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View Full Version : Petition to change the Netcode on "For Honor"



MagicBurntT0azt
02-20-2017, 09:05 AM
I think we all know why For Honor has the weird net-code that it does and that's so Ubisoft can save some money but I think anyone who has played the game knows that it's in need of some reform so post on this thread and ***** about it.

revmfox
02-20-2017, 09:07 AM
They gave us a product that is unplayable. I honestly feel robbed. Robbed off my money and time wasted playing matches, only to be disconnected.

Rump_Buffalo
02-20-2017, 09:22 AM
Ubisoft will never do dedicated servers even though they definitely know it is the right thing to do

Zv1k0
02-20-2017, 09:46 AM
Didnt they have p2p for R6 and then changed it to dedicated servers?

E-A-X
02-20-2017, 10:04 AM
Jep R6S has dedicated servers, but its still such a bad netcode, that it just feels like it still is peer 2 peer.

And just the worst thing is, DICE made it possible to run 144Hz + 64 players in BF4 in less than 2 years, R6S is a massive lagfest after 2 years with hitreg issues across the lines and just a poor 60 Hz, that just tells you how slow Ubisoft is and what massive struggle the developers really have in their job.

neogeo___
02-20-2017, 10:15 AM
There was a seemingly very legit testimony post on reddit recently vey compelling towards the current server type being even abusable.

Read https://redd.it/5v10w0 for more

X-post: u/thinksammich_

MagicBurntT0azt
02-20-2017, 07:57 PM
Jep R6S has dedicated servers, but its still such a bad netcode, that it just feels like it still is peer 2 peer.

And just the worst thing is, DICE made it possible to run 144Hz + 64 players in BF4 in less than 2 years, R6S is a massive lagfest after 2 years with hitreg issues across the lines and just a poor 60 Hz, that just tells you how slow Ubisoft is and what massive struggle the developers really have in their job.

No the worst thing is the Netcode of For Honor runs at around 40 Hz.