually they'll do something to make everyone forget and the same applies to the cartoons, including one of the episodes from the 90s Batman cartoon that inspired the game (Over the Edge is the name of that episode i think).

For me the conclusion of Arkham Knight is amazing because on one hand Batman has failed. He's ended up losing his entire crusade, he's broken his family ties, and even his superhero career, doesn't matter if he lives or dies at the end...it's finished. But on the other hand it's well exhilarating. It's cathartic in a real sense. Throughout all the games there's this tension about Batman losing his mind, living this double life and trying to be different things, and then in the end he loses both his Bruce Wayne and Batman identity...so he gets a chance to really change, to be different. Basically that kid who promised his parents that he'll avenged him, that part of him is gone once everyone knows about it. He has to change and start anew. So it's an incredible conclusion, it's sad but I also saw it as uplifting, strangely enough. .

And of course the real breakthrough in Arkham Knight is in open-world storytelling. Games as a whole really fail in communicating the internal struggle at least in a way that is compelling. You rarely get a sense of what's going on inside the character you are playing at least outside of cutscenes and voiceover. MAX PAYNE is a famous example of one way of doing it and Max Payne is a linear third-person-shooter rather than an open-world game with side-missions and so on, it's way harder to convey it in an open-world game. But Arkham Knight is a game that really goes deep into Batman, and it makes Batman into a three-dimensional character, he's tragic, he's controlling, he's arrogant, he means well and really tries hard, but he's pushing beyond his limits. And of course that famous twist in the first act allows a unique and novel way of bringing that internal struggle and not just making it part of cutscenes and not limiting it to main story missions but making it part of every single part of the game...and it's hilarious, horrific, and sad at the same time, and really conveys the whole toxic nature of that relationship you build in three games. Of course in some ways Arkham Knight could have gone further but you know it's opened so many possibilities that didn't exist before.

Compare that to Uncharted 4 which is this sentimental trite game that goes easy on its hero and story, and removes the darker stuff implied in Uncharted 3. It says something that Rockstar Games could be tougher and harsher about their superhero character who is this big corporate IP then Sony and Naughty Dog were about their original character.

I-Like-Pie45
09-05-2017, 03:43 AM
Mario is no longer a plumber

http://kotaku.com/mario-is-officially-no-longer-a-plumber-1799118840

The most important gaming news of the year

LoyalACFan
09-05-2017, 05:14 AM
For me the conclusion of Arkham Knight is amazing because on one hand Batman has failed. He's ended up losing his entire crusade, he's broken his family ties, and even his superhero career, doesn't matter if he lives or dies at the end...it's finished. But on the other hand it's well exhilarating. It's cathartic in a real sense. Throughout all the games there's this tension about Batman losing his mind, living this double life and trying to be different things, and then in the end he loses both his Bruce Wayne and Batman identity...so he gets a chance to really change, to be different. Basically that kid who promised his parents that he'll avenged him, that part of him is gone once everyone knows about it. He has to change and start anew. So it's an incredible conclusion, it's sad but I also saw it as uplifting, strangely enough. .

But that's only one way of interpreting that ending.

If Batman's "death" had been clearly presented as a suicide, and that was the true ending of the game, I would have been more on board with your analysis. Bruce failed in his quest against crime, but ultimately kept his own sanity, despite everything. But instead of doing that, they did that stupid fake-out with the Knightfall Protocol, and then showed some version of Batman fighting criminals in an alleyway a few years later. Now, that could have been Nightwing or Jason Todd, I suppose, but the fact that they felt the need to use a "fake" ending before the player unlocked that scene makes it seem most logical to me that Bruce faked his own death and came back as a more terribly frightening version of Batman using Scarecrow gas. So, ultimately, everything is more or less back to the way it was before Arkham Knight, but Bruce has fallen even deeper into his alter ego without the need to keep up appearances. I wish they would have just out-and-out killed Bruce in the Knightfall scene; as it is, the "true" ending just undercuts his personal journey in that game.

Basically, I have the same gripe with that ending that you have with RPG's; the writers are asking me to do their job for them.


And of course the real breakthrough in Arkham Knight is in open-world storytelling. Games as a whole really fail in communicating the internal struggle at least in a way that is compelling. You rarely get a sense of what's going on inside the character you are playing at least outside of cutscenes and voiceover. MAX PAYNE is a famous example of one way of doing it and Max Payne is a linear third-person-shooter rather than an open-world game with side-missions and so on, it's way harder to convey it in an open-world game. But Arkham Knight is a game that really goes deep into Batman, and it makes Batman into a three-dimensional character, he's tragic, he's controlling, he's arrogant, he means well and really tries hard, but he's pushing beyond his limits. And of course that famous twist in the first act allows a unique and novel way of bringing that internal struggle and not just making it part of cutscenes and not limiting it to main story missions but making it part of every single part of the game...and it's hilarious, horrific, and sad at the same time, and really conveys the whole toxic nature of that relationship you build in three games. Of course in some ways Arkham Knight could have gone further but you know it's opened so many possibilities that didn't exist before.

I do agree here. Allowing the Joker to exist as a physical entity in the game world was a stroke of brilliance; it strengthened the twisted relationship between him and Batman beyond anything the previous games had done with them, and it felt like the next logical step for that character, since we would otherwise have been robbed of the incredibly atmospheric Joker phonecalls and radio broadcasts from the first two games.


Compare that to Uncharted 4 which is this sentimental trite game that goes easy on its hero and story, and removes the darker stuff implied in Uncharted 3. It says something that Rockstar Games could be tougher and harsher about their superhero character who is this big corporate IP then Sony and Naughty Dog were about their original character.

... but Uncharted has always been trite, hasn't it? They're fun games, but there were never any real stakes involved beyond a few cheap death scares for its supporting characters. Nate is always kind of a single-minded jerk in the beginning of each game, and then his dogged quest for the treasure invariably teaches him a lesson about friendship and valuing the people you love. It's all very popcorny Indiana Jones stuff, which is totally fine for some light entertainment now and then. I thought Uncharted 4 did a fine job of capping off the series in that respect; yeah, it was a little sappy and sentimental, but given the material up to that point, why shouldn't it have been?

VestigialLlama4
09-05-2017, 05:35 AM
But that's only one way of interpreting that ending.

I am aware of that. I always saw the epilogue as more figurative than literal. It's a homage to the opening of Tim Burton's BATMAN, and what I took away from that is that the hero has become a legend and that will outlive any end of the story. At least that's how I saw it.


... but Uncharted has always been trite, hasn't it? They're fun games, but there were never any real stakes involved beyond a few cheap death scares for its supporting characters. Nate is always kind of a single-minded jerk in the beginning of each game, and then his dogged quest for the treasure invariably teaches him a lesson about friendship and valuing the people you love. It's all very popcorny Indiana Jones stuff, which is totally fine for some light entertainment now and then. I thought Uncharted 4 did a fine job of capping off the series in that respect; yeah, it was a little sappy and sentimental, but given the material up to that point, why shouldn't it have been?

See the thing is while Uncharted is a fun game it was a "well-written fun game". And the whole theme of the first game is this guy's fixation on the Francis Drake legend, The second game, "Among Thieves" is about Drake becoming more ruthless and darker. Then ''Drake's Deception'' basically told us that Drake's past is a fake, that he's a fantasist and his treasure hunting has some obsessive dark stuff going on and he has some issues with sanity, going mad with magic water and then dehydrated in the desert.

Basically, the point of the games is that Drake is a liar, a crook and a manipulative guy, and there was a rough edge to him that made him a lot more interesting. Now of course I do think that Uncharted games are primarily light-hearted so you can't have realistic consequences, but basically for Nate to change and grow he has to basically confront that part of himself and be entirely honest. UNCHARTED 4 doesn't do that. It basically introduces out of whole cloth an entire past for Nate that excuses his actions and character, that to me cheapens the story. It lets Nathan off the hook.

Uncharted 4 was a game that changed during production according to Nolan North himself. The Teaser Trailer confirms that:


https://www.youtube.com/watch?v=_SnJPTkrD7o

Basically originally Rafe Adler and Sam Drake were one kind of character, and this guy was the villain, who Ned apparently betrayed. Whether he was Nate's brother isn't made clear either. But ultimately, the story should have had a rougher edge. Don't get me wrong, Uncharted 4 is an excellent game and has some cool stuff and mechanics. It's pretty solid but fundamentally the game lets the hero off the hook and it doesn't work as a franchise conclusion. It doesn't properly resolve or clear who the character is and how all his earlier adventures fit in to make him who he was.

In Arkham Knight, every character Batman meets echoes some connection and moment from both Asylum and City, there's that sense of culmination that is richly satisfying.

Megas_Doux
09-05-2017, 10:49 AM
I've been triggered here....

I might be tainted by my "not so good" experience as a PC player, but let's just say I disagree quite a bit about Arkham Knight being even a good game, let one the best in the franchise.

That title belongs to city and my a country mile. Long day ahead, so I'll elaborate later haha.

cawatrooper9
09-05-2017, 02:22 PM
Gameplay-wise, I think Arkham Knights is leagues ahead the rest of the series. But I find it almost contradictory VL4, that given your other opinions on Western RPGs, you find the story and conclusion of Arkham Knight to be the best. Maybe you saw something in it that I didn't, but I felt that the story was often threadbare, and while I'm not a fan of the Arkham City fanboyism, I can't deny that the game had a significantly tighter plot than Knight.

VestigialLlama4
09-05-2017, 06:18 PM
I've been triggered here....

I might be tainted by my "not so good" experience as a PC player, but let's just say I disagree quite a bit about Arkham Knight being even a good game, let one the best in the franchise.

Rocksteady didn't even work on the PC Port, so your argument in invalid. I have said this before to the PC Master Race, just because your copy didn't work out as planned entitles you to a refund and an apology, which WB have given, but no more than that. Taking that out on the game and the developer and refusing to find means and ways to get a proper copy is required on your part to make an informed critique. Back when I was a PC player and followed and played different versions for console releases (since some console developers made different versions for different ports and so on), I didn't reflexively assume that just because I wasn't treated as a special snowflake that means the game sucks.


