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Ubi-Cerisino
10-03-2016, 08:38 PM
http://static.cdn.ubi.com/0075/forum/headers/deeper_insights_en.png

Dear Anno-Fans.

The team compiled some insights of the version update 1.8 for you.
The new version includes the FRONTIERS DLC and free content for all players on top.



FRONTIERS Featureshttp://static.cdn.ubi.com/0075/forum/logo_frontiers.png

More Starting Sectors And Corporation Options
New Sectors
Military Invasions
Synthetics
New Ornamentals
New Corporation Logos
New Achievements

FRONTIERS Interface Changes

Strategy Map
Sector UI
Residence UI



New Free Features For Everyone

Wildwater Bay added as a starting sector
20 New Corporation Titles

Modifications For Everyone

Interface Changes
Balancing Changes
Improvements & Fixes

Additional source of information

The version update (http://forums.ubi.com/showthread.php/1502138) sums up everything in a brief text.




https://youtu.be/shEtC2y2m_k

Ubi-Cerisino
10-03-2016, 08:40 PM
http://static.cdn.ubi.com/0075/forum/dlc_tundra/home_20.png

DLC owners can now choose any temperate sectors as a start sector. In addition to the previous version, you can start in Wildwater Bay or in one of the two new DLC temperate sectors as well.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_DLC_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_DLC_EN.jpg)

There are more options available when starting a new corporation.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/create-corporation_options_DLC_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/create-corporation_options_DLC_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:41 PM
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You can see the new sectors on the Strategy Map, too.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_madrigal-islands_icon.png http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_greentide-archipelago_icon.png http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_savik-province_icon.png

Madrigal Islands
The Madrigal Islands allow you to settle many different islets in the temperate region and to complete an abandoned spaceport prototype.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_01_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_01.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_02_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_02.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_03_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/madrigal-islands_EN_03.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_madrigal-islands_map.png

Greentide Archipelago
The Greentide Archipelago needs you to plan ahead for numerous small islands in order to restore a mysterious sealed off facility. It is located in the temperate region.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_01_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_01.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_02_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_02.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_03_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/greentide-archipelago_EN_03.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_greentide-archipelago_map.png

Savik Province
The Savik Province is a large continental plate located in the middle of the arctic. Slumbering geysers can be harnessed for their heat or for energy generation.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_01_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_01.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_02_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_02.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_03_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/savik-province_EN_03.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/01_new-sectors_savik-province_map.png

Ubi-Cerisino
10-03-2016, 08:42 PM
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The Orbital Watch strikes back! Call your fleet to your sectors and protect your cities from enemy invasions.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_01_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_01.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_02_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_02.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_03_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_03.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_04_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_04.jpg)

Ubi-Cerisino
10-03-2016, 08:42 PM
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Regain a lost technology and upgrade your Investors' estates with Synthetics to revolutionize your workforce.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/synthetics_neutral-idle.png (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/synthetics_neutral-idle.png)

Ubi-Cerisino
10-03-2016, 08:43 PM
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3 new ornamentals are available: Corporate Holograph, Holographic Sculpture, Solar System Model.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament1_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament1.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament2_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament2.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament3_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/ornament3.jpg)

Ubi-Cerisino
10-03-2016, 08:43 PM
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When creating a new corporation players can now choose from 4 additional logos.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_01.png (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_01.png) http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_02.png (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_02.png)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_03.png (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_03.png) http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_04.png (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/player-logo_04.png)

Ubi-Cerisino
10-03-2016, 08:44 PM
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16 additional achievements are waiting for you.

Ubi-Cerisino
10-03-2016, 08:44 PM
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Added the new sectors to Strategy Map



http://static.cdn.ubi.com/0075/forum/dlc_frontiers/strategy-map_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/strategy-map_EN.jpg)


Enemy Invasions are now displayed in the Assignment List and on the Strategy Map



http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_blockade_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_blockade_EN.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_assignment-list_EN.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/enemy-invasion_assignment-list_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:45 PM
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Call Fleet Button added to sector UI
Special Actions (Invasions) and Fleet Overview are now available in regular sectors



http://static.cdn.ubi.com/0075/forum/dlc_frontiers/call-fleet_EN.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/call-fleet_EN.jpg)

http://static.cdn.ubi.com/0075/forum/dlc_frontiers/fleet-overview_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/fleet-overview_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:45 PM
http://static.cdn.ubi.com/0075/forum/dlc_tundra/home_20.png

Updated residence and promotion menus to include Synthetics.


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/synthetics-promotion_EN.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/synthetics-promotion_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:45 PM
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http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_FREE_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_FREE_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:46 PM
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Instead of 21 there are now 41 unique corporation titles you can reach up until Corporation Level 300. Their order and unlocking points have been changed accordingly.

Ubi-Cerisino
10-03-2016, 08:46 PM
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Corporation Creation
Reworked the Sector Selection in the Corporation Creation


http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_FREE_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/sector-selection_FREE_EN.jpg)


Settings Menu
Added additional difficulty options to advanced settings



http://static.cdn.ubi.com/0075/forum/dlc_frontiers/create-corporation_options_FREE_EN_t.jpg (http://static.cdn.ubi.com/0075/forum/dlc_frontiers/create-corporation_options_FREE_EN.jpg)

Ubi-Cerisino
10-03-2016, 08:47 PM
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Important:
This update introduces many pervasive and extensive balancing changes! While a corporation update is possible for all save files, it is possible that your economy will not recover. You can decide if you want to update an existing corporation, but keep in mind that the challenge can be quite tough. Use the difficulty settings to set up the challenge level you like. All changes apply to all corporations once updated.



Revenue & Satisfaction
Revenue is now linked to your employees’ satisfaction. You can adjust the intensity when updating your corporation, including leaving it off.


Workforce/Goods Consumption & Satisfaction
Provided Workforce and Goods Consumption are connected with your employees’ satisfaction. The impact level can be adjusted in the new difficulty settings.


Stock Market
The Share Effect of the stock market can be customized as well to increase the challenge.


Modules
They now require construction materials instead of rare materials (upgraded/new corporations).


New difficulty options
New options were added for the frequency and difficulty of invasion.


Rebalanced several military vehicles
Turtle / Glacier / Flare / Monsoon: Increased Damage per Hit at all upgrade levels
Turtle / Glacier: Increased missile reload time at all upgrade levels
Flare / Monsoon: Increased missile reload time at lower upgrade levels
Flare / Monsoon: Decreased missile reload time at higher upgrade levels
Enemy: Charger and Bombarder: Increased Damage per Hit
Enemy: Bombarder: Increased missile reload time
Enemy: Eradicator and elite units drop less fuel and fewer special actions


Achievements
Achievement points were adapted to accommodate more achievements in total.

Ubi-Cerisino
10-03-2016, 08:47 PM
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Spaceports
Fixed a bug that caused upgraded Spaceports behave like Level 1 Spaceports
Upgrading the Spaceport via Promotion Mode does not show hitboxes anymore

Ornamentals
Ornaments now draw smaller crowds
Building several ornamentals at once no longer creates empty spaces in between

User Interface (UI)
Object Menus of modules now display all Sector Trait effects
Fixed the empty info tip that appears when hovering above the scrollbar in the Buildings Quick View
Fixed the offset in the background of the trade route overview warning

Feedback
Selecting a Drainage Pump now triggers the correct character notifications
Sam Beaumont does not hint at building relocation if the relocation mode was disabled

Escort Missions
Attaching and detaching ships in escort missions now show the correct cursor


Strategy Map
Fixed the sector icons offset on the Strategy Map


Localization
Fixed several localization issues