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View Full Version : How does WEP work on your aircraft? Or mixture? And the supercharger?



michapma
08-20-2003, 12:28 PM
Hi fellow pilots! /i/smilies/16x16_robot-happy.gif

Researching for guides can be tiring work, especially when it comes to covering all the flyable aircraft. Wouldn't mind a little help from you guys! /i/smilies/16x16_robot-wink.gif Actually the community has been a great help in all my little projects. For the online CEM guide I'm working up, I'm trying to gather info on the in-game characteristics for WEP and mixture. I just don't have time to investigate each aircraft in-game myself.

Below are the general models of flyable aircraft without listing their types; I got this from the FB features page. (Forgive me if I overlooked any non-jet.) If you know how the WEP and mixture work for this specific aircraft, please post it. For example, most of the aircraft have the 101-110% range WEP, but if you know that one doesn't, please let me know. Some aircraft, such as the FW190s with its MW50, have a special WEP or cooling system. Some of the planes have manual mixture control, others, such as the P-39 and P-40, ran on auto-mixture and can't be controlled manually. (In fact I think this has changed for the 109s since the patch.) Same goes for supercharger stages; all aircraft have a supercharger, but some have an additional supercharger that engages/disengages automatically and that the pilot can't control. If you want you can even give your tips on how to use these systems. Especially interesting for mixture would be your own experience on how the mixture and supercharger systems behave with altitude, especially if it is different from the recommended manual setting.

If your comments are specific to an aircraft type (say for instance the Bf-109E and not later models) please note that. This is important because of the different engines used.

Please don't feel you have to be a smarty-pants to give your 2 cents. I'm just looking for how the airplane works in the game, especially after the patch. Historical info is welcome but not necessary.

Ju-87
Bf-109
FW-190
He-111
B-239

Hurricane

PZL P.11

TB-3
La-5
La-7
I-153
P-47
P-40
IL-2
I-16
LaGG-3
MiG-3
P-39
Yak-1,7,9,3



If you really feel up to it, feel free to comment on special propeller and rpm-control systems too! I just didn't want to ask too much at once, which I guess I did anyway.

Thanks all,
Mike

Edit: didn't like the original title.

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

‚ =69.GIAP=Chap‚

69.GIAP (http://www.baseclass.modulweb.dk/giap/)</p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

Message Edited on 08/20/0301:30PM by michapma

michapma
08-20-2003, 12:28 PM
Hi fellow pilots! /i/smilies/16x16_robot-happy.gif

Researching for guides can be tiring work, especially when it comes to covering all the flyable aircraft. Wouldn't mind a little help from you guys! /i/smilies/16x16_robot-wink.gif Actually the community has been a great help in all my little projects. For the online CEM guide I'm working up, I'm trying to gather info on the in-game characteristics for WEP and mixture. I just don't have time to investigate each aircraft in-game myself.

Below are the general models of flyable aircraft without listing their types; I got this from the FB features page. (Forgive me if I overlooked any non-jet.) If you know how the WEP and mixture work for this specific aircraft, please post it. For example, most of the aircraft have the 101-110% range WEP, but if you know that one doesn't, please let me know. Some aircraft, such as the FW190s with its MW50, have a special WEP or cooling system. Some of the planes have manual mixture control, others, such as the P-39 and P-40, ran on auto-mixture and can't be controlled manually. (In fact I think this has changed for the 109s since the patch.) Same goes for supercharger stages; all aircraft have a supercharger, but some have an additional supercharger that engages/disengages automatically and that the pilot can't control. If you want you can even give your tips on how to use these systems. Especially interesting for mixture would be your own experience on how the mixture and supercharger systems behave with altitude, especially if it is different from the recommended manual setting.

If your comments are specific to an aircraft type (say for instance the Bf-109E and not later models) please note that. This is important because of the different engines used.

Please don't feel you have to be a smarty-pants to give your 2 cents. I'm just looking for how the airplane works in the game, especially after the patch. Historical info is welcome but not necessary.

Ju-87
Bf-109
FW-190
He-111
B-239

Hurricane

PZL P.11

TB-3
La-5
La-7
I-153
P-47
P-40
IL-2
I-16
LaGG-3
MiG-3
P-39
Yak-1,7,9,3



If you really feel up to it, feel free to comment on special propeller and rpm-control systems too! I just didn't want to ask too much at once, which I guess I did anyway.

Thanks all,
Mike

Edit: didn't like the original title.

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

‚ =69.GIAP=Chap‚

69.GIAP (http://www.baseclass.modulweb.dk/giap/)</p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

Message Edited on 08/20/0301:30PM by michapma

XyZspineZyX
08-20-2003, 01:39 PM
Here are several recent posts from ORR:

MW-50 Details Thread Starting Post
http://forums.ubi.com/messages/message_view.asp?name=Olegmaddoxreadyroom&id=zvdjv

MW-50 System Diagram for DB-605 engine
http://forums.ubi.com/messages/message_view.asp?name=Olegmaddoxreadyroom&id=zvboc

GM-1 Use Post
http://forums.ubi.com/messages/message_view.asp?name=Olegmaddoxreadyroom&id=zvctc


<center>http://www.bloggerheads.com/mash_quiz/images/mash_potter_anim.gif (http://www.bloggerheads.com/mash_quiz/)</center>

Message Edited on 08/20/0312:48PM by rbstr44

XyZspineZyX
08-20-2003, 02:34 PM
Mike,

If you want to use any information from my old engine charts at my website, feel free to do so. It's historical information with some small changes as to what is actually in-game. I manual adjusted it for whether controls were manual, auto, etc. I still have to change the 109 E series information. I can send you my Excel workbook if you like.

My mom is under hospice care so I won't be update my charts like I planned to do. So why waste this information if you can use any of it. /i/smilies/16x16_smiley-happy.gif

As I find time to test some of the German aircraft as I fly, I'll try to past it on.

Tailspin
Tailspin's Tales
http://mywebpages.comcast.net/Tailspin/index.htm

michapma
08-20-2003, 02:53 PM
Hi Tailspin,

I had already planned to link to the fbengines PDF document on your site as one of the references. Since you've updated it manually, I'm sure I can get useful info from it.

Would of course still like to hear folks' comments about their favorite aircraft.

Cheers,
Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

‚ =69.GIAP=Chap‚

69.GIAP (http://www.baseclass.modulweb.dk/giap/)</p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

XyZspineZyX
08-21-2003, 02:07 AM
michapma wrote:
- Hi Tailspin,
-
- I had already planned to link to the fbengines PDF
- document on your site as one of the references.
- Since you've updated it manually, I'm sure I can get
- useful info from it.
-
[snip]

I think I found an early version (v1 in Excel format) of that same document on the web which was translated into French. Apparently, this fbengines table is quite useful no matter which language. /i/smilies/16x16_smiley-happy.gif

<center>http://www.bloggerheads.com/mash_quiz/images/mash_potter_anim.gif (http://www.bloggerheads.com/mash_quiz/)</center>

XyZspineZyX
08-21-2003, 12:38 PM
^

<center>http://www.bloggerheads.com/mash_quiz/images/mash_potter_anim.gif (http://www.bloggerheads.com/mash_quiz/)</center>

michapma
08-22-2003, 03:14 PM
^

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

‚ =69.GIAP=Chap‚

69.GIAP (http://www.baseclass.modulweb.dk/giap/)</p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>