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View Full Version : Gato, the first Uboat-Sim?



Thomsen9U
05-25-2004, 10:58 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif@ Negus1
(and all other of course)

I think we better leave the thread above

When I bougth my first PC in 1988, a 5 1/4"" disk with the Computer game GATO was included

It was included because i bought to that time a real fast and well equipped machine

40 MB Hard drive
386 Processor with 640 kb RAM, 16 Hertz
and a EGA-card displaying 16 (!) colours
plus an 14'' Monitor, Mouse, Keyboard, and a 9 needle matrix printer for only 10.000 DM => 5.000 Euros. http://ubbxforums.ubi.com/images/smiley/crazy.gif

This machine (and the game) acoompagnied me for two or three years, until I graded up to a new marvellous and extremly fast Tandon 486 Computer....

I found that in the Net, From a place where they are offering the game for download (131 kb!)

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Gato
The first World War II submarine simulation ever made for the PC, GATO was a true pioneer in this niche genre, an ambitious sim that features a lot of realistic instruments and weapons. As the submarine history page at Subsim.com describes it: "This was the first sub simulator for a personal computer. The graphics were very limited, CGA with stick figures for ships, of which there were five enemy types. Although it simulated GATO class subs, there were only four bow torpedo tubes available. All functions were generated by the keyboard (mouse? what's a mouse?). The mission area was very limited--a group of islands in the Pacific, which was subdivided into 20 "quadrants". You pressed the "M" key for new missions and they were transmitted by Morse code. You were instructed to keep in mind "the enemy may break Allied code at some point. Some messages may be enemy fakes designed to trap you." How's that for early efforts at realism? Resource management was one of the game's subtler features. Your primary strategic objective was to complete as many missions as possible with the supplies you carry before returning to the quadrant where your subtender waits.

Gato was the Pong of submarine simulations. When the first players encountered Gato, you can imagine they thought it was pretty significant. They had to start somewhere." True enough. Primitive, but honorable for the pioneer that it was.
<HR></BLOCKQUOTE>

Sorry, I did not find any screenshots... http://ubbxforums.ubi.com/images/smiley/52.gif

Now, has someone, something older??? http://ubbxforums.ubi.com/images/smiley/11.gif

Mahlzeit

Stefan
U 664
http://www.9teuflottille.de/site/pics/9te_banner.gif

Thomsen9U
05-25-2004, 10:58 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif@ Negus1
(and all other of course)

I think we better leave the thread above

When I bougth my first PC in 1988, a 5 1/4"" disk with the Computer game GATO was included

It was included because i bought to that time a real fast and well equipped machine

40 MB Hard drive
386 Processor with 640 kb RAM, 16 Hertz
and a EGA-card displaying 16 (!) colours
plus an 14'' Monitor, Mouse, Keyboard, and a 9 needle matrix printer for only 10.000 DM =&gt; 5.000 Euros. http://ubbxforums.ubi.com/images/smiley/crazy.gif

This machine (and the game) acoompagnied me for two or three years, until I graded up to a new marvellous and extremly fast Tandon 486 Computer....

I found that in the Net, From a place where they are offering the game for download (131 kb!)

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Gato
The first World War II submarine simulation ever made for the PC, GATO was a true pioneer in this niche genre, an ambitious sim that features a lot of realistic instruments and weapons. As the submarine history page at Subsim.com describes it: "This was the first sub simulator for a personal computer. The graphics were very limited, CGA with stick figures for ships, of which there were five enemy types. Although it simulated GATO class subs, there were only four bow torpedo tubes available. All functions were generated by the keyboard (mouse? what's a mouse?). The mission area was very limited--a group of islands in the Pacific, which was subdivided into 20 "quadrants". You pressed the "M" key for new missions and they were transmitted by Morse code. You were instructed to keep in mind "the enemy may break Allied code at some point. Some messages may be enemy fakes designed to trap you." How's that for early efforts at realism? Resource management was one of the game's subtler features. Your primary strategic objective was to complete as many missions as possible with the supplies you carry before returning to the quadrant where your subtender waits.

Gato was the Pong of submarine simulations. When the first players encountered Gato, you can imagine they thought it was pretty significant. They had to start somewhere." True enough. Primitive, but honorable for the pioneer that it was.
<HR></BLOCKQUOTE>

Sorry, I did not find any screenshots... http://ubbxforums.ubi.com/images/smiley/52.gif

Now, has someone, something older??? http://ubbxforums.ubi.com/images/smiley/11.gif

Mahlzeit

Stefan
U 664
http://www.9teuflottille.de/site/pics/9te_banner.gif

EmbarkChief
05-25-2004, 11:54 AM
"Silent Service" on my old Apple IIC was my first sub sim. You fought on the allied side. That was probably around 1984 or so.