Gameplay-wise, I think Arkham Knights is leagues ahead the rest of the series. But I find it almost contradictory VL4, that given your other opinions on Western RPGs, you find the story and conclusion of Arkham Knight to be the best.

Well I did say I appreciate that many single-player games are bringing RPG-like elements and they have added to the experience overall. But ARKHAM KNIGHT has a clear and definite conclusion, not one you have to choose, or get to choose, so I don't know what you mean by that?


Maybe you saw something in it that I didn't, but I felt that the story was often threadbare, and while I'm not a fan of the Arkham City fanboyism, I can't deny that the game had a significantly tighter plot than Knight.

That's where I disagree...Arkham City's plot was famously illogical and riddled with plotholes. Tight it wasn't. That game expanded greatly in scope and size from Asylum and it had to tie everything in the game together, and it used contrivances to get what it wants. Like why does Batman and Mr. Freeze fight each other? Mr. Freeze asks Batman to rescue his wife, and Batman doesn't argue logically ("If I die I won't be able to help her now, would I?") he basically continues asking for that cure, and they then fight and Harley Quinn steals that. The two Jokers part was brilliantly done and directed. Nobody predicted that but the whole timeline between Harley Quinn taking that cure reaching Joker, getting kidnapped by Talia and having it taken from her and then Joker pretending he's cured to screw with Batman makes no sense. And you know there was that whole Harley Pregnancy thing and the bad DLC that removed that.

Arkham Knight has problems I will admit, chiefly the title character and his place in the plot which is about as convincing as Sam Drake in UNCHARTED 4 (voiced by Troy Baker as well) but in terms of the central action and how it ties and flows together in the cutscene and gameplay part it's pretty logical and much tighter. Likewise, the quest structure in Arkham Knight, means that villains aren't snowballing or barrelling into each other as in Arkham City, so each villain gets a separate arc and dynamic with Batman, and the main plot on Scarecrow and the Arkham Knight works better than the whole Hugo Strange part in AC. Arkham Knight along with Witcher III were the main games to have come up with that structure in open-world gaming, where the main quest and the side-quests are balanced together, so that they work separately and as a whole. And you know even people who like Witcher III generally admit that the main quest is weaker than the sidequests which isn't true of Arkham Knight.

cawatrooper9
09-05-2017, 08:09 PM
That's where I disagree...Arkham City's plot was famously illogical and riddled with plotholes. Tight it wasn't. That game expanded greatly in scope and size from Asylum and it had to tie everything in the game together, and it used contrivances to get what it wants. Like why does Batman and Mr. Freeze fight each other? Mr. Freeze asks Batman to rescue his wife, and Batman doesn't argue logically ("If I die I won't be able to help her now, would I?") he basically continues asking for that cure, and they then fight and Harley Quinn steals that. The two Jokers part was brilliantly done and directed. Nobody predicted that but the whole timeline between Harley Quinn taking that cure reaching Joker, getting kidnapped by Talia and having it taken from her and then Joker pretending he's cured to screw with Batman makes no sense. And you know there was that whole Harley Pregnancy thing and the bad DLC that removed that.

Arkham Knight has problems I will admit, chiefly the title character and his place in the plot which is about as convincing as Sam Drake in UNCHARTED 4 (voiced by Troy Baker as well) but in terms of the central action and how it ties and flows together in the cutscene and gameplay part it's pretty logical and much tighter. Likewise, the quest structure in Arkham Knight, means that villains aren't snowballing or barrelling into each other as in Arkham City, so each villain gets a separate arc and dynamic with Batman, and the main plot on Scarecrow and the Arkham Knight works better than the whole Hugo Strange part in AC. Arkham Knight along with Witcher III were the main games to have come up with that structure in open-world gaming, where the main quest and the side-quests are balanced together, so that they work separately and as a whole. And you know even people who like Witcher III generally admit that the main quest is weaker than the sidequests which isn't true of Arkham Knight.


That's fair- I'll always maintain that enjoyment of a product absolutely does not have to be 100% mired in some set of personal objective rules.

I do really like how the side quests feel much less like a distraction of the plot, and more like a natural part of it- that was great game design.

Regarding the villains- one of my favorite parts of the first three games was the interactions between villains, but I guess I could see how you dislike how that draws away from their interactions with Batman.

AnimusLover
09-05-2017, 08:55 PM
Arkham Asylum is proof that bigger does not necessarily mean better. The game takes place on a small island but its the depth of that island and the missions, the mechanics, the characters, the WTF moments that make it special.

Arkham Knight tried so hard to be different from Arkham City but couldn't. Going from an island to a city opens up a whole host of new possibilties but going from a city to a bigger version of that city does not.While the batmobile addition was fun in places it was a gimmick to make the game feel different from City and Origins and it just didn't work.

Booting up Arkham Knight for the first time gave me a similar feeling to when I first launched Black Flag: having played Arkham Origins just a year prior, I felt like I was just returning home, rather than about to immerse myself into a whole new experience. Like I was the star of the show already and the game was just waiting for me to turn up.
I felt competent without having earned any skills and like there was no "origin story" for me. I wasn't 'intimidated' by the world. That's when I knew the series had gone on for a bit too long.

One thing I think Arkham Knight did the best is encouraging the player to play without detective mode. I hardly used it in that game, especially towards the latter half.

In general, the series never stopped trying to find ways to surprise players such as the scarecrow sequence, the Cat Woman ending, imaginary Joker etc
I also like how in each game I always "felt" time through the environment - the island/city never looks the same as when you first start it e.g. the burned down buildings, blocked off entrances, Ivy's poisonous plants provided memories/reminders of things that happened in the story. But I think the Arkham series biggest accomplishment is making the player feel like they are Batman in Gotham city. It felt like a comic book come to life.

The only entry I didn't like was Origins but that was a copy/paste rush job made by a different studio so doesn't count. :p

VestigialLlama4
09-05-2017, 09:07 PM
That's fair- I'll always maintain that enjoyment of a product absolutely does not have to be 100% mired in some set of personal objective rules.

I agree with that. I mean it's pretty easy to pick apart the Arkham games: They are all set in night, are all set in some arbitrarily short period of time where too much happens for that to believable and it always requires that there be no civilians for Batman to invoke. The excuses for keeping the civilian NPCs low is arguably the most ridiculous in Arkham Knight...a population of a major NYC-city size city evacuates in 24 hours...fat chance. It's absurd. But you know compare that to Arkham Origins, set in Christmas but again you have a Gotham entirely filled with criminals and no civillians and no explanation is given why that is so. So there are different scales of absurdity there. Do I like Rocksteady's explanation or feel they could come up with plots which happen over a period of time, yes I wish, but at least they bothered to answer the question?


I do really like how the side quests feel much less like a distraction of the plot, and more like a natural part of it- that was great game design.

And it all counts. The Knightfall Protocol only happens when you finish them all. And while some see that as locking the game's ending, you can also see that as rewarding players by making their side missions count and matter. And of course Rocksteady reward you with so many optional dialogues and situations. Like completing the side missions before you do the main campaign allows for additional interactions and dialogue scenes then if you tackle it post-main campaign. it's brilliant design. So you have a lot to gain.

I remember playing Arkham City and completing the whole game but then when I came in, the map was still unchanged and it was still like an epilogue and I felt really lonely. The same thing happened with Arkham Asylum. That's a general frustration with open world game design. GTA is a good example. Do all the missions and complete everything but then you wander around an empty city where there is nothing to do and only shallow polygons to keep you company. Whereas in Arkham Knight, you have a real end to the open-world


Regarding the villains- one of my favorite parts of the first three games was the interactions between villains, but I guess I could see how you dislike how that draws away from their interactions with Batman.

The DLC for the Arkham Games are usually pretty bad...but I did like the Season of Infamy one, that offered additional mini-campaigns with these villains and it worked well too. So it's a good structure. And they were pretty solid stuff. Especially the Killer Croc, Mr. Freeze one.

Locopells
09-05-2017, 09:15 PM
Eh, I like Origins, but then I came to it long after release when the bugs had been ironed out. Sure it's a copy/paste job, but since I loved City, and knew Knight was coming, it didn't bother me. Story was good too - my favourite Joker line of the series come from there. Although the GCPD curfew to keep people off the streets - on Christmas Eve - does rather stretch credulity...

One thing I loved about Knight was GCPD Lockup and the way you could collect your trophies - er, I mean bad guys - there.

VestigialLlama4
09-06-2017, 12:07 AM
Eh, I like Origins, but then I came to it long after release when the bugs had been ironed out. Sure it's a copy/paste job, but since I loved City, and knew Knight was coming, it didn't bother me. Story was good too - my favourite Joker line of the series come from there. Although the GCPD curfew to keep people off the streets - on Christmas Eve - does rather stretch credulity...

There are good stuff and nice elements in ORIGINS. The Crime Scene missions where you do 3D reconstructions were a nice touch. The Deathstroke boss battle scene was well done. But to me it's clouded by the other issues I have with the game:

GAMEPLAY
1) The Predator gameplay in Origins is garbage. I have actually done a kind of informal online survey. And in my experience, those who like Origins almost always complain that predator gameplay in Knight is too hard. The reason is that Origins made Predator too easy. In terms of level design, the Predator rooms and AI have way too much easy movement between and across corners. The Remote Claw gimmick is way too overpowered and there's no feedback from the thugs to respond or correct your tricks. So even on harder difficulties, predator gameplay is too easy. I know that Arkham games are celebrated for their combat system which many people have copied but the predator gameplay and design is also a crucial and key vector and Arkham Knight really shined in that regard. How Rocksteady do stealth is allow Batman tools and multiple pathways but there's a feedback loop where your actions and events create a moving history, and the rooms where it happens is carefully cluttered and the guards are paced properly across multiple levels, and their patrols are likewise carefully done, so you can't spam from one situation or spot. Whereas I often did that in ORIGINS.

