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View Full Version : ADDED THE SOLDIERS IN THE IL2



Benito5
08-29-2004, 08:51 AM
Dear oleg_maddox I am an Italian virtual pilot.
It would be beautiful if you besides the half soldiers also added groups or battalions of soldiers that make him battle at the edge of war or on the lines of border.
I hope that you have understood me, I have used the power translator.
Ciao Oleg_Maddox .

Benito5
08-29-2004, 08:51 AM
Dear oleg_maddox I am an Italian virtual pilot.
It would be beautiful if you besides the half soldiers also added groups or battalions of soldiers that make him battle at the edge of war or on the lines of border.
I hope that you have understood me, I have used the power translator.
Ciao Oleg_Maddox .

CavaliereOmbra
08-29-2004, 02:19 PM
I'll try to explain what Benito5 is asking...
He would like see some battalions of soldiers moving into the action, so the scene would be more animated.
Again, he would like make fuel with the tanker that stay at the airport, maybe with men that moves around it.
I hope now it would me more clear. Goodbye! http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

ECV56_Rolf
08-29-2004, 03:32 PM
Having a ground battle with soldiers at the individual level, allowin to use all that anti-personal ammo would be great... but...

I donâ´t believe there is a home pc capable of all that much extra processing power.

If you want to have a measure of how costly in processing this will be, pick some 200 wirblewinds for either side, and make they fight while you try to fly in between... measure the FPS and you will see...

LEXX_Luthor
08-30-2004, 01:14 AM
Some good ideas here Benito5 ... http://ubbxforums.ubi.com/images/smiley/11.gif

Wellcome to Forgotten Board

They could work out a statistical system of ground combat, that would use a quick function to pick a winner between fighting soldiers. We only need to see random gunflash from the soldiers...we don't need to see the tracers or smoketrails of the soldier's small rifles.

The wirblewinds is a bad example here, as each shell is computed for path and hit on each aircraft near the shell's path. Mulitply by 4 for all 4 wirblewind cannon.

With a statistical soldier against soldier combat method, I will guess that 1,000 soldiers would have the same computing requirements as 1 wirbleind, and roughly the same grafix requirement because we only need to see the soldiers gunflash from very short distances...very few of the 1,000 soldiers guns would be seen firing (only those in good range). Also, the soldiers' weapons won't need tracers or smoke trails.

Enemy soldiers would be interesting for escape and evasion simming using taxiing P~38 trying to get back to your own lines (I have tried this and it is ~very~ immersive). We really do need the ability to drive a truck or walk across the map...some have asked for walking around their aircraft. Well you could keep walking like a Duracell Bunny. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

...an Energizer Bunny wouldn't make it half way across a 30km internet dogfight map.

uh no, now I started a battery Flame War http://ubbxforums.ubi.com/images/smiley/52.gif


__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

Rab03
08-30-2004, 04:09 AM
Nice idea, but as noted much before, hardly it would happen. Reason: censors. Strafing ground troops would have, as a result, raise in game rating, and that wouldn't be something UBI likes.

Maddox games had many similar ideas intended for original Il-2 (there was word about horse wagons), but UBI said: No.

On the other hand, if you would have them as indestructable 3d models, there would be many guys (and girls) whining: Enable strafe, just a little bit, please.

See my skins at
http://server6.uploadit.org/files/JohnnyRab-SIG.jpg (http://www.il2skins.com/?action=list&authoridfilter=Rab&ts=1069857387&comefrom=credits)

Shiftyas
09-01-2004, 01:24 PM
So we'll just have to make do with the downed pilots in PF? LOL!

triggerhappyfin
09-12-2004, 06:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Rab03:
Nice idea, but as noted much before, hardly it would happen. Reason: censors. Strafing ground troops would have, as a result, raise in game rating, and that wouldn't be something UBI likes.

Maddox games had many similar ideas intended for original Il-2 (there was word about horse wagons), but UBI said: No.

On the other hand, if you would have them as indestructable 3d models, there would be many guys (and girls) whining: Enable strafe, just a little bit, please.

See my skins at
http://www.il2skins.com/?action=list&authoridfilter=Rab&ts=1069857387&comefrom=credits
<HR></BLOCKQUOTE>

This is one of the issues discussed a lot on these forums that I have the hardest of a struggle to try to understand.

Ubi and 1C isnâ´t hardly the companies in gaming industry known for taking stand for non-violent games! http://ubbxforums.ubi.com/images/smiley/blink.gif

In fact most of the money they make come from 1fps games http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif.

The statement made this sim not encouraging violence in means of strafing on horses and people on ground, military personel and civilians sounds in my opinion as hypocrisy!! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif

Ambulances are included and made strafable, in fact giving you points for it http://ubbxforums.ubi.com/images/smiley/crazy.gif.

Nothing is done to prevent you from creating and simulatin a civilian convoy of cars to strafe and get points from http://ubbxforums.ubi.com/images/smiley/crazy.gif.

Slaughtering ppl and in fact shoot and kill those running away drivers of the cars is in the game already http://ubbxforums.ubi.com/images/smiley/crazy.gif.

And that hypocritical stand on not include horse carriages is beyond my understandinghttp://ubbxforums.ubi.com/images/smiley/354.gif.

Donâ´t understand me wrong...inclution of horses is not a big issue in my book but hypocrasy is http://ubbxforums.ubi.com/images/smiley/51.gif.

http://img.photobucket.com/albums/v257/Triggerhappyfin/ace1copy.jpg
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommendedâ.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

Atomic_Marten
09-12-2004, 12:29 PM
I think this is excellent idea.

