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View Full Version : Ju 87 G-1 campaign unplayable



JorBR
05-16-2004, 09:45 AM
A question for a future patch. I haven´t been around ORR so sorry if it was already pointed out.

I was flying Stuka campaign and chose the G-1 in Kursk (makes sense, isn´t it?) but at least half of my squadron mates crash while flying to target zone. G-1s fly low (which also makes sense) but they simply don´t fly straight, they do a lot of silly manouvers, barrel rolls and so on, near the ground and end crashing into it.

I don´t have 1 hour to fly each mission , so it shall be good to have the low formation flying routine for the G-1 corrected http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif . I guess it´s not that difficult.

"Never wrestle with a pig; you both get dirty but the pig enjoys it!"

JorBR
05-16-2004, 09:45 AM
A question for a future patch. I haven´t been around ORR so sorry if it was already pointed out.

I was flying Stuka campaign and chose the G-1 in Kursk (makes sense, isn´t it?) but at least half of my squadron mates crash while flying to target zone. G-1s fly low (which also makes sense) but they simply don´t fly straight, they do a lot of silly manouvers, barrel rolls and so on, near the ground and end crashing into it.

I don´t have 1 hour to fly each mission , so it shall be good to have the low formation flying routine for the G-1 corrected http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif . I guess it´s not that difficult.

"Never wrestle with a pig; you both get dirty but the pig enjoys it!"

Extreme_One
05-16-2004, 09:57 AM
From what you describe and the fact that you say "don´t have 1 hour to fly each mission" I guess you are using time compression?

I have found that although this is far better than before, occasionally there are AI collisions - but I don't experience this problem with time compression disabled.

Maybe use a lower compression setting 4x instead of 8x...?

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the USAAF & RAF campaign folders here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-10.html).

Download "North and South" including the Japanese speech-pack here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-12.html). *NEW*

http://server5.uploadit.org/files/simplysimon-Ex_1_sig.jpg

BBB_Hyperion
05-16-2004, 09:59 AM
Also the AI doesnt use correct dive angles on Tanks mostly they use too flat firing angle.In FB too flat firing angle doesnt take out tanks regardless if its tugsten core and 100 m .) http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Regards,
Hyperion

matkal80
05-16-2004, 10:00 AM
I dont understand what you are up to?
When i am bored having long flight in my Ju, i just switch to back seat and shoot my wingmen.
So where is the problem?

Amagi
05-16-2004, 12:54 PM
JorBR, this problem is not specific to the Ju87G or Kursk, and has nothing to do with time compression: even if you sacrificed your hour the planes would still crash. Of nine planes, I regularly lose a pair to a collision when circling the base after take-off, then another pair to the violent manoeuvres after a slight terrain-following dive, and that's before the problems with landing.
It's possible that there are fewer collisions with more experienced pilots, but there seems to be too many at the moment, and the ground attack planes are far more badly affected than other types. If this is just a game mechanism for having novice pilots crash, it doesn't look good and seems overdone: perhaps one collision every few missions would be better?