2) Basically clunky design. A lot of people have noted that in ORIGINS, combat encounters are weirdly designed. It's been seen by some as too-hard but actually it's badly designed. A lot of combat situations happen in very cramped and tight rooms. Then you have the Armored Gloves situation where at a certain point your combat encounter unlocks a super mode that makes the fight too simple all of a sudden. So its just weirdly satisfying.

STORY

My main problem was failure of balancing the tone. The point of the Rocksteady games is that's its set in a later period where the threats and situations are increasing. But in ORIGINS you have basically a single night where Batman has one-man urban warfare, and this is his first year, so it kind of cheapens the later games. There's no trade...like say a younger Batman should be faster and stronger than older Batman, but not as experienced and gadget prone. So we don't see that. Then there are retcons because suddenly we find hugo strange name-dropped and so on, we have Ra's Al Ghul mentioned and it beggars disbelief that Batman didn't figure this out years ago.

And as for the Deathstroke battle, it was a good boss-fight, but the thing is...I Hate Deathstroke. I hate the comic character, he's not a Batman villain, and now suddenly out of nowhere he comes in ORIGINS and then disappears because "Assassins" amirite?

AnimusLover
09-06-2017, 01:53 AM
Eh, I like Origins, but then I came to it long after release when the bugs had been ironed out. Sure it's a copy/paste job, but since I loved City, and knew Knight was coming, it didn't bother me. Story was good too - my favourite Joker line of the series come from there. Although the GCPD curfew to keep people off the streets - on Christmas Eve - does rather stretch credulity...

One thing I loved about Knight was GCPD Lockup and the way you could collect your trophies - er, I mean bad guys - there.

If I had never played the previous two I would say it was a fine game but it was not up to par. Asylum and City are 10/10 games to me. Orgins is a 7/10, ignoring bugs.
With bugs it's about a 5/10. Seriosuly, the game crashed every time you fast travelled... poorly optimised. Rocksteady were allowed an extra year to get Knight right but WB still wanted that bi-annual game money so they put out a broken mess. Plus it's the one game i think can be skipped as it adds literally nothing to the story.

Megas_Doux
09-06-2017, 05:41 AM
And here we go:


Rocksteady didn't even work on the PC Port, so your argument in invalid.




And that makes them less responsible because.......

This "argument" of yours is that NONSENSICAL, for the lack of a more appropriate word, as an student trying to excuse himself to the teacher by saying "This grade doesn't reflect my true knowledge you know. I mean, I just paid Johnnie to make my homework for me...So can you give me another chance???" :rolleyes:


Not only is not invalid, but if anything it speaks VOLUMES, and not in a good way, having your "epic" conclusion outsourced and then release knowing it was THAT broken.....
Not even Unity or Watch dogs were REMOVED from steam. A fiasco for the ages.....




I have said this before to the PC Master Race, just because your copy didn't work out as planned entitles you to a refund and an apology, which WB have given, but no more than that. Taking that out on the game and the developer and refusing to find means and ways to get a proper copy is required on your part to make an informed critique.



Oh sure....

I mean, spending $90 in something that ended up being nothing but fancy Batman paperweight is not a big deal......I'm THAT rich The Rothschild family look like the guys from Married with children compared with me.





I didn't reflexively assume that just because I wasn't treated as a special snowflake that means the game sucks.



Facing 9fps during Batmobile sequences- which happen to be a HUGE chunk of the game- and random crashes like every 35 minutes is nothing I guess.....

But since I'm a huge fan I gave a try in PS4 and well:

Gameplay wise still maintains a solid core in terms of stealth and combat but the LACK of bosses and the, at the same time, overuse of those freaking annoying tank drones like 45% of the time took its toll with me. A pretty important part of what made Ayslum and mostly City LEGENDARY were those memorable encounters with Bane, Killer croc, Poison Ivy, The joker, Clay Face, Mister Freeze, Ra's al Ghul, Scarecrow -in the first game- and so on.

I'm sorry - I guess- but I don't have the same feeling facing "Mr generic drone #276". Sure, some of the side quests are still fine but It's not the same......No boss battles not even against either of the main antagonists???? BORING!!!!!!!!!!!!!!!!!!!!

The story??? It was fine at the beginning and then NOTHING happened. Arkham Knight and Scarecrow only had looks but lacked substance. I mean it was pretty obvious from the start who Arkham Knight was since like the first 15 seconds of his dialogue but there wasn't even something to try to make you deviate from it and he ended up being nothing but a wuss.

Scarecrow???? After his SUPER promising sequences in Asylum my hype was off the charts but he was just ok and nothing more. Arkham Knight was meh, anticlimactic and should NEVER, EVER be put in the same league of Asylum and mostly City.

Coincidentally the Arkham trilogy follows the same trend as the Nolan movies. The difference being that Rises is a way better product in its own realm that Knight.

Arkham Asylum??? 8.5
Arkham City? 9.5
Arkham Knight? 6.5 and that's me trying to ignore the PC fiasco.....

VestigialLlama4
09-06-2017, 04:59 PM
And that makes them less responsible because.......

It makes them less responsible because it wasn't their responsibility. They didn't do it. They were developing the general game and they focused on the console hardware of PS4 and XBONE, and push it to their high expectations: seamless open world where interiors and exteriors segue with almost no loading times...which they did achieve. And because of the release cycle and issues, the PC version was given to a team. That team was overseen by WB and not Rocksteady themselves, and apparently one of the reasons WB encouraged that separation was because they wanted to hide the spoilers and they thought that doing a PC version would be easy. It's the management's fault.


Not only is not invalid, but if anything it speaks VOLUMES, and not in a good way, having your "epic" conclusion outsourced and then release knowing it was THAT broken.....
Not even Unity or Watch dogs were REMOVED from steam. A fiasco for the ages.....

Well It's back on Steam now. And if you look at the Recent Reviews on Steam. It's very positive, because all the issues have been fixed:
http://store.steampowered.com/app/208650/Batman_Arkham_Knight/#app_reviews_hash


I mean, spending $90 in something that ended up being nothing but fancy Batman paperweight is not a big deal

90$?!?! Did you buy some Special Edition of the Arkham games? And in any case WB have given refunds to all buyers right? So why are you still complaining? And if you haven't gotten your refund why haven't you complained to WB or something?


The difference being that Rises is a way better product in its own realm that Knight.

Them's fighting words....because RISES was the worst, most pretentious superhero movie until DC's Other movies. But I guess like SixKeys and AC3, you are doomed to hate Arkham Knight because your PC Copy was weak and visit a grudge on it for all eternity.

The fact is there is a general problem with PC releases and it has to do with publishers and marketing not managing the project well. Even Arkane's DISHONORED 2 had problems, and they are a PC-friendly company.

Locopells
09-06-2017, 05:35 PM
Plus it's the one game I think can be skipped as it adds literally nothing to the story.

Yes/no - there are quite a few references to it in Knight, so it is cannon, but not essential.

cawatrooper9
09-06-2017, 07:52 PM
It's all right Loco, I liked Origins a lot too.


Thematically, I think it fits well. I think there's a case to be made that the Black Mask "twist" just comes across as frustrating, given how people were hoping for a new main villain in one of the games. However, not that we've played Knight, I think it's pretty obvious that the entire series is about the Joker and Batman, not just the latter- which is, when you think of it, kinda impressive given the non-retconned ending of City that occurred halfway through the saga.

VestigialLlama4
09-06-2017, 08:37 PM
It's all right Loco, I liked Origins a lot too.


Thematically, I think it fits well. I think there's a case to be made that the Black Mask "twist" just comes across as frustrating, given how people were hoping for a new main villain in one of the games. However, not that we've played Knight, I think it's pretty obvious that the entire series is about the Joker and Batman, not just the latter- which is, when you think of it, kinda impressive given the non-retconned ending of City that occurred halfway through the saga.

Black Mask was always a terrible character in the comics and him being a villain who can carry a game is a huge joke. So I had no problems with ORIGINS on that score. I have a problem with them choosing to make a game in the mould of Arkham City because I don't think that fits Batman: Early Years well at all...Batman fighting all his bad guys in one-night is cool for older Batman but not younger-Batman and they didn't make the open-world work (to which I will return in a bit). They actually tried to make him a high profile villain a few times in the comics but it failed. I have more problems with how Hugo Strange got undermined in City near the end. I am not a big fan of the Arkham Take on Ra's Al Ghul and Talia either. I mean I am not a fan of the Nolan Movie take on it, but it was better than the Arkham version who is quite weak and the Batman-Talia love story is just pitiful.


The bigger problem with the Arkham games is that it's open-world or at least tries to be open-world. Even Arkham Asylum had the Island as a sandbox and while it was more linear than later games, it was still an open-world map you could visit in any order in the conclusion and backtrack to get most of the collectibles.

I don't think a superhero game works well as open-world. The many ways and lengths to which Rocksteady have to go, to keep Batman only fighting criminals is proof of that, and it also means that the player's actions and story is heavily determined by plot. ORIGINS just makes it worse and the problem obvious. You see this with other titles: Spider-Man open-world has been done but it's not always been done well and even in the case of Spider-Man 2 (PS2), everyone likes the swinging mechanic but nothing else from the game.

I think developers should mostly look at DISHONORED. That was a game that was level based, but each level was its own little mini-sandbox, some side-quests, and had multiple approaches and pathways based on your abilties and tools. And your choices had real consequences that carried over in both the level and the later events. So that could work out well in say a Superman game. Where one level gives you an overall goal but the number of civilains you go out of your way to save, or fail to save also carries over and determines the end-outcome and how you use Superman's powers and abilities and so on, affects and changes the level and experience.

You could do the same for Batman. In the Arkham games, following open-world designs and conventions, each of the gadgets have specific tools and designated points and it's only there it can be used. Think how cool it would be if it was versatile, and it allowed Batman to create its own path and means to complete the level. That freedom and versatility is already there in the combat and predator sections but it could be extended to an entire game I'd argue.