Seeadler
05-25-2004, 12:21 PM
The first one I played was in 1982, Thorn EMI's Submarine Commander on a VC-20
http://www.idn.org.pl/users/lesz/legend/grafika/submarinecommander.gif
It had an cool 8bit sonar ping sound http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

A screen from "Gato" for Atari, also around 1982/83
http://www.atarimagazines.com/v7n5/Gato.JPG

Thomsen9U
05-25-2004, 01:16 PM
http://ubbxforums.ubi.com/images/smiley/11.gifHi Seeadler http://ubbxforums.ubi.com/images/smiley/11.gif

Yep, this is the screen I remember! http://ubbxforums.ubi.com/images/smiley/53.gif

These beautiful drawings of the ships are unforgetable! http://ubbxforums.ubi.com/images/smiley/35.gif

Can't remember for sure, but the control section looked a little bit different, but Jesus I played that damned thing for hours! http://ubbxforums.ubi.com/images/smiley/crazy.gif

Mahlzeit

Stefan
U 664
http://www.9teuflottille.de/site/pics/9te_banner.gif

HeibgesU999
05-25-2004, 01:50 PM
Silent Service on my Peanut aka IBM PCjr.

negus1
05-25-2004, 02:10 PM
The Gato I really did not know ... http://ubbxforums.ubi.com/images/smiley/35.gif

but the submarine commander was my first subsim on atari 800 xl. did not remember that it looked that simple http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

wow, was it really 20 years ago???

"Negus 1 an alle kleinen Brüder, wir greifen an! Kameraden, dicht aufschließen zum Sturmangriff! Die Begleitgruppe aufpassen auf Indianer. Wir machen Pauke, Pauke; nur die Ruhe, Kameraden, alles mir nach!"
Maj. Dahl JG 300

negus1
05-25-2004, 02:25 PM
i just spent a few thoughts on the fact how easy it was for the first sims to satisfy us. of course the first sim was better than no sim.

but with every new sim it got harder and harder because the new sim had to offer all features of the old sim and had to add some new features. so where will it end ... http://ubbxforums.ubi.com/infopop/emoticons/icon_confused.gif

"Negus 1 an alle kleinen Brüder, wir greifen an! Kameraden, dicht aufschließen zum Sturmangriff! Die Begleitgruppe aufpassen auf Indianer. Wir machen Pauke, Pauke; nur die Ruhe, Kameraden, alles mir nach!"
Maj. Dahl JG 300

Mon Pavion
05-25-2004, 09:06 PM
I remember thinking how unbelievably awsomely realistic the graphics where for silent hunter on PC. http://ubbxforums.ubi.com/images/smiley/crazy.gif Man, it is amazing how far games have come. Same thing with the original Nascar Racing game. I remember thinking, "my GOD, These graphics are unbeatable!!!" Now compare the original with the latest Nascar Racing 2003.

If you think about it, that wasnt THAT long ago..mid 80's. It scares me to think of what games will be like in another 15-20 years. And what the price tag of the machines we will need to run them will be http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif http://ubbxforums.ubi.com/images/smiley/35.gif http://ubbxforums.ubi.com/images/smiley/53.gif.... http://ubbxforums.ubi.com/images/smiley/blink.gif

gilbertf-france
06-05-2004, 06:01 PM
that was the first sub game i played on pc. i was using a 8086 7.5 mhz pc with 512 mb ram. i loved the game. the message was in morse at the beginning of the game and i learned morse because you had an option to only receive it in morse with sound.

when i played it, i closed all windows and put myself in the dark, like being in a sub. i had my pack of food for the hours to come and nothing could disturb me. then i would do missions, grabbing messages in morse and writing them. very often i had coordinates but i was not sure about the mission to do because i had screwed the morse part http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

i stopped playing it only a few years ago and i had kept the 8086 just to play it. i miss it http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

later i tried wolfpack. while it sucked as a sub sim, it was a much better improvement with mouse ! i loved its mission editor. i created missions i exchanged with a friend that was creating missions for me so we wouldn't know in advance of what would happen http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

SH2 was nice but it's so scripted i played it once and now it's on some desk, taking dust.

i hope they make sh3 with a dynamic option. if they do, we will anyway get newer versions just to get more options and improved graphics. having dynamic does not mean they wont sale us new versions but that we'll want the same good stuff with more impressive graphics, maps and enemies at the same time.

