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sperm wheal
09-18-2004, 10:14 AM
Hi all! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Do anyone know will Ta-183, He-219 and Hs-129 become flyable?

sperm wheal
09-18-2004, 10:14 AM
Hi all! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Do anyone know will Ta-183, He-219 and Hs-129 become flyable?

MrOblongo
09-18-2004, 10:20 AM
About Hs129 and He219, that would be cool.

But the Ta183...Come on!, that thing wasnt even made in real scale. Just some little wood models for wind tunnes http://ubbxforums.ubi.com/images/smiley/blink.gif. OkOk, i know it was the inspiration for Mig15 (and maybe F86), and was finished by Kurt Tank in Argentina as Pulqui II...but we dont need more planes that never fought. I prefer an Ar234 http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

sperm wheal
09-18-2004, 10:26 AM
I like Ar234 too, that's cool

DarthBane_
09-18-2004, 12:42 PM
Ar234 and Do335 required for this game!

Vrabac
09-18-2004, 03:02 PM
No, no, no. No new planes. PLEASE! Fix old problems, no new planes... No flying saucers, no more pre-prototype planes, no no no no no.

MrOblongo
09-18-2004, 03:55 PM
I agree, FIX THE ONES WE HAVE and MAKE AI FLYABLE http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif, about the pre-prototype things, i agree, dont need those. But the Ar234 wasnt a prototype http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif, was fully operational since late 1944.

WUAF_WarWeapon2
09-18-2004, 05:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by MrOblongo:
I agree, FIX THE ONES WE HAVE and MAKE AI FLYABLE http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif, about the pre-prototype things, i agree, dont need those. But the Ar234 wasnt a prototype http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif, was fully operational since late 1944.<HR></BLOCKQUOTE>

We'll do that if YOU find information and cockpit data for ALL of em.. You dont realize how hard it is to find all that stuff..

Vrabac
09-18-2004, 05:35 PM
That's just it. Too many things, too many planes, it's hard, but still they do it, and leave what is already here as it is. I don't like the way this is heading. It's all about having as many flyable planes as possible, so more and more problems arise, and less and less time to fix them. I could live without Go229, 109Z, most of the 109E, that 262 with 5cm gun (I read there was only one in existance and it always had problems with gun jamming), P80, Many mustangs, spitfires, yaks and lagg/las (not all, not even half, but that still leaves MANY planes to be removed). Isn't it enough to have 2 or 3 versions of one type? And that which would be left could be really well balanced. But it's too late now.

But I actually agree with Ar234. I'd add Ju88, 110C and Pe2 as flyable. And that way there would be more diverse aircraft, and still less altogether. But no point in asking that now. No going back anymore. A pity. This game was going to be THE game, one of the best ever, of any genre, but now it's just another "product" making masses happy. "weeeeeeeeeeeee, look how many planes there are..." http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

WUAF_Badsight
09-18-2004, 06:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by MrOblongo:
i know it was the inspiration for Mig15 (and maybe F86)<HR></BLOCKQUOTE>

IIRC both the Mig9 & 15 & the F86 had their development started before the Ta-183 models were captured

.
__________________________________________________ __________________________
want some Flight sim advice ? look here ~~~~&gt; complete user guide for flight sims (http://www.airwarfare.com/tech/tech_lbguide.htm#001%20Security%20Issues)

LEXX_Luthor
09-18-2004, 07:31 PM
Vrabac:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> That's just it. Too many things, too many planes,...<HR></BLOCKQUOTE>
Except which plane?

What plane do you like the most?

Dare to tell the Board?

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

LEXX_Luthor
09-18-2004, 07:33 PM
Yough, check this out... <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I could live without Go229, 109Z, most of the 109E,<HR></BLOCKQUOTE>

Fantasy 109 Email http://ubbxforums.ubi.com/images/smiley/11.gif

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

p1ngu666
09-18-2004, 07:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
Yough, check this out... <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I could live without Go229, 109Z, __most of the 109E,__<HR></BLOCKQUOTE>

Fantasy 109 Email http://ubbxforums.ubi.com/images/smiley/11.gif

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish _"Gladiator"_ listed as _J8A_ _...in Aces Expansion Pack ( AEP )_

_"You will still have FB , you will lose _nothing_"_ ~WUAF_Badsight
_"I had actually pre ordered CFS3 and I couldnt wait..."_ ~Bearcat99
_"Gladiator and Falco, elegant weapons of a more civilized age"_ ~ElAurens
:
_"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore_!_"_ ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif<HR></BLOCKQUOTE>

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

speaking of fantasy, luthor check ur pm/pt http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt;NO SPAM!
&lt;badsight&gt;my name is tracy and pingu is the Antichrist of Combat Flight Simmers
&lt;lexx_luthor&gt;flowers across the land in BoB
&lt;stiglr&gt; Ctrl+F1.