More or less I am bored with open-world design...at least as its currently understood and done.

I-Like-Pie45
09-07-2017, 04:27 PM
https://www.rockstargames.com/newswire/article/60266/4-New-Versions-of-L-A-NOIRE-Coming-November-14

L.A. Noire, the greatest Look Up The Answers Online Simulator of 2011, is coming to current-gen consoles, Nintendo Switch, and even VR!

cawatrooper9
09-07-2017, 04:50 PM
https://www.rockstargames.com/newswire/article/60266/4-New-Versions-of-L-A-NOIRE-Coming-November-14

L.A. Noire, the greatest Look Up The Answers Online Simulator of 2011, is coming to current-gen consoles, Nintendo Switch, and even VR!

Ah, I see I was not alone in my strategy for that game.

Locopells
09-07-2017, 05:08 PM
My main problem was failure of balancing the tone. The point of the Rocksteady games is that's its set in a later period where the threats and situations are increasing. But in ORIGINS you have basically a single night where Batman has one-man urban warfare, and this is his first year, so it kind of cheapens the later games.

I get what you're saying, but I think the whole point is that it's the first time Batman has faced a crisis like that - which is why he barely copes and has to establish a working relationship with the GCPD, via Gorden.

VestigialLlama4
09-07-2017, 05:49 PM
I get what you're saying, but I think the whole point is that it's the first time Batman has faced a crisis like that - which is why he barely copes and has to establish a working relationship with the GCPD, via Gorden.

Yeah, and that part is unconvincing. It feels very shoehorned-in at the last moment. And it also creates problems in the later games...Batman's arc in ORIGINS is that he must learn and trust others and not be a jerk. Batman in Arkham City and Arkham Knight doesn't trust anyone and remains a jerk and cannot change. So that actually changes the character arc in the Rocksteady games.

Because if you play Asylum, you will notice that Batman is nicer and a little friendlier. He talks politely to civlians, banters with Oracle and Jim Gordon. Then in City he becomes an a--hole, and in Knight he becomes a tragic a--hole.

So for ORIGINS to work, Batman has to start out as a nicer person and a more idealistic figure, to lend the later games a more tragic arc...you know about how superhero work ruined Bruce on a personal and emotional level. So it feels tin-eared. I just think ORIGINS is a very lazy game. It basically took the assets of AC and made more or less a reskin and clone of the game, it made Batman into a heroic type and violent thug from the start and basically what it did was made Batman into a character who is incapable of changing, or listening to people. Sure he might have the late-game epiphany and other moments, but eventually this guy is going to get over it and go back to being the same person again. Which again has some potential but it's entierely accidental.

cawatrooper9
09-07-2017, 05:51 PM
I get what you're saying, but I think the whole point is that it's the first time Batman has faced a crisis like that - which is why he barely copes and has to establish a working relationship with the GCPD, via Gorden.

True. Also, a lot of his foes in Origins are kind of chumps (looking at you, Electrocutioner). Asylum might be smaller scale, but Batman is much more powerless in it given the setting, and he's dealing with a smarter Joker as well as other better organized and stronger villains.

Plus, Origins is a very personal story- the main conflict rests between Batman and his enemies.
Asylum ups the ante by introducing some danger to Gotham hospital residents, while City deals with the lives of criminals (something Batman still values) and Knight sees the possible destruction of the entire eastern seabord. I don't think it makes the series have scaling issues at all.

Locopells
09-07-2017, 06:02 PM
Yeah, and that part is unconvincing. It feels very shoehorned-in at the last moment. And it also creates problems in the later games...Batman's arc in ORIGINS is that he must learn and trust others and not be a jerk. Batman in Arkham City and Arkham Knight doesn't trust anyone and remains a jerk and cannot change. So that actually changes the character arc in the Rocksteady games.

Because if you play Asylum, you will notice that Batman is nicer and a little friendlier. He talks politely to civlians, banters with Oracle and Jim Gordon. Then in City he becomes an a--hole, and in Knight he becomes a tragic a--hole.

Not necessarily. In City, outside of his contacts with Gorden, there's no-one he can trust (bar the odd side character). Even Catwomen's ambiguous at best. As for being an a-hole, I've always put that down to him being pissed at the manner of his involvement, not to mention the whole scenario with the infection. Said infection also being the cause of him being paranoid and a-holy come Knight.

VestigialLlama4
09-07-2017, 06:28 PM
Not necessarily. In City, outside of his contacts with Gorden, there's no-one he can trust (bar the odd side character).

He has Robin who comes into Arkham City, and Batman more or less treats him like garbage.


As for being an a-hole, I've always put that down to him being pissed at the manner of his involvement, not to mention the whole scenario with the infection. Said infection also being the cause of him being paranoid and a-holy come Knight.

But we know from his interactions with the other characters that this isn't true. So Robin for instance says, "Ever said thank you"...and Nightwing In Arkham Knight acts all surprised when Batman gets emotional, which means that Batman was always a jerk to them.

Locopells
09-07-2017, 06:43 PM
He has Robin who comes into Arkham City, and Batman more or less treats him like garbage.

OK, fair point, I'd forgotten that.


But we know from his interactions with the other characters that this isn't true. So Robin for instance says, "Ever said thank you"...and Nightwing In Arkham Knight acts all surprised when Batman gets emotional, which means that Batman was always a jerk to them.

Again, not necessarily. Just because Robin's pissed with how Batman's been lately, doesn't go for their entire relationship. And even at his best Batman rarely gets externally emotional down to the other end of the scale from anger - plus I think it's more the implied final nature of the parting that gets Nightwing.

Long story short, we can pick apart the details as much as we like, but I guess it comes down to personal interpretation and opinion.

VestigialLlama4
09-07-2017, 07:07 PM
Long story short, we can pick apart the details as much as we like, but I guess it comes down to personal interpretation and opinion.

True.

The thing is Origins could have been an interesting and worthwhile game, but it didn't work. I personally don't see it as canonical at all, and it's best enjoyed as a pre-emptive reboot of the franchise than anything.

I must say though, ORIGINS is not a very fortunate franchise title. You have the Xmen Origins Wolverine, Arkham Origins, Silent Hill ORIGINS .In retrospect, Ubisoft may not have been wise in choosing AC:ORIGINS.

cawatrooper9
09-07-2017, 09:13 PM
True.

The thing is Origins could have been an interesting and worthwhile game, but it didn't work. I personally don't see it as canonical at all, and it's best enjoyed as a pre-emptive reboot of the franchise than anything.

I must say though, ORIGINS is not a very fortunate franchise title. You have the Xmen Origins Wolverine, Arkham Origins, Silent Hill ORIGINS .In retrospect, Ubisoft may not have been wise in choosing AC:ORIGINS.

Shhhhhhh... don't jinx it! :p

But yeah, I was actually thinking about it once Arkham Origins was brought up. Also doesn't help with the "AC games have generic titles" argument, either, along with "Revelations" and... well, I guess I never really understood that argument outside Revelations, but whatever.

VestigialLlama4
09-07-2017, 11:39 PM
Shhhhhhh... don't jinx it! :p

But yeah, I was actually thinking about it once Arkham Origins was brought up. Also doesn't help with the "AC games have generic titles" argument, either, along with "Revelations" and... well, I guess I never really understood that argument outside Revelations, but whatever.

The thing is AC: ORIGINS is nonsensical because it isn't really about the origins. This isn't First Civ, this isn't Eve and her Rebellion, this isn't Darius or the older Assassins, and this isn't even set that far back in time. Cleopatra era Egypt is less ancient to us today, than the Pyramids were to her. If they had chosen EMPIRE, which was the rumoured working title it would have made more sense...I think Syndicate was a good subtitle...BLACK FLAG is the best.

I wish they went back to numbered titles though. It brings a real sense of occassion. ORIGINS should have been Assassin's Creed V because it's a real break from the 18th century British Empire set games between AC3-Syndicate.

Subtitled works are confusing because consumers can't tell if it's Part 1 or Part 2, which is the opening part and so on. I know a lot of people bought VICE CITY and SAN ANDREAS without knowing they were sequels to GTA3...and confusing the issue by the fact that both are prequels. And some subtitles express limits. Like the Batman Arkham games...the first game was Batman Arkham Asylum, but then the second game was Arkham City, and then they decided to make Part 3, Arkham Knight even if it no longer had a real meaningful connection to Arkham but the brand became pivoted on the words Batman and Arkham at that point.

cawatrooper9
09-08-2017, 02:46 PM
The thing is AC: ORIGINS is nonsensical because it isn't really about the origins. This isn't First Civ, this isn't Eve and her Rebellion, this isn't Darius or the older Assassins, and this isn't even set that far back in time. Cleopatra era Egypt is less ancient to us today, than the Pyramids were to her. If they had chosen EMPIRE, which was the rumoured working title it would have made more sense...I think Syndicate was a good subtitle...BLACK FLAG is the best.

I wish they went back to numbered titles though. It brings a real sense of occassion. ORIGINS should have been Assassin's Creed V because it's a real break from the 18th century British Empire set games between AC3-Syndicate.

Subtitled works are confusing because consumers can't tell if it's Part 1 or Part 2, which is the opening part and so on. I know a lot of people bought VICE CITY and SAN ANDREAS without knowing they were sequels to GTA3...and confusing the issue by the fact that both are prequels. And some subtitles express limits. Like the Batman Arkham games...the first game was Batman Arkham Asylum, but then the second game was Arkham City, and then they decided to make Part 3, Arkham Knight even if it no longer had a real meaningful connection to Arkham but the brand became pivoted on the words Batman and Arkham at that point.

The way the community developers have described it is this: think of it as Assassins Creed: Origins. This is the beginning of the traditions that would eventually manifest at Masyaf. Assassins have been around a while, hidden blades are already invented, but this is more where the actual Creed comes into play.