i'll never forget gato and the fact that i put myself into a dark room to play it and learn morse too.

the game was written in basic too. at the start, it drawed components on screen to grab them as pictures to use them later in the game. some of you remember this ? http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Jg.400 Kobra
06-07-2004, 02:52 PM
http://mitglied.lycos.de/cobradelta1000/Bild%204.jpg

Yes- this is the original C-64 Silent Service on Datasette Casette

My first u-boat, and one of the best sims *´ve ever played

http://mitglied.lycos.de/cobradelta1000/Avatar.jpg

jagtigermk2
06-07-2004, 03:09 PM
If i can remember, the first sub game i played was a old arcade classic. I cant remeber what it was called, but you had a pericope which you looked threw and you had to time your torpedo shots, to hit the moving ships in the background.

That was years ago and thinking about it makes me feel old. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif

TASKFORCE1x1
06-09-2004, 12:32 AM
Oh I remember that game GATO now. Thanks for the screen shots of the actual game. I remember sometimes I would lay a waypoint and its kinda funny how I was able to cross through the green(land) sometimes without running aground. I remember these other games:

Silent Service 1 & 2
688 attack sub
Destroyer (C64) but u attacked the subs.
had good AA guns too.
Aces of the Deep (my fav back when)

Oldies but goodies and I still have them.
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

bowendesign
07-15-2004, 05:13 AM
My first was Red Storm Rising. Thought I might post for the archive.

http://www.thelegacy.de/Museum/5168/

sav112gla
07-15-2004, 07:09 AM
I remember those day's
just look at what we thought was impressive. kid's dont know what they have these day's.

But still we had a lot of fun with them, by todays games they looked very poor, but they were class back then http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

Joe the Killerman
07-15-2004, 07:23 AM
You can find some of those games in this page (only PC abandonware!)

http://www.ellosnuncaloharian.com/genero/lista.php?ID_G=4

The PC version of Silent Service dates from 1985, while Gato's is 1984. After this, you've Sub Battle in 1987, Up Periscope! and Red Storm Rising in 1988, 688 Attack Sub in 1989, Wolfpack, Das Boot, Silent Service II in 1990 (great year for PC captains!). Is funny to see how all those games claimed to be "real simulations". Methinks the first real sub simulator for WWII was Silent Service II. Even 688-Attack sub wasn't as detailed as Microprose's game.

Das Panzerkunst!

bertgang
07-15-2004, 08:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by gilbertf-france:

later i tried wolfpack. while it sucked as a sub sim, it was a much better improvement with mouse ! i loved its mission editor. i created missions i exchanged with a friend that was creating missions for me so we wouldn't know in advance of what would happen http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
<HR></BLOCKQUOTE>

Same remembers, and same way to play with a friend.
We always typed messages with a lot of jokes for the start screen; not realistic, but fun.
My interest for subsim started with it. http://ubbxforums.ubi.com/images/smiley/heart.gif

Xanthippus
07-15-2004, 08:55 AM
Aces of the Deep, one of the truly great sub games. The number of times i have tried over the last few years to get that game to work on my XP operating system! Nearly a decade old? but nothing can touch it still!

I have high hopes that SH3 (after not being all together that impressed with 1 and 2) will at last provide a high quality WW2 sub game to play again.

bertgang
07-15-2004, 09:26 AM
Aces of the Deep is my second love, and the strongest.

Yesterday night (2 april 1941) I left my old type VII for a new VII/C at St. Nazaire; good thing the outdadet Pentium I.

Xanthippus
07-15-2004, 11:52 AM
arghhh, you've just inspired me to spend yet more hours trying to get the game to work http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

bertgang
07-15-2004, 12:02 PM
Well, I'll have to carry the weight of my fault.

May I suggest you to visit subsim.com forums? Your problem was frequently examinated, maybe you can find an useful answer.

But the easyest way, I believe, is a cheap, outdad, used pc, supporting old Dos (AoD) or W95 (CAoD).

Pappy55
07-15-2004, 01:32 PM
Ahhh good old Silent Service II, had that on my Amiga..it was my Amiga and my dad claimed it.. every time i was away from the desl on went SSII http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif my dad was too good at that game, made it all the way through the war on advance from Pearl Harbour to The droping of the A-Bombs, I did enjoy that game, next one i played was Command Aces Of The Deep on my 486, i wish i never sold that game http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

"They won't catch us this time! Not this time! They haven't spotted us! No, they're all snoring in their bunks! Or, you know what? They're drinking at the bar, celebrating our sinking! Not yet, my friends. Not yet!"

