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pa_32
01-17-2004, 12:46 PM
I'm new to IL2 FB and have a question. When making turns I do not experience any slip or skid as indicated by the ball in my turn indicator. Is this not in the flight model or is there something I need to do to enable this affect?

pa_32
01-17-2004, 12:46 PM
I'm new to IL2 FB and have a question. When making turns I do not experience any slip or skid as indicated by the ball in my turn indicator. Is this not in the flight model or is there something I need to do to enable this affect?

BTZ_Bonehead
01-17-2004, 04:34 PM
To be honest I never really noticed this in FB, that said I thihnk your right but lets face it, how may people want to have to co-ordinate rudder and ailerons in a game?

I have enough probs getting a kill without deal with adverse yaw.

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NimbusPlus
01-17-2004, 05:08 PM
Yep, looks like you are right. I tried to get some adverse yaw in a mig3 and in a FW190, and I got nothing. Even at high angle of attack and slow speed, I couldn't notice any adverse yaw, even though the ball does move.

If it's not modelized, maybe that also explains some fishy behavior during stall/spins...

http://server5.uploadit.org/files2/231203-il2_Z_SIG.jpg

darkhorizon11
01-17-2004, 05:23 PM
I agree, although the adverse yaw is neglible during a spin. Rudder is more effective! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

adlabs6
01-17-2004, 06:15 PM
This has been around since the beginning. Why this basic attribute of flight is not included in a flight simulation is beyond me.

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pa_32
01-17-2004, 06:38 PM
Thanks for the comments. Given the high amount of praise IL2 gets for its realism (and rightly deserved) it seems odd this real world and unforgiving affect is not included in the flight model.

BBB_Hyperion
01-18-2004, 07:22 AM
Post it on ORR . I support all ideas that make flying for others more complex http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

Regards,
Hyperion

boohaa
01-18-2004, 08:39 AM
Because yaw is not realistically modeled in FB.Look at the ball and bank left and right.Youll notice it moves than always goes back to the same position and that position being tied into how much throttle is applied.Yaw should change due to speed but doesnt.BOB will open many eyes here.... im hoping.