I think "Arkham" eventually just became that particular version's Batman's brand, if you catch my drift. Helped separate it from the approximately 5 billion other Batman versions out there. Which I didn't mind. Better than "Insert 'extreme' adjective before Spiderman's name" Spiderman, at least in my opinion.

Plus, funny enough that we mentioned Origins as a subtitle in the same discussion as the Arkham games, because it's pretty clear that Origins is not Batman's first rodeo- much as The Long Halloween isn't his first comic. Like I said earlier, the Arkham games are about Batman's relationship with the Joker, and I think the face that the game is called Origins pretty well highlights that- so, I expect a similar take with the Creed in AC.

And yeah, I do wish that we'd get back to numbered titles, but sometimes I wonder if it's simply too later- ACIV was in 2013, and by the next time a game rolls around it's at a minimum 5 years after that with a minimum of 3-4 main titles between them. And totally agreed that Black Flag was best- both because it's a good subtitle, and also because it did still go by the number scheme.

VestigialLlama4
09-08-2017, 03:38 PM
The way the community developers have described it is this: think of it as Assassins Creed: Origins. This is the beginning of the traditions that would eventually manifest at Masyaf.

The whole point of AC2 is that Altair told the Italian Assassins in the Codex that they shouldn't be too bothered by traditions and issues, and that the Masyaf approach of Al Mualim kind of sucked.

So internally,it makes no sense. And ultimately if the game is successful and they go to say Carthage or earlier and deal with Proto-Assassins then, then ubisoft will be caught in a bind.

cawatrooper9
09-08-2017, 03:43 PM
The whole point of AC2 is that Altair told the Italian Assassins in the Codex that they shouldn't be too bothered by traditions and issues, and that the Masyaf approach of Al Mualim kind of sucked.


Yep. Luckily, that's about a millennium and a half after Origins, so I think we're good.



So internally,it makes no sense. And ultimately if the game is successful and they go to say Carthage or earlier and deal with Proto-Assassins then, then ubisoft will be caught in a bind.
Why? We already have a pre-Origins Creed setting with stuff like Darius. That's really not an issue at all.

Anyway, if this is a discussion you'd like to have (and I think it could be a valuable one) perhaps we should consider moving it out of this thread, as it's much more directly related to AC now.

VestigialLlama4
09-08-2017, 07:12 PM
So what did everyone think of the Half-Life Marc Laidlaw Epistle 3 controversy...

cawatrooper9
09-08-2017, 08:05 PM
So what did everyone think of the Half-Life Marc Laidlaw Epistle 3 controversy...

Huh, interesting- I had to look it up.

I never really enjoyed the Half Life games, but they seem to have a huge following. I'll never understand why 3 never got made.

Fatal-Feit
09-08-2017, 08:11 PM
Because they can't count to 3.

VestigialLlama4
09-09-2017, 12:34 AM
I only played Half-Life 2, and Episode 1 and Episode 2 on the Orange Box (which I bought for PORTAL). I have never played Half-Life 1.

The games are really amazing stuff and still hold up well but it means a lot more if you are a PC Gamer, because there's a whole modding community that has built this cult around it, and since PC Gamers are essentially fascists at heart, it can get unhealthy.;)

Half-Life 2 had this amazing physics system and some really great level design...stuff that has become standard. Like you know the whole thing about the opening-level being a kind of walking tour where you just happen to run into important characters (Arkham Asylum, Arkham City, Dishonored 1) begins with Half-Life.


I actually do understand and relate to why Episode 3 or Half-Life 3 never got made...but I can also understand the disappointment.

strigoi1958
09-09-2017, 12:53 AM
The games are really amazing stuff and still hold up well but it means a lot more if you are a PC Gamer, because there's a whole modding community that has built this cult around it, and since PC Gamers are essentially fascists at heart, it can get unhealthy.;)


I love games with user created content, Ubi already has Il2 sturmovik and the silent hunter games which have a huge modding community. Portal is amazing and there is lots of content. B.I.B. is funny because it is true ;) as embarrassing as it is, I do see a lot of fellow PC owners with that attitude.

Locopells
09-10-2017, 01:33 PM
Plus, funny enough that we mentioned Origins as a subtitle in the same discussion as the Arkham games, because it's pretty clear that Origins is not Batman's first rodeo- much as The Long Halloween isn't his first comic. Like I said earlier, the Arkham games are about Batman's relationship with the Joker, and I think the face that the game is called Origins pretty well highlights that.

Well indeed, that's why it's Arkham Origins, not Batman Origins.

LoyalACFan
09-10-2017, 01:46 PM
https://www.rockstargames.com/newswire/article/60266/4-New-Versions-of-L-A-NOIRE-Coming-November-14

L.A. Noire, the greatest Look Up The Answers Online Simulator of 2011, is coming to current-gen consoles, Nintendo Switch, and even VR!

Ugh, hating myself already for it, but... I know damn well I'm gonna end up buying this. I adored this game back in 2011, even though its open world suuucked. And I'm a sucker for remasters anyway; I know I shouldn't, but I've already bought the Dishonored, Last of Us, Uncharted, Arkham, and Ezio collections on PS4. I could have just bought a PS3 to play all my old copies on for less money at this point :nonchalance:

Speaking of terrible open worlds, has anybody here played Mafia III? I just finished it, and dear god, what the hell were they thinking? The most resounding, near-universal criticism of Mafia II was that Empire Bay felt lifeless and empty without much to do, so how did they respond? By putting even less content in the New Bordeaux map. Seriously? No mission replay functionality, no character customization outside of DLC, and while I'm on the subject, the most laughable, pathetic DLC "campaigns" I've ever seen. I'm just glad my brother bought this turd, not me.

crusader_prophet
09-10-2017, 05:18 PM
And I'm a sucker for remasters anyway; I know I shouldn't, but I've already bought the Dishonored, Last of Us, Uncharted, Arkham, and Ezio collections on PS4. I could have just bought a PS3 to play all my old copies on for less money at this point :nonchalance:

I don't know if I can ever go back to using the PS3 controller again. It feels so tiny! And that's a problem because I want to play Mass Effect and RDR again. I wish they will remaster those on current gen. Probablay not Mass Effect series, because I haven't seen Activision remaster a single game yet. I am hoping they will include a remastered RDR with the sequel, like how Dishonored 2 did. As of the games you mentioned, I was lucky that Dishonored and TLoU was on PS4 for me. I bought the Uncharted remastered collection for my 2nd PS4 (lol). I have refrained myself with the Arkham and Ezio collections.

__________________________________________________ ____________
Okay this is pretty impressive considering it's not a rip-off and an original lyrics and music (unsure on this). Yeah, it's not the best song out there but just to make a song (lyrics and music) that fits the game's narrative and make it sound audible w/o cringing is pretty good.



https://www.youtube.com/watch?v=efXVbhpskpE

AnimusLover
09-10-2017, 06:36 PM
Ugh, hating myself already for it, but... I know damn well I'm gonna end up buying this. I adored this game back in 2011, even though its open world suuucked. And I'm a sucker for remasters anyway; I know I shouldn't, but I've already bought the Dishonored, Last of Us, Uncharted, Arkham, and Ezio collections on PS4. I could have just bought a PS3 to play all my old copies on for less money at this point :nonchalance:

Speaking of terrible open worlds, has anybody here played Mafia III? I just finished it, and dear god, what the hell were they thinking? The most resounding, near-universal criticism of Mafia II was that Empire Bay felt lifeless and empty without much to do, so how did they respond? By putting even less content in the New Bordeaux map. Seriously? No mission replay functionality, no character customization outside of DLC, and while I'm on the subject, the most laughable, pathetic DLC "campaigns" I've ever seen. I'm just glad my brother bought this turd, not me.

I really enjoyed Mafia II and even though it was very linear with virtually no side missions the campaign and story telling was very good. I liken it to AC1 in that regard. Also, I like how slow and weighty the cars are. It really encourages you to take care of them ans form almost a sort of relationship with your car. They're not so easily disposable.

Mafia III has an even better story which is why I enjoyed it but the mistake it makes is rather than doing what the first game did and just making the campaign linear it just copied and pasted a bunch of side missions in order to disguise how empty it was. Got very repetitive very fast. I enjoyed he racing though (and I usually hate racing in open world games) because it encouraged the player to think abd rely on car customisation. I played 2 DLCs because I enjoyed the main story so much but both DLCs were garbage so didn't bother with the last one (which, ironically, people said was the best one!)

Also, graphics are awful and the game is very unpolished. Too much pop in.

LoyalACFan
09-11-2017, 01:14 AM
I really enjoyed Mafia II and even though it was very linear with virtually no side missions the campaign and story telling was very good. I liken it to AC1 in that regard. Also, I like how slow and weighty the cars are. It really encourages you to take care of them ans form almost a sort of relationship with your car. They're not so easily disposable.

Mafia III has an even better story which is why I enjoyed it but the mistake it makes is rather than doing what the first game did and just making the campaign linear it just copied and pasted a bunch of side missions in order to disguise how empty it was. Got very repetitive very fast. I enjoyed he racing though (and I usually hate racing in open world games) because it encouraged the player to think abd rely on car customisation. I played 2 DLCs because I enjoyed the main story so much but both DLCs were garbage so didn't bother with the last one (which, ironically, people said was the best one!)

Also, graphics are awful and the game is very unpolished. Too much pop in.

Mafia III had a more interesting premise (whereas Mafia II was pretty much your standard mobster rags-to-riches cliche, although admittedly done better than most mob stories) but IMO it failed to deliver. The story pretty much ends after Lincoln recruits his three underbosses, and doesn't pick back up until the very end; for 80% of the game, you're just killing random mobsters until the game allows you to go after Sal. I think it was a mistake to let the player tackle the nine districts in any order they wanted; it didn't really allow them to give Lincoln (or anyone but Sal, really) much of a coherent character arc. Which is a shame, because the voice performances in that game are top-notch across the board. And don't even get me started on those dreadful "side missions." Making you drive a semi truck through the bayou for ten minutes is not valuable content.