Xanthippus
07-16-2004, 12:57 PM
That's a great site Bert, cheers for suggesting it and...believe it or not...it worked...well sort of. I can play the game but without sound (adds new meaning to the word silent service!). It appears this is a well documented problem and it also appears this is one aspect which i shall not be able to get around. Never-the-less, it was still great fun to set off on patrol once more.

After a failed first patrol, whereby i found a lone ship (8,000 tons) and used 6 torpedoes only for ALL of them to fail (ah happy realism!) i sailed back to port in disgust. 2nd patrol, on my way to the coast of Ireland but didn't even make it there before i hit an allied convoy on its way to Norway, heavy air escort (at least 3 planes conducting sweeping patrols) and real destroyers not just corvettes. Initially i avoided air patrols for 1hr and closed the distance at maximum speed (12 knots in my slow first sub) i was spotted, after an hour of keeping my head down i found the convoy gone and darkness quickly falling.

Visibility was appalling and i chased along the Northern bearing the convoy was following, i was just about to dive to see if i could hear their position when a contact was sighted on the horizon. Using the bleak night i positioned myself ahead of the convoy and dived deep, waiting for the slow screws of the merchants to be heard above me. Once done i rose to periscope depth and sighted a 7,000 ton tanker, a spread of 3 torpedoes resulted in one dud but 2 hits and down she went.

I went back down to 150 feet waiting for my last 3 torp's to be loaded, all the while the destroyers menaced over head. Eventually after 28minutes of reloading my tubes, they were ready, and a quick look through the periscope revealed that the last 2 ships of the convoy had yet to make it sufficiently past my position. The 2nd larger ship was however at a risky 2,500 metres and i decided to opt for the closer but smaller 4,000 ton tanker. Once again i fired a spread of 3 torp's only for the first to almost immediately blow up after leaving the tube, the 2nd hit but failed to explode, but the 3rd, ah the mighty 3rd, it broke her into pieces.

Once again i shot down to the depths but possibly covered by the noise of the stricken ship i got off lightly (although the lack of sound leads to an equal lack of concern when the depth charges go off i guess, but the screen never shok so they can't have been that close). I returned to port triumphant....what do future patrols hold? who knows, but they will all be down to you Bert http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

TASKFORCE1x1
07-17-2004, 05:02 PM
Since there is no demo You can get your free copy of GATO and other sub sims that were abandoned by their companies at this address:

GATO (http://www.the-underdogs.org/game.php?name=GATO)


http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif WARNING http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif

They have ONE download at a time limit or they ban you for bandwith abuse.

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Keep on Smiling'

Pappy55
07-17-2004, 05:14 PM
I got command aces of the deep from there but i cant get it to install, guess is an XP thing http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

"They won't catch us this time! Not this time! They haven't spotted us! No, they're all snoring in their bunks! Or, you know what? They're drinking at the bar, celebrating our sinking! Not yet, my friends. Not yet!"

TASKFORCE1x1
07-18-2004, 01:27 AM
After I get XP slipstreaming all figured out with the auto update patches I will once and for all figure out whats the easiest way to get CAOD to work. I havent been trying it much lately but I will soon then I will post something. There is some success out there but I vent experienced it yet on my end. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Keep on Smiling'

Joe the Killerman
07-18-2004, 09:16 AM
You should use DOSBox to play old Ms-DOS games in XP. Is, by far, the best emulator I've ever seen!

You can download it from Utilidades in www.ellosnuncaloharian.com (http://www.ellosnuncaloharian.com)

The readme file explains how to mount the virtual drive, something like

mount c: e:/pathofthegame

where e:/pathofthegame is were you have the game, i. e., c:/downloads/games/oldies/gato

Have fun!

Das Panzerkunst!

bertgang
07-20-2004, 07:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Xanthippus:
That's a great site Bert, cheers for suggesting it and...believe it or not...it worked...well sort of. I can play the game but without sound (adds new meaning to the word silent service!).
<HR></BLOCKQUOTE>

I'm very pleased for you.
My VII/C was sunk during the first patrol, by an aircraft issued from heavy fog; I'm sure it was radar equipped.
Now I'm again in a type II, it's may 1941.

Pappy55
07-20-2004, 07:06 PM
I'm going to cry.. it dosent support one of my old favorites http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif anyone renember Pacific Strike, just like Wing Commander but on USS Enterprise in ww2

http://img78.photobucket.com/albums/v329/Pappy55/usig.jpg
"They won't catch us this time! Not this time! They haven't spotted us! No, they're all snoring in their bunks! Or, you know what? They're drinking at the bar, celebrating our sinking! Not yet, my friends. Not yet!"