MrOblongo
09-18-2004, 09:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>We'll do that if YOU find information and cockpit data for ALL of em.. You dont realize how hard it is to find all that stuff..<HR></BLOCKQUOTE>

http://images5.theimagehosting.com/Dibujo2.JPG
Wooden Mock-Up Used to Train Pilots of Ar234 http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif (Ups, sorry a little to big http://ubbxforums.ubi.com/images/smiley/53.gif)

I can try, actually ill try, but...where do i send the info? (im not joking, if i can help i will)

[This message was edited by MrOblongo on Sat September 18 2004 at 09:13 PM.]

[This message was edited by MrOblongo on Sat September 18 2004 at 09:14 PM.]

[This message was edited by MrOblongo on Sat September 18 2004 at 09:53 PM.]

MrOblongo
09-18-2004, 10:21 PM
http://rds.yahoo.com/S=96062883/K=Ar234/v=2/SID=e/l=IVI/*-http://www.ruprecht.3d.pl/images/ar234-12.jpg
http://rds.yahoo.com/S=96062883/K=234+Blitz/v=2/SID=e/l=IVI/*-http://www.bombergroup.com/bg/Arado234-50.jpg

[This message was edited by MrOblongo on Sat September 18 2004 at 09:48 PM.]

MrOblongo
09-18-2004, 10:56 PM
OK, now i undestand the problem...need to know the function of each gauge http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif

p1ngu666
09-18-2004, 11:34 PM
standard lw type guages mostly tho http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

stuff like the seat, gunsite and mirrors? and canopy would take the time

btw
ta183 i think was started but given up due to modeler not gettin incouragement and he was waaaaaaaayy over poly limit.

219 dunno, but radar isnt done in fb http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif so slim chance


hs129 cockpit was started, and is partly done but ive no idea asto its status. BUT all fb projects wont be added till after pf, thats the last i heard.

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt;NO SPAM!
&lt;badsight&gt;my name is tracy and pingu is the Antichrist of Combat Flight Simmers
&lt;lexx_luthor&gt;flowers across the land in BoB
&lt;stiglr&gt; Ctrl+F1.

JaBo_HH-BlackSheep
09-19-2004, 02:17 AM
personaly i'd like to see this bid in FB http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.luftarchiv.de/flugzeuge/focke-wulf/fw187.jpg

to bad it never saw service in numbers http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

http://home.arcor.de/sebastianleitiger/other%20Stuff/we%20rule%20your%20world3.jpg (http://www.hell-hounds.de)

MrOblongo
09-19-2004, 09:06 AM
Isnt that a Fw187?
Believe it or not, i have a picture of the cockpit http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://images5.theimagehosting.com/fw187.JPG

[This message was edited by MrOblongo on Sun September 19 2004 at 08:17 AM.]

[This message was edited by MrOblongo on Sun September 19 2004 at 08:17 AM.]

Vrabac
09-19-2004, 05:19 PM
Well, still I think there are too many. And there are so many because most want more, more, and more. The fact is we have Bf109E4, E4/B, E7/B, E7/Z, so wouldn't it be reasonable to leave out, for example, E4/B and E7/Z? I mean, what would the game REALLY loose? It seems to me that each time new aircraft are introduced, problems occur. And the next patch does little about those, but instead adds even MORE aircraft.

I expect this will continue, but still I feel an urge to say something about it. Why so many LaGGs, Yaks, not to mention P51s and Spits? Why so many rocket and jet planes? What to hell did reality of ww2 had with jets and rocket interceptors? Sure, they were produced and used, but wouldn't Me262 and perhaps 1 more do the job? Why P80? And that BI1. I think there are too many planes and this made programmer's lives difficult, and bugs and discrepancies more frequent. We have 134 versions of Yak which differ between each other in position of machine guns and 8mm in cannon calliber, but only one Ju88, and that is even not flyable. I don't get it, that's all.

As for answering to Luthor, I like FW190. And YES, it has much to do with masohism. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif The 109E thing I didn't undertand.