But since you mentioned the graphics... that game has an odd mix of things that look fantastic (i.e. facial animations) and things that look awful (draw distance, pop-in, and especially lighting). Basically, the cutscenes look great, but gameplay is hit or miss.

LoyalACFan
09-11-2017, 01:23 AM
I don't know if I can ever go back to using the PS3 controller again. It feels so tiny! And that's a problem because I want to play Mass Effect and RDR again. I wish they will remaster those on current gen. Probablay not Mass Effect series, because I haven't seen Activision remaster a single game yet. I am hoping they will include a remastered RDR with the sequel, like how Dishonored 2 did. As of the games you mentioned, I was lucky that Dishonored and TLoU was on PS4 for me. I bought the Uncharted remastered collection for my 2nd PS4 (lol). I have refrained myself with the Arkham and Ezio collections.

Yeah, I love the PS4 controller; I have weirdly big palms, so the PS3 one always felt like a kids' toy to me :p There are definitely some games on last-gen I miss playing (especially RDR and AC1) but my PS3 bricked on me, so it wasn't exactly by choice that I quit using it. I actually tried that PS Now service to get RDR on my PS4, but the stream quality was so spotty that I canceled it before my free trial ended. RDR Remastered would be a dream come true, though, and now that they're doing it for LA Noire, I have some hope that they might do RDR sometime next year.

I-Like-Pie45
09-12-2017, 02:07 AM
https://www.youtube.com/watch?v=vbCxcq4Q3ws
Journalists have been doing a lot of articles and stuff about stuff they did while visiting Obsidian HQ lately, a trip that was entirely provided for by Paradox Interactive (publishers of Obsidian's Pillars of Eternity and Tyranny)

I wonder what this PR blitz is leading to, if anything at all

strigoi1958
09-12-2017, 11:57 AM
Journalists have been doing a lot of articles and stuff about stuff they did while visiting Obsidian HQ lately, a trip that was entirely provided for by Paradox Interactive (publishers of Obsidian's Pillars of Eternity and Tyranny)

I wonder what this PR blitz is leading to, if anything at all

Maybe something to do with reminding fans that they are not bad people. Fallout 4 is getting a huge amount of negative "fallout" ;) lately after the last patch introduced Micro-transactions

AnimusLover
09-12-2017, 02:25 PM
Bethesda makes great games but they really get on my nerves with the way they seem to give no attention or care to whether their games are polished!!!
And now MTs? Give me a break.

LoyalACFan
09-12-2017, 10:29 PM
Bethesda makes great games but they really get on my nerves with the way they seem to give no attention or care to whether their games are polished!!!

Yeah, I've never really understood why people keep giving Bethesda a free pass every time they launch a game that's riddled with bugs. I mean yeah, the games are huge and they can't catch every little thing, but still. Ubisoft would have gotten absolutely crucified if they ever released a game as completely broken as Skyrim was on PS3.

But, that said, I've literally never enjoyed a Bethesda game anyway (besides Dishonored, which doesn't count). I hated Skyrim and both Fallout games that I played, so maybe I'm not the most objective judge.

strigoi1958
09-13-2017, 01:41 AM
Apparently Bethesda has leaked, announced they are releasing a new game this year that nobody knew about.

Perhaps it is Micro transformers I mean transactions ;)

AnimusLover
09-13-2017, 03:12 AM
Yeah, I've never really understood why people keep giving Bethesda a free pass every time they launch a game that's riddled with bugs. I mean yeah, the games are huge and they can't catch every little thing, but still. Ubisoft would have gotten absolutely crucified if they ever released a game as completely broken as Skyrim was on PS3.

But, that said, I've literally never enjoyed a Bethesda game anyway (besides Dishonored, which doesn't count). I hated Skyrim and both Fallout games that I played, so maybe I'm not the most objective judge.

Skyrim was also a mess on the 360, goodness gracious, and don't even get me started on the loading screens lol
Fallout 4 got some negativity regarding bugs, in fact it was the first time I'd ever seen Bethesda get harsh criticism for the technical side, it was quite shocking as I thought they were critic proof but nope. It's definitely due to Witcher having been released earlier - a far more ambitious game that does what Falliut does with minimal bugs.
Can I ask why you're not keen on Fallout and Skyrim?

LoyalACFan
09-13-2017, 07:31 PM
Can I ask why you're not keen on Fallout and Skyrim?

First and foremost, the stories are crap (especially in Skyrim) which is a huge negative for me. But even beyond that... To me, a central aspect of good game design is being able to pare down your game's proposed features into a set of strong, polished mechanics. I'd rather have a smaller, highly focused game with crisp mechanics and a focused narrative than a huge, sprawling mess of a game that lets you do anything under the sun. Bethesda games are the latter; you can do practically everything you can imagine in those games, but it all looks and feels janky as hell. I quit Skyrim like eight hours in because I just wasn't enjoying any of the mechanics; combat felt boring and sloppy, the dialogue system was weak, and even getting from Point A to Point B on the map was annoying. And don't even get me started on the grind-fest that was the leveling system. It just sort of felt like Bethesda had put a lot of time into creating a world, without really bothering to make a game around it.

cawatrooper9
09-13-2017, 07:40 PM
First and foremost, the stories are crap (especially in Skyrim) which is a huge negative for me. But even beyond that... To me, a central aspect of good game design is being able to pare down your game's proposed features into a set of strong, polished mechanics. I'd rather have a smaller, highly focused game with crisp mechanics and a focused narrative than a huge, sprawling mess of a game that lets you do anything under the sun. Bethesda games are the latter; you can do practically everything you can imagine in those games, but it all looks and feels janky as hell. I quit Skyrim like eight hours in because I just wasn't enjoying any of the mechanics; combat felt boring and sloppy, the dialogue system was weak, and even getting from Point A to Point B on the map was annoying. And don't even get me started on the grind-fest that was the leveling system. It just sort of felt like Bethesda had put a lot of time into creating a world, without really bothering to make a game around it.

The first time I ever played a Bethesda game (Morrowind), it was an absolutely mind-blowing experience.
It was probably like 2003 or 2004, and I'd never really seen a a game like that before (my parents wouldn't let me play GTA). The ability to go anywhere you wanted and do "anything under the sun" was really exciting, and I actually had a great time literally just wandering around and trying to survive in the world.

I'm not sure that excitement really exists anymore, at least not for modern gamers my age. I enjoyed No Man's Sky well enough last year, but I honestly think my directionless frolicking in Morrowind as a kid did a better job of giving me a survival experience in a fantastical setting, even though that wasn't even Morrowind's main objective.

Farlander1991
09-13-2017, 08:37 PM
Speaking of Morrowind, I'm not sure how prevalent this phenomenon would be in the Americas (cause the first couple Gothic games weren't as popular there, plus the low quality of English translation didn't help), but in Europe (central + eastern especially) gaming community in the early 2000s there was this sort of holy war between fans of Bethesda's The Elder Scrolls: Morrowind, and fans of Piranha Bytes' Gothic 1 & 2. I was in the Gothic camp. I tried to play Morrowind like.... 15 times. Seriously, tried to get into it but couldn't, it would eventually bore the hell out of me.

But Gothic - that was my jam. And the biggest reason why I liked the Gothic games, and why preferred them over Morrowind, is that the worlds and quests were not that big in comparison to Morrowind, but really handcrafted.

For example, in Gothic 2 one of the first missions is to get inside a city under quarantine. There are a bunch of ways to do it, but there's a way that usually people who have played the game already might think about (or some really curious newcomers) - go all the way around through a big foresty area until you reach a cliff to jump from into water and then swim towards the harbor of the city. And you know what happens if you do? There's a guy on the harbor who sees you, approaches you, and then asks 'Wait... did you just... swim all the way here?' And that acknowledgment feels awesome.

strigoi1958
09-13-2017, 09:43 PM
Well for me, open world games of that era represented just that, open world. It was amazing to be able to play a game and just go in any direction and do anything. It was incredible. Before, games gave the illusion of open world but when we tried to go through a building, debris blocked the way, or a door was locked and we were funnelled to the only route available.. Open world games, as bad or as good as they were in those days were the first steps to the great games we have now :)

I went from this

https://i.ytimg.com/vi/R-PuV_oq5I0/maxresdefault.jpg


To this

https://i.ytimg.com/vi/4yyGqiu2Sgc/maxresdefault.jpg

To this

https://thetruelystria.files.wordpress.com/2013/08/yeesha1.jpg

To this... and the journey has been getting better every year, but open world games were a huge leap forward :)

http://abload.de/img/watch_dogs2_2016111226iply.png

RVSage
09-14-2017, 05:55 PM
https://www.youtube.com/watch?v=EKWBv-djiKk

LoyalACFan
09-16-2017, 08:16 PM
The first time I ever played a Bethesda game (Morrowind), it was an absolutely mind-blowing experience.
It was probably like 2003 or 2004, and I'd never really seen a a game like that before (my parents wouldn't let me play GTA). The ability to go anywhere you wanted and do "anything under the sun" was really exciting, and I actually had a great time literally just wandering around and trying to survive in the world.

I'm not sure that excitement really exists anymore, at least not for modern gamers my age. I enjoyed No Man's Sky well enough last year, but I honestly think my directionless frolicking in Morrowind as a kid did a better job of giving me a survival experience in a fantastical setting, even though that wasn't even Morrowind's main objective.

I think that's probably a big part of it; Elder Scrolls games were a lot of gamers' first gateway into open-world gaming, but I didn't have that experience. My mom had this weird religious thing against video games, so I didn't really play many until I was sixteen with a car and an income I could buy my own stuff with, which, coincidentally, happened right before AC2 and RDR came out. So that's partly why I'm so attached to those games; up until then I had only played sort of kiddie games like Spyro and the early Super Nintendo stuff, so those games were my introduction to both open world gaming and more "adult" fare in general. So I kind of missed the boat with Morrowind, and by the time Skyrim came along, I had already played other (IMO better) RPG's and open-world games, so Elder Scrolls didn't really blow my mind like it did for a lot of kids my age.

