PDA

View Full Version : [VIDEO] Creating Cooperative and Competitive Chaos in a Seamless Open World



Ubi-Elyon
08-17-2016, 12:12 PM
Find out more about Watch Dogs 2's seamless open world and the three different options it offers you to create multiplayer chaos in the San Franciso Bay Area.


https://youtu.be/xwwLuhIqb4E

ryan1447
08-19-2016, 09:48 PM
do you think there will be anyway of turning off online features that are as awful as the ones used in the division as these just get in the way of the game making it less personal and more common?

AchtBits
08-21-2016, 09:14 AM
@ryan1447 They already said in several interviews, that all kind of online features can be turned off selectively. I had the exact same thought as you when I first learned about the bounty hunt mode, it reminds me too much of the man hunt in The Division. And this was why I stopped playing The Division, as those man hunts (and with them, the rogue players) were pretty much in control of huge parts of the map. I even went as far as cancelling my preorder of WD2 because of this. We also have heard that some things can only be unlocked by playing these types of missions, so even though we can turn off this bounty hunt online mode, it comes with a penalty, if I understand correctly.

legendvinu
08-27-2016, 04:41 PM
Find out more about Watch Dogs 2's seamless open world and the three different options it offers you to create multiplayer chaos in the San Franciso Bay Area.


https://youtu.be/xwwLuhIqb4E

WOw that's cool more 2 modes amazing but what I want to ask is will there be levelling system?? Hope it's not there then also in online mode all the players will be having different types like some will be having less weapon and some will be in advance stage and skill system also will it affect the gameplay while playing online multiplayer. what are Your views.