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kakurtz
04-23-2004, 10:46 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif
I have been a Myst fan since the beginning. I love the challenge and the way that it keeps the mind sharp. I want to play the lastest but it hasn't been released for the macs and we are very loyal mac users. When will it be released.

kak

kakurtz
04-23-2004, 10:46 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif
I have been a Myst fan since the beginning. I love the challenge and the way that it keeps the mind sharp. I want to play the lastest but it hasn't been released for the macs and we are very loyal mac users. When will it be released.

kak

mchalupsky
04-23-2004, 01:11 PM
I agree. Myst was Mac native and now they're screwing us on Uru. They better not pull this crap with Revelations too. Ubi's full of it if they say stuff like "we don't have the money" or "it wouldn't make enough profit." C'mon guys, get on top of things.

Also, here is a petition for Myst IV for the mac, might as well start planning for the worst.

http://www.petitiononline.com/myst4mac/petition.html

[This message was edited by mchalupsky on Fri April 23 2004 at 01:00 PM.]

Alahmnat
04-23-2004, 05:36 PM
Revelation is being released for Mac and PC simultaneously, and Cyan is developing the Mac port for Uru.

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Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

kaitkris
04-24-2004, 07:28 AM
WOO! That is good news!!

~Mac user and die-hard Myst/Cyan fan~

~ Long Live Cyan! ~

Rashekfee
05-14-2004, 01:43 PM
Power to mac users! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif Uru mac is supposed to come out after revelation but i've also heard 2004. All is not lost! Do not let go of hope!!!!

maztec
05-14-2004, 03:56 PM
Rashekfee, I'd be interested in knowing where you heard that.

---
Consider this a disclaimer, unless otherwise stated.

Rashekfee
05-14-2004, 07:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Rashekfee, I'd be interested in knowing where you heard that. <HR></BLOCKQUOTE>

I don't remember which one, but it was a mac gaming site . . . It wasn't macgamefiles or macaddict, it was something that only had reviews on and articles about games. I really don't exactly recall. Sorry.

Anyone who reads that date in the future, it is not official, so don't count on it.

Lord Hydronium
05-14-2004, 07:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by mchalupsky:
I agree. Myst was Mac native and now they're screwing us on Uru.<HR></BLOCKQUOTE>
They're not "screwing you over", it's just that 3D architecture is much harder to port than the engines used for the pre-rendered games, which have simple enough construction that you can include them on the same disk. Thus, realMyst took time to come out on the Mac, as did Uru, while every pre-rendered Myst game has and will come on a hybrid disk.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Ubi's full of it if they say stuff like "we don't have the money" or "it wouldn't make enough profit." C'mon guys, get on top of things.<HR></BLOCKQUOTE>
They didn't even know how well Uru for the PC would do. It's a fact that Macs are not as common as PCs, and thus spending the time and money (and delaying the release of the PC version accordingly) on a port for a game that's taking a lot of risks as is is not cost-efficient or good business sense.

Coronagold
05-14-2004, 09:16 PM
Macs are neat. My 1st PC was a Mac. But face reality. If you buy a Mac, realize the consequences. Look at the market force before you start griping.

http://img36.photobucket.com/albums/v108/sargem/POTS_copy.jpg

Srikandi
05-14-2004, 10:50 PM
Or better yet, don't gripe at all -- in this case at least! Uru for Mac is coming, Myst4 is a simultaneous release. Complain not, but rejoice.

Sri's Relto (http://members.cox.net/srikandi/Uru/)

Alahmnat
05-14-2004, 11:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Coronagold:
Look at the market force before you start griping.<HR></BLOCKQUOTE>
That's no fun though http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif.

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Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

Patchallel
05-16-2004, 10:41 AM
I found this blurb at MacCentral (http://maccentral.macworld.com/news/2004/05/12/applegames/index.php?redirect=1084699393000): "In addition, Apple is showing off a trailer and interactive demo of Myst IV Revelation, the latest installment of the landmark graphical adventure game franchise. The demo includes a short trailer and several interactive camera screens that show how the game will look when it's released this fall, for Mac and PC."

Patchallel (Tom O'Leary)
http://members.cox.net/mystfan/myst_fan/main.html

Mary_94
05-16-2004, 11:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Or better yet, don't gripe at all -- in this case at least! Uru for Mac is coming, Myst4 is a simultaneous release. Complain not, but rejoice. <HR></BLOCKQUOTE>
Stole the words right out of my mouth, Srikandi! And I -- like all of you -- are simply ecstatic about it. I LOVE the Mac -- every computer I have ever bought has been a Mac laptop, starting with the 180 powerbook oh so many years ago... replaced by the G3 laptop when it finally quit on me ten years later... (talk about an upgrade!)

Just wish the rest of the games industry recognized how incredibly fabulous Macs are!! http://ubbxforums.ubi.com/images/smiley/11.gif

MacG5
06-17-2004, 10:59 AM
This is great news. I'm excited to hear that Myst IV will be released for Mac. It's also great to hear they are developing URU for Mac as well. My question is this: Should I wait and play URU first before Myst IV? Or is Myst IV the follow up to Myst III? I don't want to miss anything. Thanks for your help.

Alahmnat
06-17-2004, 01:20 PM
Myst 4 follows in a direct line from Myst 3, while Uru is much more of a different story. Recently there have been problems porting Uru to Mac because certain essential graphics libraries which Cyan was told would be available for Mac are still not available, but this is also reportedly being worked on. Anyway, the point is, you'll likely be seeing Revelation in stores before Uru Mac comes out.

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Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

monsieurdavid
06-17-2004, 03:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Or better yet, don't gripe at all -- in this case at least! Uru for Mac is coming, Myst4 is a simultaneous release. Complain not, but rejoice. <HR></BLOCKQUOTE>
This is really not altogether fair, saying "Uru for Mac is coming" without qualifying that statement. Recent announcements concerning the non-existence of a Mac version of an essential graphics library used in the PC version of URU make it very unlikely that URU will ever be successfully ported to the Mac. There is a whole thread on this subject: http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=1981034&m=929108144

Alahmnat
06-17-2004, 03:25 PM
This topic is also a few months old, before such announcements were made...

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Uru and Myst Forum Moderator / Community Assistant
Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

Mowog
06-18-2004, 08:34 PM
My first real brush with computer graphics was via the Macintosh IIs we used in our graphics group at work in the late 1980s. This was the first color Mac, by the way. Around that time I bought my first serious computer (after an Atari 400 and a Commodore 64), a neat little Mac SE. It shipped with 1 MB of RAM, which I later upped to 4 MB, and a 20 MB hard drive. It still had the original Mac's tiny black-and-white screen, but this was still outstanding since it was so much sharper than any of the color monitors available then. Heck, my previous computers used a TV for a monitor... The Mac screen was like looking at a sheet of printed paper in comparison.

Anyway, that little SE was superceded by a Performa 405, my own first color Mac. Days after purchase, I upgraded the video RAM to take the colors from 16 up to 256. Made a difference, that.

However, that little "pizza box" Performa was a bit sluggish with Riven and some other titles I owned at the time, even with the usual RAM and HD upgrades. So I ended up with a Power Computing PowerCenter Pro 210 Mac-compatible. Interesting saga, that... Power Computing's aim was to introduce the Mac OS in a less expensive package, with Apple's blessing, thus encouraging the spread of the OS and related applications, supposedly to Apple's benefit. All of which must have sounded fine in the boardroom, but in the real world it worked out otherwise. "Let's see... I can get a new Mac for $3000 with these features, or a Power Computing box similarly equipped for $2000." Apple finally noted that Power Computing sales were eating into their own profits more than Intel's, so they pulled the plug on the Mac OS licensing agreement, and Power Computing became a dusty footnote in computing history. But it was fun while it lasted... I still have that Power Computing machine set up on a side desk, and I fire it up occasionally for old times' sake. I eventually upgraded it with a 500 MHz G3 processor, more RAM, and a larger hard drive. Unfortunately, I had to cease OS upgrades at 9.6, as it won't do OSX, as I understand.

Anyway, just to say that my interest in Macs goes way back as well. I only transitioned to Windows at home when it was fairly obvious that my career had shifted firmly to the Windows platform. And when your employer says that you can take software home and install it on your home machine, and that software is Photoshop, Illustrator, Dreamweaver, etc., it just made sense to join the crowd. By then my Mac made me something of an odd-man-out.

But at heart I still love Macs, and wish I could afford, and justify, the purchase of a new one. Like a dual G5 with a cinema display. Ah, the stuff of dreams!

http://www.ketcherside.net/mowog.jpg

Q: "What's even better than playing Uru?"
A: "Playing Uru in stereo 3D!"

Eat_My_Shortz
07-04-2004, 01:37 AM
Now who used Myst on Mac? Apparently its much better.

I saw the Rand Miller interview on the 10th Anniversary DVD and that showed Myst with lovely fade transitions and the like - just like the Riven engine. Is that actually how Myst is on Mac or were they cheating when they made that video?

If thats the case, then I think the PC people are getting screwed over!
I mean come on. You release a superior product on Mac, follow it up with a dodgy version on PC a year later. Fine.

But then you release a new version SIX YEARS LATER after creating a sequel which has a superior engine. This new version even comes out first on PC. But the PC engine is just as bad as the original and you have the GALL to call it "MASTERPIECE EDITION".
Sorry, but I have sincere gripes with Myst Masterpiece which added almost nothing but new bugs.

_______________________________________________
The gathered will tell... Cool I'm one of the gathered!

Alahmnat
07-04-2004, 11:36 AM
MME and the 10th Anniversary release are re-packagings done by the publisher (and the publisher in charge for MME was Mattel, not Ubi, and MME Mac almost didn't get made). Cyan did nothing in that project but provide the original 24-bit source images; Mattel was responsible (as was Broderbund) for the engine programming in Myst, because they got a massive Hypercard stack from Cyan and had to make it work on PC, which can't run Hypercard, 'cause it's a Mac-only program. Now, whether MME Mac still uses Hypercard, I dunno, but I'm pretty sure that Mattel just recycled the original PC engine because it would be easier than re-writing it http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif.

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Uru and Myst Forum Moderator / Community Assistant
Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

Eat_My_Shortz
07-05-2004, 09:29 AM
Im sorry if it sounded like I was blaming Cyan. I didn't know what the story was (hey Alahmat you always know the story don't you?) but I suspected Cyan had little to do with Masterpiece.

Actually though I don't think it was Mattel because my original Masterpiece edition has the Red Orb logo in it.

In any event, this explains a lot. It seems the Mac version was made in Hypercard while the PC version was written in C or something - not as well either. I mean by modern standards, you'll get better graphics with less work in a Flash program than in a C program.

But does this mean that the Mac Masterpiece is also written in C and therefore is by far inferior to the Mac Original?

_______________________________________________
The gathered will tell... Cool I'm one of the gathered!

Alahmnat
07-05-2004, 01:40 PM
AFAIK they just recycled the PC engine from Myst to make MME, which is why the cursor still turns white over quicktime videos and there's no multiple sound layers (i.e. when you toggle a Marker Switch, the background sound shuts off to play the switch toggle sound).

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Guild of Archivists,
D'niPedia Writers Ring (http://www.dpwr.net) (DPWR.NET)
Uru and Myst Forum Moderator / Community Assistant
Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series

Mowog
07-05-2004, 01:52 PM
Interesting reading... the Mac version is the only Myst I have; I bought it way back when Myst was new, well before the PC version. I always assumed the PC port was similar, even though I know they'd have had to scrap the original HyperCard engine to make it work on the PC.

http://www.ketcherside.net/mowog.jpg

Q: "What's even better than playing Uru?"
A: "Playing Uru in stereo 3D!"

Eat_My_Shortz
07-06-2004, 07:57 AM
Yor kidding!!!
Those were always 2 of the main limitations of the Myst engine - white hand on videos, and no sound layering. Plus, I'll wager, the really fast awful transitions. (Look at the Myst video on 10th anniversary dvd to see really nice transitions - suspect mac version)

Are you seriusly telling me they DIDN'T have those problems on the original mac version, INTRODUCED them on PC, RELEASED a "Masterpiece Edition" without fixing these bugs, and PORTED it back to Mac without fixing these bugs.

I feel very very sorry for Mac people who paid for a "Masterpiece edition" and got a tremendous tremendous downgrade to the engine, and a slight graphics upgrade. http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif
Shocking. I seriously hope Cyan were against this whole Masterpiece project.

_______________________________________________
The gathered will tell... Cool I'm one of the gathered!