LoyalACFan
09-24-2017, 05:11 AM
Literally never. But they said they'd be sharing more details this summer when they officially delayed it. Should have known that would mean like 11:59 PM on the freaking equinox by Rockstar standards, lol.

Oh, Rockstar. You beautiful bastards. You actually did it. The "summer announcement" did come on the absolute last day of summer, and even then, it was just an announcement that they'd be announcing something. Haha, I love it :cool:

http://www.ign.com/articles/2017/09/22/red-dead-redemption-2-announcement-coming-next-week

So, for the record, we can probably expect a story trailer on Thursday, in the same vein as this one for the first game.


https://www.youtube.com/watch?v=FcekxXIb0Vw

Sushiglutton
09-24-2017, 09:09 AM
Rockstar trailers are always big events :D. I wonder which direction they will take it. How much MP will influence the experince (hopefulluy not). The last couple of years it also seems like open-world games are going more RPG-ish. Wonder if R* will follow along or keep there more simple approach. I kind of hope the latter, because there are only so many RPG-ish game you can digest before you feel kind of stuffed. Had to abandon both the Witcher and Horizon.

What I do hope for are expanded traversal options (less clumsy climbing), some actual stealth and reworked duel mechanics that feel less gamey. We'll see. But probably not on the 28th.

LoyalACFan
09-24-2017, 05:14 PM
Rockstar trailers are always big events :D. I wonder which direction they will take it. How much MP will influence the experince (hopefulluy not). The last couple of years it also seems like open-world games are going more RPG-ish. Wonder if R* will follow along or keep there more simple approach. I kind of hope the latter, because there are only so many RPG-ish game you can digest before you feel kind of stuffed. Had to abandon both the Witcher and Horizon.

What I do hope for are expanded traversal options (less clumsy climbing), some actual stealth and reworked duel mechanics that feel less gamey. We'll see. But probably not on the 28th.

Yeah, I'm worried about both the RPG influence and the GTA Online influence TBH. I hated Horizon Zero Dawn for that exact reason; it was all of the worst parts of an RPG, and none of the best (i.e. endless numeric balancing, loot grinding, and XP management, and no actual, y'know, roleplaying). The whole game just felt like busywork. That's my main concern with AC Origins too, actually. GTAV sort of tried a little lite RPG stuff with the ability bars, but you could basically ignore that completely if you wanted to. Here's hoping RDR2 won't have anything more intrusive than that on the RPG front.

Online is the real concern, though. They can't ignore the ridonkulous amount of cash they're raking in from GTAO, and I'm totally okay with having a more robust online mode so long as the singleplayer mode doesn't suffer for it. The fact that R* canceled the GTA story DLC has me worried, but on the other hand, they were completely taken aback by the success of Online, and they were working on the next-gen port at the same time. Hopefully, they will have been able to plan more effectively for Red Dead.

So, plot thoughts? I kinda hope it's not a John & Co prequel, TBH. I've been analyzing that seven-silhouette teaser image like an insane person over the last couple of days, and I keep changing my mind about what it's showing us. On one hand, the center-left and center-right dudes look a lot like Dutch and Bill, so much so that I'm sometimes 100% convinced that it's a prequel. But then again, the middle guy doesn't really look like John, and there's no way any of them are Javier (plus there was never any mention of other members of Dutch's original gang in RDR1) so sometimes I'm sure they've gone the GTA route with completely new characters. Gah. All will soon be revealed! :p

http://cdn-static.denofgeek.com/sites/denofgeek/files/2017/01/red-dead-redemption-2-ps4_0.jpg

TL;DR, this is basically me right now
http://i0.kym-cdn.com/entries/icons/original/000/022/524/tumblr_o16n2kBlpX1ta3qyvo1_1280.jpg

Sushiglutton
09-24-2017, 07:50 PM
Yeah, I'm worried about both the RPG influence and the GTA Online influence TBH. I hated Horizon Zero Dawn for that exact reason; it was all of the worst parts of an RPG, and none of the best (i.e. endless numeric balancing, loot grinding, and XP management, and no actual, y'know, roleplaying). The whole game just felt like busywork. That's my main concern with AC Origins too, actually. GTAV sort of tried a little lite RPG stuff with the ability bars, but you could basically ignore that completely if you wanted to. Here's hoping RDR2 won't have anything more intrusive than that on the RPG front.

I liked a lot of things about Horizon. Especially the robot design, how they had different roles in an ecosystem, how you could take off pieces in combat and so on. But I agree that the RPG elements were just a bit much. It makes so much sense on paper. You build towards something with everything you do, which (on paper) makes all activities meaningful. It's just that. as you say, it doens't feel all that fun in the long run.

The ability bars in GTA V felt like they were mostly there to incentivize you to try the abilities a few times, more than anything. R* have always been real relaxed with this sort of stuff. You shoot up a store, run from the cops and do weird stuff, just because it' hysterical, not for any reward what so ever. I like that and it stands out given current trends. I'm also a bit worried about this stuff in Origin. Have skipped all gameplay footage since E3, so I'm a bit in the dark.

I remember seeing something around E3 that in main missions the enemies would always scale to you. That I thought was a fanstastic idea that would mean you could just blast through the main campaign if you felt bogged down in busywork with zero worries. Not sure if it's true though.




Online is the real concern, though. They can't ignore the ridonkulous amount of cash they're raking in from GTAO, and I'm totally okay with having a more robust online mode so long as the singleplayer mode doesn't suffer for it. The fact that R* canceled the GTA story DLC has me worried, but on the other hand, they were completely taken aback by the success of Online, and they were working on the next-gen port at the same time. Hopefully, they will have been able to plan more effectively for Red Dead.

It's hard to think it won't affect SP at all. I mean by them for example saving some especially cool features for online. At the same time I doubt they would change their business model too much either. The insanely critically acclaimed SP was why the game sold so well at first and without that enormous player base would online have done as well? Let's say they released a SP that was received as poorly as say Mafia 3. Would online do nearly as good as GTA V's?



So, plot thoughts? I kinda hope it's not a John & Co prequel, TBH. I've been analyzing that seven-silhouette teaser image like an insane person over the last couple of days, and I keep changing my mind about what it's showing us. On one hand, the center-left and center-right dudes look a lot like Dutch and Bill, so much so that I'm sometimes 100% convinced that it's a prequel. But then again, the middle guy doesn't really look like John, and there's no way any of them are Javier (plus there was never any mention of other members of Dutch's original gang in RDR1) so sometimes I'm sure they've gone the GTA route with completely new characters. Gah. All will soon be revealed! :p


First game ended in 1914, so it makes sense to go back. But I would also dislike going back to JM given the ending of the first game. And also because we spent so much time allready. I think it could be him in the middle though. HD- brushed up and redesigned a bit.

I'm curious to see if they will do multiple protagonists or stick with one?

LoyalACFan
09-24-2017, 09:33 PM
I liked a lot of things about Horizon. Especially the robot design, how they had different roles in an ecosystem, how you could take off pieces in combat and so on. But I agree that the RPG elements were just a bit much. It makes so much sense on paper. You build towards something with everything you do, which (on paper) makes all activities meaningful. It's just that. as you say, it doens't feel all that fun in the long run.

I was actually pretty hyped for Horizon; I also like a lot of things that it did on a conceptual/visual level. It was an absolutely gorgeous game with a ton of amazing environmental and enemy design. But the whole thing felt like a slog to actually play. It's like they forgot that the draw of RPG's is the ability to play your way and influence the outcome of the game; Horizon is linear as hell, despite an RPG quest layout, and literally ALL of its side missions were just fetch quests.



It's hard to think it won't affect SP at all. I mean by them for example saving some especially cool features for online. At the same time I doubt they would change their business model too much either. The insanely critically acclaimed SP was why the game sold so well at first and without that enormous player base would online have done as well? Let's say they released a SP that was received as poorly as say Mafia 3. Would online do nearly as good as GTA V's?

I guess I'm just hoping they'll be more prepared this time. GTAO's runaway success took them by surprise, and they shelved the singleplayer DLC in order to maintain constant support for Online. Now that they know there's going to be a massive demand for Red Dead Online ahead of time, maybe they'll be able to plan and pace themselves more efficiently to serve both the online and offline portions more effectively. After all, it's been over four years since GTAV launched. They've had plenty of time to adjust their plans, and it's not exactly like they're in a hurry to push RDR2 out the door.



First game ended in 1914, so it makes sense to go back. But I would also dislike going back to JM given the ending of the first game. And also because we spent so much time allready. I think it could be him in the middle though. HD- brushed up and redesigned a bit.

I'm curious to see if they will do multiple protagonists or stick with one?

I'm almost certain they'll do multiple; after blowing everyone's mind with three protagonists in GTAV, they must have known what the implication would be when they put a whole bunch of dudes in the promo art. At least the middle three in that promo will be playable, I think. Having all seven of those guys be player characters would be utterly insane, but if anyone's crazy enough to pull it off, it's Rockstar. And if they're all in the same gang with similarly aligned goals and a shared community, it would actually be easier to tell a coherent story than in GTAV, where you had three wildly disparate characters with completely different goals, social circles, and spheres of influence.

Edit- actually, I'd be kind of surprised if the Duane Allman-looking dude with two pistols on the right isn't playable. He seems to have appeared in at least two screenshots, the trailer, and this promo. At the very least, he's got to be a major supporting character.

HDinHB
09-24-2017, 09:37 PM
They are certainly trying to evoke The Magnificent 7 with that graphic.

https://i.pinimg.com/originals/53/c8/4d/53c84d8a77e549f94bffff64124d3419.jpg
https://fsmedia.imgix.net/08/13/51/e0/6059/47d2/81e6/6da83eaeaff7/the-magnificent-seven-chris-pratt-denzel-washington.png


Whether that's really a tease of where they are going or a feint to throw people of we may find out soon.