Korolov
09-19-2004, 05:54 PM
You can never have too many. But on the point of several aircraft of the same type...

1) It's easier to modify exsisting code and meshes than it is to start from scratch.

2) A specific model of aircraft (a la 109G) sometimes saw more service or had more numbers built than other types of the same plane.

3) "What-ifs" - aka YP-80, Bi-1, Go-229 - Were done by 3rd party modelers, and 1C decided to put the resources to get them in-game. It was their decision to use the model and put it in. Also, YP-80s *did* see service, just very few numbers, and the Bi-1 *really* exsisted, same for the Go-229.

Lastly, we DON'T have 134 versions of the Yak fighters. We have maybe, 9-12 versions of it. See #1 as to why they were included. Making a bomber flyable is a much more perilous task, given all the detail that is required and the amount of polies that are usable. With a bomber's cockpits, you could make several fighters flyable. The issue isn't how fast the mesh can be done, it's how quickly it can be correctly integrated into the game. Bombers and multicrewed aircraft, unfortunately, take the most time to make and integrate.

EDIT: And you can expect many bombers to be included by the time PF comes around, which is boasting to have a couple A-20s and B-25s.

http://www.mechmodels.com/fbstuff/klv_sigp38shark1a.jpg

_Neveraine_
09-19-2004, 06:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Vrabac:
Well, still I think there are too many. And there are so many because most want more, more, and more. The fact is we have Bf109E4, E4/B, E7/B, E7/Z, so wouldn't it be reasonable to leave out, for example, E4/B and E7/Z? I mean, what would the game REALLY loose? It seems to me that each time new aircraft are introduced, problems occur. And the next patch does little about those, but instead adds even MORE aircraft.

<HR></BLOCKQUOTE>

The E4 is 1940, E7 is 1941. E4/B can carry bombs and drop tanks, E4 can't. E7/B is the same as E4 except the successive 'model' and E7/Z has the GM-1 for high level. Name one problem these planes have caused and how many possiblities they present.

Vrabac
09-19-2004, 06:21 PM
Well, I never said that BI1 or Go229 didn't exist, bit that doesn't make much of a difference as they did nothing much more than that. And don't you think 14 Yaks, how many I counted, are too much? 7 would do fine. Let me put it shorter, without mention of specific aircraft to make their fans angry: It's not quantity that makes a game good. There seem to be many probles with many aircraft, so solwing them should take priority, as well as solving many other issues regarding campaign detail, AI, bulletproof camouflage tents, and so on.

Maybe we should all have to understand that this is simply matter of taste, but still it's worth discussing. I'd like them to stop tormenting themselves with new planes, especially if it's so difficult, and to mend some flaws the game really has. Don't get me wrong. I love it, otherwise I wouldn't be interested in it so much.

EDIT: Neveraine, you just bumped into the issue: How many possibilities do they present? Two: Fighter and jabo. And there are more than 2 planes.

LEXX_Luthor
09-19-2004, 08:43 PM
This could be SigWorthy :bowel:
"We have 134 versions of Yak" ~Vrabac

Vrabac, you "forgot" to answer Neveraine's Question. Let us help you. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

109 Email-7/Z adds about 70km/hr above 7500m ...not just player but AI gets boost too. Needed for high level intercept missions (need 109 Female with GM~1 too...pingu what about it?).


Vrabac:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>As for answering to Luthor, I like FW190<HR></BLOCKQUOTE>
Awsum. Oleg can Patch FW out of the game, BAR them from the sim, since less is more. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif



__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

Korolov
09-19-2004, 10:34 PM
14 Yaks isn't too much. They made... Oh, a total of about.... 30,000 Yakolev fighters. That's a large number, no? Therefore, their importance is pretty deep in this East Front roots game. Most of those yaks were in the game before we started heading west, east and south. And like I said before, its a minor coding and texture/mesh change to introduce these new variants into the game since they're just modified originals. Some, like the Yak-9s, were really needed and introduced easily because of their relations to the Yak-9U.

Other more "serious" issues might not be as easy to fix.

What you're looking at is essentially this:

Tighten one bolt, and another comes loose. Change one bit of code, and the game won't run anymore. Then you have to find out why that change caused the game to go kaput, which fixing in turn might cause another problem, and it just goes from there. It's not a walk in the tulips, to say the least.