BTW I mostly agree with you triggerhappyfin. Then DOOM, UT and some similar serials should be removed from stores since they were suited for nobody. And from my experience, IL-2 players are older than DOOM and UT consumers.

purzel08
09-12-2004, 01:16 PM
The loss of how many fps would you accept ? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

greetings...

LEXX_Luthor
09-12-2004, 08:01 PM
It is a bit late now to include soldiers in FB without making them important part of ground combat engine and mission building tools.

Maybe for BoB and Beyond...


purzel ::<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>The loss of how many fps would you accept ? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif <HR></BLOCKQUOTE>
lol....lets go over this again... http://ubbxforums.ubi.com/images/smiley/35.gif


They could work out a statistical system of ground combat, that would use a quick function to pick a winner between fighting soldiers. We only need to see random gunflash from the soldiers...we don't need to see the tracers or smoketrails of the soldier's small rifles.

The wirblewinds is a bad example here, as each shell is computed for path and hit on each aircraft near the shell's path. Mulitply by 4 for all 4 wirblewind cannon.

With a statistical soldier against soldier combat method, I will guess that 1,000 soldiers would have the same computing requirements as 1 wirbleind, and roughly the same grafix requirement because we only need to see the soldiers gunflash from very short distances...very few of the 1,000 soldiers guns would be seen firing (only those in good range). Also, the soldiers' weapons won't need tracers or smoke trails.



__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

609IAP_Recon
09-12-2004, 09:16 PM
censors?

what about those AAA strafing my parachute?

That ought to get removed as well then!

S!
609IAP_Recon
http://www.leeboats.com/609/sig/609_recon3.jpg


Full Real Virtual Online War: Forgotten Skies (http://www.forgottenskies.com)

LeadSpitter_
09-13-2004, 01:48 AM
Just up the game age from 7yrs old back to 11 yrs old like il2 sturmovik was.

PF is having the ground troops so hopefully they will give us the items of troops that il2 sturmovik had as well. as ground items. Also you have gore mode make all aircraft use it i would like to see. we need something ground seems so lifeless, fake enginesounds dont bring much help either and disapearing aircraft. It was removed becuase ai crashed into each other sometimes and the little whiners complained

i mean kids play doom3 and soldier of fortune and much more gory games so there is no big deal i mean look at gta which little kids get. So something historical like strafing enemy lines isnt allowed but aaa shoots pilots, which it should do. The problem with this sim is alot of people left it becuase of limited square maps they have flowns thousands of time, scenery is something very important in flightsims and can make a game have a long play life or a short one. ground items airfields bunkers we can taxi in, some type of sign and HQ users can personalize the skin to give thier airbase a specific feel of a homebase for coop and offline play. ABility to have aircraft spawn placement as a mis editor rather then placed unchangeable spots which we cant fix the error of the ones spawning on top of hangers.

http://img14.photobucket.com/albums/v43/leadspitter/LSIG1.gif

LIZ_taylor
09-13-2004, 08:29 AM
Maybe some "cows" or "sheeps" or "chickens" objects (statics ones) would agreament sceneries more peacefully ...If i remember there were (and still those days) often sheeps on airfields to cut the grass !Some groups of animals could populate farms and bases !

I allways thought that there was not enough life in the landscapes , I know , for the majority of us &gt; it's "WAR" ! http://ubbxforums.ubi.com/images/smiley/351.gif

LEXX_Luthor
09-13-2004, 07:45 PM
Good one. http://ubbxforums.ubi.com/images/smiley/11.gif

Oleg we need place-able Chicken Objects plz http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

They say the new Wings of War (WOW) world war 1 arcade game actually has flights of birds passing by. They say the basic engine could be the basis for a very hard core flight sim.


LIZ:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>the grass<HR></BLOCKQUOTE>
oh no, on the LOMAC webboard somebody asked for grass waving in the wind. He/She needs Lawnmower Sim.

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

SeaFireLIV
09-14-2004, 03:23 AM
It always stuns me when I hear arguments of censorship because shooting fleeing soldiers would be bad. In the black Death start where an IL2 drops it`s cluster bombs one of the unlucky recipients is an Ambulance! Not nice, but very realistic (on the Eastern Front in WWII Ambulances where pretty much targeted as well any other vehicle on both sides).

Of course blood has gone- it usd to be in IL2 but it appears UBI got scared.

Expecting to censor a WWII sim is really, like triggerhappyfin said, hypocrisy. War should never be sanitised so it`s pleasant.

As for massed troops - great, but can it really work with minimum FPS hit?

LEXX_Luthor
09-14-2004, 05:30 AM
SeaFire:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>As for massed troops - great, but can it really work with minimum FPS hit?<HR></BLOCKQUOTE>

They could work out a statistical system of ground combat, that would use a quick function to pick a winner between fighting soldiers. We only need to see random gunflash from the soldiers...we don't need to see the tracers or smoketrails of the soldier's small rifles.

The wirblewinds is a bad example here, as each shell is computed for path and hit on each aircraft near the shell's path. Mulitply by 4 for all 4 wirblewind cannon.

With a statistical soldier against soldier combat method, I will guess that 1,000 soldiers would have the same computing requirements as 1 wirbleind, and roughly the same grafix requirement because we only need to see the soldiers gunflash from very short distances...very few of the 1,000 soldiers guns would be seen firing (only those in good range). Also, the soldiers' weapons won't need tracers or smoke trails.

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

S 8
09-14-2004, 12:53 PM
What about those soldiers in MIG ALLEY.They shouting REAL loud cause I hear them when I fly by. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Aztek_Eagle
09-14-2004, 06:39 PM
I have been asking this since original il2, and for horsery, and sailors in life boats, but every one ignores me