Mag7 might make a cool online game. If R* tries to make a single player game out of it, I'm sure they will mix it up enough to not make it a clone of the movies.

What if it is a John & Co prequel...but we play as another member of the gang? We could get to know the man John Marston was before he became the man we know. That might be fun for a while, but a whole game?

The biggest problem for RDR2 is RDR. That game checked off pretty much all the boxes an epic Western game needed to check off. I don't know what RDR2 could do that RDR didn't do already and do really really well. Maybe, because RDR took place at the end of the era, and RDR2 might be closer to the middle, it could deal with the expansionist robber barons (railroad men, cattlemen, etc.) and/or with the impact on Native Americans.

They could do all of these things and still not cover the epic scale RDR did. I just don't know what more RDR2 could do, and do better. But I can't wait to find out.

LoyalACFan
09-25-2017, 08:12 AM
They are certainly trying to evoke The Magnificent 7 with that graphic.

Whether that's really a tease of where they are going or a feint to throw people of we may find out soon.

Mag7 might make a cool online game. If R* tries to make a single player game out of it, I'm sure they will mix it up enough to not make it a clone of the movies.

What if it is a John & Co prequel...but we play as another member of the gang? We could get to know the man John Marston was before he became the man we know. That might be fun for a while, but a whole game?

The biggest problem for RDR2 is RDR. That game checked off pretty much all the boxes an epic Western game needed to check off. I don't know what RDR2 could do that RDR didn't do already and do really really well. Maybe, because RDR took place at the end of the era, and RDR2 might be closer to the middle, it could deal with the expansionist robber barons (railroad men, cattlemen, etc.) and/or with the impact on Native Americans.

They could do all of these things and still not cover the epic scale RDR did. I just don't know what more RDR2 could do, and do better. But I can't wait to find out.

I'm getting much more of a Wild Bunch vibe than Magnificent Seven TBH. Magnificent Seven was about seven guys who were basically mercenary lawmen (it was inspired by Seven Samurai) whereas the Wild Bunch was about over-the-hill outlaws who had overstayed their welcome on the frontier. The latter seems more in line with both the themes of the original and R*'s open-world philosophy.

https://3ojv801zx6ub12ssdy326u7b-wpengine.netdna-ssl.com/wp-content/uploads/2015/04/the-wild-bunch-poster.jpg

But yeah, you're definitely right about the last part; I'm super-duper hyped for RDR2, but at the same time, I don't think it can ever surpass the original in my opinion. RDR1 was just too mind-blowingly good when it came out, and I have so much of an emotional attachment to that game I doubt it'll ever be superceded for me.

crusader_prophet
09-25-2017, 12:57 PM
My life will be half-complete as soon as they announce a remaster of the RDR with the RDR2. Other half will be complete if EA ever remasters the original ME trilogy.

LoyalACFan
09-25-2017, 07:42 PM
My life will be half-complete as soon as they announce a remaster of the RDR with the RDR2.

Thought the same thing when I saw they were doing LA Noire out of the blue. Now that they've gotten a taste of that sweet, sweet remaster money, I don't see why they wouldn't do an RDR one too. Makes way more sense than LA Noire, to be honest; there's way more demand. Hell, the ability to stream RDR on PS4 is like the only thing Sony advertises about that PS Now service, lol.

That said, LA Noire was a pretty viable platform for VR, and that's part of the reason they're bringing it back. However, they went the extra mile and remastered the whole original game alongside the mere six cases they're doing for VR, so it seems like they're willing to invest in straight-up remasters.

crusader_prophet
09-27-2017, 10:46 PM
https://youtu.be/wbmh5o8lurY

LoyalACFan
09-28-2017, 04:19 PM
Well, today's RDR2 trailer was disappointing. Not much longer than the first teaser, and not really confirming anything that wasn't already heavily hinted at (other than that the main character this time isn't John Marston). Still no solid release window, either.

https://www.rockstargames.com/newswire/article/60279/Red-Dead-Redemption-2-Official-Trailer-2

Hopefully they'll actually tell us something about the story and gameplay soon. Hell, I'd settle for just knowing if Arthur Morgan is the only playable character.

I-Like-Pie45
09-28-2017, 04:25 PM
I see that Red Dead Redemption 2 has taken AC's task of "exclusive content for Playstation first" this year!

LoyalACFan
09-28-2017, 04:38 PM
I see that Red Dead Redemption 2 has taken AC's task of "exclusive content for Playstation first" this year!

Wut? I didn't see that listed anywhere.

Wombles-_-
09-28-2017, 04:47 PM
Well, today's RDR2 trailer was disappointing. Not much longer than the first teaser, and not really confirming anything that wasn't already heavily hinted at (other than that the main character this time isn't John Marston). Still no solid release window, either.

https://www.rockstargames.com/newswire/article/60279/Red-Dead-Redemption-2-Official-Trailer-2

Hopefully they'll actually tell us something about the story and gameplay soon. Hell, I'd settle for just knowing if Arthur Morgan is the only playable character.

Thanks for the link Loyalacfan that's one game I can't wait to get my hands on, loved the first one and I hope the next instalment is as good as the first.

LoyalACFan
09-28-2017, 04:58 PM
Thanks for the link Loyalacfan that's one game I can't wait to get my hands on, loved the first one and I hope the next instalment is as good as the first.

No problem, I'm super hyped for it too. A little worried as well, but still pumped ;)

Wombles-_-
09-28-2017, 05:06 PM
No problem, I'm super hyped for it too. A little worried as well, but still pumped ;)

Don't be worried Rock Star can make a good game, fingers crossed :).

I-Like-Pie45
09-28-2017, 05:10 PM
Wut? I didn't see that listed anywhere.

The Playstation Youtube's version of the trailer has that message at the end

Sushiglutton
09-28-2017, 05:17 PM
Wasn't really the trailer I was looking for. Was hard to tell what was actualt gameplay features and what was scripted. I guess bow and walking in waist high water confirmed :p?


Was hoping for something more in the style of:


https://www.youtube.com/watch?v=N-xHcvug3WI

Wombles-_-
09-28-2017, 05:18 PM
The Playstation Youtube's version of the trailer has that message at the end

I seen one with the xbox at the start and the end.

LoyalACFan
09-28-2017, 09:32 PM
The Playstation Youtube's version of the trailer has that message at the end

That explains it, I watched it directly from Rockstar's website. Meh, the PS exclusive content for the first RDR basically consisted of a courier mission and a godawful outfit, so this probably won't be much to speak of.


Wasn't really the trailer I was looking for. Was hard to tell what was actualt gameplay features and what was scripted. I guess bow and walking in waist high water confirmed :p?


Was hoping for something more in the style of:


https://www.youtube.com/watch?v=N-xHcvug3WI

They did videos almost exactly like that with the first RDR called the "Life in the West" series, but we won't get anything like that until next year. R*'s marketing strategy usually goes like this; one teaser trailer to sort of set the mood (which we got a year ago), one trailer to introduce the basic premise and characters (which we got today), some gameplay videos with developer narration like the one you linked (coming probably in March/April) and then a final story trailer close to launch. Admittedly, this trailer was pretty weak in the story department, as we still know next to nothing about who these characters are (except Dutch I guess) so hopefully they'll release more in the form of articles, interviews, etc. It would be pretty sweet if this was GameInformer's featured title next month, for example; we might at least get a less cryptic idea of what's going on.

Sushiglutton
09-29-2017, 05:07 PM
They did videos almost exactly like that with the first RDR called the "Life in the West" series, but we won't get anything like that until next year. R*'s marketing strategy usually goes like this; one teaser trailer to sort of set the mood (which we got a year ago), one trailer to introduce the basic premise and characters (which we got today), some gameplay videos with developer narration like the one you linked (coming probably in March/April) and then a final story trailer close to launch. Admittedly, this trailer was pretty weak in the story department, as we still know next to nothing about who these characters are (except Dutch I guess) so hopefully they'll release more in the form of articles, interviews, etc. It would be pretty sweet if this was GameInformer's featured title next month, for example; we might at least get a less cryptic idea of what's going on.

Damn you have the whole marketing plot figured out :p. Fingers crossed for Gameinformer then. Felt like the trailer was received with a yawn, hopefully that will make R* more eager to come out and show something more exciting. On the other hand, they are R*. They don't really care, they just release stuff and make infinite money lol.

LoyalACFan
09-29-2017, 07:36 PM
Damn you have the whole marketing plot figured out :p. Fingers crossed for Gameinformer then. Felt like the trailer was received with a yawn, hopefully that will make R* more eager to come out and show something more exciting. On the other hand, they are R*. They don't really care, they just release stuff and make infinite money lol.

Yeahhh, you know that Kitty_Rino guy who comes on here every few weeks asking about a new Prince of Persia? That's kinda how I was with the first RDR when I was but a young lad :p I grew up on Western movies and was beyond hyped for that game (I hyped it up so much it's a wonder I wasn't disappointed by it tbh). I kinda figured out the marketing scheme back then since i was drooling over it so bad, then I noticed they used pretty much the exact same formula with GTAV, and so far they seem to be sticking with it for this game.

But yeah, this trailer seemed to come and go without much fuss surrounding it (I actually saw more commotion over the announcement that they were releasing a trailer, lol) so they might deviate from their marketing template a bit to get people interested again. But, like you said, it's Rockstar and they know damn well they're going to make hundreds of millions off of this thing regardless, so who knows.

joshoolhorst
10-02-2017, 03:22 AM
Thoughts on Red Dead Redemption 2?

Wombles-_-
10-02-2017, 08:35 AM
Thoughts on Red Dead Redemption 2?

It's a game I'm really looking forward too, love westerns films and really loved Read Dead Redemption and Revolver games so can't wait for this game. Also it's Rock Star who's making it so it should be good. Fingers crossed :).