PDA

View Full Version : Maybe if blocking orochi didnt require RNGesus...



rocketdrive
02-19-2017, 06:20 AM
...people wouldnt complain about him being so broken?

Masked_Yurei
02-19-2017, 06:21 AM
Virtually all of his unique abilities give him free wins.


How about the developers give every class reasonable attack speeds, because when assassin classes get their combos going there is no stopping them. The Peacekeeper specifically.

Flatlander57
02-19-2017, 06:36 AM
...people wouldnt complain about him being so broken?

Can you name an Orochi Ability that is RNG or requires RNG or prediction to defend?

ERROR1018
02-19-2017, 06:40 AM
Can you name an Orochi Ability that is RNG or requires RNG or prediction to defend?

Nope, because there isn't one.

PK is pretty easy to deal with as well once you learn their moves. Most annoying thing for me about assassins is the berserkers who spec for max throw distance and chuck you like 10 feet off a ledge with their parry-into-gb move.

rocketdrive
02-19-2017, 07:30 AM
Can you name an Orochi Ability that is RNG or requires RNG or prediction to defend?
It's the fact that the attack speed of orochi is so high the server through RNGesus decides whether you block, parry, or just straight up eat an attack instead of actual player skill.