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View Full Version : The modelling of the Ocean , storms and waves,



Stevepine
05-26-2004, 12:50 AM
In SH2 they made an effort to try and put in some waves but they were medium sized at best. I hope that in this game there will be some real hair-raising storms in some of the patrol zones or at the very least have the possiblilty of the severe weather actually endangering the boat and forcing you to dive and stay safely submerged for an hour or two.

In the book Das Boot there are incredibly detailed desriptions of amazing storms and it would be nice to see that included in the game.

So what do you think some nice 70ft waves? wouldnt that be cool?

Stevepine
05-26-2004, 12:50 AM
In SH2 they made an effort to try and put in some waves but they were medium sized at best. I hope that in this game there will be some real hair-raising storms in some of the patrol zones or at the very least have the possiblilty of the severe weather actually endangering the boat and forcing you to dive and stay safely submerged for an hour or two.

In the book Das Boot there are incredibly detailed desriptions of amazing storms and it would be nice to see that included in the game.

So what do you think some nice 70ft waves? wouldnt that be cool?

John Hopkin
05-26-2004, 07:32 AM
Ah, yes - I'd love to see really heavy seas - white-capped waves towering over the bridge and drenching the lookouts, deep troughs you can hide in, and so on.

Another nice thing would be if the different sailing characteristics of vessels were modelled. For example, in a heavy sea, a submarine could often outrun a destroyer by heading into the sea. The sub would go through the waves, but the DD would have to go over them, and be tossed around so much they couldn't keep up.

CB..
05-26-2004, 08:22 AM
i agree....it seems to me that a simple modification of the combat effects...explosions shell splashes etc so similar modified effects were activated during rough weather..creating spray over the bridge and so forth..would help the atmosphere enourmously,,,a collision event between the bridge of the sub and the waves could be made to trigger an "explosion" modified to look like water spray etc...just change the fire effect to a water splash effect
and bing the job's done....

Redwine
05-26-2004, 08:41 AM
Agree of course.......

I was at sea with big waves, you feel your self...nothing...... just an insect in that inmensity.....

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John Hopkin
05-26-2004, 08:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CB..:
i agree....it seems to me that a simple modification of the combat effects...explosions shell splashes etc so similar modified effects were activated during rough weather..creating spray over the bridge and so forth..would help the atmosphere enourmously,,,a collision event between the bridge of the sub and the waves could be made to trigger an "explosion" modified to look like water spray etc...just change the fire effect to a water splash effect
and bing the job's done....<HR></BLOCKQUOTE>
As I've said elsewhere, CB is incapable of coming up with any ideas that aren't original, thought-provoking and workable.

Another gem, mate! I can really see that working - a rough sea hitting an obstacle really does resemble an explosion, but with water rather than fire, smoke and debris. It's maybe just a matter of changing the textures.

CB..
05-26-2004, 09:11 AM
Cheers John!!! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif http://ubbxforums.ubi.com/images/smiley/11.gif

Arkle
05-26-2004, 10:01 AM
I certainly agree,CB has come up with some cracking good ideas.I particularly liked one i read at Subsim.com.Basically it was that we should be part of a large Flotilla and not some world war 2 type of James Bond.

HeibgesU999
05-26-2004, 11:09 AM
I am already on record as wanting to see some big waves. In SH2, modelling for Heavy Seas combined with Galeforce Winds was not very impressive.

vonBimmell
05-26-2004, 06:32 PM
I would like to see some heavy realistic seas as well, but the problem is how would they simulate this? If they modeled the dynamics of a diesal boat running on the surface in rough seas properly it would give most people motion sickness trying to watch their monitor. It wouldn't make any difference if you were outside up in the conning tower, or inside the boat. In fact it would be worse inside the boat watching everything shake on the screen. I served on a real life diesal O-boat and it is easier with regard to sea sickness to be outside as opposed to inside. To give you guys an idea of how it really feels like to be in a diesal boat in heavy seas, I copied one of my old posts from Subsim. "The boat was a living nightmare to be in when surface running. It was like being in a garbage can with the lid on in a roller coaster. The bow was heaving up and down, at midships it was pitching and rolling side to side so much that the conning tower almost kissed the sea, and the stern was fishtailing and figure-eighting. All these forces are going on at the same time. The stern would lift out of the water, the screws start to vibrate and shake, then the stern would come crashing down. My watch station was in the after ends, and it was a lot like riding one of those mechanical bulls standing up". A conventional submarine does get pulled up with the waves to some extent as opposed to completely cutting through them, although not as much as a surface ship does.
Contrary to popular belief a diesal boat rarely dove to ride out a storm. There just wasn't enough battery juice to be able to get where you were going in time. A snort transit was out of the question because the float valve in the induction mast was constantly shutting creating a vacuum in the boat. So most transiting was on the surface regardless of the weather.
It would be nice if they could come up with some way of giving you the "surface sensation" without making you queasy.

SailorSteve
05-26-2004, 07:06 PM
Use a frame containing your computer and chair. Buy a mechanical bull. take it apart and mount the frame to it. Now try to play! http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif http://ubbxforums.ubi.com/images/smiley/88.gif

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vonBimmell
05-26-2004, 07:45 PM
Typical response from a Skimmer. http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif http://ubbxforums.ubi.com/images/smiley/88.gif

Kriegspiel
05-26-2004, 07:59 PM
http://ubbxforums.ubi.com/images/smiley/59.gif I would just like to sea the sea; do you sea what I am saying?

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HeibgesU999
05-26-2004, 08:27 PM
even in sh2, on the bridge in heavy seas, i feel slightly seasick sometimes.

SailorSteve
05-26-2004, 11:15 PM
Thanks kriegspiel! You just gave me a great idea for my new sig! http://ubbxforums.ubi.com/images/smiley/52.gif

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