You have a right to gripe about bugs and errors, but just because you think bugs and errors should take the front seat doesn't mean that everything else has to take a back seat.

http://www.mechmodels.com/fbstuff/klv_sigp38shark1a.jpg

LEXX_Luthor
09-19-2004, 10:52 PM
right

no planes = no bugs

then we Be Happy

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

WUAF_Badsight
09-20-2004, 12:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Vrabac:
Well, still I think there are too many. And there are so many because most want more, more, and more. The fact is we have Bf109E4, E4/B, E7/B, E7/Z, so wouldn't it be reasonable to leave out, for example, E4/B and E7/Z?.<HR></BLOCKQUOTE>

B = Jabo

not just the Fock Wulf's that got to do Jabo , the Bf's as well

Bf 109 E7/Z is the fighter E7 . . . . why remove it ?

remove it just because you dont like Emils ??!?!?!?!?!?!?

.
__________________________________________________ __________________________
want some Flight sim advice ? look here ~~~~&gt; complete user guide for flight sims (http://www.airwarfare.com/tech/tech_lbguide.htm#001%20Security%20Issues)

Aaron_GT
09-20-2004, 03:31 AM
"IIRC both the Mig9 & 15 & the F86 had their development started before the Ta-183 models were capture"

The first F86 designs (just like its sister plane, the USN's Fury) were straight wing. I suspect that the designers were at least influenced by the data that came out of Germany's research into high speed swept-wing design. Certainly Boeing admits looking at Messerschmit data when designing the B47. Both the USA and USSR were looking at high speed swept wings before the end of the war, but straight wings were still common for the early jets, and I wouldn't be surprised if the designs were influenced by that German research.

Many countries used research from Germany and Japan on various technical matters after WW2 - notably aerodynamics, rocketry, optical sights, ballistics, and high altitude and water immersion survival for aircrew (the latter obtained under horrific conditions, but those that died in those experiments have saved countless lives now. The experimenters should be tried as war criminals, but those that died in the experiments should be commemorated in a prominent memorial if they aren't already).

Vrabac
09-20-2004, 06:58 AM
Obviously having more planes is popular and there is no sense in going against it. But some things said seem to be done without understanding what I mean. I never said I want NO planes, or even few planes. If you look at the flyable list, you'll see it's VERY long. I am also aware that nothing can be returned to some previous state, so kicking planes out is of course out of the question. But 14 versions of Yak seem realy too much. As well as so many mustangs and spits. And even FWs. I never said that any plane (except for those flying saucers and experimental ones) should have been totally omitted. The problem is having too many variations of the same thing.

E7/Z is a high altitude fighter. I read posts here saying this game wasn't made for high altitude and that it's FMs don't behave well there (this is supported by my half-existend knowledge about such problems). So WHY make high altitude fighters? Of course, to please customers and make them buy PF and BoB. And it works, of course.

As for Yaks, I am well aware of eastern front situation, and 14 versions have nothing to do with 30 000 planes made. Most were here in the begining, and those were just fine. Nothing really new was introduced with additional ones.

Korolov is actually right, it's my oppinion. So there is no sense in duscussing it any more. I promise to behave from now on. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

p1ngu666
09-20-2004, 07:11 AM
many of the yaks share fm's
yak3 are the same, as are 9u and 9ut
9b and 9d are the same also

accordin to il2 compair anyways.

and theres 4 p51's. infact there should be more like 10, p51a, a36, plus raf stangs wid gsuit and 150 octane fuel http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt;NO SPAM!
&lt;badsight&gt;my name is tracy and pingu is the Antichrist of Combat Flight Simmers
&lt;lexx_luthor&gt;flowers across the land in BoB
&lt;stiglr&gt; Ctrl+F1.

VW-IceFire
09-20-2004, 07:22 AM
Actually...each Yak, just like each Bf-109, had a different set of performances. The Yak-9 differs in weight, speed, and range compaired to the Yak-9D. The Yak-9T and the Yak-9M are almost identical except for armament and a few performance differences...yet each is unique in their usage on the Eastern Front and with a very minimal effort you introduce a whole new plane to fly.

The P-51B is vastly different from the P-51D in terms of performance, visibility, and other attributes. I'm glad we have both. The C is great as well since it represents the type flown by the RAF (or close to anyways) which is almost always forgotten for their Mustang use. The D-20 is identical except for the gunsight.

These are minimal effort addons compaired to a whole new plane. And they don't add bugs to the game in any stretch of the imagination. They are content...and frankly this game doesn't have many bugs. Everything pretty much works as its supposed to. Some FM's are not always 100% correct but to any other game thats not even an issue...some games have trouble with code stability and crashing all the time. This game is very robust plus its excellent in the cheat protection.

Take a step outside, look at other games, come back and cherish what we actually have here. All those Yak's, Mustangs, and 109's are worth it!

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RAF No 92 Squadron
"Either fight or die"

Vrabac
09-20-2004, 08:17 AM
I already said, I love this game, for others I don't care. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif That's why I want it to be even better. And maybe my way of thinking is a bit different so I apologize.

LEXX_Luthor
09-20-2004, 07:32 PM
Vraback:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>maybe my way of thinking is a bit different<HR></BLOCKQUOTE>
http://ubbxforums.ubi.com/images/smiley/11.gif mmm, I am the same way sometimes. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

Different aircraft versions are easy to create from existing aircraft models. That's why there are so many versions. That's what we try to tell you.

Okay, 134 Yak versions does seem a bit Extreme....until you read and find out Yak~9 was to the Russians what Fb~109 was to Germans and P~51 was to the Ussians. Most of us here never even heard "Yak" before FB, so we wonder why so many of them.

...and Spit was to Brits. More Spits coming too.

Another problem you are having is that the planes just talked about were all kept under the same "name" while the Italians gave them new names...just changed numbers. Macchi 200, 202, 205 all sound like totally new aircraft, but the Brits, Germans, Russians, and Ussians all would keep the basic number the same but add a new letter at the end.

-** my current knowledge of these Italian planes is very small but THAT will be fixed soon. http://ubbxforums.ubi.com/images/smiley/11.gif

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

p1ngu666
09-20-2004, 07:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
Vraback:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>maybe my way of thinking is a bit different<HR></BLOCKQUOTE>
http://ubbxforums.ubi.com/images/smiley/11.gif mmm, I am the same way sometimes. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

Different aircraft versions are easy to create from existing aircraft models. That's why there are so many versions. That's what we try to tell you.

Okay, 134 Yak versions does seem a bit Extreme....until you read and find out Yak~9 was to the Russians what Fb~109 was to Germans and P~51 was to the Ussians. Most of us here never even heard "Yak" before FB, so we wonder why so many of them.

...and Spit was to Brits. More Spits coming too.

Another problem you are having is that the planes just talked about were all kept under the same "name" while the Italians gave them new names...just changed numbers. Macchi 200, 202, 205 all sound like totally new aircraft, but the Brits, Germans, Russians, and Ussians all would keep the basic number the same but add a new letter at the end.

-** my current knowledge of these Italian planes is very small but THAT will be fixed soon. http://ubbxforums.ubi.com/images/smiley/11.gif

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish _"Gladiator"_ listed as _J8A_ _...in Aces Expansion Pack ( AEP )_

_"You will still have FB , you will lose _nothing_"_ ~WUAF_Badsight
_"I had actually pre ordered CFS3 and I couldnt wait..."_ ~Bearcat99
_"Gladiator and Falco, elegant weapons of a more civilized age"_ ~ElAurens
:
_"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore_!_"_ ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif<HR></BLOCKQUOTE>

http://www.pingu666.modded.me.uk/mags/italien%20fighters.zip

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

germans would put (sometimes) a 2 infront, eg do17 &gt; 217

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt;NO SPAM!
&lt;badsight&gt;my name is tracy and pingu is the Antichrist of Combat Flight Simmers
&lt;lexx_luthor&gt;flowers across the land in BoB
&lt;stiglr&gt; Ctrl+F1. I'm not gonna whine about it

Vrabac
09-21-2004, 09:26 AM
Actually, I've heared of most of russian planes before, knowing somewhat of the eastern front (ww2 being obsession from early age http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif), still even so to me there are too many. But as I said, that's obviously matter of taste. It's just that I'd like the patches to prevent AI from crashlanding into the forests, fighting till annihilated, or to make carreers a bit more interesting, like having some sort of control when becoming CO or something like that. That's all.

Never mind, I hope the next patch will be good, whatever it brings. BTW, will there be a next patch at all? And when is it due?

LEXX_Luthor
09-21-2004, 09:59 AM
Nap, most likely the next feeding will be Patch~88, otherwise known as Bomber CD coming after FP.

Actually, I too am AI Whiner, but more planes do not prevent more programming. Oleg needs more programmers, more planes, and more AI programming. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif



__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif